PropertyValue
rdf:type
rdfs:label
  • Death Priest Shargon
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
implemented
  • 10.500000
creatureclass
  • Humans
senseinvis
  • yes
paraimmune
  • yes
fireDmgMod
  • 100
convince
  • --
deathDmgMod
  • 100
iceDmgMod
  • 100
behaviour
  • Unknown.
Summon
  • --
actualname
  • Death Priest Shargon
hpDrainDmgMod
  • 100
holyDmgMod
  • 100
energyDmgMod
  • 100
physicalDmgMod
  • 100
MaxDmg
  • 2000
earthDmgMod
  • 100
isboss
  • yes
SpawnType
  • Triggered
drownDmgMod
  • 100
illusionable
  • no
primarytype
  • Sorcerers
dbkwik:tibia/property/wikiPageUsesTemplate
Name
  • Death Priest Shargon
Abilities
  • Melee , Self-Healing , Energy Wave , Holy Flash, Great Death Ball , Summon 0-2 Lesser Death Minions.
exp
  • ~20000
plural
  • Death Priest Shargon
Notes
  • He is part of the Dark Trails Quest.
HP
  • 65000
Location
Strategy
  • It is extremely important to kill the Lesser Death Minions first, before they become stronger. Also, although one would expect items that provide protection from Death Damage such as Koshei's Ancient Amulet to be useful against Shargon, extra attention is recommended as such items will increase the holy damage taken from both the dazzled status and the holy wave. It is strongly recommended to not use Wild Growth or Magic Walls because if you do so, the boss will disappear and summon around 20-30 Death Reapers.
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__