PropertyValue
rdf:type
rdfs:label
  • Crackdown
rdfs:comment
  • Sarin Gas 1: Crackdown is the first Allied mission in the Counterstrike expansion.
  • Gamers with specially-marked copies of Crackdown were given invitations to download the Halo 3 Beta from May 16, 2007 to June 6, 2007. Despite plans for this to be only selected copies, all copies of Crackdown up until the end of the Beta were marked copies. However, a bug that delayed gamers who were to be playing the Beta through Crackdown as opposed to the Rule of Three, didn't allow them to download the Halo 3 Beta for 14–18 hours until an Auto-Update for Crackdown was released later that day that fixed the Beta download problems. Due to the download errors, the Halo 3 Beta was extended to last until June 10, four more days than originally planned.
  • Crackdown is a job in the Godfather Five Families. It requires you to defeat a Level 2 Gang.
  • Crackdown is one of Cable's moves in Marvel vs. Capcom 2: New Age of Heroes where Cable pulls a glowing blue fist and flings it across the screen and a projectile comes out. The light kick version does 17 damage, the heavy kick version does 20 damage, and the projectile does 4 damage.
  • Crackdown is an open world, third-person shooter video game for the Xbox 360. It was released in North America on February 20, 2007, and worldwide by February 23, 2007. Crackdown was developed by Realtime Worlds, and distributed by Microsoft Game Studios. It was conceived by Realtime Worlds' founder, David Jones, who also created Grand Theft Auto and Lemmings.
  • Crackdown (titled Riot Act in Japan) is an open world, third-person shooter video game for the Xbox 360 game console. It was released in North America on February 20, 2007, and worldwide by February 23, 2007. Crackdown was developed by Realtime Worlds, and distributed by Microsoft Game Studios. It was conceived by Realtime Worlds' founder, David Jones, who also created Grand Theft Auto and Lemmings.
  • (For information about gameplay, go to the Story page.) Crackdown (titled Riot Act in Japan) is an open world, third-person shooter video game for the Xbox 360 game console. It was released in North America on February 20, 2007, and worldwide by February 23, 2007. Crackdown was developed by Realtime Worlds, and distributed by Microsoft Game Studios. It was conceived by Realtime Worlds' founder, David Jones, who also created Grand Theft Auto and Lemmings.
  • An open world, third-person shooter video game for the Xbox 360, Crackdown was for a time, famous for being the game you had to buy in order to get into the Halo 3 beta. The game takes place in the fictional metropolis of Pacific City, whose several districts and areas are divided among four islands. The city is controlled by three crime organizations: Los Muertos, of Central American origin; an Eastern European gang, the Volk; and the formerly above-the-books Shai-Gen Corporation, from East Asia. Normally, a police-like organization called the Peacekeepers kept the city under control; their forces, however, were overwhelmed by the sudden rise in crime.
owl:sameAs
side
GI
  • 8.500000
Goal
  • Destroy the sarin gas station
  • Secure the convoy trucks containing the sarin gas and the base itself
dcterms:subject
foaf:homepage
Casual
  • light
  • all forces
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Compilation
  • yes
GSpot
  • 7.800000
Platforms
Edge
  • 8
Platform
  • Xbox 360
Series
  • Crackdown
Producer
  • Phil Wilson
Name
  • Crackdown
Genre
ImageSize
  • 200
XPlay
  • 5
EuroG
  • 9
dbkwik:crackdown/property/wikiPageUsesTemplate
UK Date Released
  • Febuary 23, 2007
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MC
  • 83
Title
  • Crackdown
Media
Commanders
IGN
  • 8
Input
Result
  • Soviet sarin gas station destroyed
OXM
  • 7
GR
  • 84.0
ESRB
  • Mature
Forces
  • 2.0
  • MCV, light tanks, rangers, mine layers, spies
PREV
  • "Crossfire"
Modes
Play
  • 8.500000
GamePro
  • 4.500000
Released
  • 2007-02-20
  • --02-20
Website
Engine
Place
EGM
  • 8.300000
Developer
NEXT
GSpy
  • 4
Publisher
Writer
  • Matthew Obst
Director
1UP
  • A
Designer
US Date Released
  • Febuary 20, 2007
Game modes
abstract
  • An open world, third-person shooter video game for the Xbox 360, Crackdown was for a time, famous for being the game you had to buy in order to get into the Halo 3 beta. The game takes place in the fictional metropolis of Pacific City, whose several districts and areas are divided among four islands. The city is controlled by three crime organizations: Los Muertos, of Central American origin; an Eastern European gang, the Volk; and the formerly above-the-books Shai-Gen Corporation, from East Asia. Normally, a police-like organization called the Peacekeepers kept the city under control; their forces, however, were overwhelmed by the sudden rise in crime. The city, therefore sought additional help from "the Agency," an organization that, in addition to outfitting and supporting Peacekeepers, has used advanced surgical and cybernetic technology to create Super Soldiers known as "Agents." The Agency is based out of a former hotel in the very center of the city. The player takes on the role of one of their Agents, and is tasked with systematically bringing down all three organized gangs, while keeping both the populace and Peacekeepers safe. The Agent's actions are continuously monitored by the Agency, and its Director (voiced by Michael McConnohie) provides continuous reports to him of his progress. Crackdown was met positive reviews. What was particularly liked was how your Agent levelled up. The Agent's five abilities, agility, firearms, strength, explosives, and driving, increase in power when you use them and unlock more cool stuff for you to use. For instance if you beat up a bunch of people you eventually get stronger and can lift heavy objects, or if you perform well in driving missions you get cooler cars. The ability people enjoyed most though was agility, which you filled up by collecting orbs on rooftops that made you faster and jump higher. So by the end of the game you go from a regular guy to a super cop who jumps effortlessly from rooftop to rooftop. And goddamn was it addictive collecting those orbs and jumping around. The sequel was released on July 6th, 2010. Ten years have passed since the last game and the Agency faces two new problems. CELL is an anti-Agency group armed to the teeth that has taken over parts of Pacific City that attacks during the day. At night the streets are filled with hundreds of fast zombies called "Freaks" that attack everything. A new Agent has to take back the parts of the city controlled by CELL during the day, and clean out the Freak nests at night with the help of a new weapon called Project Sunburst. Crackdown 2 was not as well liked as its predecessor. Everyone was upset that the game took place in an exact copy of Pacific City from the first game, except the city was rundown instead of bright and vibrant. And the fun Storming the Castle missions were replaced with repetitive king of the hill games. Plus, fighting members of La Résistance with legitimate complaints was just not the same as taking out gangmembers, nor was killing zombies that you could kill with a single punch.
  • Crackdown is an open world, third-person shooter video game for the Xbox 360. It was released in North America on February 20, 2007, and worldwide by February 23, 2007. Crackdown was developed by Realtime Worlds, and distributed by Microsoft Game Studios. It was conceived by Realtime Worlds' founder, David Jones, who also created Grand Theft Auto and Lemmings. Set in the fictional Pacific City, the player controls a cybernetically-enhanced Agent, tasked with defeating three crime lords and their organized crime syndicates. The Agent's abilities improve by defeating both crime lords and their supporters, as well as by completing optional activities, such as street races and scavenger hunts. The gameplay is nonlinear: instead of following a rigid mission sequence, players are free to select the approach to completing their missions and activities. The game features a two-player cooperative play mode via Xbox Live. Crackdown, initially planned for release on the original Xbox console, was envisioned as a vast world in which players could experiment and explore freely. Even though this concept was implemented for the Xbox 360 version, playtesters were largely critical of the game, leading Microsoft Game Studios to fear that it would not be well received. To boost sales, Microsoft Game Studios bundled Crackdown with an access code to the multiplayer test version of the much-anticipated Halo 3. At least partially as a result, the game sold 1.5 million copies in its first six months of release. Despite initial concerns, Crackdown received positive reviews and has garnered several awards for its innovative gameplay.
  • Sarin Gas 1: Crackdown is the first Allied mission in the Counterstrike expansion.
  • Gamers with specially-marked copies of Crackdown were given invitations to download the Halo 3 Beta from May 16, 2007 to June 6, 2007. Despite plans for this to be only selected copies, all copies of Crackdown up until the end of the Beta were marked copies. However, a bug that delayed gamers who were to be playing the Beta through Crackdown as opposed to the Rule of Three, didn't allow them to download the Halo 3 Beta for 14–18 hours until an Auto-Update for Crackdown was released later that day that fixed the Beta download problems. Due to the download errors, the Halo 3 Beta was extended to last until June 10, four more days than originally planned.
  • Crackdown is a job in the Godfather Five Families. It requires you to defeat a Level 2 Gang.
  • Crackdown is one of Cable's moves in Marvel vs. Capcom 2: New Age of Heroes where Cable pulls a glowing blue fist and flings it across the screen and a projectile comes out. The light kick version does 17 damage, the heavy kick version does 20 damage, and the projectile does 4 damage.
  • (For information about gameplay, go to the Story page.) Crackdown (titled Riot Act in Japan) is an open world, third-person shooter video game for the Xbox 360 game console. It was released in North America on February 20, 2007, and worldwide by February 23, 2007. Crackdown was developed by Realtime Worlds, and distributed by Microsoft Game Studios. It was conceived by Realtime Worlds' founder, David Jones, who also created Grand Theft Auto and Lemmings. Set in the fictional Pacific City, the player controls a cybernetically-enhanced Agent, tasked with defeating three crime lords and their organized crime syndicates. The Agent's abilities improve by defeating both crime lords and their supporters, as well as by completing optional activities, such as street races and scavenger hunts. The gameplay is nonlinear: instead of following a rigid mission sequence, players are free to select the approach to completing their missions and activities. The game features a two-player cooperative play mode via Xbox Live. Crackdown, initially planned for release on the original Xbox console, was envisioned as a vast world in which players could experiment and explore freely. Even though this concept was implemented for the Xbox 360 version, play-testers were largely critical of the game, leading Microsoft Game Studios to fear that it would not be well received. To boost sales, Microsoft Game Studios bundled Crackdown with an access code to the multiplayer test version of the much-anticipated Halo 3. At least partially as a result, the game sold 1.5 million copies in its first six months of release. Despite initial concerns, Crackdown received positive reviews and has garnered several awards for its innovative gameplay.
  • Crackdown (titled Riot Act in Japan) is an open world, third-person shooter video game for the Xbox 360 game console. It was released in North America on February 20, 2007, and worldwide by February 23, 2007. Crackdown was developed by Realtime Worlds, and distributed by Microsoft Game Studios. It was conceived by Realtime Worlds' founder, David Jones, who also created Grand Theft Auto and Lemmings. Set in the fictional Pacific City, the player controls a cybernetically-enhanced Agent, tasked with defeating three crime lords and their organized crime syndicates. The Agent's abilities improve by defeating both crime lords and their supporters, as well as by completing optional activities, such as street races and scavenger hunts. The gameplay is nonlinear: instead of following a rigid mission sequence, players are free to select the approach to completing their missions and activities. The game features a two-player cooperative play mode via Xbox Live. Crackdown, initially planned for release on the original Xbox console, was envisioned as a vast world in which players could experiment and explore freely. Even though this concept was implemented for the Xbox 360 version, play-testers were largely critical of the game, leading Microsoft Game Studios to fear that it would not be well received. To boost sales, Microsoft Game Studios bundled Crackdown with an access code to the multiplayer test version of the much-anticipated Halo 3. At least partially as a result, the game sold 1.5 million copies in its first six months of release. Despite initial concerns, Crackdown received positive reviews and has garnered several awards for its innovative gameplay.
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