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  • The Ghost VS12's high rate of fire provides considerable lethality at medium range due to its modified heat-shunting discharge coil.
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  • For quotes, see Steve's Quotes.
  • The Ghost is a common Minion unit, that can be part of the Arcane Box. Other units can move through the Ghost since it doesn't block movement. The SoulKeeper can transform enemy units into Ghosts. Table of Contents: Quick Stat & Upgrades | Strategy (+/-) __TOC__
  • VGE BT02-002EN.jpg Unit_gb11.jpg Unit_gb04.jpg Unit_gb10.jpg Unit_gb15.jpg Unit_ot03.jpg The Ghosts are a shared Race of creatures found in the Dark Irregulars, Genesis, Granblue, Murakumo, Oracle Think Tank, Shadow Paladin, and Spike Brothers clans. With the release of G Character Booster 3: Rummy Labyrinth Under the Moonlight, Granblue supports this race.
  • A ghost is the spirit of a mortal creature which for whatever reason cannot, or will not leave the Material Plane and travel on to the afterlife.
  • Ghost is the seventh and last child of Snow White and Bigby Wolf. He is never seen, as he is invisible and a zephyr-like creature that looks like the wind. He is kind-hearted and sweet, but confused, due to the fact that he feeds off human lives and had no idea that he was responsible for a large number of murders. He eventually learns control of this ability, and he also has a keen ability to find people. He was not introduced to his other siblings until their fifth birthday.
  • "Ghost" is the 1st episode of Dollhouse. It was written and directed by Joss Whedon and aired on February 13, 2009, 9:00pm on the Fox Network.
  • Ghosts were once people, but have died and are now spirits. Ghosts can remain on earth, but are invisible to mere mortals, however, a ghost can choose to move on to the spirit world, but may never return to earth once crossed over.
  • A ghost is the soul or spirit of a deceased person, taken to be capable of appearing in visible form or otherwise manifesting itself to the living. Descriptions of the apparition of ghosts vary widely: the mode of manifestation can range from an invisible presence to translucent or wispy shapes, to realistic, lifelike visions. Many of the Athosians believed the spirits of the Ancestors inhabited Atlantis. (SGA: "Hide and Seek")
  • ghosts are characters in Hotel Dash: Suite Success, guests are appearing on Flo's hotel, have moderate patience and don't eat
  • Ghosts are supernatural beings, supposedly the possessed spirits of those passed away, which haunt the eastern forests. They have the very basic Missile attack, but are a bit sturdier than their offensive-packed counterparts, the Will-o'-the-Wisps. Because they are supernatural, they can only be harmed by Magic.
  • Type Species Health Weapon Locations Appearances Ghosts are extremely rare enemies in The House of the Dead and can be only encountered in the second chapter Revenge.
  • Ghosts are relatively weak monsters that are commonly visited for the completion of Slayer tasks. They are also visited as a training site for new players. Ghosts are located in numerous locations, namely within the Edgeville Dungeon as well as the Low level Slayer Dungeon and Taverly Dungeon.
  • Ghost is a rogue talent from the Heartseeker tree in Dragon Age: Origins - Awakening.
  • El Espíritu fue una nave propiedad de la twi'lek Hera Syndulla que fue utilizada por un grupo de rebeldes durante el reinado del Imperio Galáctico. En el 0 ABY, el Espíritu formó parte de la Flota de la Alianza que se enfrentó a las fuerzas imperiales en una batalla sobre Scarif, durante la cual fueron robados los planos de la Estrella de la Muerte gracias a los esfuerzos del escuadrón Rogue One. El Espíritu sobrevivió a la batalla y, después de que los planos fuesen obtenidos, escapó del sistema junto al resto de la flota.
  • Ghost is a character seen in Operation Cold Shoulder, Operation Takedown, Operation Hercules, and Operation Airwolf. He is known as the radio op and technical specialist on the team and has served as squad leader from time to time.
  • Ghosts are replays of races in Time Trial mode. They can be seen in Crash Team Racing and Crash Nitro Kart.
  • __NOEDITSECTION__ File:Nav bar left.png Ghost File:Nav bar right.png __NOEDITSECTION__ File:Stark Border Left.png File:Wolf Pup.jpg Ghost File:Stark Shield.png File:Stark Shield.png Status Animals House Stark Brother of SummerGrey WindLadyShaggydogNymeria File:Stark Border Right.png Ghost is one of six direwolf cubs found by the children of House Stark. Ghost is adopted and raised by Jon Snow.
  • Ghost were a visual kei band formed in 2004. They held their last live on December 6, 2007.
  • The terms Ghost or Specter are both hypernyms used to refer to spectral creatures that generally haunt cemeteries and crypts. Sometimes, however, the specters are tethered to a certain person or a place; some unfinished business keeping them trapped in the mortal plane. * Banshees * Barghests * Nightwraiths * Noonwraiths * Wraiths
  • Ghost is the fifth song from Coheed and Cambria's 2015 album The Color Before the Sun. Like the rest of the tracks on this album, this song exists outside of The Amory Wars canon. According to singer Claudio Sanchez, Ghost tells of the uncertainty he faced upon learning he would soon become a father. Sanchez explains, "It was all so new to me, and I wondered whether it was going to be an original experience, or if I was going to echo the ghost of my parents and their upbringing. I’m sure it’ll be a little bit of both, but that’s why I approached the song in such a stripped down manner. It’s me contemplating my future as a father."
  • Ghosts are monsters which can fought in certain places throughout RuneScape Classic, such as the Taverley dungeon and Draynor Manor and Wilderness. There is also a ghost NPC during The Restless Ghost quest.
  • GHOST was born in the Galactic Empire, though he later defected. Following his defection, he traveled the galaxy and killed a number of Jedi and Sith. His last known targets were Shifter, Shadowstriker, and K-47. He was a master of both the dark side and light side of the Force. Those who knew him said he was a strange person with a number of weird habits.
  • Ghost is a type of playstyle featured in Tom Clancy's Splinter Cell: Blacklist. This playstyle favors stealth and espionage over brute force and assault choices to deal with personnel and enemies during missions. Players are also given additional experience points when they deal with enemies non-lethally.
  • Ghost(ゴーストGōsuto?) is an enemy in the game King Kong 2: Furious Megaton Punch. __TOC__
  • Ghosts, or Yūrei (幽霊) in Japanese, are the enemies in the Fatal Frame series. They are horrid, terrifying, and sometimes, visually depressing souls or spirits of the dead kept from attaining a peaceful afterlife. Ghosts usually remain in one location (mostly the last location of the soul while it was alive in the human world) and remain there to "haunt" the location. Some ghosts are hostile due to either hatred, vengeance, or other reasons and some can be non-hostile and are simply awaiting for their ascendance to the afterlife.
  • The Ghost, piloted by the gifted Hera Syndulla, was the starship and home base of a small band of Lothal rebels. Named for its ability to travel past Imperial sensors without detection, the craft included many hidden surprises that aided the crew in their fight against the Empire. Among its many features were a 360-degree dorsal laser cannon turret, two forward laser cannons, and two rear laser cannons, as well as sleeping quarters. It also included the Phantom, a secondary shuttle that acted as a fully-armed starfighter.
  • Ghosts are disembodied souls. Though they are detached from their original physical bodies, they still tend to appear in a spatial body of some kind of spirit-stuff (which becomes more "real" in a spirit world such as the Never). Ghosts display the abilities do move through solid objects, leaving cold spots, and move them telekinetically, as well as possess people and even shapeshift into one. They are often lingering behind for some obsessive or haunting reason that makes them less than coherent psychologically.
  • Ghost is the generic word for a non-corporeal spirit which is the manifestation of a dead person or animal. Ghosts exist across several mythologies and various peoples and possibly pre-date written history. The word ghost is the Old English rendering of what the Latin word spiritus meant, referring to the disembodied spirit of a deceased person. The modern compound words using ghost, such as ghost town, ghost writing, did not originate until the 19th and 20th centuries.
  • Ghost is a minor character in the Wild Cards series of books.
  • Ghost is one of six direwolf pups that are found by the children of House Stark. He is adopted and raised by Jon Snow. Ghost is an albino with white fur and red eyes. Though he was the runt of the litter when he was born, he quickly grew to be as big as the rest of his siblings. As far as anyone knows he is the only direwolf still alive and with his owner.
  • Ghost was the right hand man of Captain Niobe as well as the first mate aboard Niobe's ship, the Logos II and its predecesor. He was seen in the last two movies of the Matrix trilogy.
  • The Ghost (known as GHOST missing on PS2) is a vehicle in Grand Theft Auto III and Grand Theft Auto: Liberty City Stories.
  • Ghosts are a recurring race in the Legend of Zelda series. Ghosts are the physical representation of the spirit of a dead person. Many different types of ghosts are encountered throughout the series. The word "ghost" is used as a collective term, meaning all different types. Some are common enemies, some are more benevolent, some show sentience, and others seem to be bent on destroying Link out of pure hatred and malice.
  • Batailles Affiliation Flotte(s) Groupe(s) d'attaque Propriétaire(s) Commandant(s) Membres d'Équipage [Source] Le Ghost est un Cargo Léger VCX-100 construit par la Corporation Technique Corellienne et modifié par Hera Syndulla, la pilote du vaisseau. Il est utilisé par un groupe de rebelles, les Spectres, lors de leur nombreuses missions contre l'Empire Galactique.
  • Ghost (ゴースト) is a flying enemy that doesn't cause damage to the player, but they hold on enemies to drain all their energy. In Lunar Knights they steal items.
  • The picture is of a supposed ghost photographed by Captain Hubert C. Provand, first published in Countrylife magazine, 1936. This photograph is considered the best ghost photograph ever taken although the picture could be a deliberate fake or an accidental double exposure. Is it even clearly a picture of a woman if viewers don't expect to see a woman? Do those who believe in ghosts have nothing better?
  • A Ghost is a level 1 unit belonging to the race and the faction of Undead. It advances to either the Wraith or the Shadow. Ghosts have quite unusual resistance to damage and can move fast, yet are slow on open water. Their mere touch is enough to drain the life from a foe and their wail can also kill.
  • A Ghost is a spirit of a dead person .
  • A ghost that can punch. Whoopee.
  • Ghosts (often referred to as spirits), are noncorporeal, astral beings. With a few exceptions, they have translucent greenish bodies that can be interacted with and despite being metaphysical, they can take and deal physical damage. They don't leave a corpse behind when killed. Ghosts can be friendly NPCs, neutral or hostile to the player, depending on their type.
  • The ghost is a type of monster introduced in Chip's Challenge 2. A ghost's movement functions similarly to a glider in that it will turn left at any acting wall tile, right if the left pathway is blocked, or backwards if both the left and right directions are blocked. However, ghosts will pass through most non-acting wall tiles, ignoring them completely.
  • Ghost is published by Dark Horse Comics. The cover price is $2.99.
  • Description de la map multi Ghost
  • Examples: Martha
  • Ghost is a master thief.
  • Ghost is an enemy from Super Ghouls 'n Ghosts.
  • Ghost is an enemy within Breath of Fire III.
  • Ghost is monster #31 from the Series 1 figures.
  • Ghost is the 62nd Gogo of Series 1.
  • Ghost is the Warlord of the Savage Huns.
  • Ghost is the fourth level of More Bloons.
  • Ghost sprite appeared in select Pokémon Games.
  • Ghosts are the main boss of Buried.
  • HE IS COOL AT BOMING FOR ME IN BATTLES
  • The Ghost is a minor character and easter egg that appears in the mission Traditions of the Trade in Hitman: Contracts.
  • Ghost ist der Blitzring Träger der Six Funeral Wreaths. Tatsächlich ist er ein Byakuran aus einer anderen Parallelwelt, die von dem Byakuran dieses Universums hierher gebracht wurde. Dadurch vernichtet er allerdings Ghosts Universum. Ghost ist eine Gestalt, die nur aus Flammen des Todeswillens besteht und dessen einzige Fähigkeit es ist, anderen Personen ihre Flammen zu entziehen. Byakuran hingegen kann die gespeicherte Energie von Ghost abrufen und sie für sich selbst nutzen. Während des Tests seiner Fähigkeiten versenkte er mehrere Schiffe, weswegen man ihn ins Vendicare Gefängnis gebracht hat.
  • File:Ghost DC kodiak.gif Write the text of your article here!
  • Ghosts were the souls of dead animals found in Prague, in A Tangled Web of Sly 2: Band of Thieves.
  • El Alfarero Coreano Jun Ho se reúne con una joven y exitosa empresaria Nanami en Tokio. La pareja se enamora y se casa muy pronto. Un año después del matrimonio la tragedia los golpea cuando Nanami es asesinada de camino a su casa. Nanami, no esta lista para dejar este mundo, y permanece en este mundo en forma de espíritu. Durante este tiempo se entera de que su muerte no fue un accidente y su esposo Jun Ho se encuentra en peligro inminente. No se puede contactar con cualquier ser humano, excepto un psíquico con nombre Unten puede Nanami advertir a Jun Ho antes de que el daño se le presente?
  • Ghost is a race of creature in the Darkness Civilization.
  • The type is one of the eighteen Pokémon elemental types. It is super effective against File:Ghost.pngGhost and File:Psychic.pngPsychic. It is not very effective against File:Dark.pngDark and File:Normal.pngNormal. It is weak to File:Ghost.pngGhost , File:Dark.pngDark
  • Prawdziwe imię i nazwisko: Nieznane Inne pseudonimy: Phantasm Aktualny status: Nieznany Uniwersum: 616 Klasa: Człowiek Narodowość: Nieznana Debiut: Iron Man #219 [1987] Powiązania z grupami: AIM, Hammer Industries, Roxxon, Omnisapient System, Thunderbolts
  • A ghost is an undead spirit. A ghost arises from the soul of a person who dies. Generally, a ghost is incorporeal, although it may be able to affect the living world in various ways.
  • Ghost - The spirit of a dead person, especially one believed to appear in bodily likeness to living persons or to haunt former habitats. In Pirates Online, a ghost is the dead soul of a person in a spectral form, and it is different from skeletons. Ghosts first appeared in October of 2009 with the Tale of Constance Sorrow that occurred in conjunction with the arrival of Invasions. Ghosts have appeared in different versions throughout the game.
  • The Ghost is a playable mascot in Crossy Road.
  • The Ghost is an Undead monster in Fate.
  • Riff Chorus 1 Verse 1 Chorus 2 Verse 2 Chorus 3 Bridge Solo Chorus 4 Outro
  • The Ghost Series is written by Sunny. GENRE: Adventure, Action
  • No se conoce nada sobre su verdadera identidad. Parece que fue anteriormente un hombre de negocios, y que los empresarios le hicieron ser tal y como es. Trabaja como un saboteador industrial freelance y busca destruir varias empresas a través del sabotaje, básicamente las que tratan con electrónica y alta tecnología. Por este motivo es uno de los enemigos de Iron Man. Él actúa sin buscar una compensación económica, aunque a menudo es contratado por empresas que desean eliminar su competencia, habiendo desarrollado un odio patológico hacia las mismas y sus ejecutivos. Categoría:Villanos
  • Malign spirits of the dead * They are specially bound to a specific place or thing. * They manifest their former selves; in many cases the cause of their death is apparent.. * Their insubstantial bodies that can be harmed only by magic * The Ghost Darters of Prax could wound ghosts and other spirits with their missiles. Sources: Pavis: Gateway to Adventure, HeroQuest: Glorantha
  • "A supernatural creature that, thankfully, requires no food. Ghosts can pass through doors and see creatures that are using the Conceal Creature spell. Their primary job is researching in the Library although they will also go to the Temple and wail occasionally."--Dungeon Keeper Manual
  • The Ghost is a vehicle used in the Void Temple military.
  • Ghost je lehký frachťák patřící Heře Syndulle, který používá skupina Rebelů v době nadvlády Galaktického impéria. Také obsahuje různá taktická vylepšení např- Měnič kodu takže imperialní vojaci lod nepoznají,Vzadu má také menší transportér určený pro zníčení například TIE stíhaček thumb|left|230px|plány lodě Ghost * [ ] * * [ ] * [ ] * [ ] * [ ] * * [ ] * [ ]
  • An apparition of a dead person that needs to feed on life force.
  • Ghost is True Transformer who has been the subject of legends and fables of Cybertron for many year. He emerged from another planet, Hellia, and migrated to Cybertron to escape their king's cruelty. His body changed with the help of the Cubix. He looks like a demon. He acts like a demon. He talks like a demon. In short, he is a demon from hell. He has been dubbed as the "Transformer that came from the Depths of Hell" and "Connection Between a Transformer and a Ghost" Because he has some ghostly powers that no other transformer can. He has the reputation of just emerging from nowhere,his scary demonic appearance (even Megatron was creeped out when he first saw Ghost) and destroying a whole planet with one hit when using his weapon in hell mode.
  • Ghosts are spirits of dead minifigures, that appear in many dark and isolated regions, and within some castles. The Ghost minifigure was originally released in the Castle theme, and it has become something of an icon for the theme. There have been several different variations of the ghost released over the years.
  • A ghost is any nation that shows the alliance affiliation of an alliance without being a proper member of that alliance. Most alliances require members to apply on their forums. If a nation chooses to identify as a member of a specific alliance without applying and waiting for acceptance, they risk being identified as a ghost.
  • A ghost (sometimes known as a spectre (British English) or specter (American English), phantom, apparition or spook) is the soul or spirit of a dead person or animal that can appear, in visible form or other manifestation, to the living. Descriptions of the apparition of ghosts vary widely from an invisible presence to translucent or barely visible wispy shapes, to realistic, lifelike visions. The deliberate attempt to contact the spirit of a deceased person is known as necromancy or a séance. Ghost are often featured as Easter eggs throughout the Metal Gear Solid games.
  • GHOST is the 272nd chapter of Akira Amano's Katekyō Hitman Reborn!.
  • == File:Placeholder History== Ghost was born when a sex change went HORRIBLY HORRIBLY wrong. He was SO ugly that if you say any yo mama so ugly joke it is most likely true. He was the reason why Infinity Award's beta players gored thier eyes out ( They said there was no beta in order to keep this incident a secret but I know and I always will ). He then had to wear a mask that made Captain Price vomit for like a week.
  • Raptor Magnum (born December 31, 1986) is an American Professional Wrestler, better known by his in ring name, Ghost. Magnum is currently employed to Supreme Federation Wrestling or SFW.
  • A character that truly dies first becomes a tombstone. This happens when their energy reaches zero. A tombstone appears on the map they were defeated on; they do not respawn. Tombstones have the same properties as ghosts, but cannot move at all. A tombstone can respawn as a ghost in the nearest cemetery. As a ghost, you can seek out a Phoenix Statue.
  • Quotes: "Stealth is a friend that will never leave your side." "Why have one when you can have two?" He will be shown in videos is a few weeks.
  • Ghost are disimbodied spirits that are seen by people in an astral form. This article is a . You can help My English Wiki by expanding it.
  • Ghost una banda sueca de doom metal formada en Linköping en 2008, en 2010 editaron un demo de 3 canciones y un vinilo, Elibabeth., y mas tarde un álbum debut titulado Opus Eponymous. Este álbum aumentó considerablemente la popularidad de la banda y además fueron nominados a un premio Grammins 2011. Más tarde en 2013 saldría su segundo álbum, Infestissumam este recibio críticas muy postivas y además el premio Grammins a mejor álbum hard rock/metal. La banda publico su tercer álbum en 2015, Meliora, este obtuvo un alto indice de ventas y su segundo Grammins.
  • Later on, ghosts remain relatively the same in the sense that they look like their old human selves, but with cadaveric characteristics. They will most often wear the clothes they wore when they died, although they will be badly torn and usually in tatters. Certain ghosts will even keep certain items associated with their death, like a ball with chains or a pair of shackles. They glow a greyish color and have dulled colors.
  • When Wonder Dog covered his body in snow, Robin said "Frozen phantoms, Look at that!" When Green Arrow is shrunk by Doctor Hiram Gulliver's shrinking machine, he says: "By Nottingham's ghost!"
  • Ghosts are special characters available only in Ghost Mode. The Ghosts are only available for Black List team, with two models (Male and Female) depend on which character players are using. They can become invisible while standing still or bunny hop, and barely visible while running around. They can only using melee weapons and have big breath sound. In most CF version, there are normal variant of Ghost for both Male & Female, called Ghost M and Ghost X. Also, there is a elite variant of Ghost M, called Ghost Y.
  • Please check out Hexadecimal Chart to see what codes are available to name. The hexadecimal code that matches this color is F8F8FF
  • The ghost is a spiritual manifestation of a long-past soul that has not been able to fully pass on because of one or more tethering links that restrain it to the world of the living. Because of their forced stay in the mortal realm, ghosts are hateful toward anything that still lives, with a few exception (see Toral). These beings are supposed to have gone to the Hall of Echoes but were held back. These are not to be confused with undead raised by necromancers, such as a creature.
  • Originally crafted by the Second Kazekage's Assistant from the body of the first One-Tailed Beasts Host. Sealed within a scroll within the Kazekage's palace was the puppet. Later on, several years after the Fourth Great Shinobi War Sumemima's father who at the time was in charge of inventory, accidentally brought the scroll home with him. After years of sitting in the home of Sumemima, he would come into possession of it years later and would add it to his future puppet arsenal.
  • Ghost appears as the primary character in the NeoTokyo mission, and was framed by Sadako's gang as revenge for his refusal to join them. He also appears in Rice Cracker Rush, again with the Riot Officers as a foe.
  • Ghosts were supernatural entities that were feared throughout the universe, they were often doubted to exist. The Nethers were mistaken for ghosts and as such, the sector where they first appeared was evacuated due to being "haunted." They were often compared to Demons.
  • Ghosts were the spirits in Raiders of the Lost Ark which appeared after the opening of the Ark of the Covenant. Soon after the opening, they caused the deaths of the Nazis who were there and they also made Colonel Dietrich's head shrink, Toht's face melt, and Rene Belloq's head explode.
  • [[Файл:300px-Ghost-GTA3-PS2recreation.jpg|thumb|Ghost в PS2-версии]] [[Файл:300px-Ghostmissing.png|thumb|Ghost в GTA Liberty City Stories]] Это статья о лодке Ghost. Если вы искали автомобиль из GTA Liberty City Stories, вам сюда: V8 Ghost Ghost — модифицированный вариант лодки Predator, встречающийся в GTA Liberty City Stories (только с помощью чит-девайса) и в GTA III (в миссии Gone Fishing).
  • According to traditional belief, a ghost was the soul or spirit of a dead person or animal, taken to be capable of appearing in visible form or otherwise manifesting itself to the living. Descriptions of the apparition of ghosts vary widely from an invisible presence to translucent or barely visible wispy shapes, to realistic, lifelike visions. Ghosts are generally described as solitary essences that haunt particular locations, objects, or people they were associated with in life, though stories of phantom armies or ghost ships.
  • DescriptionGhost is a companion for your horses. When they play together, it'll give you all kinds of advantages: * Dressage bonus: +18 Until 18 months: A gain in Genetic Potential for each hour of play From 20 months until 25 years old: Earning per hour of play: 0.15 skills (limited to 60 per horse) Every 10 hours of gameplay, you win an aging point. Even though pets cannot be sold anymore, some horses still have them.
  • A ghost is the form that all people and animals must take when dead. The person recently deceased must wait a year and a day in the place of their death before he or she can fully enter ghosthood. Ghosts can choose to Appear to the Living if they desire and they have no substance and thus will pass through objects. Ghosthood also has its laws that all ghosts must follow. A ghost may also be a haunting spirit such as a Spectre or a Shadow. There is place in The Castle called the Hole in the Wall Tavern where many ghosts (and generally only ghosts, with only a few exceptions) are welcome and a Living guest must be invited by at least two ghosts.
  • Een Ghost is een wezen van verschillende levels. Waar zijn ze te vinden? - In de wilderniss op verschillende plekken - Taverley dungeon (+/- lvl 20) - 25 slayer xp - Onderste kamer van de Stronghold of Security (lvl 76) - 80 slayer xp - Draynor manor op de 1e etage in de westelijke kamer - 25 slayer xp Categorie:Monsters Categorie:Ondode Categorie:Undead Categorie:Infobox nodig
  • Ghost is the 2nd episode of Season 1 of SpongeBob:Haunted House and the 2nd of the overall series.
  • The Ghost is a prototype Nivelian fighter that, as stated in the info page description, is a result of the Nivelians' efforts of building an agile, but heavily armored stealth fighter, and performs as such (but without native stealth ability). It was introduced in versions 1.1.9 and 1.1.3 for the SD and HD versions of Galaxy on Fire 2, respectively, along with the Dark Angel and the N'Tirrk.
  • Ghost was the German entry at the Eurovision Song Contest 2016 in Stockholm performed by Jamie-Lee Kriewitz. This was Jamie's debut single after winning the fifth season of The Voice of Germany. As a member of the Big Five, Germany was pre-qualified for the final. Jamie previewed her song during the second semfinal along with the songs from Italy and the United Kingdom. In the final, it performed 10th following Sweden and preceding France. At the close of voting, it finished in last place for the second year in a row (seventh time overall) with 11 points.
  • Ghost - duch, który pokazuje nam co się stanie z naszą postacią w następnych klatkach walki. Jeśli go nie widzimy, należy wcisnąć B lub G. Kolor ghosta można dostosować, kupując odpowiednie przedmioty.
  • Ghosts are translucent beings found in various locations in YPP.
  • Ghosts (Sometimes known as spirits) are people who died but are not happy or have unfinished events, they seek out the living to help them carry out events.
  • Ghost is a type of monster in ADOM. Ghosts are most notable for their melee attack, that causes the PC to age by a few years; whilst harmless to long-lived races like elves, this can pose some concern to short-lived races like Orcs and Trolls. As incorporeal beings ghosts can also pass through solid walls, resist Telekinetic Blasts and float over floor traps. Despite their ability to levitate, ghosts will not try to cross rivers.
  • He does not wear any clothes, has very long, wavy hair and looks similar to Byakuran.
  • Ghost (ゴースト - Gōsuto) is a kaiju who appeared in the series, Mirrorman. Subtitle: Ghost Kaiju (ゴースト怪獣 - Gōsuto Kaijū)
  • The Ghost is a staple monster in the Gauntlet realms. They are typically weak entities and no less tangible than other monsters.
  • Ghost (real name unknown) is a member of the Thunderbolts and an old adversary of Iron Man. Osborn told Ghost to fight and kill Deadpool but Ghost refused. Ghost and Deadpool met in the following comics: * Deadpool (volume 3) #8-9 * Thunderbolts #129-131
  • Ghost ist ein deutscher Fahrrad Hersteller, aus Waldsassen, Bayern.
  • Name: Ghost Run Time: 8:50 Written By: Robert Fripp, Trey Gunn, Tony Levin, Pat Mastelotto Year: 1999 * The Collectors' King Crimson - Volume Three * Fox Theatre, Boulder, Colorado, October 23, 1998
  • Ghost is a 'non-targeted' summoner spell that makes your champion move faster and ignore unit collisions with other champions, minions and monsters for a short period of time.
  • Ghosts (幽霊, Yuurei), also known as Spirits, are deceased soul entities which seemingly aren't claimed and/or consumed but still haven't left the earthly plane for unknown reasons.
  • This item slows down the player currently in the lead, but will affect the person in second if the leader uses it. Its effects can stack up to three times. Its equivalent in SBK: Snowboard Kids is the Parachute, but it cannot be stacked.
  • A ghost is a person who did not have a flashforward and, therefore, suspects he or she will die in the six months between the Global Blackout and D-Day. Many ghosts, having found each other through the Mosaic Collective website, congregate as a means of support. One such group is Already Ghosts. Members of Already Ghosts gather at Blue Hand clubs, clubs which cater to any last desires and pleasures of its members.
  • Ghosts are, well, Ghosts. Undead shades from beyond. They float, have a pointed purple and red witch's hat, arms, and a taunting face, always with its tongue hanging out.
  • A ghost or spirit to the people of faith means an incorporeal being most often equipped with supernatural abilities, but also provided with human qualities.
  • Ghosts spawn in a world which has not been visited for a long time. They can spawn in any world, with the exception of worlds with Ghost Charms placed in them. A limit of 25 ghosts can be spawned in a world.
  • Ghosts(幽霊Yūrei) are sentient undead beings featured throughout the JoJo's Bizarre Adventure series and the associated one-shot, Dead Man's Questions. In Diamond is Unbreakable, they take on more significant roles as the series' subplot, even aiding the protagonists in unconventional ways.
  • Ghosts originated from The Traveler's technology and Light and seek out their Guardian companions from the ancient dead, reviving them, and afterwards, resurrecting them continuously if they are killed by the forces of The Darkness.
  • The Ghost ability is defined as anyone who is virtually invincible: they can not lose health or studs. If they fall off a cliff, they will not lose studs. There are only three ghosts. Ghosts have the unique trait of being able to be solid and kill enemies, but they aren't noticed by enemies.
  • Ghost (Prizrak / Призрак) was one of Strelok's closest friends and an expert infiltrator, one of the best in The Zone.
  • Ghosts are feared terran covert operatives. They are known for their skill, psionic powers and ability to cloak.
  • "Ghost" is the debut single as a lead artist by French producer LewisLoud, featuring guest vocals from American rapper Fetty Wap and British singer Helena Fasesha. "Ghost" is the official soundtrack single for 2016 psychological horror film "The Eyes: Confrontation", and was co-written by Amara. On May 13, 2016 the song and music video was released online, and will be made available for download on May 14, 2016.
  • Ghosts are the spitits of the deceased that haven't made it to the afterlife. They are on earth for a reason.
  • Ghost has a thick white fur and red eyes, and Theon Greyjoy said he would die sooner than the others since he is an Albino, yet he didn't. Ghost was the only Direwolf to open its eyes while the others were still blind. Jon has noted that Ghost's red eyes are similar to the faces on carved weirwood heart trees by the children of the forest. At the outset, Ghost is the smallest of his pack, but eventually he grows to be larger than his litter mates.
  • A ghost is a harmless unit in any game. Priests cast exorcisms on ghosts without success but, as , mentioned, they are harmless. The only exception to this is when they go into a tower, where they may get stuck. If the enemy destroys that tower while the ghost still inhabits it, the player may not rebuild it in original position. Ghost are drawn to castles that have an abundance of statues and shrines, such as headstones or stone crucifixes.
  • __notoc__ <default><span style="font-weight:bold;">Ghost</span></default> <format><span style="font-weight:bold;"></span></format> Mod.png Statistics Polarity Rarity Trading Tax 2,000 ‍ Dropped by Dropped byOther:Orokin Tower Containers Transmutable Untransmutable Ghost allows the Shade sentinel to cloak itself and the user when hostile entities are within range, rendering themselves invisible to enemies.
  • Ghost is a recurring enemy type in the Hyperdimension Neptunia series. It first appeared in Hyperdimension Neptunia mk2 but was not properly named until Hyperdimension Neptunia Victory. As the name implies, Ghost enemies at first were depicted only as ghosts who hold a strong resemblance to the ghosts from the Pac-Man and some even share the same names. Their appearance and names are clear nods to the Pac-Man series. However Victory introduced new enemies ranging from skeletons and angel-like enemies to powerful enemies wearing masks of the CPUs.
  • Ghosts (霊 (ゴースト) Gōsuto) are a low-class Demon classified as kin of Azazel, the King of Spirits. It possesses the volatile emissions of a corpse, materializing it into a vaporous image of its host's living form.
  • Ghost is a type of undead. Smashing, slashing and piercing damage will not normally work on ghosts unless the weapon has been modified. Mages can easily take them out though. Another trait they all share is they never have any defense points. Ghosts are usually found at night, caves,graveyards or haunted areas.
  • A ghost is the disembodied spirit of a deceased person or animal.
  • "Ghost" Pokemon (not the elemental type) are a rarer then normal variety, like shiny, dark, and metallic. Their special attribute is that when in a battle, the opposing Pokemon may become "Scared" and not attack. Metallic Pokemon are resistant to this effect.
  • They are slightly transparent, white, can float over huge precipices, and howl. They also have arms and move slightly faster than Croc. They cannot touch or hurt Croc and vice versa (but are labelled as enemies due to attempting to stop Croc from getting the Key), and follow the same path every time the section is played. They have the ability to dissapear at the end of their path (where they key is located regardless of whether or not Croc has collected it).
  • Ghosts are enemies that appear in Atelier Rorona: The Alchemist of Arland, Atelier Totori: The Adventurer of Arland and Atelier Meruru: The Apprentice of Arland.
  • Die Ghost war eine Crew die von Kanan Jarrus und Hera Syndulla angeführt wurde.
  • A Ghost (幽霊, Yūrei) is a supernatural being that embodies the spirit of the human, previously deceased. However, they are unable to move on from the earth.
  • ADA Alexandra Cabot comes out of witness protection to testify against the assassin who tried to kill her.
  • Ghost is a Gear Part that appears in Sonic Riders: Zero Gravity. It is an Extreme Gear component that can turn both the Extreme Gear and its rider invisible and removes them from the course map.
  • Ghosts are usually the spirits of dead people, clinging to the mortal world due to their unfinished business. All ghosts are bound by Ghost Rules. (Mark III: "Ghosts!") The Fat Guy's mother lived on as a ghost, (Xaq Series: "Ginkus' Gift") as did Kundabar the Elf. (Charles Mystery Stories: "Welcome to Death Ward Hospital") Umbrians are a form of ghosts, bound to physical reality through their masks. (Soul Symphony: "Genesis")
  • The Ghost is an enemy from Grandia. It can be found inside the Tower Of Temptation. Ghosts do not appear alongside any other enemies and have the ability to cast Divide and Ectoplasm.
  • Ghosts are the disembodied life-forces of dead creatures, which have become trapped in the material world because they have not been laid to rest properly or because they died unexpectedly or in traumatic circumstances. Murder victims, women who died in childbirth, or people who died 'before their time' are typical examples. Their Ghosts may wish to draw attention to the manner of their death and see the murderer punished or their remains decently buried. Ghosts are not necessarily Evil and are normally bound to the place of their death.
  • A Ghost is a restless spirit. Tougher then their lesser counterparts, ghosts can take a lot of physical damage while dishing out cold attacks.
  • Ghosts are enemies in EarthBound Beginnings. These enemies are only found in the Cemetery and the Rosemary's house. There is stronger version of the Ghost called the Alarm Ghost. Strangely, the clay model of a Ghost is green, yet in-game, Ghosts are coloured pink. File:Mr.Saturn Walk(Front).gifThis article is a . It is, in fact, so stubby, you cannot grasp the true form of its stubbiness. You can make My English Wiki h a p p y... by expanding it, N e s s...
  • Ghost is the alias used by a professional corporate saboteur.
  • Ghost's story of mental retardation begins with his crackpot mother and deranged psychopathic father. In thar lust, they created a boy both retarded and ghastly.
  • thumb|259pxGhost, conocida en idioma castellano como Ghost, la sombra del amor en México, Colombia, Chile, Perú y Argentina, Ghost, más allá del amor en España y Ghost, el fantasma del amor en Paraguay, es un Drama-thriller dramático-fantástico de 1990 protagonizado por Demi Moore, Patrick Swayze, Tony Goldwyn y Whoopi Goldberg, escrita por Bruce Joel Rubin y dirigida por Jerry Zucker. Ganó dos Oscar, a la mejor actriz de reparto (Whoopi Goldberg) y al mejor guion original, y fue nominada a otros tres: a la mejor película, a la mejor música y al mejor montaje.
  • Ghosts are supernatural beings that are nothing more than former living organisms that, by unknown reasons, can't move on into the Afterlife. Ghosts also have their own magical dimension, called Ghost Realm, where they're hired to haunt places.
  • Ghosts are featured in a number of X-Files episodes. Mulder and Scully interacted extensively with two elderly spirits intent of driving them to a murder-suicide in "How the Ghosts Stole Christmas" In that same episode, Fox Mulder said he thought everyone believed in ghosts, and expressed surprise that even Scully did not believe in them. The phenomenon of ghosts is referenced in the titles of The X-Files episodes "Ghost in the Machine" and "How the Ghosts Stole Christmas". However, "Ghost in the Machine" neither deals with the phenomenon nor includes any references to it.
  • A ghost is the disembodied spirit or soul of a dead person that returns to the mortal world. Ghosts appear (or seem to appear) in several episodes of Forever Knight. Their status is usually indicated by lighting: a strong blue or blue-white light is shone directly on the actor, washing out the natural colour of the skin.
  • Ghost is a enemy that inhabits Crankin' Castle in Bomberman '94. A ghost is able fly and make invincible himself for a moment. Because of their ability of flight, they can pass Soft Blocks easily.
  • It is said that they can only be exorcised or expunged by returning to them that which they desire in their afterlife. Usually this is some favorite possession that was connected somehow with their death. Some spirits become ghosts, however, because of being dominated by a stronger spirit soon after their passing to the other side, and yet others have it thrust upon them as penance for misdeeds committed. In most cases ghosts cannot harm mortals directly, but they can frighten them into doing things that are both stupid and fatal. Ghosts also haunted the surface of the Land of the Dead.
  • Estaba tan contento, podría empezar mi viaje para ser campeón de jotho. Y así lo hice, logre ser el campeón de jotho junto a mi cindaquil que ya había evolucionado en typhlosion y mi otros pokemons que son especiales para mi, son mis amigos y siempre lo serán. Cuando fui coronado como campeón, volví a casa con mi madre, la cual estaba muy feliz por mi victoria, pero yo pensaba en que podría hacer ahora. Estuve dos semanas en casa, hasta que decidí en ser el mejor entrenador pokemon del mundo. Así que pensé en irme a otra región, y la que primero se me paso por la cabeza es kanto.
  • The Ghost is a very interesting vehicle made by the Covenant. This vehicle can fly over 5,000 feet at Mach 10 while allowing you complete comfort with 2 built in cup holders. Keep in mind though, it can only reach these measurements after the user has a few beers, as it is a chemical reaction that causes the fusion to react faster. This vehicle is very compact, able to fly around 3 people at once, but there is only 1 seat and the other 2 people have to be dead corpses that you tie onto the back and drag along. The Ghost is actually a rejected car from Toyota, so the Covenant bought it and have used it ever since. The Ghost also has a super super ridiculous speed that can be activated by pressing the
  • Players must kill certain ghosts in Melzar's Maze to progress through a level of the maze. The ghosts in Melzar's Maze can be spoken to with an Amulet of Ghostspeak (which you get from The Restless Ghost and is untradeable) or Cramulet; their speech hints that they were victims of Elvarg the dragon. In Daemonheim they have the power to heal themselves from injuries. Other ghostly creatures are classified as ghosts and thus count towards fulfilling a Slayer assignment for ghosts. These include: * Tortured souls * Ghostly warriors * Tormented wraiths * Revenants
  • Ghost (also known as Ghost B.C. in the U.S.) is a Swedish heavy metal band, formed in Linköping in 2008. In 2010 they released a 3-track demo, followed by a 7" vinyl titled "Elizabeth", and eventually their debut full-length album Opus Eponymous. The Grammis-nominated album was widely-praised and increased their popularity significantly.
  • Ghosts are, quite simply, spirits; specifically, they are the sinful ghosts of demons, angels, and humans who failed to become Prinnies and are cursed to wander the Netherworld for eternity—either that or haunt the Human World for all eternity. In both the Netherworld and the Human World, troublesome Ghosts are often exorcised by priests and priestesses. Though not actually gods of Death, the Ghost is a spirit and therefore very similar to the Shinigami in many ways. Type: Undead (Monster) Finesse: The Ghost can take Weapon Finesse with it's natural attack. • Medium • movement fly 30 (Perfect)
  • The Ghost is a horror unit you will be able to create after defeating 20 Ghost units, which are first encountered in Episode 4: Isle of Healing Waters - Bloody Fortress. It is a magic-orientated unit that will eventually learn all 4 tiers of one of the three primary elemental skills. It has balanced INT, RES, and SPD but isn't quite as powerful as other magic users. To compensate, it will naturally learn the Magic Boost skill. It is proficient in Magic skills with Status as support. It's most at home using magic-boosting books or staves that rely on Status-type skills.
  • GHOST is an enigma. Her speech, mannerisms, even physical form are all subject to change. There are few files on this individual, and the ones that are present do not convey the true capabilities of this shadowdancer. She possesses a pride and bearing that show in the detail with which she focuses on her work. Underneath her quiet, studious gaze lies a seething maelstrom, a desire to prove herself to everyone. Possesses a vast array of weaponry and the ability to become a 'ghost' through means that have not been disclosed. Ghost is prone to abusing her own form for the sake of a mission, to the point of collapse. She is able to directly interface with core circuitry, downloading her persona into computer systems in order to gain access to even the most encrypted information. She often acts
  • Ghosts are purple and organic in appearance. Every Ghost contains a core of antimatter, which has the potential to do serious damage if destroyed. (When matter and antimatter come into contact, they annihilate each other and their masses are converted to radiative energy, producing an explosion.) There are a few known types of Ghosts: the normal Ghost, Ghost Large, Ghost Gigantic, Battleship-type Ghost, and God Ghost. A Ghost Large can transform between a humanoid form and a flight form. The Ghost mothership resembles a comet and appears twice as large as the Samaar Federation mothership. Although unidentified, it has the characteristics of a Ghost so it may itself be one. If so, it would be the largest known lifeform in the universe of X.
  • Ghosts appear in Mario Kart's Time Trial mode. These Ghosts are replays of previous Time Trial attempts. The player can race against these Ghosts on the track that the ghost was saved on. In Mario Kart 64, Ghosts were saved on Controller Paks. As such, Ghosts cannot be saved in the Virtual Console version of the game. In most games, you can save one Ghost per track, unless you take a very long time to complete the three laps of the course. In cases in which ghost data can't be stored, an icon will come up beneath TIME. In Mario Kart DS and Mario Kart: Super Circuit, you can download friend's Ghosts wirelessly or through a Game Boy Advance connector, for two Ghosts per track. In Mario Kart Wii, you can download Ghosts from the Nintendo Wi-Fi Connection, including Rival Ghost, Champion Ghost
  • Several ghosts (and poltergeists, a close relative to ghosts) have appeared within the pages of Sonic the Comic: * Ghosts are the main inhabitants of Ghost World, a separate world in the Wonder Boy series. Completely isolated from Monster World unless attached by floating steps, the main inhabitants are the residents of Dinotown, ferocious ghost dinosaurs planning on conquering all of the worlds. A few human ghosts can be found, such as Tom of Tom's Trading Post and Supply Emporium. * Fake ghosts were one of the obstacles in the Hell House Ride, a rollercoaster in the Carnival Night Zone designed by the Marxio Brothers. Chicio Marxio fired them into a tunnel to block the view of Knuckles the Echidna as he plummeted off the Floating Island. In reality, the ghosts are little more than
  • A ghost is the manifestation of a dead personn only. The behavior of the ghost depends of how the personn died, been buried, and how his descendants remember of him/her, honourate his/her memory. A bad ghost is a pained memory. If all have been done for took care of them after they died, they are friendly. (I hope) A friendly ghost can be scaring of course, but it's not his voluntee to be, he can just come show his presence, sometimes touch someone on the arm, or just passed by. An use is to pour a part of drink on the soil or in the sink 'for the dead'.
  • Ghosts are common enemies found in Silent Hill 4: The Room. They appear in each world and are a frequent nuisance, as they cannot be killed or disposed of in a truly permanent way. The Ghosts are the tormented souls of Walter Sullivan's numerous victims, who roam in his worlds. They appear out of walls, leaving gooey spatters of blood as they emerge, and then float around after Henry Townshend with the intent of killing him. Even being near them is harmful to Henry, as he suffers intense headaches and even takes damage over time, much like being near the hauntings of his apartment. They also attack by reaching into Henry's chest and grabbing at his heart, doing even more damage this way. Ghosts make zombie-like groaning noises, and appear as rotten, undead reflections of their former selve
  • A ghost is a Second Life object or avatar that is visible to a resident on their screen, but doesn't actually exist on the servers. Ghosting happens when the client doesn't get a command from the simulator to remove the object or avatar. Attachments can also ghost--or not even rez at all ("anti-ghosting"). According to Vektor Linden, a "good way to force attachments to rez is to put a simple script in them...scripted items have priority for rezzing." Ghosts can also occur when the sim has crashed (or is frozen) and the user hasn't been logged out of SL.
  • Ghosts, in popular belief and folklore, are the immateral manifestations of deceased beings - humans and sometimes animals, and extending to various other races if their existence is presumed. Note that the term refers exclusively to spirits of deceased beings and does not include other spirit beings, such as elemental spirits or genii locii. In this belief, such deceased beings gain abilities that can be considered 'magical' in that they extend beyond those their mortal body had been capable of. They manifest in visual, auditory and kinetic phenomena determined by the now disembodied psyche of the relevant person. A ghost which exclusively manifests in sound and kinetic effects is a Poltergeist. The usual visual manifestation in folklore (which may not actually be identical to a 'body', b
  • While she has admitted a few times to being a Glass Walker, Ghost claims that she has never been a part of the Garou Nation. Instead, those few who have managed to get her to share have been treated to a story about an outcast pack of Cyber Dogs who found and raised a Metis cub; a group she refers to as family more than pack. According to her, however, they're dead now, and she's been on her own for some time.
  • Ghost (played by Anthony Wong) is the guns specialist of the Logos ship in the video game Enter the Matrix and the feature films The Matrix Reloaded and The Matrix Revolutions. Ghost is described by the Wachowski brothers as an "ascetic Buddhist killer".[2] A student of philosophy, he quotes and/or refers to Hume, William James, Nietzsche and especially Kierkegaard. Ghost's name may be a reference to the phrase "ghost in the machine", which describes the concept of mind-body dualism.
  • Ghosts were a phenomenon of mythology and popular culture. Those who believed in ghosts sometimes held them to be souls that could not find rest after death, and so lingered on in the world of the living. This inability to find rest was often explained as unfinished business. A ghost was sometimes referred to as a "fetch", and the woods around Fetch Priory were long believed to be haunted, the result of its being near a Relative Continuum Displacement Zone. This anomaly leaked images and other phenomena from light years away onto Earth. (TV: Image of the Fendahl)
  • Ghosts are tortured spirits who writhe in the agony of undeath. Usually unable to realize that they are no longer alive, they roam the trackless wastes between the Twisting Nether and the physical world, seeking release from their eternal suffering. Though they are not necessarily evil, they often hunger for physical contact, often causing great harm to any living beings they touch.
  • The Kzinti had legends of weapons being haunted by their dead owners. (TAS: "The Slaver Weapon") Before it was discovered what the two-dimensional lifeforms really were, Commander William T. Riker referred to them as ghosts and said he didn't want to be tailed by them all the way to T'lli Beta. (TNG: "The Loss" ) For a moment, the Ux-Mal criminals on Mab-Bu VI appeared to the crew of the USS Enterprise-D as ghosts or spirits, that took control over the body of the living. Worf stated that the Klingon name for such a spirit was "jat'yIn". (TNG: "Power Play" ) See also: Non-corporeal species
  • Aaveita on paljon Wildernessissä ja erilaisissa tunneleissa, luolissa, viemäreissä ja dranyor manorissa. Aaveet ovat aloittelioille vaarallisia, mutta yli 30 taistelutasoiselle ne ovat jo melko helppoja. Sekä F2p että P2p pelaajat voivat tappaa näitä. Tietyille aaveille pystyy myös puhumaan, mutta sitä ennen pitää tehdä F2p-pelaajien The Restless Ghost -tehtävä, josta saat Ghostspeak Amuletin. Aaveita on helppo ampua crumble undeathilla Varrockin viemäreissä. Myös Wildernessissä elävät revenantit eli kostajat ovat toisen ajan jumalasodissa (God Wars) kuolleiden olioiden ja soturien haamuja.
  • Parapsychologists have made studies oif ghosts and hauntings, and have attempted precise definitions of the word. Summoning or exorcising the shades of the departed is an item of belief and religious practice for spiritualists and practitioners of magic, and exorcism is performed in Christianity. No single explanation has gained universal acceptance.
  • Ghosts inhabited the Ark of the Covenant. It was unknown if they were the souls of previous victims of the Ark's wrath or if they were divine beings themselves. As René Emile Belloq and the Nazis opened the Ark, the spirits emerged from the chest and flew around and through the awestruck soldiers. When they flew near Indiana Jones and Marion Ravenwood they simply bypassed them because their eyes were closed.
  • It does get boring though. Mostly for computer geeks because they just sit at the computer... I mean, I was assigned to some kid named Herbert Francisca... and he sat at the computer watching things load. He would just download random stuff that he would never use! What's the point of that? There was some other guy... he was a surfer named Tito Yatsaz. He was surfing for three days straight. Eventually he died. SO he sank down into the sand and his ghost came up from his body and said "duuuude I'm washed out! Man!" He hadn't yet realized he was dead so I told him and he replied "how would I be dead if I'm talking to a ghost?"
  • Ghost lub GHOST missing – niebieski (bądź czarny, zależne od wersji gry) Predator bez radia i karabinków występujący w Grand Theft Auto III i w Grand Theft Auto: Liberty City Stories. W GTA III występuje tylko i wyłącznie w misji Na ryby. Zadaniem Claude'a jest zabicie kierującego tą łodzią. Istnieje możliwość podprowadzenia tej łodzi; gdy uszkodzimy tę łódź w określonym poziomie, jej kierujący będzie płynął w kierunku brzegu. Tam – po jego zabiciu – można wsiąść do niej, zepchnąć ją na wodę i pływać.
  • A ghost is a type of undead that appears in the spirit form. It is usually considered to be the visual representation of a human soul, however it seldom shares its former memories. Since they have no body, ghosts float in mid-air and can pass through tangible objects, including living tissue. Ghosts are thought to result from victims murdered in a violent and unexpected manner, often unbeknownst to them. However, this is not always true: Elyssa was raped and drowned by her jealous husband, yet she became a rusalka instead.
  • Ghosts are the souls of humans, gray and transparent in appearance. Everything a ghost sees is gray; they are said to reside in the Gray World. Even in the Party list, the normally red names of online players will turn gray. Only the red dot on the Party list will stay the same. A Ghost can be resurrected at a Temple, at a Guild Hall with a Public Temple, or by a Cleric with Magery Level 8. Once resurrected, one will be left with 25 Hit Points, 25 Mana Points, their Gray Robe, and a Raft if applicable. In order to regain their former things, one must find their old corpse and loot it.
  • The Ghosts (also known as Spectres) is a soul that appears in the Hell part of the last level of Spear of Destiny, after the player acquired the holy spear itself. The Ghosts accompany the final boss, the Angel of Death, in order to test the hero's strength and find out if they're "worthy" of wielding the Spear of Destiny. In Return to Danger, they are called Ghoulish Ghosts and are the souls of dead SS soldiers that patrol the final floor. They assist the Devil Incarnate in his fight against B.J. These souls are still loyal to Hitler and wear Nazi helmets.
  • A human soul that was bound by Demonic energy and transformed into a monster after dying and losing its body. Since they don’t have enough magical energy right after being born, they lack an actual body and they can’t physically touch other things. Because most of their body is actually formed from the Demonic energy, while they keep most of their memories from their lives, they are far more lustful compared to when they were living, although their thoughts are dim. Their minds are stained with “wild fantasies” about having sex with men, which they will likely act on later. In order to make those wild fantasies a reality, they seek the spirit energy necessary to form a body, they wander places such as graveyards in search of their prey.
  • You might think that there's no way to kill a ghost, but there is. Some can be convinced to cross over into the afterlife, leaving the physical world. Ghost are always linked to something much like items or mostly their corpse. So the best way to take down a Ghost completely is to burn that certain item that links them to Earth, destroying them, mostly you have to burn their corpse to destroy them, if cremated, they are linked to something else, sometimes a house or something they have cursed on like cars etc, if your hunting them down what you have to do is know what your up against,through that it'll be easier to kill the ghost. Remember, ghosts are not immortal. Usually when someone becomes a ghost their power or potential is more active because they are in spirit form, but all ghosts t
  • Ghosts are familiars under the Necromancy tree of magic, thusly astral beings. It can be summoned from the rune of Hades Gate, and serves magicians during battle by collecting mana from crystals. Necromancy seems to stand strong against Sorcery, since only "through the pleasures and pain of flesh that devils are able to tempt man", and as an astral which is "a strong will without a body", they have higher chances of winning against a familiar from the Sorcery runes. Also, they don't receive damage from physical attacks.
  • Ghost can be copied from the unique mid-boss, Tedhaun. Tedhauns replace one mini-boss from each level after all 7 Ghost Medal pieces have been collected. Otherwise, inhaling two Noddys at once and letting the mix roulette stop on its own will yield Ghost. A Copy bubble of Ghost will also be inside the Secret Area once all seven pieces of the Secret Map have been collected.
  • With the phone destroyed in the process, the ghost gained the attention of Frylock and Master Shake. The ghost explained that he was from Smiley Junction, a city dubbed the "City of the Future". The U.S. army accidentally tested a nuclear bomb on Smiley Junction, mistaking it for Hawaii. As a result, then-president Harry S. Truman surrounded the entire city with tall and thick lead walls, making it impossible to escape. Everyone in the community died. The ghost and all of his subsequent incarnations were voiced by Brooks Braselman.
  • Ghosts are sometimes said to appear as they looked at the moment of their death. Consequently, people who died violently or in horrific accidents may appear to look especially frightening, having blood stains about them or appearing to be horribly deformed. There are many stories of headless ghosts, the spirits of people who died after they were beheaded. The Headless Horseman from Washington Irving's "The Legend of Sleepy Hollow" is a famous fictional example. Headless ghosts are often said to carry their heads beneath their arms. In Britain, there are many stories of phantom stage coaches which usually have both headless drivers and horses.
  • Ghosts are an environmental hazard unique to the Harvest Event and Eyeaduct Halloween maps. They appear as stereotypical glowing blue sheet ghosts wearing a Ghastly Gibus. They can also be summoned by Merasmus on Ghost Fort. The ghosts on Eyeaduct behave similarly to Zepheniah's ghost, but do not dim the lights, and only spawn after a team captures the control point. Multiple ghosts can be active in Eyeaduct at the same time and will disappear after scaring a player.
  • A ghost is the disembodied spirit of a once-living wizard or witch. Only magical beings can become ghosts. Many ghosts take up residence within Hogwarts Castle. These fleshless spirits were either afraid of death or have some extraordinarily strong connection to the locations they haunt. Muggles cannot see ghosts clearly.
  • A ghost is a type of monster in NetHack. Ghosts are most likely to appear as copies of previous-dead players in bones files, complete with their whole object assortment, and the pet may be nearby (feral). Any objects that were carried in the unfortunate player's main inventory have an 80% chance of becoming cursed, even if they were originally blessed. Other objects on the level and the contents of containers in the player's inventory maintain their BUC status. Ghosts will also appear in graveyards and in haunted temples. Quaffing a milky potion may cause a ghost to appear.
  • Ghost or Ghosting, is a state of player which happens after certain time of inactivity. Ghosting means your towns as well as your name are invisible to all players when they view the Island view, Alliance list, Embassy list, High Scores screens and/or any other screen that would normally show that you play on the server. When a player returns to that world and logs into their account, their towns will return to the same location as when they where ghosted, with a few minor exceptions:
  • In traditional belief and fiction, a ghost (sometimes known as a spectre (British English) or specter (American English), phantom, wraith, apparition or spook) is the soul or spiritual essence of a dead person or animal that can appear, in a visible form or another manifestation, to the living. Descriptions of the apparition of ghosts vary widely from an invisible presence to a translucent or barely-visible, wispy shapes, to realistic, life-like visions. The deliberate attempt to contact the spirit of a deceased person is known as necromancy, or in spiritism as a séance.
  • A ghost is an undead monster that is found in various places and dungeons. As they are undead, Crumble Undead and the salve amulet work well on them. Ghosts are rarely used for training, because they drop nothing in most locations. Players must kill ghosts in Melzar's Maze to progress through a level of the maze. The ghosts in Melzar's Maze can be spoken to with a Ghostspeak amulet; their speech hints that they were victims of Elvarg the dragon. Some creatures that seem ghostly are not classified as ghosts and do not count towards fulfilling a Slayer assignment for ghosts. These include:
  • In-universe, the Ghost is a modified VCX-100 light freighter manufactured by the Corellian Engineering Corporation. It is 43.9 meters long, 34.2 meters wide, and 14.5 meters tall. It boasts a dorsal laser cannon, a cockpit turret, and port and starboard docking rings. Interior locations include the main cockpit, crew quarters, a main cargo hold, and an engine assembly.
  • Ghosts are Terran covert operatives known for their psionic abilities. Their standard equipment package includes a HEV suit, personal cloaking device and C-10 rifle with laser painter for assisting Nuclear strikes. Most Ghosts vary in psionic potential, but all receive implants to prevent them from becoming uncontrollable. Recently, new technologies reverse engineered from alien salvage have enhanced the Ghost's arsenal to take on a variety of situations. Some of which include EMP based weapons to counter alien shielding. Special abilities:
  • A Ghost or Spirit is the restless ghost of someone deceased. For some reason they can rarely if ever speak. Most are in some sense malevolent, although some simply appear to be sad while others seek to genuinely help others. One example of this is the ghost of Sarah Collins, who helped to protect people (especially Maggie Evans) from her brother Barnabas. Legend tells that children under the possession of a dominating spirit tend to be more restless during the three nights of the full moon (697). Some spirits, such as Nathan Forbes and Minerva Trask, are summoned for a purpose, and may not be given a choice in what they do.
  • A ghost is a dark matter-composed plasma-based life form that originally existed in symbiosis with a human body, but decoupled from that physical form upon its death. Dark matter consists largely of a plasma of very high energy non-standard particles (sometimes of a different parity) - or "dark plasma". Non-standard particles are particles that are outside the physicists' Standard Model and which are included in dark matter - matter which is six times more prevalent in the known universe than ordinary matter. Two different substrates, plasma and carbon, gave rise to life. Plasma life forms, in fact, spurred the development of organic carbon-based life on Earth.
  • In folklore and mythology, a ghost (sometimes known as a specter, phantom, apparition, spirit, spook, or haunt) is the soul or spirit of a dead person or animal that can appear to the living. Descriptions of ghosts vary widely from an invisible presence to translucent or barely visible wispy shapes, to realistic, lifelike visions. The deliberate attempt to contact the spirit of a deceased person is known as necromancy, or in spiritism as a séance.
  • Es war nun etwa einen Monat her, seit ich von Zuhause ausgezogen bin. Ich fühlte mich wohl in dem kleinem Apartment. Es war recht günstig gewesen, doch als Studentin stellt man dann nicht viele Fragen. Die Lage war auch gut, es war recht nah an meiner Universität dran, was für mich das Beste war. Doch als ich meine Familie zu mir eingeladen hatte, fing erst der ganze Horror an. Nach einiger Zeit fragte ich, was denn los sei. Sie sah mich kurz an und dann wieder in die Ecke. „Kannst du bitte dem Mann sagen, dass er weggehen soll? Er sieht so gruselig aus...“ Alle sahen nun in die Ecke.
  • According to Anita Blake, ghosts cannot actually harm a living person, but paying attention to them allows them to become more solid and attempt to harass or scare their victims. Anita generally tries to avoid animating a corpse if the deceased person's ghost is still haunting their grave. She appears to have no power over them, either, as ghosts are a type of "soul magic," as noted in The Laughing Corpse. As yet, no clear information on their legal status in the Anitaverse has been revealed.
  • Ghost was the First Mate and gunner of a Zion hovercraft, the Logos, the smallest (and therefore most maneuverable) ship in the human fleet with a crew of only three: Captain and Pilot Niobe, and Operator Sparks. Ghost was freed from the Matrix the same day as Trinity, and the two have had a sibling-like relationship.
  • Ghosts, in folklore, fiction and popular culture, are the souls of dead people who can make their presence known to the living. In some accounts, ghosts become visible, in others they remain invisible but are able to make their presence known in other ways. They are usually said to haunt a place or a person with which they were associated in life.
  • A ghost is a dark matter-composed plasma-based life form that originally existed in symbiosis with a human body, but decoupled from that physical form upon its death. Dark matter consists largely of a plasma of very high energy non-standard particles (sometimes of a different parity) - or "dark plasma". Non-standard particles are particles that are outside the physicists' Standard Model and which are included in dark matter - matter which is six times more prevalent in the known universe than ordinary matter. Two different substrates, plasma and carbon, gave rise to life. Plasma life forms, in fact, spurred development of organic carbon-based life on Earth.
  • Ghosts appear on residential lots that have the remains of a deceased Sim in a form of either an urn or tombstone. They can appear at any time between 12:00 am and daybreak but they don't always appear. When they appear, eerie music will play indicating their presence. They will usually hang around for a few hours doing nothing but just walking around while making windy noises. They take on the same appearance that they had when they died, except that they appear to be pale green-blue and transparent. Although playable Sims cannot interact with them, ghosts can "Spook" living Sims. When this happens, the ghost will sneak up on the Sim and vanish and then jump up behind the Sim while moaning and laugh. This causes the Sim to scream frantically and then run away, while some of his or her nee
  • RED AGENT 0110-BV FIELD AGENT AKA: Ghost AGE: 23 HEIGHT: 6'2" HAIR: Blonde EYES: Blue DISTINGUISHING FEATURES: Porcelain complexion. Small tri-colored tattoo of lizard (possibly gecko) on left shoulder blade. STRENGTHS: Excellent stealth and camouflage skills,(ie: invisible to most people) can imitate dialects and accents easily, fast runner, able to escape from straitjacket in 45.3 seconds. Competent medic. WEAKNESSES: No Leadership qualities, Mediocre CQC and marksmanship, no hacking abilities whatsoever, minimal wilderness survival.
  • A ghost is the spirit of a dead person that can be seen by the living. Only one ghost has appeared in the series. The ghost of the Grand High Vampire appeared before Vladimir Dracula to tell him that he was the Chosen One. Vlad was the only person to see the ghost. Ingrid and Will were not able to see him. The fact that vampires cannot turn into ghosts might suggest that humans can.
  • A ghost is an undead monster that is found in various places and dungeons. As they are undead, the salve amulet effects work well on them. Most ghosts are rarely used for training, but do have a chance of dropping the Ghost hunter armour. Level 50 ghosts, which can be called forth in the Forgotten Cemetery after the Spirit of Summer quest, do have good drops, but they are in the Wilderness. To call forth the level 50 ghosts, the player must first close the coffins then use Jennica's ring to enter the spirit realm at the graveyard, open the coffins there, then leave the spirit realm and repeat after all four are killed.
  • Ghosts are the spirits of the dead. Under normal circumstances the spirit of a sapient being will sleep upon death (some say right where they die, others say in a realm beyond the world) and remain in the spirit realm. When the spirit is disturbed or otherwise attached to the material world in some way, the spirit will endure in it, not sleeping and manifesting physically as light. Ghosts attempt to complete an action or rectify something unresolved from their life. Some ghosts are so obsessed with their attachment that they do not realize they are dead, in a condition wizards call attachment madness or ghost obsession.
  • Ghosts aren't alive, they are a "footprint in stone", they're "shaped like the original" human but they aren't it. They are made up of memories. The most dangerous ghosts are very substantial and appear to be human feeling real emotion. A shade with a greater sense of self or purpose can maintain its individuality and state of mind.(reference needed) A ghost's power may vary according to the strength of the deceased's psychic presence, varying from shades to very substantial ghosts, such as Agatha Hagglethorn or The Nightmare.
owl:sameAs
Alternate Title
  • Spirit
Requirement
  • 10
Other Appearances
  • Silent Hill: Book of Memories
Level
  • 1
  • 3
  • 4
  • 9
  • 17
  • 23
  • 25
  • 28
  • 32
  • 38
  • 40
  • 42
  • 46
  • 47
  • 48
  • 53
  • 121
  • 192477
Season
  • 1
  • 6
  • 456
  • 1234567
First game
  • Super Mario Galaxy 2
Strength
  • 40
Main Character
  • Ghost; Ghost from Thunderbolts Vol 1 129 001.jpg
Alignment
  • Good
  • Chaotic
Length
  • Unknown
  • 165.0
  • 207.0
  • 43.9
Version
  • Standard
  • Stronghold of Security
  • SoS
  • Forgotten Cemetery
  • Scorpius Shrine
Unit
  • ghost
Attack
  • 1
  • 2
  • 4
  • 11
  • 15
  • 18
  • 21
  • 30
  • 49
  • 54
  • Melee
Jewels
  • Onix
dcterms:subject
dbkwik:stronghold/property/wikiPageUsesTemplate
foaf:homepage
matcount
  • 3
Ice
  • 0
  • 70
ndex
  • 0
carcols
  • GTA III COLOR SET 1
m1 offense
  • 12
handlingname
  • GHOST
2Ability
  • Cyclone
6Type
  • Abilities
Row 9 info
игры
aPrevReleasedInSeries
  • Hooked
Zenny
  • 80
Modelo
  • Carguero ligero VCX-100 modificado
m1 pp
  • 0
Next Level
Planeta
  • Anur Phaetos
Pop Requirement
  • 50
Przynależność
  • Armia Republiki SystemowejKompania Zmierzch
WCTraits
  • Intangibility, levitation
Row 8 info
  • N/A
Intro
  • Ghosts are apparitions from Borderlands: The Pre-Sequel.
Wzrost
  • 183.0
BaseOfOperations
  • Arcadia
  • Jerusha Carter Childhood Development Institute, Jokertown
10Ability
  • Jolt
Appear
  • Hitman: Contracts
sAirdateMonth
  • February
Inne nazwy
  • GHOST missing
Darkness
  • 80
Especie
  • Ectonurite
Row 4 info
  • 7
  • 20
  • Louis Chaton-Bereveu, Helena Fasesha, Willie Maxwell II, Amara Preston
undead
  • 1
unnamed tool
  • No
5Type Chance
  • 1
Drops
Unique
  • No
Spells
tripulacionmin
  • 1
Hexidecimal Code
  • F8F8FF
Romaji Name
  • Ghost
  • Gōsuto
MaxDamage
  • 700
Flame
Battle Start
  • The enemy is weak.
debut shippuden
  • No
Flashlight
  • Yes
Row 10 title
  • Icon
Corpse
  • Ghosts can't leave corpses.
acc magic
  • 0
  • 292
  • 316
  • 454
  • 519
  • 536
immunities
BaseHP
  • 410
3.4x Scope
  • Yes
psionic
  • 7
funciones
  • Transporte
Horizontal Tolerance
  • 0.200000
Row 7 title
  • Alignment
handling top speed
  • 118
main colors
  • Green and Blue
3Ability
  • Jolt
Ingles
  • Ghost
Agility
  • 5
  • 6
  • 7
  • 14
  • 22
walksaround
  • Fire, Energy
Last Episode
Famiglia
aff magic
  • 55
  • 65
strongagainst
  • Nothing
occurmain
  • yes
wsWrittenBy
JName
  • ゴースト
Soldiers
  • 2300
  • 2530
maxatk
  • N/A
implemented
  • 7.100000
maxlvl
  • 30
tool classification
  • Offensive, Defensive, Supplementary
jméno
  • Ghost
Mistrzowie
10Ability Chance
  • 4
Rasa
MaritalStatus
  • Single
video game debut
  • Yu-Gi-Oh! 5D's World Championship 2011: Over the Nexus
Behavior
  • Aggro
  • Ghosts do not run when in low health.
  • Ghosts do not run when in low health.
weakagainst
  • Nothing
m1 defense
  • 24
lifepoints
  • 900
  • 1000
  • 1500
  • 3000
  • 8500
  • 8625
Nazwa
  • Ghost
Horizontal Recoil
  • 0.100000
OtherSystems
  • *External loudspeaker
droprate
  • 1
MATK
  • 138
Hitpoints
  • 20
  • 25
  • 90
  • 272080
skill lv
  • Single enemy's DEF 75% down / 10% chance
  • Single enemy's DEF 75% down / 15% chance
hidecop
  • Yes
тип тс
  • Транспорт правоохранительных органов
Enemy name
  • Ghost
Podpis
  • Czarny Ghost w wersji na PC
BaseDEF
  • 500
Afiliacion
  • *Red Rebelde **Rebeldes de Lothal **Escuadrón Fénix *Alianza Para Restaurar la República **Flota de la Alianza
Bosses
  • None
wsDirectedBy
creatureclass
  • The Undead
  • The Undead
  • The Undead
Classe
sImage
  • Cabot Ghost.jpg
9Ability
  • Cyclone
Row 1 info
  • 1
  • 2016-05-14
  • Undead
  • Common, Horror
basemaxhp
  • 1650
Seiyū
  • None
occurrook
  • no
Examine
  • Ooh spooky
  • Eeek! A ghost!
  • Spooky.
  • A doomed victim of zamorak
  • Eeek! A ghost! - Spooky.
  • Grave of Scorpius:
aSelf
  • Ghost
evolutionstep
  • 1
sSeries
  • SVU
pdr
  • 10
1Element
  • Status
Story Romaji Title
  • Gōsuto
Primera
Imię
  • Ghost
Kanji Name
  • ゴースト
Lightning
  • 0
bestiaryclass
  • Undead
Vorkommen
  • Manga
senseinvis
  • no
1st app
  • Sonic Riders: Zero Gravity
gemw
  • No
paraimmune
  • yes
Row 8 title
  • Advances from:
Mana
  • 80
  • 90
KB
  • 1800
Hat
  • Kirby wears a ghostly sheet that wraps around his body completely. His body is white and his feet are blue in water.
nEpisode
  • 16
Laser 3.4x Scope
  • Yes
textlabelname
  • GHOST
ширина изображения
  • 300
Fire Modes
  • Bolt Action
sProductionSerialNumber
  • E5218
DEX
  • 50
  • Normal
  • -
max hit
  • 4
  • 20
  • 80
  • 144
Activation
  • 60
catchrate
  • 99
fireDmgMod
  • 100.0
convince
  • --
  • --
  • --
RNG
  • 3
MagicRes
  • None
Can Use
  • Infiltrator
подпись
  • Ghost в ПК-версии GTA III в миссии Gone Fishing
Starting Darts
  • 4
basemaxdef
  • 2010
Hip Accuracy
  • 4.500000
Poisonous
  • No
Obraz
  • Ghost.jpg
m1 hp
  • 20
max magic
  • 0
  • 72
  • 80
  • 367
  • 416
  • 428
Previous Level
Row 4 title
  • Movement
  • Writers
  • Jump
Aim Accuracy
  • 0
deathDmgMod
  • 0.0
Row 9 title
  • Advances to:
# of Bloons
  • 93
Largo
  • 4390
iceDmgMod
  • 100.0
nSeason
  • 6
1Type Chance
  • 1
immuneto
Cert Cost
  • 650
Data urodzenia
  • 20
m1 wealth
  • 10.0
stealrate
  • 31
maxdef
  • N/A
III
  • tak
#views
  • 1000
obrázek
  • Ghost.png
6Type Chance
  • 3
maxwis
  • N/A
baseagi
  • 420
attack speed
  • 6
Forward Grip
  • Yes
acc melee
  • 0
  • 257
  • 454
délka
  • 43,9 m
aff weakness
  • 90
meva
  • 3
front image
  • Ghost-GTA3-front.jpg
4x Scope
  • Yes
nAirdateYear
  • 2005
songtitle
  • "Ghost"
Ally
IsHostile
  • Yes
walksthrough
  • Poison
hdsystem
  • Equipped
10Element
  • Electric
basemaxwis
  • 2140
Agi
  • 2
Upgrade
holy
  • 0
HistoryText
  • Elisa Cameron is dead. She has a sister, Margo, with whom she slowly reconciles and moves in with, as well as two recently sober parents, who are eventually murdered by a shadowy psionic that seems to know something about her past as a reporter, apparently slain over a story she was covering. Her natural weakness is jade, which keeps her from "ghosting" out and being able to pass through objects. She discovers she has the ability to teleport , but must cross a sort of "Hell" to do so. Elisa faces a series of psionics, led by Dr. October, a woman who wanted to eliminate Elisa for being beautiful even in death. Elisa also must deal with a demon, Cameron Nemo, who escapes from her "hell", causing much destruction, before the aid of King Tiger helps her defeat the demon. Elisa also learns that her jumps, her Hell, even Nemo, are all a construct of her own imagination. Elisa begins a slow introduction to Peter, a man she sees visiting the graveyard. Elisa's teamup with Barb Wire, a bounty hunter from Steel Harbor, results in Elisa receiving a warning that Archibald Scythe, a psionic from her past, is coming for her. Margo falls under Scythe's spell while an all-female paranormal team, the Furies, combines with Elisa to take him down. Margo, driven by rage, summons up strange "shade-like" tears, which defeat Scythe but cost Margo her life. Crux, the man responsible for the deaths of Elisa's parents, unleashes the shapeshifting Miasma on Elisa. This creates a panic in the underworld. On a personal note, Miasma, before being dispatched, seriously injures Peter, whom Elisa had begun caring about. Cameron Nemo escapes from Hell and takes over Scythe's body, always lurking around the corner for Elisa. Aided by X, King Tiger and Focus, the leader of the Furies, Elisa discovers a tape exists with evidence of her death. Elisa traces the tape to Crux, who is planning to invade a secret city beneath Arcadia and recover a key which will give him immense power. With the help of her three companions, Elisa aids the "Goblins" who live in the secret city and defeats Crux, who, just prior to his death, admits he has been behind everything from her parents' murders, to the psionic hunters and Elisa's own slaying. Elisa then assumes the mantle of the Sentinel of Arcadia. Dr. October resurfaces, but is quickly defeated. Peter and Elisa begin to slowly move towards a relationship, while Elisa, aided by the Goblins, tries to protect the city. Elisa encounters Dr. Trouvaille, who experiments with the spirits of his victims and calls her "the failed one" hinting he knows secrets Crux didn't reveal. Margo, somehow alive and possessed by a being known as Silhouette, attempts to destroy Arcadia, but is saved by Elisa. Elisa learns from the mysterious Concordia Leveche that she is not really dead. Instead, her "death" is linked to Scythe and Trouvaille, who have been running experiments through which souls are stripped from bodies, the souls "rendered" and then replaced with beings from another dimension. Trouvaille captures Elisa and shows her the tape. From the tape, she learns that she was a killer for Crux, that Trouvaille, aided by Scythe, tried ripping Elisa's soul from her body, but in the middle of the procedure, Cameron Nemo briefly appeared. Then, Elisa vanished. Silhouette is shown to be back in control of Margo's body while Margo's soul awaits rendering. Elisa escapes and fights Silhouette, who escapes, still in control of Margo's body. Elisa then kills Trouvaille. Elisa also has learned that Focus was in league with Trouvaille and soon discovers the same about Peter. She suggests Peter kill himself, while Focus informs Elisa that Elisa used to be one of the Furies. Soon, Elisa finds Cameron Scythe. Nemo, who reveals that as a part of Elisa's subconscious, he has always known her, is sent back to Elisa's hell. Margo, now a being like Elisa, appears and shoots Scythe through the skull, killing him. Elisa, Concordia and Margo go to Hoyo Grande to ask King Tiger for help. Instead, they end up helping a very down and out Tiger regain his mojo and battle the shapeshifting "Szothstromael" clan. Elisa also has a revelatory encounter with the Man From the Vortex, who "reboots" her brain. This allows Elisa to recall that her real father, Dan Deerlane, was shot down by her adoptive father, in front of her eyes, when she was very young and that the pain of this deadened her to that of others, leading to her living the life of a Fury assassin. Silhouette returns, having used Trouvaille's technology to transfer more beings into the bodies of Scythe's remaining followers. Sent as ghost-hunters, they attack Elisa and her friends. Upon Failing, Trouvaille, whose body is dead yet whose essence now exists within his armor, joins them to take down Elisa and fulfill his experiments. They take Margo and Concordia, but Peter returns to aid Elisa in her battle. Margo's body is recovered, Silhouette is defeated and Trouvaille, along with the hunters, appear to be disposed of. Giving Peter a solid "get lost" Elisa leaves with her newly "re-alive" sister.
basemaxatk
  • 1420
envergadura
  • 3420
lastwords
  • Uworrrrrk...
killicon
  • N/A
Controlled
  • None
použití
  • transport
handling engine
  • Petrol
basemaxagi
  • 1670
Oczy
  • Brązowe
Weapon Type
  • Sniper Rifles
5Type
  • Attack
Monster Memory
  • This incorporeal undead creature is greatly feared, as its very appearance can freeze opponents in their tracks. Their touch drains the life from an opponent so swiftly that the afflicted is instantly aged, potentially unto death. The lack of a physical body allows them to pass through solid structure and makes them more difficult to damage. Alternative description Seeming to be there, yet not, the ghost glides silently along. The unfortunate soul of some poor adventurer, who fell long before you came to accomplish what he did not, it moans a horrible wail in its eternal suffering. Not admitting that it no longs exists in our realm, a blow can damage it, unfortunately, the same works in reverse.
aff melee
  • 45
  • 55
Reflex 1x
  • Yes
Related Quests
bestiaryNumber
  • 25
Summon
  • --
  • --
  • --
Physical
  • 0
тип кузова
  • Полицейский катер
actualname
  • ghost
Row 2 info
  • 4
  • 20
  • Frightening Whisper
  • Hip hop, techno, electropop, R&B
Frost
  • 4
original upload date
  • Jul.26.2016
Melee
  • 40
nextrarity
  • Common
Row 6 info
  • 1
  • 10.0
Série
  • série VCX
m1 speed
  • 22
Laser 4x Scope
  • Yes
Linea
Previous Chapter
9Ability Chance
  • 4
Tripulación
  • *Kanan Jarrus *Hera Syndulla *Ezra Bridger *Zeb Orrelios *Sabine Wren *C1-10P
hpDrainDmgMod
  • 0.0
sanitydrain
  • -40
Auftritt
m1 exp
  • 5
KPL
  • 25
Vertical Recoil
  • 0.400000
holyDmgMod
  • 100.0
energyDmgMod
  • 100.0
Mag
  • Good
physicalDmgMod
  • 0.0
Row 1 title
  • Race
  • Series
  • Types
  • Released
Recoil Bias
  • ← = →
procs
  • 3
Armamento
  • * 1 Torreta Dorsal * 1 Torreta Frontal
ShowLink
  • true
max ranged
  • 0
Poison
  • 0
Stamina
  • 5
  • 12
nAirdateDay
  • 22
confident
  • --03-18
Intelligence
  • 20
roadspawn
  • No
  • title|Scripted to appear in a mission|Mission only
SeeInvis
  • No
Always Drops
Patch Link
  • --05-19
1Ability
  • Sleep
Reload Speed
  • 4.0
Row 5 info
  • 15
  • 30
  • LewisLoud
First Shot
  • 1
attackRange
  • 1.500000
mad
  • 1851
str
  • 15
  • Little
  • Not bad
1Ability Chance
  • 4
MinDamage
  • 400
LUC
  • 50
MaxDmg
  • 125
Spawncode
  • "ghost"
  • "pirateghost"
Combat
  • 25
  • 29
Chapter Title
  • GHOST
Row 2 title
  • Genre
  • Special Ability
  • Cost
  • Remove
9Element
  • Wind
Herkunft
  • Paralleluniversum
Story Kanji Title
  • ゴースト
výzbroj
  • *přední útočná věž *horní laserové dělo
aff ranged
  • 45
  • 65
Fabricant
Attack style
  • Magic
  • Melee
Pochodzenie
acc ranged
  • 0
SeeInDark
  • Yes
CHA
  • 50
  • Good
slaylvl
  • 1
Recoil Decrease
  • 5
Anime
Row 6 title
  • Guard
  • Level
current efeds
  • Supreme Federation Wrestling
zobacz
earthDmgMod
  • 0.0
alignment3e
  • Any
ATK
  • 2750
  • 3025
Włosy
  • Czarne
Steal
friendship max
  • That's why I can't go to Nirvana···
  • You remain in my heart······
bestiarylevel
  • Easy
observed engine
  • Twin outboard engines
Sprite
pdef
  • 96
hacker
  • Ghost
Manga Debut
Unlock
  • Default
SC Cost
  • 499
Move Speed Multiplier
  • 0.500000
MDEF
  • 60
previous efeds
  • None
Wisdom
  • 5
вместимость
  • 4
m1 location
LCS
  • tak
evostep
  • Ghost
  • Ghost Caller
  • Ghost Caller II
  • Ghost II
appears in psp
  • Yu-Gi-Oh! 5D's Tag Force 6
aspd
  • 20
type4e
Point
  • 10
  • 200
Item
PATK
  • 246
aNextReleasedInSeries
  • Rage
изображение спереди
  • Ghost-GTA3-front.jpg
Cooldown
  • 60.0
mdd
  • 10
Row 10 info
2Condition
  • 2
Headshot
  • 2.100000
Sphere
  • Lawtia
isboss
  • no
  • no
  • no
BaseATK
  • 360
Row 5 title
  • Producer
  • XP
  • Steal
jap name
  • ゴースト
mdr
  • 10
класс
Requires
  • 40
  • Level 22
výrobce
  • Corellian Engineering Corporation
bestiarytext
  • Ghosts have been spotted in the haunted ruins of Drefia on Darama. Some people say that they are the souls of the former inhabitants, which died in that horrible disaster destroying the once beautiful city. Indeed they are supernatural in some way, as no physical weapon can hit them, and their shivering touch makes their opponents loose some vitality.
friendship event
  • I know what remains in my heart from my previous life.
  • ······But I still can't go to Nirvana because it is you that remains.
Shade of
  • White
battle end
  • I don't want to go to Nirvana!
Quest
Grafika
  • Ghost .jpg
max melee
  • 0
  • 60
  • 120
Row 3 info
  • 18
  • 50
  • Basket
  • 158.0
sprites
runSpeed
  • 2
bestiaryname
  • ghost
Display Image
  • 300
modelname
  • ghost
Rarity
Row 3 title
  • Move
  • Length
  • HP
  • Favourite Game
Anime Debut
pasajeros
  • *Wullffwarro *Kitwarr *C-3PO *R2-D2 *Tseebo *Saw Gerrera *AP-5 *Ryder Azadi *Darth Maul *Gobi Glie *Mon Mothma *Azmorigan *Lando Calrissian *Ahsoka Tano *Wedge Antilles *Rex *Numa *Quarrie *Cham Syndulla *Leia Organa *Hondo Ohnaka
assigned by
  • turael,mazchna
Prod
  • 1
Výška
  • 14,5 m
effect type
  • Activated
Pain
  • No
handling mass
  • 2200
droppedItem
Fabricante
drownDmgMod
  • 0.0
spawnFrom
  • 32
illusionable
  • yes
  • yes
  • yes
Immunity
Aggressive
  • 1
  • 3
  • No
  • Varies
  • Grave of Scorpius:
  • Yes if spoken to
CurrentAlias
  • Ghost
maxagi
  • N/A
Loot
Fire Rate
  • 55
Row 7 info
pdd
  • 10
maxHP
  • N/A
login
  • Can't say I've been waiting.
  • You are with me in spirit.
1Type
  • Abilities
Next Chapter
primarytype
  • Ghosts
  • Ghosts
  • Ghosts
basewis
  • 530
Roar
  • none
Recoil Angle
  • 0
immune to poison
  • Yes
  • No
attackPeriod
  • 1.200000
Reflex 2x
  • Yes
shocaff
  • 22
shocequip
  • 540.0
t1 change
  • Adds one move only in every diagonal direction
t3 change
  • The move or attack now also has swap places with ally
t2 change
  • The move only is now move or attack
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Number
  • 1
  • 31
Previous
Largeur
  • 2060.0
Homeland
Gold
  • 5
  • 8
  • 9
  • 12
  • 148
Users
  • Sumemima
Creators
  • Team CGW
Category
Found
T
  • 3
  • 4
  • 5
  • 6
  • None
Range
  • Personal
  • Very Long
End
  • 50
Viewers
  • 4.730000
Defense
  • 3
  • 4
  • 8
  • 15
  • 20
  • 40
  • 44
Special
  • *Aging melee attack *Can pass through walls and doors *Ignores traps *Undead abilities **Cannot be sacrificed **Immune to death rays, stunning, blindness, confusion, paralysis, and poison **Immune to telepathic mindcraft
Console
  • NES, SNES, GBC
  • SNES, DS
  • GBC
Box Title
  • Ghost
Relatives
KO
  • 고스트
  • 고스트
  • 고스트
  • 고스트
Latest Appearance
  • None
En Name
  • Ghost
Voice
NL
  • Ghost
  • Ghost
  • Ghost
  • Ghost
Singer
Genres
  • Rock, Gothic rock
Complement
  • *Phantom *Phantom II
Appearances
  • 20
  • 1596
  • 1597
  • 1888
  • 1891
  • 6034
  • 6075
  • 6081
  • 6086
  • 6090
  • 6496
  • 6497
  • 9376
  • 9467
  • 10176
  • 10228
  • 30201
  • dbkwik:resource/aRbxJ9J6VG1UhjzB6iq52g==
  • The House of the Dead
  • *Borderlands: The Pre-Sequel
  • ''Grand Theft Auto III
  • Grand Theft Auto: Liberty City Stories''
  • Bomberman '94
  • Lego Indiana Jones: The Original Adventures
  • *The Matrix Reloaded *Enter the Matrix *The Matrix Revolutions *The Matrix: Path of Neo *The Matrix Online''
Job
  • Shaman
Nombre
  • Espíritu
  • Ghost
GEN
  • V
  • I
  • VI
  • II
  • III
  • IV
Element
  • Dark
  • Wind
  • Metal
Challenge
  • +2
Theme
Water
  • 70
Games
Article
  • a
Faction
Birth Date
  • 1986-12-31
Client
Fame
  • None
sTitle
  • Ghost
Team
Velocity
  • 500
AI
  • 3
Eyes
  • Blue
  • Brown
  • Greyish-silver
  • Very very dark brown/black
Characteristics
  • Appears randomly and disappears afterwards
  • It becomes night when playing as the ghost
Enemy
  • enemy
Active
Album
  • The Color Before the Sun
Romanji
  • Yuurei
Origin
  • Unknown
  • Kanto
  • In life, Elisa Cameron had been an investigative journalist probing the secrets of Arcadia's criminal underworld. After being murdered by an unknown party her spirit, hungry for revenge, returns to earth as the undead vigilante, 'Ghost.'
Energy
  • 130
Skills
  • Advanced special forces training
  • Attack, Soul Drain
Disposition
  • Simple, lustful
Power
  • 71
  • * All spirit abilities
Distinction
  • *Spirits of deceased wizards and witches *Transparent *Limited physical influence
Age
  • Deceased
  • Unknown
  • Approx. 6 in Season 7
  • Looks to be in her early twenties, is actually somewhere around 16.
Fight
  • 6
Speed
  • -50
  • 4
  • 5
  • 20
  • 26
  • 40
  • 60
  • 80
  • 85
  • 800
FirstAppearance
Fighter
Likes
Phonetic
  • Gōsuto
Page
  • 144
WP
  • 18
Series
  • Law & Order: Special Victims Unit
Weapon
  • Claws
  • None
  • varies
  • Modified Recon CS-6, Maverick, Longstrike CS-6
  • Drain health on contact
Status
I
  • 30
noimage
  • true
Clase
Appearance
Producer
Affiliation
  • None
  • N/A
  • *Alliance to Restore the Republic **Alliance Military
  • Lothal rebels
  • *Rebelles de Lothal *La rébellion **Cellule rebelle Phoenix **Flotte de la rébellion *Alliance Rebelle **Flotte Rebelle
  • *Hogwarts Castle *Wizarding world
Cat
  • 7
  • Ghost
First Appearance
  • Mirrorman Episode 43 "Defeating The Different Dimension spirit Monster Ghost!"
Logo
  • Ghost logo
Fire
  • 0
  • 70
Division
Role
Habitat
  • Pokemon Tower
  • Graveyards, human settlements, old buildings, etc.
Per
  • Best
Game
Defence
  • 18
  • 20
  • 30
  • 34
DE
  • Geist
  • Geist
  • Geist
  • Geist #kanon
  • Geist #kanon
loc
  • Cemetery
  • Limbo
  • Acheron
  • Firstforge
  • Hellfire Gorge
  • Twilight Knoll
  • Desolate Plains
  • Ruins of Oblivion
  • The Lustful
Hair
  • Black
  • Brown
  • Greyish-silver
Magic
  • 0
  • 18
  • 20
  • 25
  • 30
  • 34
  • 35
  • Thrust, Touch, Wind, Ice, Fire, Bolt, Vanish, Appear
En
  • Ghost
  • Ghost
  • Ghost
Release Date
  • September 1986
Country
Name
  • Ghost
  • Coins
  • Ghost
  • Phantom
  • Spooky
  • Looting bag
  • Law rune
  • Mithril axe
  • GHOST
  • "Ghost"
  • Jiang Shi
  • ゴースト
  • Kung-Fu Master
  • Ghost
  • Ghost
  • Ghost VS12 Service Ribbon
MP
  • 4
  • 7
  • 100
  • 4000
Text
  • Stronghold of Security
  • Tavallinen
  • Forgotten Cemetery
  • Scorpius Shrine
  • SoS
Genre
Type
  • Minion
  • Magical
  • Rogue
  • Undead
  • ???
  • Ghost
  • Other
  • Minion
  • Unit
  • Ocean
  • Unknown
  • OC
  • Phantom
  • Cyber
  • RS
  • Non-interactive obstacle
media type
  • Print
Personality
  • Dream Date
  • Russian Mafia Informant
  • Special Forces Leader
  • Expert on hostage negotiations and kidnapping situations
Katakana
  • 幽霊
  • プチゴースト
ImageSize
  • 250
Gallery
  • The coolest CyberJock in the Tek Quarter, Ghost can hack an AI CORE in milliseconds. When he declined Sadako's offer to join her gang she planned a bitter revenge. Now he is framed for a crime he did not commit and the NeoTokyo police are on his trail.
  • Still a cyberjock, still hacking the matrix, still unsure exactly of what that means.
AP
  • 9
Airdate
  • 2009-02-13
  • 2009-05-19
  • 2009-06-09
Align
  • right
Ratings
  • 2
Romaji
  • Youkai
  • Goosuto
  • Gosuto
  • Puchigoosuto
  • gōsuto
Caption
  • Ghost
  • Kirby: Squeak Squad artwork
  • Official Sprite
  • A Ghost in Grand Theft Auto III.
  • A ghost reading a book.
  • A group of ghosts.
  • A Poe, a common type of Ghost, from Ocarina of Time
  • Ghost as seen in the Library
  • Ghost from in-game.
  • Ghost without his signature skull balaclava.
  • Ghost's icon
  • Ghost sprite from King Kong 2: Furious Megaton Punch
First
  • "Winter is Coming"
  • Comics Greatest World #3
Property
  • Dark
Function
  • SUBVERSION
Weakness
Relationships
  • None
  • Allies: Mario and Luigi
Abilities
desc
  • A tortured soul who is trapped on the mortal plane of existence. A ghost constantly seeks the attention of the living, sometimes with harmful intent.
entry
  • This Pokemon used to curse people before Lavender Town was fun.
  • This Pokemon is a mysterious one this Pokemon once appeared in a spectrogram.
  • This Pokemon curses people.
  • This Pokemon once was with Giratina.
  • This Pokemon was said to curse people and Pokemon.
  • This Pokemon lurks in the House of Memories and sobs at people's enjoyment.
  • This Pokemon tends to curse people and other Pokemon.
  • This Pokemon curses both people and other Pokemon it was once Marowak.
  • This Pokemon has relationships with other Ghost-type Pokemon and could also curse other Pokemon and people.
  • If you see this ghost get away from it as fast as you can it can eat the souls of people.
Composers
  • Thomas Burchia, Anna Leyne, Conrad Hensel
S
  • 0
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Membres d'Équipage
  • *Kanan Jarrus *Chopper *Garazeb Orrelios *Sabine Wren *Ezra Bridger
NextSong
  • Atlas
Character Type
  • Enemy
appears in anime
  • Yu-Gi-Oh! 5D's
OverDrives
  • -
Turael
  • Yes
color.pnl
gesture
  • Goes into ninja stance and says "Abunai watashi wa ninja!", which rougly translates into "Watch out! I'm a ninja!"
immune to stun
  • No
Actor type
  • Boss
Slayxp
  • 8
  • 10.600000
  • 11.400000
  • 20
  • 21
  • 22.400000
  • 52
  • 59.200000
  • 62.200000
  • 80
  • 252080
Capacité de transport
  • Le Phantom
multidirectional
  • Yes
shockproof
  • 5
appears in nds
  • Yu-Gi-Oh! 5D's World Championship 2011: Over the Nexus
Spalte 1 Titel
  • Anführer
fireproof
  • 5
Infoboxtitel
  • Ghost
slayercat
  • Ghosts
Propriétaires
attract
  • Torture Chamber - 1 tile,
  • Temple - 4 tiles* Creature is killed in the Torture Chamber
AutoStates
anime deck
  • * Wisel * Power * Ally of Justice
Spalte 1 Info
PrevSong
  • "Here to Mars"
Spalte 2 Titel
  • Mitglieder
entrance music
  • Pain - By Three Days Grace
sentience
  • Sentient
type3e
color.txt
Spalte 2 Info
Équipage
  • Au moins un pilote
type5e
AV Club
origin4e
mazchna
  • Yes
subtype3e
subtype4e
2Ability Chance
  • 2
chathead
3Element
  • Electric
racecolor
  • Terran
3Ability Chance
  • 2
2Element
  • Wind
Fel
  • 29
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šířka
  • 34,2 m
spearimg
  • Animated Spectre.gif
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Player
  • Renferret/Sheogorath
worth
  • 440
Width
  • 200
  • 40.0
  • 34.2
exp
  • 50
  • 90
  • 120
  • 850
  • 3708
Actions
  • Hurl, Attack
con
  • Not bad
Civilization
  • Darkness
Language
Author
Tip
  • -
Score
  • 100
Ability
Chapter
  • 272
Members
  • No
Drop
clubs
Aliases
  • Ghost
  • *Starbird *Tontine
Manga
Comic
  • The Avengers: Cutting Edge
Typ
  • specjalna łódź
Alternate
  • 1610
  • 5631
  • 9411
  • 11131
  • 19919
  • 21101
  • 90214
  • ; Marvel Her-Oes Vol 1 3 Ghost .jpg
fgcolor
  • black
meet
  • Give up, you're unlucky.
  • I'm going to possess you.
W
  • 17
Male
  • 80
Electric
  • 2
Weight
  • 240
  • TBA
  • Average
  • Unknown
  • Inapplicable
Max Speed
  • 1025
imagewidth
  • 80
  • 150
  • 250
Link
Allies
  • None
  • Cesar, Rustbelt
at
  • 20
PL
  • Ghost
  • Ghost
  • Ghost
  • Ghost
See Also
  • * Sub-Level 13: Part 2/Transcript
Preceded By
  • All types of races prior to death
Image caption
  • Victim 10: Eric Walsh
Items
  • ghostly items
Entity
  • First mate of the Logos
  • spectreobj
Alias
Other Names
  • Dark Ghost
  • Victim 10: Eric Walsh
  • Victim 11: Walter Sullivan
  • Victim 12: Peter Walls
  • Victim 13: Sharon Blake
  • Victim 14: Toby Archbolt
  • Victim 16: Cynthia Velasquez
  • Victim 17: Jasper Gein
  • Victim 18: Andrew DeSalvo
  • Victim 19: Richard Braintree
  • Victim 1: Jimmy Stone
  • Victim 4: Steve Garland
Model
  • Modified VCX-100 light freighter
  • modifikovaný VCX-100 lehký frachťák
Moves
  • Yes
Voice Actor
Pages
  • 279
Mythology
Quantity
  • 1
  • 10
  • 500
  • 1000
Pack
  • None
Kanji
  • 妖怪
body style
  • Police boat
Elements
  • None
Price
  • US $0.99 or 100
Update
  • Runescape beta is now online!
Environment
  • Any
English Title
  • Ghost
Height
  • 5
  • TBA
  • Unknown
  • 364.0
  • 14.5
Volume
Species
Title
  • Ghosts
  • Navigation
  • Ghost
  • None
  • Millefiore Lightning Funeral Wreath
Manufacturer
Duration
  • 15.0
Use
  • Granting invisibility and removing icon from course map.
A
  • 1
Points
  • 11
PlaceOfDeath
  • Arcadia
Identity
  • Secret
DEF
  • 2900
  • 3190
Suppressor
  • Yes
Weapons
  • Victim 17: Jasper Gein - Candlestick
  • Victim 19: Richard Braintree - Crowbar
  • Victim 4: Steve Garland - Trowel
PlaceOfBirth
  • The Congo
Capacity
  • 4
AFF
  • None
col
  • 2
XP
  • 300
  • 7200
Icon
Lyrics
  • Thomas Burchia, Anna Leyne, Conrad Hensel
IGN
  • 7.500000
Skill
  • Embrace
  • Possess
  • * Corpse Venom * Drowning Corpse
Rank
  • 2
  • No one's asked
Ru
  • Призрак
  • Призрак
  • Призрак
  • Призрак
Enemies
Image size
  • 250
  • 300
Armour
  • 292
  • 316
  • 454
  • 519
Class
AC
  • 29
Ammo
  • No
Allegiance
Battles
  • *Battle of Atollon *Battle of Scarif
WS
  • 25
BGCOLOR
  • 222
  • 515151
First episode
Description
  • The rogue melts into the shadows, completely evading enemies' physical attacks for a short time.
  • A Gear Part for Extreme Gears.
  • The Ghost VS12's high rate of fire provides considerable lethality at medium range due to its modified heat-shunting discharge coil.
  • Ghost is a type of monster in ADOM. Ghosts are most notable for their melee attack, that causes the PC to age by a few years; whilst harmless to long-lived races like elves, this can pose some concern to short-lived races like Orcs and Trolls. As incorporeal beings ghosts can also pass through solid walls, resist Telekinetic Blasts and float over floor traps. Despite their ability to levitate, ghosts will not try to cross rivers.
  • A ghost that resides in this world. She cannot enter Nirvana until her last wish is fulfilled.
Weaknesses
  • * Jade
Color
  • Black
  • #003B01; color: #2E852E
Alternate names
  • Ghost White
themesong
  • "Sound of Silence" cover by Disturbed
Related
cl
  • 18
AKA
  • * Spirit
  • GHOST missing
  • Ghost, Zulu 6, Archer
Powers
  • Floats in air.
firstgame
  • The Legend of Zelda
Altura
  • 1450
Cost
  • 27
  • 32
DF
  • 0
Creature Name
  • Ghost
Distinctions
  • Translucent, sometimes transparent bodies
Nicknames
  • Unknown
Light
  • 130
Symbol
  • G
leader(s)
friendship
  • I'm jealous......
  • Just jealous......
promote
  • -
Ratio
  • 0
  • 800
Caplevel
  • Unknown
capturable
  • Yes
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Years
  • 1990
  • 1992
  • 1993
  • 1995
  • 1997
  • 2004
  • 2006
  • 2012
  • 2014.120000
Japanese
  • ゴースト
Spanish
  • Fantasma
plural
  • ghosts
Home
  • *Earth ( ) *Ghost Realm
  • Grove, Area 11
Alt
  • Ghost
Image
  • 150
  • 200
Relations
Affiliations
ld
  • 18
Stats
  • Level: 1, DV: 20, PV: 0, Hits: 16, Attacks: 1, Speed: 100.
Others
  • Joost van Straaten (Earth-616)
  • Danny "The Ghost" Ketch; Daniel Ketch 001.jpg
  • Ghost Rider; Ghost Rider Vol 5 1 Textless.jpg
  • Holly LaDonna; Holly LaDonna from Vision and the Scarlet Witch Vol 2 1 0001.jpg
Dark
  • 0
Notes
  • These Creatures are immune to many elements, however, they can be damaged by weapons that have been enchanted or come with natural enchantments such as a Fire Axe or a Fire Sword. They are not weak to Holy Damage, unlike most other undead creatures.
  • These Creatures are immune to Physical Damage, however, they can be damaged by weapons that have been enchanted or come with natural enchantments such as a Fire Axe or a Fire Sword. They are not weak to Holy Damage, unlike most other undead creatures.
  • These Creatures are immune to Physical Damage and Death Damage. however, they can be damaged by weapons that have been enchanted or come with natural enchantments such as a Fire Axe or a Fire Sword.
Character
  • Ghost
Owners
Mission
  • Sub-Level 13: Part 2
  • Misleading a federal agent in order to prevent the discovery of the Dollhouse.
  • Eliminate Armed Kidnappers
  • Saving Davina Crestejo from her kidnapper, Mr. Sunshine
  • Sex, Motorcycle Race through Downtown Los Angeles, Partying
Mac
  • 10
Earth
  • 6
  • 70
int
  • 18
  • 50
Imagen
  • 250
  • Ghost en Fusion Time S10.png
JA
  • ゴースト
  • ゴースト
  • ゴースト
  • ゴースト
Labels
  • marder suitcase
  • Fuji Production
Pt
  • Cânon:Ghost
  • Cânon:Ghost
  • Cânon:Ghost
  • Cânon:Ghost
Timezone
  • 2019
Life
  • 60
  • 70
Illustrator
  • Hitoshi Yoneda
Breed
  • Metis
mental
  • Psionic abilities
Modifié par
PREV
  • Zygarde
Reg
  • Kanto
Native
  • worldwide
Accuracy
  • 12
Occupation
  • Inapplicable
Named after
  • legend or myth
Sounds
  • "Huh!"; "Shhhhhh"; "Buuuuuh".
  • "Huh!"; "Shhhhhh"; "Buuuuuh".
ID
  • 14
  • 103
  • 491
  • 1549
  • 4388
  • 5370
  • 5371
Empire
  • VS
BS
  • 0
Style
  • magic
  • melee
ES
  • Espíritu
  • Espíritu
  • Espíritu
Debut
  • Silent Hill 4: The Room
  • --02-24
Family
TXT
  • From 1990-1995
  • From 1997-2002
  • From 2006
  • From 2012-2015
HP
  • 1
  • 3
  • 6
  • 7
  • 19
  • 22
  • 50
  • 65
  • 75
  • 150
  • 200
  • 285
  • 2000
  • 7525
  • 470265
IMG
  • Gen012.jpg
  • Gen002.jpg
  • Gen022.jpg
  • Ghost Monster Fighters.png
  • Ghost SC1 Art1.jpg
Background
  • Ghosts were created when a pile of tork carcasses and Schmidt, a Dahl employee who slipped and fell in, got mixed up in a cargo fast travel system incident. They've been haunting the Sub-Level 13 ever since.
Subtype
  • - / Undead
  • augmented, incorporeal
Serieslink
  • SVU
Patch
  • 2015-05-19
Release
  • 2001-01-04
Image width
  • 187
Wind
  • 4
  • 70
Fullname
  • Ghost/Sen Clanden
Equipment
  • Cloaking device
Released
Ja Name
  • ゴースト
Website
Engine
  • *Main engines *Secondary engines
Fleet
appears
billed from
  • “The Realm Beyond All Existence”
Home world
  • Space
LEA
  • Normal
Skin
  • Greyish-silver
By
Forms
  • None
VoiceActor
  • None
Damage
  • 15
  • 50
  • None
Lit
  • Petit Ghost
Ring
  • Blitz Mare-Ring
Diet
  • Men's spirit energy
Image File
  • 200
  • Ghost.png
Resides
  • Orlando, Florida
Gender
  • Female
  • Male
  • O
  • Unknown
Growth
  • Fast
Track
  • 5
Health
  • 83
  • 100
  • 101
  • 200
  • 350
  • Medium
  • Unknown
  • Invincible
  • High
helper
  • None
Race
Position
  • 26
Arc
Experience
  • 3
  • 4
  • 10
  • 11
  • 40.700000
  • 40.800000
  • 44.400000
  • 46
  • 66.900000
  • 76
  • 79
  • 80
  • 91
  • 100.300000
  • 110
  • 239.400000
RealName
  • Elisa Cameron
  • Raptor Magnum
  • Yerodin
Television
  • 12041
  • 534834
  • 904913
spelling
  • ゴースト
SC
  • x
Vision
Source
Vehicle Type
  • Law Enforcement vehicle
scroll
  • x
NEXT
affected
  • (Battalion's Backup: No)
  • (Bonk! Atomic Punch: Yes)
  • (Candy Cane: No)
  • (Chargin' Targe: No)
  • (Dead Ringer: No)
  • (Gunboats: No)
  • (Mini-crits: No)
  • (ÜberCharge: No)
Variations
  • White Legs
  • White Hands
  • Yellow Hands
Ranged
  • 0
  • 1
  • 40
Kana
  • ゴースト
Organizations
  • *Terran Confederacy *Terran Dominion *Kel-Morian Combine
Quote
  • "But fear not, viewers, DOLLHOUSE’s first episode is mostly good and it’s something to be excited about. I’m not going to lie, it’s not perfect. There are a few missteps — and some even glaring mistakes — made in the first episode, but there is a lot of potential in the concept, in the characters and in the story."
World
  • Random Kingdom VXR
Publisher
LP
  • 2
  • 900
  • 1000
  • 1500
  • 1675
  • 1700
  • 1725
  • 1800
Death
  • 7
Trainer
  • None
Writer
V
  • Gold
  • Green
  • Black
  • Blue
  • Crystal
  • Red
  • Sapphire
  • X
  • Y
  • White
  • Ruby
  • Silver
  • Platinum
  • Emerald
  • Pearl
  • Diamond
Director
Tribe
  • Glass Walkers. Technically.
Custom
M
  • 4
Locations
Crew
  • At least 1
Longueur
  • 2670.0
Armament
  • Laser cannon, turret
  • *1 dorsal laser cannon turret *1 nose laser cannon turret *1 Taim & Bak MS-2B twin laser cannon *2 proton torpedo launchers
Force
  • 15
Features
  • Absorbs life/energy, steals items
Female
  • 20
pad
  • 2017
Armes
  • *1 canon laser dorsal *1 tourelle avant *1 canon laser double *2 lanceurs de torpilles à proton
CS
  • Ghost
  • Ghost
  • Ghost
Year
  • 2010
  • 2016
ISBN
  • 312932723
Bild
  • 300
  • file:Ghost.jpg
Eva
  • 29
Birth
  • Unknown
Creator
  • George R.R. Martin
Ammunition
  • 5
Location
Size
  • 250
  • Normal
Strategy
  • Use Full Defense mode and shoot runes, Wand, Rod or enchanted weapon that use fire, ice, energy or holy element. They move slowly, so running from them is not difficult. A good strategy for knights hunting in tombs is to bring a fire sword/axe or another enchanted weapon, that way you don't need to waste any Runes.
  • Use Full Defense mode and shoot runes at them as they are immune to almost all weapons because they use Physical Damage, except some Wands, Rods and enchanted weapons. They travel slowly, so running from them is not difficult. A good strategy for knights hunting in tombs is to bring a fire sword/axe or another enchanted weapon, that way you don't need to waste any Runes.
  • Use Full Defense mode and shoot runes at them as they are immune to almost all weapons because they use Physical Damage, except some Wands, Rods and enchanted weapons. They travel slowly, so running from them is not difficult. A good strategy for knights hunting in tombs is to bring a fire sword/axe or another enchanted weapon, that way you don't need to waste any Runes.
wikipage disambiguates
runsat
  • 0
hidecs
  • Yes
třída
  • lehký frachťák
Modèle de vaisseau
  • Cargo Léger VCX-100 modifié
wil
  • Normal
nontradable
  • y
taskforce
  • *Spectres *Phoenix Squadron
Hauteur
  • 890.0
Wages
  • 30
Involvement
  • Ghosts are hostile entities featured in the Sub-Level 13 and Sub-Level 13: Part 2 missions. They can't be harmed using conventional weapons.
Raritynotes
Immune
  • No
Moteur
  • Possède un Hyperdrive
Game(s)
  • Call of Duty: Black Ops II
Video Games
  • 199999
  • ; No Image Male.jpg
Jpwiki
  • 2161
namedcrew
  • *Kanan Jarrus *C1-10P *Garazeb Orrelios *Sabine Wren *Ezra Bridger
monsterimage
  • Ghost.png
job/rank
  • Warlord
flamme
  • Blitz
immunepoison
  • Not immune
Combat level
  • 19
immunevenom
  • Not immune
gang
auspice
  • Ragabash
Aggressiveness
  • No
Poisonable
  • Yes
Examine text
  • Eek! A ghost.
  • It's a Ghost
Slayer Level
  • 1
alignment4e
  • Any
sacrifice
  • --
deedname
  • Ghost-in-the-Machine
Famous Members
septpos
  • Allowed around, for now
mafiafamilie
Image Height
  • 187
Spawn Time
  • 30.0
level(s)
mortality
  • Already dead
weak spot(s)
  • Head
challenge5e
  • 4
size5e
  • Medium
Attack(s)
  • Melee
autoDrops
appearance in game
  • Upon entering the Ghost's Mansion
size4e
  • Medium
nextndex
  • 1
nation(s)
  • Angola
prevndex
  • 718
Vitesse atmosphérique max
  • 1025.0
drumsintensity
  • 50.0
bassintensity
  • 40.0
vocalsintensity
  • 30.0
guitarintensity
  • 60.0
Majitel
guarding
4e
  • 250
Monster HP
  • 25
m1 status
  • Normal
rtdimg
  • Animated Return to Danger Spectre.gif
ucimg
  • Animated Ultimate Challenge Spectre.gif
spearcap
  • The Ghost, as it appears in Spear of Destiny.
Hates
  • --
Possession
  • Flying
Slayer XP
  • 0
Amount per Task
  • 0
mini-bosses
Capkills
  • 82
Slayer monster?
  • Yes
Battler
FaceSet
CharSet
shocrank
  • Veteran
Chamber Time
  • 1.100000
Straight-pull Bolt
  • Yes
abstract
  • |
  • The Ghost VS12's high rate of fire provides considerable lethality at medium range due to its modified heat-shunting discharge coil.
  • __NOEDITSECTION__
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
  • __TOC__
  • PAGE IS IN PROGRESS.
  • For quotes, see Steve's Quotes.
  • The Ghost is a common Minion unit, that can be part of the Arcane Box. Other units can move through the Ghost since it doesn't block movement. The SoulKeeper can transform enemy units into Ghosts. Table of Contents: Quick Stat & Upgrades | Strategy (+/-) __TOC__
  • Ghosts are the spirits of the dead. Under normal circumstances the spirit of a sapient being will sleep upon death (some say right where they die, others say in a realm beyond the world) and remain in the spirit realm. When the spirit is disturbed or otherwise attached to the material world in some way, the spirit will endure in it, not sleeping and manifesting physically as light. Ghosts attempt to complete an action or rectify something unresolved from their life. Some ghosts are so obsessed with their attachment that they do not realize they are dead, in a condition wizards call attachment madness or ghost obsession. As a result of their intense will, ghosts can easily manifest and materialize to bring harm to the bodies of physical beings. Any spirit that passes through a person creates a sensation and can trigger emotions and a sense of eeriness, though they cannot harm the spirit of the person in any way. Those who have encountered ghosts often report extreme discomfort, dread, and experience crawling feelings on their skin. Many say they felt cold as well. For this reason, in some schools of magic, ghosts are aligned with ice and even considered its elemental. As a result of their wild obsession and movements through the material world, ghosts are bothersome to people even when they don't intend to be. When a ghost's intention is to follow or heckle a person, it is then considered by exorcists to be a haunting. (Only if a ghost manages to join someone in their body is it considered a possession. See Possession#Ghost Possession). Living people may attempt to help a ghost resolve their desire or obsession by speaking to it. It is difficult to help a ghost understand its situation, especially when the individual does not realize they are dead. Attempts to negotiate with a ghost can lead to dangerous outbursts and can incur hauntings if unsuccessful.
  • VGE BT02-002EN.jpg Unit_gb11.jpg Unit_gb04.jpg Unit_gb10.jpg Unit_gb15.jpg Unit_ot03.jpg The Ghosts are a shared Race of creatures found in the Dark Irregulars, Genesis, Granblue, Murakumo, Oracle Think Tank, Shadow Paladin, and Spike Brothers clans. With the release of G Character Booster 3: Rummy Labyrinth Under the Moonlight, Granblue supports this race.
  • A ghost is the spirit of a mortal creature which for whatever reason cannot, or will not leave the Material Plane and travel on to the afterlife.
  • Ghost is the seventh and last child of Snow White and Bigby Wolf. He is never seen, as he is invisible and a zephyr-like creature that looks like the wind. He is kind-hearted and sweet, but confused, due to the fact that he feeds off human lives and had no idea that he was responsible for a large number of murders. He eventually learns control of this ability, and he also has a keen ability to find people. He was not introduced to his other siblings until their fifth birthday.
  • "Ghost" is the 1st episode of Dollhouse. It was written and directed by Joss Whedon and aired on February 13, 2009, 9:00pm on the Fox Network.
  • Ghosts aren't alive, they are a "footprint in stone", they're "shaped like the original" human but they aren't it. They are made up of memories. The most dangerous ghosts are very substantial and appear to be human feeling real emotion. A shade with a greater sense of self or purpose can maintain its individuality and state of mind.(reference needed) They do not play by the rules of reality, and they cannot be affected by someone whose presence they do not acknowledge. Most ghosts dwell at the very edges between the Nevernever and the mortal realm, though they can cross over to the mortal realm with relative ease at graveyards and sites of importance during their lives or during Halloween.(reference needed) Faith magic works best against these spirits. The Fae can also interact with them. Ghosts are drawn to the magically gifted. Ghosts may also be summoned by ectomancers in order to contact their loved ones, or to gather information.(reference needed) A ghost's power may vary according to the strength of the deceased's psychic presence, varying from shades to very substantial ghosts, such as Agatha Hagglethorn or The Nightmare. As already mentioned, not all ghosts are of equal power. Weaker shades may just have phantom-like forms, while others may be more defined and substantial. More powerful ghosts may interact with the mortal realm more actively than weaker ghosts. Agatha Hagglethorn was able to turn off the power in an entire ward at a hospital, enchanting the entire floor into a sleep, as well as using her spirit-self to suffocate babies. They can also teleport or possess inanimate objects. The presence of a strong ghost can make the flame on a candle burn "pinpoint-clear". Ghosts cannot roam the mortal world between sunrise and sunset, nor can they wander on holy ground.(reference needed) The only way a ghost can manifest is if it is insane. Ghosts are also vulnerable to what Harry calls 'ghost dust', both in and out of the Nevernever. They can be trapped in a circle and then harmed by fire, or blocked by thresholds. When wounded, they bleed ectoplasm. Ghosts can be sensed by priests, shamans, and people who care for the souls of others. They can also be sensed by dogs, about one in ten can, and cats, who are not very impressed by them.
  • The Kzinti had legends of weapons being haunted by their dead owners. (TAS: "The Slaver Weapon") Before it was discovered what the two-dimensional lifeforms really were, Commander William T. Riker referred to them as ghosts and said he didn't want to be tailed by them all the way to T'lli Beta. (TNG: "The Loss" ) For a moment, the Ux-Mal criminals on Mab-Bu VI appeared to the crew of the USS Enterprise-D as ghosts or spirits, that took control over the body of the living. Worf stated that the Klingon name for such a spirit was "jat'yIn". (TNG: "Power Play" ) Some lifeforms are so alien that they can appear ghost-like. Anaphasic lifeforms are long-lived entities that can only appear corporeal when attached to a particular object, or a person with an unusual biochemistry. The females of the Howard family were host to an anaphasic lifeform, who posed as the ghost of a 17th century Scotsman named Ronin, for centuries. (TNG: "Sub Rosa" ) See also: Non-corporeal species Many species believed that part of a person lives on after death; examples include the Bajoran pagh or the Ocampa comra. These beliefs were often found in religion. (DS9: "Emissary", "In the Hands of the Prophets"; VOY: "Emanations") Deanna Troi once sensed that the Devidians, in the form the crew of the Enterprise-D found them, had died in terror and she sensed an echo of life, though they still required sustenance thereafter. (citation needed • [ edit]) While searching for information about the creators of the aphasia virus, Kira Nerys believed she was searching for ghosts when she learned that one of the virus' creators, Dekon Elig, had died on stardate 39355. (DS9: "Babel") In many legends, ghosts have the ability to appear and disappear at will. In 1944 of an alternate timeline created by the Temporal Cold War going hot, Jonathan Archer and Alicia Travers, about to be captured by a Nazi-Na'kuhl alliance, were brought aboard Enterprise via transporter, a technology almost incomprehensible to Humans of that time. After Alicia's return to Earth, Carmine told her of a rumor he had heard – that, after being cornered by the enemy, she and Archer had vanished into thin air, "like ghosts." (ENT: "Storm Front, Part II") Commander Sisko said, ironically, that Rao Vantika must have had an accomplice who did the system breakdown because two bodies found on the Reyab were in the station's morgue, and he ruled out the possibility that Vantika's ghost was wandering through Deep Space 9's halls. (DS9: "The Passenger") The term "ghost" can also mean a false image or shadow of an image, as in a sensor ghost. (DS9: "Soldiers of the Empire") After Jadzia Dax saw Quark's hologram of the apparently deceased Morn, the Ferengi told her that it looked as if she had "seen a ghost." (DS9: "Who Mourns for Morn?") Manifestations of Quinn Erickson's disembodied transporter signal haunted ships that entered a region of space known as The Barrens. (ENT: "Daedalus") The term "ghost" was referenced in the final draft script of TOS: "Miri" ; describing an upset Janice Rand regaining her composure, the teleplay referred to her as "forcing the ghost of her old flipness."
  • Ghosts were once people, but have died and are now spirits. Ghosts can remain on earth, but are invisible to mere mortals, however, a ghost can choose to move on to the spirit world, but may never return to earth once crossed over.
  • Ghosts appear in Mario Kart's Time Trial mode. These Ghosts are replays of previous Time Trial attempts. The player can race against these Ghosts on the track that the ghost was saved on. In Mario Kart 64, Ghosts were saved on Controller Paks. As such, Ghosts cannot be saved in the Virtual Console version of the game. In most games, you can save one Ghost per track, unless you take a very long time to complete the three laps of the course. In cases in which ghost data can't be stored, an icon will come up beneath TIME. In Mario Kart DS and Mario Kart: Super Circuit, you can download friend's Ghosts wirelessly or through a Game Boy Advance connector, for two Ghosts per track. In Mario Kart Wii, you can download Ghosts from the Nintendo Wi-Fi Connection, including Rival Ghost, Champion Ghosts, and Friend Ghosts.
  • Players must kill certain ghosts in Melzar's Maze to progress through a level of the maze. The ghosts in Melzar's Maze can be spoken to with an Amulet of Ghostspeak (which you get from The Restless Ghost and is untradeable) or Cramulet; their speech hints that they were victims of Elvarg the dragon. In Daemonheim they have the power to heal themselves from injuries. Other ghostly creatures are classified as ghosts and thus count towards fulfilling a Slayer assignment for ghosts. These include: * Tortured souls * Ghostly warriors * Tormented wraiths * Revenants Some creatures that seem ghostly are not classified as ghosts and do not count towards fulfilling a Slayer assignment for ghosts. These include: * Aberrant spectres * Ankous * All types of banshees * All types of ghasts * All types of shades Also note that the inhabitants of Port Phasmatys, the Ectofuntus, and nearby areas are ghosts but cannot be attacked.
  • Ghost or Ghosting, is a state of player which happens after certain time of inactivity. Ghosting means your towns as well as your name are invisible to all players when they view the Island view, Alliance list, Embassy list, High Scores screens and/or any other screen that would normally show that you play on the server. When a player returns to that world and logs into their account, their towns will return to the same location as when they where ghosted, with a few minor exceptions: 1. * If their previous town spots were taken, they will be planted on other town spots on the same island 2. * If the original island is full then they will planted on the nearest island with the same resource type. Free spots are searched in a circular, clockwise, manner starting with the island north-east of the original island, as you look at the map (right and a little up) until a free spot is found.
  • A ghost is the soul or spirit of a deceased person, taken to be capable of appearing in visible form or otherwise manifesting itself to the living. Descriptions of the apparition of ghosts vary widely: the mode of manifestation can range from an invisible presence to translucent or wispy shapes, to realistic, lifelike visions. Many of the Athosians believed the spirits of the Ancestors inhabited Atlantis. (SGA: "Hide and Seek")
  • ghosts are characters in Hotel Dash: Suite Success, guests are appearing on Flo's hotel, have moderate patience and don't eat
  • Ghosts are supernatural beings, supposedly the possessed spirits of those passed away, which haunt the eastern forests. They have the very basic Missile attack, but are a bit sturdier than their offensive-packed counterparts, the Will-o'-the-Wisps. Because they are supernatural, they can only be harmed by Magic.
  • Type Species Health Weapon Locations Appearances Ghosts are extremely rare enemies in The House of the Dead and can be only encountered in the second chapter Revenge.
  • Ghosts are relatively weak monsters that are commonly visited for the completion of Slayer tasks. They are also visited as a training site for new players. Ghosts are located in numerous locations, namely within the Edgeville Dungeon as well as the Low level Slayer Dungeon and Taverly Dungeon.
  • Ghosts are common enemies found in Silent Hill 4: The Room. They appear in each world and are a frequent nuisance, as they cannot be killed or disposed of in a truly permanent way. The Ghosts are the tormented souls of Walter Sullivan's numerous victims, who roam in his worlds. They appear out of walls, leaving gooey spatters of blood as they emerge, and then float around after Henry Townshend with the intent of killing him. Even being near them is harmful to Henry, as he suffers intense headaches and even takes damage over time, much like being near the hauntings of his apartment. They also attack by reaching into Henry's chest and grabbing at his heart, doing even more damage this way. Ghosts make zombie-like groaning noises, and appear as rotten, undead reflections of their former selves.
  • Es war nun etwa einen Monat her, seit ich von Zuhause ausgezogen bin. Ich fühlte mich wohl in dem kleinem Apartment. Es war recht günstig gewesen, doch als Studentin stellt man dann nicht viele Fragen. Die Lage war auch gut, es war recht nah an meiner Universität dran, was für mich das Beste war. Doch als ich meine Familie zu mir eingeladen hatte, fing erst der ganze Horror an. An einem schönen Samstagmorgen wachte ich schon sehr früh auf. Heute kamen meine Verwandten, um sich mein Apartment anzusehen. Ich hatte schon am gestrigen Tag alles eingekauft und machte mich nun auf in die Küche. Als ich alles für den Kuchen rausgeholt hatte, machte ich mich auch schon an die Arbeit. Es dauerte zwei Stunden, bis er endlich fertig war. Mittlerweile war es schon 10 Uhr, und da ich wusste, dass meine Verwandten immer pünktlich waren, machte ich mich schon mal daran, das Fleisch anzubraten, da das am längsten brauchen würde. Als meine Uhr anfing zu piepen, klingelte es auch. Ich stellte die Uhr aus und ging an die Tür. Meine ganze Familie war nun da und ich bat sie herein. Sie setzten sich alle auf das Sofa und ich verschwand nach kurzer Zeit wieder in der Küche. Das Essen war nun fertig und ich stellte es auf den kleinen Tisch an meinem Sofa. Jeder nahm sich was und machte es sich dann wieder bequem. Meine kleine Cousine starrte immer in eine Ecke. Nach einiger Zeit fragte ich, was denn los sei. Sie sah mich kurz an und dann wieder in die Ecke. „Kannst du bitte dem Mann sagen, dass er weggehen soll? Er sieht so gruselig aus...“ Alle sahen nun in die Ecke. „Aber da ist doch keiner“, erwiderte ich. „Ich schwöre da ist aber jemand!“, protestierte meine Cousine. Ich atmete tief ein um sie nicht anzuschreien. Sie sollte mir keine Angst machen. „Wie sieht der Mann denn aus?“, fragte meine Tante ihre Tochter. Sie schloss kurz die Augen und sah uns dann wieder an. „Er ist ungefähr 1,80 groß, hat einen starren Blick und... d-dieses Grinsen...e-es ist so anders und sein Gesicht und seine Klamotten sind voller Blut...“ Ungläubig sahen wir meine Cousine an. Mich überkam ein leichter Schauer. Schnell vergaßen wir das alle wieder und aßen mit einem mulmigen Gefühl der Beobachtung weiter. Nachdem meine Verwandten sich verabschiedet hatten, war alles ganz still. Ich hatte ein ganz komisches Gefühl und fing an, abzuspülen. Die ganze Zeit über hatte ich das Gefühl, mit einem starren Blick verfolgt zu werden. „Jetzt reiß dich zusammen! Da ist keiner!“, redete ich mir selber ein und trocknete den Rest ab. Ich war grade dabei, ein scharfes Messer abzuwischen, als ich einen eiskalten Hauch im Nacken spürte. Das Blut gefror mir in den Adern und ich hielt in meiner Bewegung inne. Es fühlte sich so an, als ob irgendwas auf meinen Nacken tropft. „Geh weg!“, hauchte ich mit zittriger Stimme. „Geh bitte weg!“, versuchte ich es etwas energischer. Der Atem verstärkte sich dadurch nur noch. Meine Knie fingen an zu zittern und ich packte das Messer fester. Schnell drehte ich mich damit um. Es stand niemand hinter mir. Meine freie Hand glitt langsam zu meinen Nacken und als ich sah was da drauf getropft war, erschrak ich. Blut! Es war Blut. Langsam sank ich auf meine Knie und starrte auf die rote Flüssigkeit. Ich zuckte zusammen als meine Uhr 24 Uhr anzeigte und zwölf Mal läutete. Ängstlich machte ich mich fertig um ins Bett zu gehen. Es war die schlechteste Idee, die ich je hatte. Nachdem ich das Licht ausgemacht hatte, versuchte ich trotz des Gefühls, beobachtet zu werden, einzuschlafen. Als ich es fast geschafft hatte, spürte ich, wie sich etwas auf meine Decke setzte. Ich versuchte, mir diese über den Kopf zu ziehen, was mir auch gelang. Vorsichtig und so langsam es ging kauerte ich mich zusammen. Wieder spürte ich diesen Atmen. Ich kniff meine Augen zusammen und nach einer schlaflosen Nacht wachte ich um 6 Uhr auf. Ich traute mich nicht raus, tat es aber nach 20 Minuten endlich, da mir das Piepsen des Weckers auf die Nerven ging. Meine Bettdecke war total zerknittert, obwohl ich mich kaum bewegt hatte. Müde tapste ich ins Bad und machte mich fertig. Immer noch verfolgten mich diese Augen. Als ich mich am Montag auf den Weg zur Universität machte, hatte sich das alles wieder gelegt. Kurz vor Schluss schlief ich während eines Vortrages ein. Es hielt auch keiner für nötig, mich zu wecken, somit wachte ich erst auf, als der Professor vor mir stand. „Haben Sie etwa zu Hause kein Bett um da zu schlafen?“, fragte er und sah mich an. „Doch, nur... ich konnte nicht schlafen da...“ Ich brach ab. Alle anderen fingen an zu lachen. Am liebsten wäre ich vor Scham im Boden versunken. Als der Unterricht vorbei war, schlenderte ich noch durch die Stadt, da ich einfach nicht zurück wollte. In Gedanken verloren merkte ich nicht, wie jemand auf mich zu gelaufen kam und mich umrannte. Um das Gleichgewicht zu halten, hielt ich mich an der Person fest und zog sie mit zu Boden. Wütend sah sie mich an. „Pass doch auf!“, zischte sie und rappelte sich wieder auf. Die Person rannte weiter. Ich sah noch, wie sie in einen Bus einstieg. Erst jetzt bemerkte ich, wie spät es war und ging zurück. Auf dem Weg zu meinen Apartment kam mir mein Vermieter entgegen. Ich sprach ihn an und fragte, ob das was mir in diesem Apartment geschah, schon anderen passiert sei. Er verneinte nur und meinte, ich solle mir nicht so viele Sorgen machen, dass sei garantiert nur Einbildung gewesen. Geknickt ging ich wieder in mein Apartment und fand es total verwüstet vor. Geschockt sah ich auf die ganzen Glassplitter und umgeworfenen Stühle. „D-das kann doch nicht wahr sein“, stotterte ich. Schnell rief ich die Polizei. Als diese nach 10 Minuten da war, untersuchten sie meine ganzes Apartment nach Einbruchsspuren. Allerdings fanden sie keine. Sie konnten sich das auch nicht erklären, gaben mir aber den Rat, das nächste Mal genau abzuschließen. Ich nickte und schloss die Tür hinter ihnen. Nachdem der Streifenwagen weg war, überkam mich schon wieder dieses Gefühl. Ich fing an, alles aufzuräumen und mir einen logischen Grund für all das zusammen zu reimen. Wochen vergingen, ohne dass ich wirklich geschlafen hatte. Auch die Klausuren hatte ich vergeigt und das nur wegen einem Mann, der gar nicht da war. Immer öfter ging ich zu Freunden, um bei denen zu übernachten, aber auch da fand ich keine Ruhe und immer wenn ich zurück kam, war meine Wohnung verwüstet. Ich rief deswegen auch schon gar nicht mehr die Polizei, weil es immer gleich aussah. Ich hatte zwar gedacht, es würde irgendwann aufhören und wieder normal werden, doch da hatte ich mich sehr getäuscht. Alles wurde nur noch schlimmer und mittlerweile fing ich das Trinken an. Erst harmlos, eine Flasche Bier. Dann immer mehr, bis ich mit einer Alkoholvergiftung ins Krankenhaus eingeliefert wurde. Meine Eltern schimpften mit mir, warum ich denn so was machen würde, aber die Wahrheit hatte ich ihnen ja schon mal erzählt, aber glauben wollten sie mir nicht. Nachdem ich dann wieder zuhause war, fing dieses Ding an, mich zu verletzten. Immer mit neuen Wunden wachte ich auf. Ich war mir sicher, dass dieses Ding mich töten wollte. Als ich von einer Party wieder kam sah ich ein Wort aus Blut auf meinem Glastisch stehen 'Sterben'. Ich hatte jetzt endgültig die Schnauze voll und rief zum letzten Mal die Polizei. Sie untersuchten das Wort und rieten mir, dass ich einige Tage bei meinen Eltern bleiben sollte. Dies tat ich auch. Ich wurde auf dem Laufenden gehalten, was die Ermittlungen angingen. Es war schön die Zeit bei meinen Eltern zu verbringen. Ich konnte nun endlich wieder schlafen, doch an diesem Abend wandte sich alles zum Schlechten. Durch einen langgezogen Schrei schreckte ich auf. Ein weiterer Schrei folgte und ich lief schnell zu meinen Eltern, da sah ich ihn. Den Mann - oder von mir Das Ding genannt - den meine Cousine beschrieben hatte. Starre, blaue Augen, ein verrücktes Grinsen und Blut. Überall Blut. Erst jetzt erkannte ich meine Eltern. Sie waren komplett entstellt. Hass, Wut und Verzweiflung breitete sich in mir aus. Er hatte meine Eltern umgebracht und so entstellt. Langsam ging er auf mich zu, ich ging rückwärts. Er hob das Messer und wollte zustechen. Schnell wich ich zur Seite aus. Ich suchte irgendwas, womit ich mich wehren konnte und fand eine Vase. Ich warf diese nach ihm nur... sie ging durch ihn durch und zerschellte an der Wand. Schnell drehte ich mich um und rannte weg. Er folgte mir, ich lief an einem Spiegel vorbei. Er hatte kein Spiegelbild. So schnell ich konnte rannte ich raus in die tief schwarze Nacht hinein. Ich wusste nicht, ob er mir noch folgte, aber ich rannte so schnell, wie ich noch nie vorher gerannt war und traute mich auch nicht, mich umzudrehen. Erst im Morgengrauen stoppte ich und drehte mich um. Er hatte mich zum Glück nicht weiter verfolgt. Nur hatte ich jetzt keine Ahnung, wo ich war. Mir kam nichts mehr bekannt vor und die Tränen, die mir in die Augen stiegen, machten es für mich unmöglich, noch was zu erkennen. Weinend sank ich auf meine Knie und erst nach 10 Minuten hatte ich mich wieder beruhigt, da eine sanfte Stimme meine Trauer durchbrach. Eine nett aussehende, ältere Dame half mir auf, und fragte was los sei. Mit zitternder Stimme erzählte ich ihr alles. Sie nahm mich liebevoll in den Arm und versuchte mich zu beruhigen. Sie rief die Polizei und wir fuhren zusammen zu dem Haus meiner Eltern. Die Polizei war schon da und ich musste mir eine Menge Fragen anhören. Der Tag der Beerdigung war gekommen. Meine Eltern hatten sich beide gewünscht, in einem offenen Sarg beerdigt zu werden. Doch diesen Anblick wollte ich sonst keinem aus meiner Familie antun. Die Zeremonie war recht lang, und nachdem sie beerdigt worden waren, gingen wir alle zu meiner Tante. Ich hatte seitdem kein Wort mehr gesprochen, ich hatte einfach zu viel Angst in Tränen aus zu brechen. Nachdem wir alle wieder nach Hause gefahren waren, starrte ich an meine Zimmerwand. Ich hatte Panik, alleine in meinem Apartment zu sein, aber ich konnte keinen fragen, ob er zu mir kommen wollte. Nach einigen Stunden schlief ich dann ein. Erst drei Stunden später wachte ich wieder auf. Er stand über mich gebeugt. Meine Augen weiteten sich vor Schreck. Schnell holte er mit dem Messer aus und stach mir in den Magen. Er hielt mir den Mund zu so, sodass ich nicht aufschreien konnte. Ich wehrte mich so stark ich konnte. Nachdem ich mich befreit hatte, stand ich schnell auf und drückte mir auf die Wunde. Ich war gefangen, denn ich hatte meine Tür abgeschlossen und der Schlüssel lag auf meiner Kommode. Ich flüchtete mich ins Wohnzimmer. Es war zwecklos, aber so schnell wollte ich mein Leben nicht aufgeben. Wieder spürte ich diesen eiskalten Atem im Nacken und schnell wich ich zur Seite. Er war nicht da. Schnell rannte ich in die Küche und schnappte mir ein Messer. Ich fing an, wie wild damit um mich zu schlagen, doch alles war zwecklos. Ich hatte nicht gehört, wie ein Regal langsam umkippte und mich unter sich begrub. Blut rann aus meinem Mund und ich sah auf. Dieses Ding sah auf mich herab und bückte sich zu mir. Das war das Letzte was ich sah. In meinen Träumen verfolgt er mich noch immer. Ich kann zwar nichts mehr sehen. Dennoch weiß ich, dass er noch da ist. Schnell hatte ich die Blindenschrift erlernt und konnte so meine Geschichte nieder schreiben, nur ich denke auch, dass wird das Letzte sein, was ich schreiben werde. Kategorie:Artikel ohne Bilder Kategorie:Mittellang Kategorie:Geister Kategorie:Kreaturen
  • Ghost is a rogue talent from the Heartseeker tree in Dragon Age: Origins - Awakening.
  • El Espíritu fue una nave propiedad de la twi'lek Hera Syndulla que fue utilizada por un grupo de rebeldes durante el reinado del Imperio Galáctico. En el 0 ABY, el Espíritu formó parte de la Flota de la Alianza que se enfrentó a las fuerzas imperiales en una batalla sobre Scarif, durante la cual fueron robados los planos de la Estrella de la Muerte gracias a los esfuerzos del escuadrón Rogue One. El Espíritu sobrevivió a la batalla y, después de que los planos fuesen obtenidos, escapó del sistema junto al resto de la flota.
  • Ghost is a character seen in Operation Cold Shoulder, Operation Takedown, Operation Hercules, and Operation Airwolf. He is known as the radio op and technical specialist on the team and has served as squad leader from time to time.
  • A ghost is a Second Life object or avatar that is visible to a resident on their screen, but doesn't actually exist on the servers. Ghosting happens when the client doesn't get a command from the simulator to remove the object or avatar. Attachments can also ghost--or not even rez at all ("anti-ghosting"). According to Vektor Linden, a "good way to force attachments to rez is to put a simple script in them...scripted items have priority for rezzing." Ghosts can also occur when the sim has crashed (or is frozen) and the user hasn't been logged out of SL. A ghost will then have "Retrieving..." in its tooltip and, when selected in edit mode, will never display its name, owner, or permissions information. To get rid of a ghosted object, select and drag it offscreen with the position handles. (If a resident doesn't have permission to move the ghost, they usually have to relog to get rid of it, but sometimes teleporting can too.) A ghosted object/attachment can be edited (if a user has permission) but its changes won't be saved and it can't be detached or taken into inventory. As of around late 2005 or early 2006, ghosting rarely happens anymore. This is due to improvements to the way SL handles packet information that is being sent back and forth between client and server.
  • Ghosts are replays of races in Time Trial mode. They can be seen in Crash Team Racing and Crash Nitro Kart.
  • __NOEDITSECTION__ File:Nav bar left.png Ghost File:Nav bar right.png __NOEDITSECTION__ File:Stark Border Left.png File:Wolf Pup.jpg Ghost File:Stark Shield.png File:Stark Shield.png Status Animals House Stark Brother of SummerGrey WindLadyShaggydogNymeria File:Stark Border Right.png Ghost is one of six direwolf cubs found by the children of House Stark. Ghost is adopted and raised by Jon Snow.
  • Ghost were a visual kei band formed in 2004. They held their last live on December 6, 2007.
  • The terms Ghost or Specter are both hypernyms used to refer to spectral creatures that generally haunt cemeteries and crypts. Sometimes, however, the specters are tethered to a certain person or a place; some unfinished business keeping them trapped in the mortal plane. * Banshees * Barghests * Nightwraiths * Noonwraiths * Wraiths
  • Ghost is the fifth song from Coheed and Cambria's 2015 album The Color Before the Sun. Like the rest of the tracks on this album, this song exists outside of The Amory Wars canon. According to singer Claudio Sanchez, Ghost tells of the uncertainty he faced upon learning he would soon become a father. Sanchez explains, "It was all so new to me, and I wondered whether it was going to be an original experience, or if I was going to echo the ghost of my parents and their upbringing. I’m sure it’ll be a little bit of both, but that’s why I approached the song in such a stripped down manner. It’s me contemplating my future as a father."
  • Ghosts are monsters which can fought in certain places throughout RuneScape Classic, such as the Taverley dungeon and Draynor Manor and Wilderness. There is also a ghost NPC during The Restless Ghost quest.
  • A ghost is the disembodied spirit of a once-living wizard or witch. Only magical beings can become ghosts. Many ghosts take up residence within Hogwarts Castle. These fleshless spirits were either afraid of death or have some extraordinarily strong connection to the locations they haunt. In their paranormal state, ghosts are unable to have much physical influence. They are visible, and appear as a greyish-silver apparition of their former (living) selves. They pass through solid objects without damaging themselves or the material, but create disturbances in water, fire and air. The temperature drops in the immediate vicinity of a ghost. Their appearance can also turn flames blue. Muggles cannot see ghosts clearly.
  • GHOST was born in the Galactic Empire, though he later defected. Following his defection, he traveled the galaxy and killed a number of Jedi and Sith. His last known targets were Shifter, Shadowstriker, and K-47. He was a master of both the dark side and light side of the Force. Those who knew him said he was a strange person with a number of weird habits.
  • Ghosts are purple and organic in appearance. Every Ghost contains a core of antimatter, which has the potential to do serious damage if destroyed. (When matter and antimatter come into contact, they annihilate each other and their masses are converted to radiative energy, producing an explosion.) There are a few known types of Ghosts: the normal Ghost, Ghost Large, Ghost Gigantic, Battleship-type Ghost, and God Ghost. A Ghost Large can transform between a humanoid form and a flight form. The Ghost mothership resembles a comet and appears twice as large as the Samaar Federation mothership. Although unidentified, it has the characteristics of a Ghost so it may itself be one. If so, it would be the largest known lifeform in the universe of X. The Xenoblade Chronicles X Special Edition artbook contains artwork of a Battleship-type Ghost and describes their anatomy. Xenoblade X: The Secret File - Art of Mira‏‎ contains concept art of Ghosts drawn by Yoko Tsukamoto. All four known types of Ghosts from the opening of Xenoblade Chronicles X are shown and identified. It also includes the God Ghost and the humanoid form of the Ghost Large, neither of which ever appear in the game. It does not include the Ghost mothership or give any information about the faction. The text notes that the glowing feature in the center of a Ghost is alike to the one on the back of the Ares, but the word for this glowing feature is blacked out.
  • Ghost lub GHOST missing – niebieski (bądź czarny, zależne od wersji gry) Predator bez radia i karabinków występujący w Grand Theft Auto III i w Grand Theft Auto: Liberty City Stories. W GTA III występuje tylko i wyłącznie w misji Na ryby. Zadaniem Claude'a jest zabicie kierującego tą łodzią. Istnieje możliwość podprowadzenia tej łodzi; gdy uszkodzimy tę łódź w określonym poziomie, jej kierujący będzie płynął w kierunku brzegu. Tam – po jego zabiciu – można wsiąść do niej, zepchnąć ją na wodę i pływać. W GTA LCS łódź znajduje się tylko w plikach gry i można ją przywołać za pomocą modów lub Cheat Device. Można nią pływać. Łódź jest mocno zbugowana. Można dostrzec niewielkie braki w teksturach. W grze na PSP występuje w dwóch wariantach - czarnym i czerwonym. Z kolei na PS2 jest koloru niebieskiego. Prawdopodobnie miała zostać dodana jako zwykła łódź, lecz projekt został porzucony. To tłumaczy jej niedopracowanie.
  • Ghost (also known as Ghost B.C. in the U.S.) is a Swedish heavy metal band, formed in Linköping in 2008. In 2010 they released a 3-track demo, followed by a 7" vinyl titled "Elizabeth", and eventually their debut full-length album Opus Eponymous. The Grammis-nominated album was widely-praised and increased their popularity significantly. Ghost are easily recognizable due to their eccentric on-stage presence, five of the group's six members wear hooded robes, while the vocalist appears in a skull mask and a cardinal outfit, and highly secretive nature of their identities, with the members being referred to as "Nameless Ghouls". Musically, the band is often compared to groups such as Black Sabbath, Blue Öyster Cult, Mercyful Fate, and Witchfinder General.
  • Ghost is a type of playstyle featured in Tom Clancy's Splinter Cell: Blacklist. This playstyle favors stealth and espionage over brute force and assault choices to deal with personnel and enemies during missions. Players are also given additional experience points when they deal with enemies non-lethally.
  • Ghost(ゴーストGōsuto?) is an enemy in the game King Kong 2: Furious Megaton Punch. __TOC__
  • Ghosts, or Yūrei (幽霊) in Japanese, are the enemies in the Fatal Frame series. They are horrid, terrifying, and sometimes, visually depressing souls or spirits of the dead kept from attaining a peaceful afterlife. Ghosts usually remain in one location (mostly the last location of the soul while it was alive in the human world) and remain there to "haunt" the location. Some ghosts are hostile due to either hatred, vengeance, or other reasons and some can be non-hostile and are simply awaiting for their ascendance to the afterlife.
  • The Ghost, piloted by the gifted Hera Syndulla, was the starship and home base of a small band of Lothal rebels. Named for its ability to travel past Imperial sensors without detection, the craft included many hidden surprises that aided the crew in their fight against the Empire. Among its many features were a 360-degree dorsal laser cannon turret, two forward laser cannons, and two rear laser cannons, as well as sleeping quarters. It also included the Phantom, a secondary shuttle that acted as a fully-armed starfighter.
  • Ghosts are disembodied souls. Though they are detached from their original physical bodies, they still tend to appear in a spatial body of some kind of spirit-stuff (which becomes more "real" in a spirit world such as the Never). Ghosts display the abilities do move through solid objects, leaving cold spots, and move them telekinetically, as well as possess people and even shapeshift into one. They are often lingering behind for some obsessive or haunting reason that makes them less than coherent psychologically.
  • Ghost is the generic word for a non-corporeal spirit which is the manifestation of a dead person or animal. Ghosts exist across several mythologies and various peoples and possibly pre-date written history. The word ghost is the Old English rendering of what the Latin word spiritus meant, referring to the disembodied spirit of a deceased person. The modern compound words using ghost, such as ghost town, ghost writing, did not originate until the 19th and 20th centuries.
  • Ghost is a minor character in the Wild Cards series of books.
  • Ghost is one of six direwolf pups that are found by the children of House Stark. He is adopted and raised by Jon Snow. Ghost is an albino with white fur and red eyes. Though he was the runt of the litter when he was born, he quickly grew to be as big as the rest of his siblings. As far as anyone knows he is the only direwolf still alive and with his owner.
  • Ghost was the right hand man of Captain Niobe as well as the first mate aboard Niobe's ship, the Logos II and its predecesor. He was seen in the last two movies of the Matrix trilogy.
  • A Ghost or Spirit is the restless ghost of someone deceased. For some reason they can rarely if ever speak. Most are in some sense malevolent, although some simply appear to be sad while others seek to genuinely help others. One example of this is the ghost of Sarah Collins, who helped to protect people (especially Maggie Evans) from her brother Barnabas. Legend tells that children under the possession of a dominating spirit tend to be more restless during the three nights of the full moon (697). Some spirits, such as Nathan Forbes and Minerva Trask, are summoned for a purpose, and may not be given a choice in what they do. Most ghosts were able to speak, others (most notably Quentin and Beth) were mute. Sarah tended to talk cryptically - for example, she was "not supposed" to tell the secret of how to escape from the basement cell in the Old House, but told Maggie a riddle which allowed her to escape (260).
  • The Ghost (known as GHOST missing on PS2) is a vehicle in Grand Theft Auto III and Grand Theft Auto: Liberty City Stories.
  • Ghosts are a recurring race in the Legend of Zelda series. Ghosts are the physical representation of the spirit of a dead person. Many different types of ghosts are encountered throughout the series. The word "ghost" is used as a collective term, meaning all different types. Some are common enemies, some are more benevolent, some show sentience, and others seem to be bent on destroying Link out of pure hatred and malice.
  • Batailles Affiliation Flotte(s) Groupe(s) d'attaque Propriétaire(s) Commandant(s) Membres d'Équipage [Source] Le Ghost est un Cargo Léger VCX-100 construit par la Corporation Technique Corellienne et modifié par Hera Syndulla, la pilote du vaisseau. Il est utilisé par un groupe de rebelles, les Spectres, lors de leur nombreuses missions contre l'Empire Galactique.
  • Ghost (ゴースト) is a flying enemy that doesn't cause damage to the player, but they hold on enemies to drain all their energy. In Lunar Knights they steal items.
  • The picture is of a supposed ghost photographed by Captain Hubert C. Provand, first published in Countrylife magazine, 1936. This photograph is considered the best ghost photograph ever taken although the picture could be a deliberate fake or an accidental double exposure. Is it even clearly a picture of a woman if viewers don't expect to see a woman? Do those who believe in ghosts have nothing better?
  • A Ghost is a level 1 unit belonging to the race and the faction of Undead. It advances to either the Wraith or the Shadow. Ghosts have quite unusual resistance to damage and can move fast, yet are slow on open water. Their mere touch is enough to drain the life from a foe and their wail can also kill.
  • A Ghost is a spirit of a dead person .
  • A ghost that can punch. Whoopee.
  • Ghosts (often referred to as spirits), are noncorporeal, astral beings. With a few exceptions, they have translucent greenish bodies that can be interacted with and despite being metaphysical, they can take and deal physical damage. They don't leave a corpse behind when killed. Ghosts can be friendly NPCs, neutral or hostile to the player, depending on their type.
  • The ghost is a type of monster introduced in Chip's Challenge 2. A ghost's movement functions similarly to a glider in that it will turn left at any acting wall tile, right if the left pathway is blocked, or backwards if both the left and right directions are blocked. However, ghosts will pass through most non-acting wall tiles, ignoring them completely.
  • According to Anita Blake, ghosts cannot actually harm a living person, but paying attention to them allows them to become more solid and attempt to harass or scare their victims. Anita generally tries to avoid animating a corpse if the deceased person's ghost is still haunting their grave. She appears to have no power over them, either, as ghosts are a type of "soul magic," as noted in The Laughing Corpse. As yet, no clear information on their legal status in the Anitaverse has been revealed. The master vampire Seraphina had the power to summon and control ghosts, similar to the more common vampiric power of calling particular animals.
  • Ghost is published by Dark Horse Comics. The cover price is $2.99.
  • Description de la map multi Ghost
  • It is said that they can only be exorcised or expunged by returning to them that which they desire in their afterlife. Usually this is some favorite possession that was connected somehow with their death. Some spirits become ghosts, however, because of being dominated by a stronger spirit soon after their passing to the other side, and yet others have it thrust upon them as penance for misdeeds committed. In most cases ghosts cannot harm mortals directly, but they can frighten them into doing things that are both stupid and fatal. A couple of spooky ghosts floated around the entrance to Castle Dracula. The ghostly apparitions guarded the evil being who lurked within the castle walls. The possess anyone who attempts to enter the castle uninvited and force them to walk into the poisonous brambles of the island killing them. Graham was able to trick them into thinking he was Dracula allowing him into the castle. The ghosts utter mournful wails. Ghosts haunt Whateley Manor from Innsmouth in Tamir. The restless ghosts that Rosella had to pacify all needed something from their past life; the baby wanted its rattle, the weeping widow her locket, the miser his bag of gold, the lord his medal of honor, and the boy his toy horse. When they received these, they were able to rest quietly forever—or its hoped. Ghosts also haunted the surface of the Land of the Dead. A ghost of a long dead knight, James of Daventry helped Connor in Daventry. Silver crosses will protect a person from dangerous ghosts.
  • Ghosts inhabited the Ark of the Covenant. It was unknown if they were the souls of previous victims of the Ark's wrath or if they were divine beings themselves. As René Emile Belloq and the Nazis opened the Ark, the spirits emerged from the chest and flew around and through the awestruck soldiers. When they flew near Indiana Jones and Marion Ravenwood they simply bypassed them because their eyes were closed. At first appearing to be benevolent or in Belloq's words, "Beautiful!" the spirits suddenly transformed into sinister angels of death, effectively sealing the fate of Belloq and the Nazis. The spirits went back into the Ark and combined to form a fiery ball of lightning that shot all the Nazi soldiers dead and incinerated Belloq, Herman Dietrich, and Arnold Ernst Toht.
  • Examples: Martha
  • Ghost can be copied from the unique mid-boss, Tedhaun. Tedhauns replace one mini-boss from each level after all 7 Ghost Medal pieces have been collected. Otherwise, inhaling two Noddys at once and letting the mix roulette stop on its own will yield Ghost. A Copy bubble of Ghost will also be inside the Secret Area once all seven pieces of the Secret Map have been collected. Ghost gives Kirby the power to control enemies and use their powers as his own. Note though that when getting items, Kirby himself (hovering on the right top corner of the enemy) has to touch it as opposed to the controlled enemy. Kirby's controlled enemy can chain-jump endlessly to replace Kirby's floating ability. Ironically, while ghosts are usually portrayed as having the ability to pass through solid objects, Ghost Kirby does not have that ability; he can't even travel down ladders or pass through floors that regular Kirby can pass through, making many levels impossible to complete with this ability. He cannot attack or possess mid-bosses or bosses without possessing a regular enemy beforehand whose attacks aren't limited to ramming. Tedhaun's minions cannot be possessed, as with Squeakers. Gordos cannot be possessed either.
  • A ghost is the spirit of a dead person that can be seen by the living. Only one ghost has appeared in the series. The ghost of the Grand High Vampire appeared before Vladimir Dracula to tell him that he was the Chosen One. Vlad was the only person to see the ghost. Ingrid and Will were not able to see him. Later in the series, Ryan appeared before Erin to tell her that he'd been murdered by Count Dracula. Murderer in the Midst Vlad told Erin that vampires couldn't become ghosts. The apparition later turned out to be Elizabeta Vaccaria, a shapeshifter who took Ryan's form. Why the Grand High Vampire became a ghost is unknown, but it seems he was an exception. The fact that vampires cannot turn into ghosts might suggest that humans can.
  • Ghost is a master thief.
  • Ghost is an enemy from Super Ghouls 'n Ghosts.
  • Ghost is an enemy within Breath of Fire III.
  • Ghost is monster #31 from the Series 1 figures.
  • Ghost is the 62nd Gogo of Series 1.
  • Ghost is the Warlord of the Savage Huns.
  • Ghost is the fourth level of More Bloons.
  • Ghost sprite appeared in select Pokémon Games.
  • Ghosts are the main boss of Buried.
  • HE IS COOL AT BOMING FOR ME IN BATTLES
  • The Ghost is a minor character and easter egg that appears in the mission Traditions of the Trade in Hitman: Contracts.
  • Ghost ist der Blitzring Träger der Six Funeral Wreaths. Tatsächlich ist er ein Byakuran aus einer anderen Parallelwelt, die von dem Byakuran dieses Universums hierher gebracht wurde. Dadurch vernichtet er allerdings Ghosts Universum. Ghost ist eine Gestalt, die nur aus Flammen des Todeswillens besteht und dessen einzige Fähigkeit es ist, anderen Personen ihre Flammen zu entziehen. Byakuran hingegen kann die gespeicherte Energie von Ghost abrufen und sie für sich selbst nutzen. Während des Tests seiner Fähigkeiten versenkte er mehrere Schiffe, weswegen man ihn ins Vendicare Gefängnis gebracht hat.
  • File:Ghost DC kodiak.gif Write the text of your article here!
  • Ghosts were the souls of dead animals found in Prague, in A Tangled Web of Sly 2: Band of Thieves.
  • El Alfarero Coreano Jun Ho se reúne con una joven y exitosa empresaria Nanami en Tokio. La pareja se enamora y se casa muy pronto. Un año después del matrimonio la tragedia los golpea cuando Nanami es asesinada de camino a su casa. Nanami, no esta lista para dejar este mundo, y permanece en este mundo en forma de espíritu. Durante este tiempo se entera de que su muerte no fue un accidente y su esposo Jun Ho se encuentra en peligro inminente. No se puede contactar con cualquier ser humano, excepto un psíquico con nombre Unten puede Nanami advertir a Jun Ho antes de que el daño se le presente?
  • Ghost is a race of creature in the Darkness Civilization.
  • The Ghost is a horror unit you will be able to create after defeating 20 Ghost units, which are first encountered in Episode 4: Isle of Healing Waters - Bloody Fortress. It is a magic-orientated unit that will eventually learn all 4 tiers of one of the three primary elemental skills. It has balanced INT, RES, and SPD but isn't quite as powerful as other magic users. To compensate, it will naturally learn the Magic Boost skill. It is proficient in Magic skills with Status as support. It's most at home using magic-boosting books or staves that rely on Status-type skills. It has a low-average confinement time, however it does remain confined a bit longer than other magic-orientated units. It's movement range is average with a very good jump height. Its healer counterpart is the Whisp
  • The type is one of the eighteen Pokémon elemental types. It is super effective against File:Ghost.pngGhost and File:Psychic.pngPsychic. It is not very effective against File:Dark.pngDark and File:Normal.pngNormal. It is weak to File:Ghost.pngGhost , File:Dark.pngDark
  • Prawdziwe imię i nazwisko: Nieznane Inne pseudonimy: Phantasm Aktualny status: Nieznany Uniwersum: 616 Klasa: Człowiek Narodowość: Nieznana Debiut: Iron Man #219 [1987] Powiązania z grupami: AIM, Hammer Industries, Roxxon, Omnisapient System, Thunderbolts
  • A ghost is an undead spirit. A ghost arises from the soul of a person who dies. Generally, a ghost is incorporeal, although it may be able to affect the living world in various ways.
  • Ghost - The spirit of a dead person, especially one believed to appear in bodily likeness to living persons or to haunt former habitats. In Pirates Online, a ghost is the dead soul of a person in a spectral form, and it is different from skeletons. Ghosts first appeared in October of 2009 with the Tale of Constance Sorrow that occurred in conjunction with the arrival of Invasions. Ghosts have appeared in different versions throughout the game.
  • The Ghost is a playable mascot in Crossy Road.
  • The Ghost is an Undead monster in Fate.
  • Ghosts were a phenomenon of mythology and popular culture. Those who believed in ghosts sometimes held them to be souls that could not find rest after death, and so lingered on in the world of the living. This inability to find rest was often explained as unfinished business. A ghost was sometimes referred to as a "fetch", and the woods around Fetch Priory were long believed to be haunted, the result of its being near a Relative Continuum Displacement Zone. This anomaly leaked images and other phenomena from light years away onto Earth. (TV: Image of the Fendahl) The quantum transducer was an extradimensional artefact that amplified residual hauntings into empathic visions. These ghosts were explained as psychic residue from powerful emotional events. The transducer was dubbed the "Ghost Machine". (TV: Ghost Machine) Eugene Jones could interact with Gwen Cooper of Torchwood Three for a time after his death as a de facto ghost. He briefly became visible to not only Cooper, but to everyone, before "crossing over" and ceasing to be a ghost. This was due to his consumption of a Dogon Sixth Eye beforehand, granting him a new perspective on life. He would eventually unlock the secret to true peace and happiness, allowing him to let go. (TV: Random Shoes) A Cardiff building was haunted by three cowled men with scythes. It was unknown what these things actually were, but they were considered ghosts. Toshiko Sato and Ianto Jones were sent by Torchwood Three to kill them. They appeared in front of them, and were shot dead, revealed as just "shadows" cast by the Rift. (TV: Exit Wounds) The Mnemosyne present in the London Underground from 1903 to 2010 turned the psychic engrams of those who died in the Northern Line of the Underground into deadly, ghost-like servants with which to kill others to turn them into more servant engrams. The Mnemosyne's ghost-like engrams all perished when the Mnemosyne was destroyed. (COMIC: Ghosts of the Northern Line) The Eleventh Doctor explained that psychic residue was a cause of many ghost sightings. (TV: The Pandorica Opens) Sarah Jane explained that events get recorded on their surroundings and under certain circumstances can get played back again. (TV: Eye of the Gorgon) When Sarah Jane was sent back to 1889 collect a fragment of Chronosteel, she encountered a ripple from the future, echoes of a traumatic moment that had yet to happen. Her actions helped to prevent the event from occuring. (TV: Lost in Time) Sergeant Benton once confronted spectres, the tortured souls of his military father and child brother, who had both tragically lost their lives, holding him in contempt, to the grave and beyond. Now facing up to his traumatic past, Benton was lost in a psychotic fantasy world, a sadistic game devised by his forebearer and sibling to teach him a lesson. Finally set free, he was at last able to get back to his post where he was desperately needed. (HOMEVID: Wartime) In 2040, ghosts of people having conflicts manifested in Manda's rooms in a Buildworth domicile block. These included a man and his wife arguing, a mother abusing her son, and two male lovers fighting. She believed them to be the result of stress and fatigue affecting her mind until she received a note from the Seventh Doctor telling her that the ghosts were real. She eventually learned that the ghosts were being caused by a creature reliving the conflicts it had fed upon. (PROSE: Separation) Professor Alistair Gryffen's numerous failed attempts to retrieve his family with the Space-Time Manipulator eventually began to take their toll on the continuum, warping reality into the shapes of his wife and children. They functioned as de facto ghosts, needing to trade places with Jorjie Turner and Darius Pike to take physical form, even going so far as to restore the Professor to his default setting, as he was before he lost them. They were ultimately banished back into nothingness. (TV: The Fall of the House of Gryffen) The Ghostmaker and Pearl collected the last breath of humans, taking a part of their lifeforce that manifested as ghosts. (TV: From Out of the Rain) Graham Stevens claimed that the ghost of a headless woman in white with a black dog used to walk through his bedroom at midnight. (PROSE: Cat's Cradle: Witch Mark) In 1903, after receiving a wealth of information from the future, Grigori Rasputin saw ghosts. (AUDIO: The Wanderer) The ghost of Harding Wellman haunted Miss Tremayne's finishing school, although the Fifth Doctor claimed that it was merely a being of pure energy who had taken on Wellman's memories and personality. (AUDIO: Winter for the Adept) In the underwater base the Drum in 2119, a Tivolian ghost named Albar Prentis converted people into ghosts on the occasion of their death. (TV: Under the Lake) It was actually started by the Fisher King, who had originally killed Prentis in 1980. The Fisher King, an alien warlord would create the ghosts in an attempt to transmit Earth's coordinates to his race. Following the arrival of his race, the Fisher King would invade and destroy Earth. His plan was foiled by the Twelfth Doctor, who used a hologram of his own ghost to trick the Fisher King into thinking he'd won, only to be destroyed by the flooding of the Drum. The ghosts included Albar Prentis, Jonathan Moran, Richard Pritchard and Alice O'Donnell, and they all seemingly dissipated after UNIT sent the Faraday cage in the Drum containing the ghosts into space and away from Earth's electromagnetic energy. (TV: Before the Flood)
  • Estaba tan contento, podría empezar mi viaje para ser campeón de jotho. Y así lo hice, logre ser el campeón de jotho junto a mi cindaquil que ya había evolucionado en typhlosion y mi otros pokemons que son especiales para mi, son mis amigos y siempre lo serán. Cuando fui coronado como campeón, volví a casa con mi madre, la cual estaba muy feliz por mi victoria, pero yo pensaba en que podría hacer ahora. Estuve dos semanas en casa, hasta que decidí en ser el mejor entrenador pokemon del mundo. Así que pensé en irme a otra región, y la que primero se me paso por la cabeza es kanto. Una gran región repleta de leyendas de pokemons, lo cual me hizo dar mas ganas de ir allí, pero lo que no sabia es lo que me pasaría. Me despedí de mi madre y junto a typhlosion y mis otros pokemons fuimos a un barco hacia la región de kanto. Después del viaje en barco, finalmente llegue a kanto, me extraño ser el único que bajo en kanto pero no le di importancia yo solo pensé en ir al primer gimnasio que vea para retar al líder y seguir hasta conseguir las ocho medallas para ir a la liga pokemon. Algo que me extraño mucho es que no vi a ninguna persona por el camino a ciudad plateada pero no le di importancia. Al llegar al gimnasio de cuidad plateada no estaba el líder de gimnasio, ni siquiera vi a ninguna persona en la ciudad. Estaba muy extrañado y decidí irme al siguiente gimnasio pero era lo mismo, nada. Así seguí yendo de ciudad en ciudad, de pueblo en pueblo sin ninguna persona. Pero al llegar a pueblo lavando no se por que pero me dirigí a la torre pokemon junto a typhlosion. Entre en la torre y fui al tercer piso donde encontré el cadáver de un marowak en descomposición, en ese momento salí de la torre corriendo junto a mi amigo. No sabia que hacer hasta que recordé que en pueblo paleta estaba el profesor oak, pensé que el podría saber que estaba pasando, así que metí a mi amigo en su pokeball y saque a mi pidgeot y le ordene usar vuelo hasta pueblo paleta. Al llegar en el pueblo y, como en las ciudades y en los pueblos anteriores, no vi a nadie. Me dirigí al laboratorio a ver si el profesor estaba pero no había nadie, lo único que vi fue una pokeball. La cogí y de ella salio un bulbasur, parecía que se alegraba de verme así que decidí que viniera conmigo. Al salir del laboratorio escuche un grito muy fuerte, y me dirigí al lugar en donde se origino. Al llegar vi a un pokemon, uno bastante raro que nunca había visto, se veía que era de tipo fantasma y junto a el un anciano estaba luchando con el. Quise ayudarle pero antes de reaccionar el pokemon fantasma y el anciano fueron rodeados de una niebla oscura y lo único que escuche fue el grito del anciano. La niebla se disipo y el anciano había desaparecido, el pokemon se giro hacia mi, me estaba mirando a los ojos y poco a poco se acercaba a mi. No podía reaccionar y el pokemon fantasma se acercaba mas y mas, hasta que de repente el bulbasaur se puso delante de mi intentando protegerme , yo no entendía por que me protegía si nos acabábamos de conocer. El bulbasaur estaba temblando y el pokemon se acercaba hasta que le dije a bulbasaur que no tenga miedo que yo estaba junto a el. Entonces el bulbasaur uso hoja afilada, pero las hojas lo traspasaban, entonces empezo a rodearme una niebla negra y no podía moverme hasta que bulbasaur uso látigo cepa a mi y me saco de la niebla. En ese momento sabia que había dado su vida por mi y saque a mi pidgeot y volé para huir. Pero el pokemon fantasma no paraba de perseguirnos y logro usar la niebla con mi pidgeot, lo cual tuve que saltar y oí el grito de mi pokemon. Estaba cayendo pensaba que era mi fin hasta que de mi cinturón salio mi Crobat el cual me sujeto y batió sus alas velozmente hasta que logro hacerme aterrizar, pero antes de siquiera darle las gracias el pokemon lo atrapo con la niebla y no pude ayudarle lo único que pensé es en correr como un cobarde. No me di cuenta hasta que pare y vi que estaba en pueblo lavanda. El pokemon empezo a seguirme otra vez y no tuve mas remedio que ir a la torre pokemon. Llegue al tercer piso y vi a un haunter y un gastly comerse los restos de marowak. De repente, el pokemon fantasma apareció, yo no podía escapar y corrí, pero me tropecé y mientras se acercaba a mi me di cuenta que en una de las tumbas de los pokemons estaba un Silph Scope y saque a typhlosion y use el Silph Scope lo cual hizo que vea algo muy aterrador, era la mitad del cuerpo de un haunter y la mitad de un niño, estaba aterrado, pero estaba decidido en acabar con esto y mande a typhlosion a usar lanzallamas y así lo hizo. El pokemon se retorcía de dolor y pensaba que se había acabado pero el pokemon saco la niebla oscura y no podía moverme, y yo y mi amigo fuimos consumidos por el. Al despertar estaba en una oscuridad completa, logre acabar con el pokemon acosta de mi alma y de mi ser. Ahora nosotros vagamos por la torre pokemon, quizá no nos puedan ver, y nosotros no les veamos, pero estamos ahí. Por que somos GHOSTS... Categoría:Pokémon
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  • The Ghost Series is written by Sunny. GENRE: Adventure, Action
  • Ghosts are Terran covert operatives known for their psionic abilities. Their standard equipment package includes a HEV suit, personal cloaking device and C-10 rifle with laser painter for assisting Nuclear strikes. Most Ghosts vary in psionic potential, but all receive implants to prevent them from becoming uncontrollable. Recently, new technologies reverse engineered from alien salvage have enhanced the Ghost's arsenal to take on a variety of situations. Some of which include EMP based weapons to counter alien shielding. Special abilities: * Personal Cloaking - the ghost can cloak. It can still move, attack, and use other abilities while invisible * Nuclear Strike - targets an area to be hit with a nuclear missile
  • No se conoce nada sobre su verdadera identidad. Parece que fue anteriormente un hombre de negocios, y que los empresarios le hicieron ser tal y como es. Trabaja como un saboteador industrial freelance y busca destruir varias empresas a través del sabotaje, básicamente las que tratan con electrónica y alta tecnología. Por este motivo es uno de los enemigos de Iron Man. Él actúa sin buscar una compensación económica, aunque a menudo es contratado por empresas que desean eliminar su competencia, habiendo desarrollado un odio patológico hacia las mismas y sus ejecutivos. Categoría:Villanos
  • Malign spirits of the dead * They are specially bound to a specific place or thing. * They manifest their former selves; in many cases the cause of their death is apparent.. * Their insubstantial bodies that can be harmed only by magic * The Ghost Darters of Prax could wound ghosts and other spirits with their missiles. Sources: Pavis: Gateway to Adventure, HeroQuest: Glorantha
  • Ghosts are, quite simply, spirits; specifically, they are the sinful ghosts of demons, angels, and humans who failed to become Prinnies and are cursed to wander the Netherworld for eternity—either that or haunt the Human World for all eternity. In both the Netherworld and the Human World, troublesome Ghosts are often exorcised by priests and priestesses. According to the Netherworld census, Ghosts are the most common class of monster. As far as their powers go, they are capable of becoming intangible, possessing others, and collecting the spiritual energy around them and manipulating it; they can levitate objects as well as learn various magic abilities. They tend to be attracted to Mages, other magic users, and people with strong Ghosts, likely due to the fact these individuals possess impressive Mana and Ghosts are made up of pure Mana. Though not actually gods of Death, the Ghost is a spirit and therefore very similar to the Shinigami in many ways. Type: Undead (Monster) A number of times per day equal to the Ghost's Charisma modifier, The ghost can lessen the cost of a metamagic feat by 1. Weapon Proficiency: Ghosts fight with a flail like thing on their head. This attack deals 1d6 bludgeoning damage. Otherwise they are the same as Shinigami. Ability Boost: Whenever a Shinigami would normally gain a bonus to their strength modifier, the Ghost instead gain a bonus to their dexterity. This stacks with the other dexterity bonus they earn from leveling up as normal. Finesse: The Ghost can take Weapon Finesse with it's natural attack. • +2 Intelligence +2 Charisma -2 Strength. Ghosts possess no Constitution score, calculating hit points, Fortitude saves, and any special ability that relies on Constitution(such as when calculating a breath weapon’s DC)are calculated with the Ghost's Charisma score instead. • Medium • movement fly 30 (Perfect) • Darkvision out to 60 feet • +2 to Intimidate, and knowledge religion. • Automatic Languages: English, Japanese, and The Ghost Bonus Languages: Any Though Ghosts are undead, they are not immune to Mind effecting, Paralysis, and stunning effects, instead they gain a +4 bonus on saves against them. This replaces the Shinigami's Normal Race Magichange A Ghost does not change into the same weapon that other Shinigami shift into, they turn into a Ghost quarterstaff. Long bow Damage: 1d6 or the Ghost's Monster weapon, whichever is higher Critical: 20 X2 Damage Type: bludgeoning Weight: 2 lbs. Lifesense (Su) The creature notices and locates living creatures within 60 feet, just as if it possessed the blindsight ability. This replaces the Shinigami's Death Sight Frightful Moan (Su) Starting at 3rd level, The ghost can remember that it died in the throes of crippling terror. It can emit a frightful moan as a standard action. All living creatures within a 30-foot spread must succeed on a Will save DC: 10+1/2 ghost level + Ghost Charisma modifier or become panicked for 2d4 rounds. This is a sonic mind-affecting fear effect. A creature that successfully saves against the moan cannot be affected by the same ghost's moan for 24 hours. A ghost can do this a number of times per day equal to it's Charisma modifier +3. This replaces the Shinigami's Damage reduction Malevolence (Su) At 7th level, The ghost's jealousy of the living is particularly potent. Once per round, the ghost can merge its body with a creature on the Material Plane. This ability is similar to a magic jar spell (caster level 10th or the ghost's Hit Dice, whichever is higher), except that it does not require a receptacle. To use this ability, the ghost must be adjacent to the target. The target can resist the attack with a successful Will save DC: 10+ 1/2 the ghost's level +Charisma modifier. A creature that successfully saves is immune to that same ghost's malevolence for 24 hours. A ghost can do this once per day for every 4 levels it possesses. This replaces the Shinigami's Energy Resistance but it does not receive it until 7th level. Telekinesis (Su) At 4th level, The ghost's death involved great physical trauma. The ghost can use telekinesis as a standard action once every 1d4 rounds (caster level 12th or equal to the ghost's HD, whichever is higher). Replaces 4th level flight bonus. Phantom (Su) At 20th level the Ghost becomes a swirling amalgam of lost souls and reaches a point of near invincibility. Once per day, the Ghost can undergo a dark transformation that increases it's power. As a standard action the Ghost gains a +6 bonus to Charisma. The ghost is also under the effects of a Blink spell for the duration. Once per transformation, the Ghost can release an effect the same as a Destruction Spell with the save DC being 10+1/2 Ghost level + Charisma modifier. This form lasts 1 round per level. This replaces the Shinigami's Thanatos ability. 1st-Level The Ghost spells— Bane, Cause Fear, Command, Curse Water, The Ghost Knell, Detect Poison, Decompose Corpse, Interrogation, Ray of enfeeblement, Ray of Sickening, Restore corpse, Doom, Inflict Light Wounds, Mage Armor, Shield, Magic Weapon, Protection from Good/Law/Evil/Chaos, Read Magic, Ice 2nd-Level The Ghost spells— Blindness/ Deafness, Corruption Resistance, Command Undead, Defoliate, False Life, Unshakable Chill, Darkness, Darkvision, Desecrate, Eagle's Splendor, Hold Person, Invisibility, Scare, Silence, Undetectable Alignment, Lesser Object Possession, Enter Image 3rd-Level The Ghost spells—Bestow Curse, Contagion, Deeper Darkness, Defile Armor, Dispel Magic, Inflict Moderate Wounds, Magic Weapon Greater, Vampiric Touch, Mega Ice, Marionette Possession 4th-Level The Ghost spells— Fear, Inflict Serious Wounds, Invisibility Greater, Poison, Slay Living, Terrible Remorse, Magic Jar, Object Possession 5th-Level The Ghost spells—Break Enchantment, Greater Contagion, Curse of Magic Negation, Major Curse, Inflict Light wounds Mass, Scrying, True Seeing, Unhallow, Unholy Ice, Giga Ice, Possess Object, Greater Object Possession, Possession 6th-Level The Ghost spells— Antilife Shell, Banishment, Blade Barrier, Epidemic, Harm, Inflict Moderate Wounds Mass 7th-Level The Ghost spells— Control Undead, Finger of Death, Inflict Serious Wounds Mass, Spell turning, Greater Arcane Sight, Walk through Space, Omega Ice, Greater Possession 8th-Level The Ghost spells—Dimensional Lock, Discern Location, Frightful Aspect, Inflict Critical Wounds Mass, Orb of the Void, Symbol of Death, Unholy Aura 9th-Level The Ghost spells— Energy Drain, Cursed Earth, Soul Bind, Shades, Weird, Energy Drain, Dominate monster, Peta Ice 1st-Level The Ghost techniques—**Pixie Magic 2nd-Level The Ghost techniques —**Tie down, **Bite Catcher, **Ball Catch (MC) 3rd-Level The Ghost techniques —**Bomb Magic, **Spirit Ignition, **X-Dimension Wonder (MC) 4th-Level The Ghost techniques —**Ghost Assist, **Wraith Orb 6th-Level The Ghost techniques —**Shock Magic, **Pixie Prank 7th-Level The Ghost techniques —**Pressure Bomb (MC), **bombom box (MC) 8th-Level The Ghost techniques —**Ice Magic, **Ignus Fatuus 9th-Level The Ghost techniques — **Pac-Ghost Chaser, **Poltergeist
  • "A supernatural creature that, thankfully, requires no food. Ghosts can pass through doors and see creatures that are using the Conceal Creature spell. Their primary job is researching in the Library although they will also go to the Temple and wail occasionally."--Dungeon Keeper Manual
  • The Ghost is a vehicle used in the Void Temple military.
  • A ghost is a dark matter-composed plasma-based life form that originally existed in symbiosis with a human body, but decoupled from that physical form upon its death. Dark matter consists largely of a plasma of very high energy non-standard particles (sometimes of a different parity) - or "dark plasma". Non-standard particles are particles that are outside the physicists' Standard Model and which are included in dark matter - matter which is six times more prevalent in the known universe than ordinary matter. Two different substrates, plasma and carbon, gave rise to life. Plasma life forms, in fact, spurred the development of organic carbon-based life on Earth. Meteorites, asteroids and comets, containing both the dark and visible building blocks of life fell into habitable zones and generated the first single-celled and later multi-cellular life-forms which developed both ordinary and dark matter "bioplasma" bodies that were coupled to each other. Hence, when life began on Earth, plasma life forms were forming symbiotic relationships with these primordial carbon-based organisms. Practically all carbon-based life forms today, including homo sapiens, had symbiotic relationships with plasma-based life forms. Hominids are the products of a symbiogenesis between a carbon-based and plasma-based life form. Unlike other animals, however, carbon-based hominids were able to utilize the alternative cognitive-sensory systems of their plasma-based symbiotic partners. Their unique brains allowed them to activate the higher energy bioplasma bodies that co-evolved with the carbon-based body without necessarily having any conscious awareness that they were accessing a different cognitive system. Relationships developed between the lower energy carbon-based bodies of hominids and the higher energy bioplasma bodies and were sustained for several millions of years up to the present. When certain brain circuits in the biochemical brain (particularly in the parietal and temporal lobes) are disabled, the locus of consciousness from the carbon-based body of a human is transferred to the plasma-based body. During REM sleep the carbon-based body processes information from the bioplasma body. The plasma-based body is connected with, and an extension of, the biological body. Our brains form neuronal patterns from our experience. In a similar way our bioplasma ‘brain’ also form patterns from our experience. The bio-plasma 'brain' records the essence of experience and therefore the essence of personality. The bioplasma body originates and usually dies together with physical-biochemical body or a short time thereafter. This is not surprising as the age of this bioplasma body approximates the carbon-based body since both bodies originates at about the same time in a particular lifetime. However, in certain cases, for example accidental death, the still healthy and undamaged bioplasma body decouples from the carbon-based body. These bioplasma life forms continue to exist as entities commonly referred to as "ghosts." As bioplasma bodies, ghosts generate electromagnetic fields and radiate electromagnetic waves. Ghosts can glow in the dark, radiate heat, light and other electromagnetic waves that can be measured by scientific instruments like radar or even infra-red cameras when ordinary matter condenses around them. Embedded in these bioplasma bodies are "plasma antennae" which can tune-in and receive electromagnetic waves generated by other bioplasma bodies. The bodies of ghosts can sometimes be molded by expectations which radiate out from our own bioplasma bodies in the form of electromagnetic waves and are received by them through their embedded antennae. The nearer they come to a person the better they are able to tune-in to the thought waves (i.e. electromagnetic waves which are modulated by your thoughts) that person is radiating out from their bioplasma body. By switching-off the relevant (and specific) brain circuits, a person may transfer his or her locus of consciousness to their bioplasma body which has the necessary sensory apparatus to be able to view these plasma-based life forms known as ghosts. Sightings of ghosts often occur at night - when a person is sleepy. This provides the ideal conditions for a person to go into a meditative state and effect a transfer of consciousness to the bioplasma body with the different cognitive-sensory systems. The relevant brain circuits may be switched-off physically through surgery, accidents like brain injuries, transcranial magnetic stimulation and ambient electromagnetic fields which simulates brain lesions; chemically through psychoactive drugs; psychologically through meditation or hypnosis or during sleep. Some people are born with these brain circuits inactive. They are congenital "mediums."
  • Ghost je lehký frachťák patřící Heře Syndulle, který používá skupina Rebelů v době nadvlády Galaktického impéria. Také obsahuje různá taktická vylepšení např- Měnič kodu takže imperialní vojaci lod nepoznají,Vzadu má také menší transportér určený pro zníčení například TIE stíhaček thumb|left|230px|plány lodě Ghost * [ ] * * [ ] * [ ] * [ ] * [ ] * * [ ] * [ ]
  • An apparition of a dead person that needs to feed on life force.
  • Ghost is True Transformer who has been the subject of legends and fables of Cybertron for many year. He emerged from another planet, Hellia, and migrated to Cybertron to escape their king's cruelty. His body changed with the help of the Cubix. He looks like a demon. He acts like a demon. He talks like a demon. In short, he is a demon from hell. He has been dubbed as the "Transformer that came from the Depths of Hell" and "Connection Between a Transformer and a Ghost" Because he has some ghostly powers that no other transformer can. He has the reputation of just emerging from nowhere,his scary demonic appearance (even Megatron was creeped out when he first saw Ghost) and destroying a whole planet with one hit when using his weapon in hell mode.
  • Ghosts are spirits of dead minifigures, that appear in many dark and isolated regions, and within some castles. The Ghost minifigure was originally released in the Castle theme, and it has become something of an icon for the theme. There have been several different variations of the ghost released over the years.
  • You might think that there's no way to kill a ghost, but there is. Some can be convinced to cross over into the afterlife, leaving the physical world. Ghost are always linked to something much like items or mostly their corpse. So the best way to take down a Ghost completely is to burn that certain item that links them to Earth, destroying them, mostly you have to burn their corpse to destroy them, if cremated, they are linked to something else, sometimes a house or something they have cursed on like cars etc, if your hunting them down what you have to do is know what your up against,through that it'll be easier to kill the ghost. Remember, ghosts are not immortal. Usually when someone becomes a ghost their power or potential is more active because they are in spirit form, but all ghosts take time before they can use their power, commonly an angry spirit is driven by rage thus it's how they learn their powers faster.
  • A ghost is any nation that shows the alliance affiliation of an alliance without being a proper member of that alliance. Most alliances require members to apply on their forums. If a nation chooses to identify as a member of a specific alliance without applying and waiting for acceptance, they risk being identified as a ghost.
  • A ghost (sometimes known as a spectre (British English) or specter (American English), phantom, apparition or spook) is the soul or spirit of a dead person or animal that can appear, in visible form or other manifestation, to the living. Descriptions of the apparition of ghosts vary widely from an invisible presence to translucent or barely visible wispy shapes, to realistic, lifelike visions. The deliberate attempt to contact the spirit of a deceased person is known as necromancy or a séance. Ghost are often featured as Easter eggs throughout the Metal Gear Solid games.
  • GHOST is the 272nd chapter of Akira Amano's Katekyō Hitman Reborn!.
  • == File:Placeholder History== Ghost was born when a sex change went HORRIBLY HORRIBLY wrong. He was SO ugly that if you say any yo mama so ugly joke it is most likely true. He was the reason why Infinity Award's beta players gored thier eyes out ( They said there was no beta in order to keep this incident a secret but I know and I always will ). He then had to wear a mask that made Captain Price vomit for like a week.
  • Raptor Magnum (born December 31, 1986) is an American Professional Wrestler, better known by his in ring name, Ghost. Magnum is currently employed to Supreme Federation Wrestling or SFW.
  • A character that truly dies first becomes a tombstone. This happens when their energy reaches zero. A tombstone appears on the map they were defeated on; they do not respawn. Tombstones have the same properties as ghosts, but cannot move at all. A tombstone can respawn as a ghost in the nearest cemetery. As a ghost, you can seek out a Phoenix Statue.
  • Quotes: "Stealth is a friend that will never leave your side." "Why have one when you can have two?" He will be shown in videos is a few weeks.
  • Ghost are disimbodied spirits that are seen by people in an astral form. This article is a . You can help My English Wiki by expanding it.
  • Ghost una banda sueca de doom metal formada en Linköping en 2008, en 2010 editaron un demo de 3 canciones y un vinilo, Elibabeth., y mas tarde un álbum debut titulado Opus Eponymous. Este álbum aumentó considerablemente la popularidad de la banda y además fueron nominados a un premio Grammins 2011. Más tarde en 2013 saldría su segundo álbum, Infestissumam este recibio críticas muy postivas y además el premio Grammins a mejor álbum hard rock/metal. La banda publico su tercer álbum en 2015, Meliora, este obtuvo un alto indice de ventas y su segundo Grammins.
  • While she has admitted a few times to being a Glass Walker, Ghost claims that she has never been a part of the Garou Nation. Instead, those few who have managed to get her to share have been treated to a story about an outcast pack of Cyber Dogs who found and raised a Metis cub; a group she refers to as family more than pack. According to her, however, they're dead now, and she's been on her own for some time. 'Complicated' is generally how she describes her tribal status; technically she's a Glass Walker and was rited under Cockroach, a spirit she holds in great regard and reverence; but she holds a deep grudge against the Walker tribe as a whole for what was done to her 'family', and a distinct distrust for the Garou Nation, which, until she arrived in St. Claire, did little to help her initial views. For now, she prefers to consider herself 'practically Ronin', and for the most part that's how she behaves and has been treated in the past.
  • Later on, ghosts remain relatively the same in the sense that they look like their old human selves, but with cadaveric characteristics. They will most often wear the clothes they wore when they died, although they will be badly torn and usually in tatters. Certain ghosts will even keep certain items associated with their death, like a ball with chains or a pair of shackles. They glow a greyish color and have dulled colors.
  • When Wonder Dog covered his body in snow, Robin said "Frozen phantoms, Look at that!" When Green Arrow is shrunk by Doctor Hiram Gulliver's shrinking machine, he says: "By Nottingham's ghost!"
  • A ghost is an undead monster that is found in various places and dungeons. As they are undead, Crumble Undead and the salve amulet work well on them. Ghosts are rarely used for training, because they drop nothing in most locations. Players must kill ghosts in Melzar's Maze to progress through a level of the maze. The ghosts in Melzar's Maze can be spoken to with a Ghostspeak amulet; their speech hints that they were victims of Elvarg the dragon. The ghosts found by the Grave of Scorpius can be spoken to without a Ghostspeak amulet; they will say "We are waiting for you to join us." then proceed to attack the player. Some creatures that seem ghostly are not classified as ghosts and do not count towards fulfilling a Slayer assignment for ghosts. These include: * Aberrant spectres and its variants (called a 'very smelly ghost' in its examine text) * All types of ghasts. * All types of shades. * Kolodion, (while battling him for your god in his fourth form) Master of Battle Magic and head of the Mage Arena.
  • Parapsychologists have made studies oif ghosts and hauntings, and have attempted precise definitions of the word. Summoning or exorcising the shades of the departed is an item of belief and religious practice for spiritualists and practitioners of magic, and exorcism is performed in Christianity. No single explanation has gained universal acceptance. From the point of view of atheism, ghosts are thought to be a collective human nature of schizophrenia. As the new age progresses though, there are more proofs of ghosts that are made public. In order to continue to correspond to atheism, the proofs of ghosts may be merely telekinetic manifestations.
  • Ghosts are familiars under the Necromancy tree of magic, thusly astral beings. It can be summoned from the rune of Hades Gate, and serves magicians during battle by collecting mana from crystals. Necromancy seems to stand strong against Sorcery, since only "through the pleasures and pain of flesh that devils are able to tempt man", and as an astral which is "a strong will without a body", they have higher chances of winning against a familiar from the Sorcery runes. Also, they don't receive damage from physical attacks. Other than attacks, they gain the ability named 'Ghost Charge' after the Hades Gate rune is leveled up to a certain degree, by launching a sacrificial attack which requires them to charge into their opponents. Being able to float through floors and walls, Ghosts give the player an advantage in the initial stage of battle as they don't need to take the lengthy route to carry mana back to base like Elves, Blobs, or Imps.
  • Ghosts are special characters available only in Ghost Mode. The Ghosts are only available for Black List team, with two models (Male and Female) depend on which character players are using. They can become invisible while standing still or bunny hop, and barely visible while running around. They can only using melee weapons and have big breath sound. In most CF version, there are normal variant of Ghost for both Male & Female, called Ghost M and Ghost X. Also, there is a elite variant of Ghost M, called Ghost Y.
  • Please check out Hexadecimal Chart to see what codes are available to name. The hexadecimal code that matches this color is F8F8FF
  • The ghost is a spiritual manifestation of a long-past soul that has not been able to fully pass on because of one or more tethering links that restrain it to the world of the living. Because of their forced stay in the mortal realm, ghosts are hateful toward anything that still lives, with a few exception (see Toral). These beings are supposed to have gone to the Hall of Echoes but were held back. These are not to be confused with undead raised by necromancers, such as a creature.
  • Originally crafted by the Second Kazekage's Assistant from the body of the first One-Tailed Beasts Host. Sealed within a scroll within the Kazekage's palace was the puppet. Later on, several years after the Fourth Great Shinobi War Sumemima's father who at the time was in charge of inventory, accidentally brought the scroll home with him. After years of sitting in the home of Sumemima, he would come into possession of it years later and would add it to his future puppet arsenal.
  • Ghost appears as the primary character in the NeoTokyo mission, and was framed by Sadako's gang as revenge for his refusal to join them. He also appears in Rice Cracker Rush, again with the Riot Officers as a foe.
  • Ghosts were supernatural entities that were feared throughout the universe, they were often doubted to exist. The Nethers were mistaken for ghosts and as such, the sector where they first appeared was evacuated due to being "haunted." They were often compared to Demons.
  • A human soul that was bound by Demonic energy and transformed into a monster after dying and losing its body. Since they don’t have enough magical energy right after being born, they lack an actual body and they can’t physically touch other things. Because most of their body is actually formed from the Demonic energy, while they keep most of their memories from their lives, they are far more lustful compared to when they were living, although their thoughts are dim. Their minds are stained with “wild fantasies” about having sex with men, which they will likely act on later. In order to make those wild fantasies a reality, they seek the spirit energy necessary to form a body, they wander places such as graveyards in search of their prey. Since they don't have a body after just having been born, they can’t directly touch humans and when they find a man, they take possession of him and try to suck his spirit energy out little by little. Once they take possession of someone, they are able to forcibly unify their thoughts with those of their host. In this way, they are able to send their “wild fantasies” directly into the man’s mind. The man being possessed will be tortured by the lewd scenes of them that are constantly filling his head. Eventually, after sucking out enough spirit energy, they materialize and by that time, the man’s head is so full of them that he starts to yearn for them. After obtaining a body, they themselves will be maximally aroused from eagerly anticipating sex with the man, which is their hearts desire, so he will probably gladly have sex with them and end up continuing to offer more spirit energy. Also, when the wild fantasies fill his head, if the man is unable to bear the arousal and temptation, he will masturbate, releasing semen on his own, then in that case, the ghost will immediately take it in and materialize on the spot. The ghost will be entranced and maximally aroused after getting their first direct taste of semen, they'll use their newly acquired body on the spot to their heart's content and have sex with the man in front of them. Actually having sex with them is even better than in the wild fantasies and it is accompanied by even greater pleasure. By tasting the intense pleasure, their wild fantasies become even more radical, then the actualization of the fantasy afterward becomes yet even more intense. In the case of a woman being possessed, “wild fantasies” would be sent into her head in the same way. A possessed woman has her mind strained by “wild fantasies” in the same way the ghost does herself. Overcome with lust, she will likely start assaulting men. In this case, when the woman copulates with men, the ghost can get spirit energy too. It is said that “Ghosts return to heaven once their regrets are taken care of.” But their regret and desire is by and large, “I wanted to spend time with that guy I liked and keep fucking him,” the more they have sex, the worse their regrets grow: "I want it more rough." "I want to do it a lot more." For that reason, there has been no confirmation of one actually returning to heaven, we remain uncertain about the veracity of this statement.
  • A ghost is an undead monster that is found in various places and dungeons. As they are undead, the salve amulet effects work well on them. Most ghosts are rarely used for training, but do have a chance of dropping the Ghost hunter armour. Level 50 ghosts, which can be called forth in the Forgotten Cemetery after the Spirit of Summer quest, do have good drops, but they are in the Wilderness. To call forth the level 50 ghosts, the player must first close the coffins then use Jennica's ring to enter the spirit realm at the graveyard, open the coffins there, then leave the spirit realm and repeat after all four are killed. Players must kill certain ghosts in Melzar's Maze to progress through a level of the maze. The ghosts in Melzar's Maze can be spoken to with an Amulet of Ghostspeak (which you get from The Restless Ghost and is untradeble) or Cramulet; their speech hints that they were victims of Elvarg the dragon. In Daemonheim they have the power to heal themselves from injuries. Other ghostly creatures are classified as ghosts and thus count towards fulfilling a Slayer assignment for ghosts. These include: * Tortured souls * Ghostly warriors * Tormented wraiths * Revenants Some creatures that seem ghostly are not classified as ghosts and do not count towards fulfilling a Slayer assignment for ghosts. These include: * Aberrant spectres * Ankous * All types of banshees * All types of ghasts * All types of shades * Kolodion, (while battling him for your god in his fourth form) Master of Battle Magic and head of the Mage Arena Also note that the inhabitants of Port Phasmatys, the Ectofuntus, and nearby areas are ghosts but cannot be attacked.
  • A ghost is the manifestation of a dead personn only. The behavior of the ghost depends of how the personn died, been buried, and how his descendants remember of him/her, honourate his/her memory. A bad ghost is a pained memory. If all have been done for took care of them after they died, they are friendly. (I hope) A friendly ghost can be scaring of course, but it's not his voluntee to be, he can just come show his presence, sometimes touch someone on the arm, or just passed by. A very special used, now leaved was the Keening. The keening was a recitation done during the buring. Women cried, and said : 'I will never see you again walking near the port, I will never see you again fishing, I will never see you again...'. Of course this was for talk personnaly about the person, but maybe too for say to this person that it's better to don't try to do any things he/she done when He/she was alive. An use is to pour a part of drink on the soil or in the sink 'for the dead'. Who bury have to be in confidence with the person he bury, because it can be dangerous for his house (usually of course it's man who bury) if the person died in bad circumstances or will have nobody for honourate his/her memory. (drowned person found near the coasts...) --Saskia Levy 23:11, 25 October 2008 (UTC)
  • Ghosts were the spirits in Raiders of the Lost Ark which appeared after the opening of the Ark of the Covenant. Soon after the opening, they caused the deaths of the Nazis who were there and they also made Colonel Dietrich's head shrink, Toht's face melt, and Rene Belloq's head explode.
  • [[Файл:300px-Ghost-GTA3-PS2recreation.jpg|thumb|Ghost в PS2-версии]] [[Файл:300px-Ghostmissing.png|thumb|Ghost в GTA Liberty City Stories]] Это статья о лодке Ghost. Если вы искали автомобиль из GTA Liberty City Stories, вам сюда: V8 Ghost Ghost — модифицированный вариант лодки Predator, встречающийся в GTA Liberty City Stories (только с помощью чит-девайса) и в GTA III (в миссии Gone Fishing).
  • In folklore and mythology, a ghost (sometimes known as a specter, phantom, apparition, spirit, spook, or haunt) is the soul or spirit of a dead person or animal that can appear to the living. Descriptions of ghosts vary widely from an invisible presence to translucent or barely visible wispy shapes, to realistic, lifelike visions. The deliberate attempt to contact the spirit of a deceased person is known as necromancy, or in spiritism as a séance. The belief in manifestations of the spirits of the dead is widespread, dating back to animism or ancestor worship in pre-literate cultures. Certain religious practices—funeral rites, exorcisms, and some practices of spiritualism and ritual magic—are specifically designed to rest the spirits of the dead. Ghosts are generally described as solitary essences that haunt particular locations, objects, or people they were associated with in life, though stories of phantom armies, trains, ships, and even the ghosts of animals have also been recounted.
  • According to traditional belief, a ghost was the soul or spirit of a dead person or animal, taken to be capable of appearing in visible form or otherwise manifesting itself to the living. Descriptions of the apparition of ghosts vary widely from an invisible presence to translucent or barely visible wispy shapes, to realistic, lifelike visions. Ghosts are generally described as solitary essences that haunt particular locations, objects, or people they were associated with in life, though stories of phantom armies or ghost ships.
  • DescriptionGhost is a companion for your horses. When they play together, it'll give you all kinds of advantages: * Dressage bonus: +18 Until 18 months: A gain in Genetic Potential for each hour of play From 20 months until 25 years old: Earning per hour of play: 0.15 skills (limited to 60 per horse) Every 10 hours of gameplay, you win an aging point. Even though pets cannot be sold anymore, some horses still have them.
  • A ghost is the form that all people and animals must take when dead. The person recently deceased must wait a year and a day in the place of their death before he or she can fully enter ghosthood. Ghosts can choose to Appear to the Living if they desire and they have no substance and thus will pass through objects. Ghosthood also has its laws that all ghosts must follow. A ghost may also be a haunting spirit such as a Spectre or a Shadow. There is place in The Castle called the Hole in the Wall Tavern where many ghosts (and generally only ghosts, with only a few exceptions) are welcome and a Living guest must be invited by at least two ghosts.
  • Een Ghost is een wezen van verschillende levels. Waar zijn ze te vinden? - In de wilderniss op verschillende plekken - Taverley dungeon (+/- lvl 20) - 25 slayer xp - Onderste kamer van de Stronghold of Security (lvl 76) - 80 slayer xp - Draynor manor op de 1e etage in de westelijke kamer - 25 slayer xp Categorie:Monsters Categorie:Ondode Categorie:Undead Categorie:Infobox nodig
  • Ghost is the 2nd episode of Season 1 of SpongeBob:Haunted House and the 2nd of the overall series.
  • The Ghosts (also known as Spectres) is a soul that appears in the Hell part of the last level of Spear of Destiny, after the player acquired the holy spear itself. The Ghosts accompany the final boss, the Angel of Death, in order to test the hero's strength and find out if they're "worthy" of wielding the Spear of Destiny. Their only attack is to touch the player and drain their health at an alarming rate. Unlike other enemies, ghosts cannot be killed. After having all their HP taken they will enter a dormant state with only their yellow eyes in sight until some time has passed and they respawn. Every time they enter a dormant state, the player's score is increased. In the mission packs, the Ghosts are completely different entities. Each of two episodes (Return to Danger & Ultimate Challenge) present a different version of the enemy. In Ultimate Challenge they are replaced by Radioactive Mist. They accompany a new paranormal enemy, called the Devil Incarnate. In Return to Danger, they are called Ghoulish Ghosts and are the souls of dead SS soldiers that patrol the final floor. They assist the Devil Incarnate in his fight against B.J. These souls are still loyal to Hitler and wear Nazi helmets. In Ultimate Challenge, they are called Radioactive Mist and are clouds of some sort of radioactive material left over from earlier battles, resulting in a greenish-smoke appearance. They interfere in the final battle against the Devil Incarnate.
  • The Ghost is a prototype Nivelian fighter that, as stated in the info page description, is a result of the Nivelians' efforts of building an agile, but heavily armored stealth fighter, and performs as such (but without native stealth ability). It was introduced in versions 1.1.9 and 1.1.3 for the SD and HD versions of Galaxy on Fire 2, respectively, along with the Dark Angel and the N'Tirrk.
  • Ghost was the German entry at the Eurovision Song Contest 2016 in Stockholm performed by Jamie-Lee Kriewitz. This was Jamie's debut single after winning the fifth season of The Voice of Germany. As a member of the Big Five, Germany was pre-qualified for the final. Jamie previewed her song during the second semfinal along with the songs from Italy and the United Kingdom. In the final, it performed 10th following Sweden and preceding France. At the close of voting, it finished in last place for the second year in a row (seventh time overall) with 11 points.
  • Ghosts appear on residential lots that have the remains of a deceased Sim in a form of either an urn or tombstone. They can appear at any time between 12:00 am and daybreak but they don't always appear. When they appear, eerie music will play indicating their presence. They will usually hang around for a few hours doing nothing but just walking around while making windy noises. They take on the same appearance that they had when they died, except that they appear to be pale green-blue and transparent. Although playable Sims cannot interact with them, ghosts can "Spook" living Sims. When this happens, the ghost will sneak up on the Sim and vanish and then jump up behind the Sim while moaning and laugh. This causes the Sim to scream frantically and then run away, while some of his or her needs will be depleted. This "Be Spooked" interaction can be canceled. It will not override what is in the Sim's action queue, so it can be canceled before the Sim is spooked. One premade lot where Sims can see ghosts is the cemetery of the Goth family, which has the ghosts of dead relatives, i.e. Boy, Bratty, Uncle, Auntie, Grandma, Grandpa, Cousin, and Vegas. In Makin' Magic, magical Sims can make the Shed Your Skin charm. When it's used at night, the Sim who used it will be transformed into a green, ghost-like figure and will be able to talk to ghosts, as well as walk through walls and objects. Also, drinking Magic Nectar (x2 Grapes, x1 Fairy Dust) has the same effect as Shed Your Skin - but can be used during the day, as well.
  • Aaveita on paljon Wildernessissä ja erilaisissa tunneleissa, luolissa, viemäreissä ja dranyor manorissa. Aaveet ovat aloittelioille vaarallisia, mutta yli 30 taistelutasoiselle ne ovat jo melko helppoja. Sekä F2p että P2p pelaajat voivat tappaa näitä. Tietyille aaveille pystyy myös puhumaan, mutta sitä ennen pitää tehdä F2p-pelaajien The Restless Ghost -tehtävä, josta saat Ghostspeak Amuletin. Aaveita on helppo ampua crumble undeathilla Varrockin viemäreissä. Myös Wildernessissä elävät revenantit eli kostajat ovat toisen ajan jumalasodissa (God Wars) kuolleiden olioiden ja soturien haamuja. Aaveet eivät pudota mitään, paitsi Treasure Hunterin avaimia, ja niitäkin todella harvoin. Poikkeuksena spirit beastit jotka pudottavat sinisen avaimen (blue key) jota tarvitaan dragon slayer -tehtävässä.
  • Ghost - duch, który pokazuje nam co się stanie z naszą postacią w następnych klatkach walki. Jeśli go nie widzimy, należy wcisnąć B lub G. Kolor ghosta można dostosować, kupując odpowiednie przedmioty.
  • Ghosts are translucent beings found in various locations in YPP.
  • Ghosts (Sometimes known as spirits) are people who died but are not happy or have unfinished events, they seek out the living to help them carry out events.
  • Ghost is a type of monster in ADOM. Ghosts are most notable for their melee attack, that causes the PC to age by a few years; whilst harmless to long-lived races like elves, this can pose some concern to short-lived races like Orcs and Trolls. As incorporeal beings ghosts can also pass through solid walls, resist Telekinetic Blasts and float over floor traps. Despite their ability to levitate, ghosts will not try to cross rivers.
  • Ghosts, in popular belief and folklore, are the immateral manifestations of deceased beings - humans and sometimes animals, and extending to various other races if their existence is presumed. Note that the term refers exclusively to spirits of deceased beings and does not include other spirit beings, such as elemental spirits or genii locii. In this belief, such deceased beings gain abilities that can be considered 'magical' in that they extend beyond those their mortal body had been capable of. They manifest in visual, auditory and kinetic phenomena determined by the now disembodied psyche of the relevant person. A ghost which exclusively manifests in sound and kinetic effects is a Poltergeist. The usual visual manifestation in folklore (which may not actually be identical to a 'body', but may serve as such when destroyed because of the ghost's attachment to it) is that of a floating "bedsheet", which is propably based on the burial shroud, often dragging behind them a ball and chain. Another, more serious manifestation, is in the likeness of the deceased person. Likewise, in popular belief, ghosts can be influenced and made to perform In Random Kingdom, deceased individuals are normally turned into a new life-form. It is only with strong force of emotion or will that a person can prevent this. In the sense that the body of the individual undergoes a change, the transition from human to ghost can be seen as a form of "reincarnation", even if not "in the flesh". The nature of the ghost is determined by the forces that caused the individual's transition into a ghost - there are preta, or hungry ghosts, who are driven by hunger and thirst, but also spirits experiencing a vengeful urge, or sadness.
  • He does not wear any clothes, has very long, wavy hair and looks similar to Byakuran.
  • It does get boring though. Mostly for computer geeks because they just sit at the computer... I mean, I was assigned to some kid named Herbert Francisca... and he sat at the computer watching things load. He would just download random stuff that he would never use! What's the point of that? There was some other guy... he was a surfer named Tito Yatsaz. He was surfing for three days straight. Eventually he died. SO he sank down into the sand and his ghost came up from his body and said "duuuude I'm washed out! Man!" He hadn't yet realized he was dead so I told him and he replied "how would I be dead if I'm talking to a ghost?" So we got into an argument about only ghosts can talk to ghosts or if people only could. I lasted 3 months. And then the Coast Guard found his body. And he saw that there were two of him (really there was one of him. One was a dead body and one was a spirit...so thats one) so he said "DUDE lucky im a clone of me cause the other me just died DUDE" so ya. Then I snuck away. But that was three years ago, so I'm sure he's left to haunt people..... maybe I should check. Whoooooooooooo!
  • Ghost (played by Anthony Wong) is the guns specialist of the Logos ship in the video game Enter the Matrix and the feature films The Matrix Reloaded and The Matrix Revolutions. Ghost is described by the Wachowski brothers as an "ascetic Buddhist killer".[2] A student of philosophy, he quotes and/or refers to Hume, William James, Nietzsche and especially Kierkegaard. Ghost's name may be a reference to the phrase "ghost in the machine", which describes the concept of mind-body dualism. As seen in Enter The Matrix, Ghost and Trinity refer to each other as brother and sister, as they were unplugged from the Matrix on the same day. Ghost's romantic feelings for Trinity are unrequited, since she is in love with Neo, and is content with this path because Ghost did not want to be tied down by Trinity's expectations. Ghost is known to be the best gunner in the fleet; he displays this skill of accuracy in Revolutions aboard the Mjolnir. He and Niobe share some of the same parts in Enter The Matrix, though they mostly have different sides to the story. It is also mentioned in the video game that Ghost is the most capable hand-to-hand combatant (excluding Neo, before his apparent death in Revolutions) currently participating in the war. Ghost's latest appearance was in the MMORPG The Matrix Online. Due to copyright issues with Anthony Wong[citation needed], Ghost is bald and has been completely shaven of all facial hair. Ghost, along with "the Twins", are the only recurring characters up-to-date to lack voice actors for the Matrix Online. Ghost was the first to encounter "Trinity" inside the Matrix after her death, although it was not made clear whether this Trinity was 'real' or a simulacrum.
  • In-universe, the Ghost is a modified VCX-100 light freighter manufactured by the Corellian Engineering Corporation. It is 43.9 meters long, 34.2 meters wide, and 14.5 meters tall. It boasts a dorsal laser cannon, a cockpit turret, and port and starboard docking rings. Interior locations include the main cockpit, crew quarters, a main cargo hold, and an engine assembly. The ship also has an attack shuttle, Phantom, that docks to the rear of the Ghost. The shuttle is armed with two laser cannons beneath its cockpit, and a laser cannon on the roof. The shuttle, piloted by Ezra Bridger, was first revealed as part of a Star Wars Rebels LEGO set.LEGO Star Wars Rebels Sets At The Nuremberg Germany Toy Fair
  • A ghost is a dark matter-composed plasma-based life form that originally existed in symbiosis with a human body, but decoupled from that physical form upon its death. Dark matter consists largely of a plasma of very high energy non-standard particles (sometimes of a different parity) - or "dark plasma". Non-standard particles are particles that are outside the physicists' Standard Model and which are included in dark matter - matter which is six times more prevalent in the known universe than ordinary matter. Two different substrates, plasma and carbon, gave rise to life. Plasma life forms, in fact, spurred development of organic carbon-based life on Earth. Meteorites, asteroids and comets, containing both the dark and visible building blocks of life fell into habitable zones and generated the first single-celled and later multi-cellular life-forms which developed both ordinary and dark matter "bioplasma" bodies that were coupled to each other. Hence, when life began on Earth, plasma life forms were forming symbiotic relationships with these primordial carbon-based organisms. Practically all carbon-based life forms today, including homo sapiens, had symbiotic relationships with plasma-based life forms. Hominids are the products of a symbiogenesis between a carbon-based and plasma-based life form. Unlike other animals, however, carbon-based hominids were able to utilize the alternative cognitive-sensory systems of their plasma-based symbiotic partners. Their unique brains allowed them to activate the higher energy bioplasma bodies that co-evolved with the carbon-based body without necessarily having any conscious awareness that they were accessing a different cognitive system. Relationships developed between the lower energy carbon-based bodies of hominids and the higher energy bioplasma bodies and were sustained for several millions of years up to the present. When certain brain circuits in the biochemical brain (particularly in the parietal and temporal lobes) are disabled, the locus of consciousness from the carbon-based body of a human was transferred to the plasma-based body. During REM sleep the carbon-based body processes information from the bioplasma body. The plasma-based body is connected with, and an extension of, the biological body. Our brains form neuronal patterns from our experience. In a similar way our bioplasma ‘brain’ also form patterns from our experience. The bio-plasma ‘brain’ records the essence of experience and therefore the essence of personality. The bioplasma body originates and usually dies together with physical-biochemical body or a short time thereafter. This is not surprising as the age of this bioplasma body approximates the carbon-based body since both bodies originates at about the same time in a particular lifetime. However, in certain cases, for example accidental death, the still healthy and undamaged bioplasma body decouples from the carbon-based body. These bioplasma life forms continue to exist as entities commonly referred to as "ghosts." As bioplasma bodies, ghosts generate electromagnetic fields and radiate electromagnetic waves. Ghosts can glow in the dark, radiate heat, light and other electromagnetic waves that can be measured by scientific instruments like radar or even infra-red cameras when ordinary matter condenses around them. Embedded in these bioplasma bodies are "plasma antennae" which can tune-in and receive electromagnetic waves generated by other bioplasma bodies. The bodies of ghosts can sometimes be molded by expectations which radiate out from our own bioplasma bodies in the form of electromagnetic waves and are received by them through their embedded antennae. The nearer they come to a person the better they are able to tune-in to the thought waves (i.e. electromagnetic waves which are modulated by your thoughts) that person is radiating out from their bioplasma body. By switching-off the relevant (and specific) brain circuits, a person may transfer his or her locus of consciousness to their bioplasma body which has the necessary sensory apparatus to be able to view these plasma-based life forms known as ghosts. Sightings of ghosts often occur at night - when a person is sleepy. This provides the ideal conditions for a person to go into a meditative state and effect a transfer of consciousness to the bioplasma body with the different cognitive-sensory systems. The relevant brain circuits may be switched-off physically through surgery, accidents like brain injuries, transcranial magnetic stimulation and ambient electromagnetic fields which simulates brain lesions; chemically through psychoactive drugs; psychologically through meditation or hypnosis or during sleep. Some people are born with these brain circuits inactive - congenital "mediums."
  • Ghost (ゴースト - Gōsuto) is a kaiju who appeared in the series, Mirrorman. Subtitle: Ghost Kaiju (ゴースト怪獣 - Gōsuto Kaijū)
  • The Ghost is a staple monster in the Gauntlet realms. They are typically weak entities and no less tangible than other monsters.
  • Ghost (real name unknown) is a member of the Thunderbolts and an old adversary of Iron Man. Osborn told Ghost to fight and kill Deadpool but Ghost refused. Ghost and Deadpool met in the following comics: * Deadpool (volume 3) #8-9 * Thunderbolts #129-131
  • Ghost ist ein deutscher Fahrrad Hersteller, aus Waldsassen, Bayern.
  • Name: Ghost Run Time: 8:50 Written By: Robert Fripp, Trey Gunn, Tony Levin, Pat Mastelotto Year: 1999 * The Collectors' King Crimson - Volume Three * Fox Theatre, Boulder, Colorado, October 23, 1998
  • In traditional belief and fiction, a ghost (sometimes known as a spectre (British English) or specter (American English), phantom, wraith, apparition or spook) is the soul or spiritual essence of a dead person or animal that can appear, in a visible form or another manifestation, to the living. Descriptions of the apparition of ghosts vary widely from an invisible presence to a translucent or barely-visible, wispy shapes, to realistic, life-like visions. The deliberate attempt to contact the spirit of a deceased person is known as necromancy, or in spiritism as a séance. The belief in manifestations of the spirits of the dead is widespread, dating back to animism or ancestor worship in pre-literate cultures. Certain religious practices—funeral rites, exorcisms, and some practices of spiritualism and ritual magic—are specifically designed to rest the spirits of the dead. Ghosts are generally described as solitary essences that haunt particular locations, objects, or people they were associated with in life, though stories of phantom armies, ghost trains, phantom ships, and even ghost animals have also been recounted.
  • Ghost is a 'non-targeted' summoner spell that makes your champion move faster and ignore unit collisions with other champions, minions and monsters for a short period of time.
  • Ghosts (幽霊, Yuurei), also known as Spirits, are deceased soul entities which seemingly aren't claimed and/or consumed but still haven't left the earthly plane for unknown reasons.
  • This item slows down the player currently in the lead, but will affect the person in second if the leader uses it. Its effects can stack up to three times. Its equivalent in SBK: Snowboard Kids is the Parachute, but it cannot be stacked.
  • Ghosts are sometimes said to appear as they looked at the moment of their death. Consequently, people who died violently or in horrific accidents may appear to look especially frightening, having blood stains about them or appearing to be horribly deformed. There are many stories of headless ghosts, the spirits of people who died after they were beheaded. The Headless Horseman from Washington Irving's "The Legend of Sleepy Hollow" is a famous fictional example. Headless ghosts are often said to carry their heads beneath their arms. In Britain, there are many stories of phantom stage coaches which usually have both headless drivers and horses. Depending on the story, ghosts may be either tangible, and therefore capable of touching and being touched by living people, or completely intangible. Even if ghosts are not capable of physically touching anything, they may be able to produce energy which can move objects. In most accounts, ghost do not cause people physical harm but simply terrify them by their very presence, possibly to the point of scaring people to death. Ghost lore usually holds that they are able to pass through walls and move more by gliding or floating than walking or other human modes of transportation. An explanation which has been put forward for the strange way in which ghosts are said to move is that they follow the same route which they followed while they were alive, although the layout of the building may have changed since their deaths. As a result, ghosts may appear to go up and down stairs which are no longer there, walk on floors which are higher or lower than the floors in the building now and walk through walls simply because those walls were not there during their lifetimes. As a sign of their presence, ghosts are often said to leave behind ectoplasm: a gelatinous substance similar to berry jam. During the 19th century, ghosts became increasingly popular in fiction. Many con artists sold phony photographs of ghosts during that time. Many of those photographs appear laughable today, clearly showing people wearing unconvincing looking masks.
  • A ghost is a person who did not have a flashforward and, therefore, suspects he or she will die in the six months between the Global Blackout and D-Day. Many ghosts, having found each other through the Mosaic Collective website, congregate as a means of support. One such group is Already Ghosts. Members of Already Ghosts gather at Blue Hand clubs, clubs which cater to any last desires and pleasures of its members.
  • Ghosts are, well, Ghosts. Undead shades from beyond. They float, have a pointed purple and red witch's hat, arms, and a taunting face, always with its tongue hanging out.
  • A ghost or spirit to the people of faith means an incorporeal being most often equipped with supernatural abilities, but also provided with human qualities.
  • Ghosts spawn in a world which has not been visited for a long time. They can spawn in any world, with the exception of worlds with Ghost Charms placed in them. A limit of 25 ghosts can be spawned in a world.
  • Ghosts(幽霊Yūrei) are sentient undead beings featured throughout the JoJo's Bizarre Adventure series and the associated one-shot, Dead Man's Questions. In Diamond is Unbreakable, they take on more significant roles as the series' subplot, even aiding the protagonists in unconventional ways.
  • Ghosts originated from The Traveler's technology and Light and seek out their Guardian companions from the ancient dead, reviving them, and afterwards, resurrecting them continuously if they are killed by the forces of The Darkness.
  • The Ghost ability is defined as anyone who is virtually invincible: they can not lose health or studs. If they fall off a cliff, they will not lose studs. There are only three ghosts. Ghosts have the unique trait of being able to be solid and kill enemies, but they aren't noticed by enemies.
  • Ghost (Prizrak / Призрак) was one of Strelok's closest friends and an expert infiltrator, one of the best in The Zone.
  • The Ghost is a very interesting vehicle made by the Covenant. This vehicle can fly over 5,000 feet at Mach 10 while allowing you complete comfort with 2 built in cup holders. Keep in mind though, it can only reach these measurements after the user has a few beers, as it is a chemical reaction that causes the fusion to react faster. This vehicle is very compact, able to fly around 3 people at once, but there is only 1 seat and the other 2 people have to be dead corpses that you tie onto the back and drag along. The Ghost is actually a rejected car from Toyota, so the Covenant bought it and have used it ever since. The Ghost also has a super super ridiculous speed that can be activated by pressing the left trigger button. This speed will make the Ghost make "Vroom Vroom" sounds and grow demon horns on the front and go approximately 5% faster. And when the vehicle blows up, the driver can use a super ejector seat that allows the driver to fly out when it blows up and be saved to fight another day. Unfortunately, this ejector seat never actually worked. Dam chinese made purple cars
  • Ghosts are feared terran covert operatives. They are known for their skill, psionic powers and ability to cloak.
  • Ghosts, in folklore, fiction and popular culture, are the souls of dead people who can make their presence known to the living. In some accounts, ghosts become visible, in others they remain invisible but are able to make their presence known in other ways. They are usually said to haunt a place or a person with which they were associated in life. Belief in ghosts is widespread in many different cultures around the world. Most cultures have practiced some form of veneration of the dead, often as a way to appease spirits of the dead who might otherwise cause misfortune. Many religious practices, including exorcism and funeral rites have grown out of a belief that ghosts need to be placated.
  • Ghosts are tortured spirits who writhe in the agony of undeath. Usually unable to realize that they are no longer alive, they roam the trackless wastes between the Twisting Nether and the physical world, seeking release from their eternal suffering. Though they are not necessarily evil, they often hunger for physical contact, often causing great harm to any living beings they touch. Ghosts are the spectral remnants of intelligent beings who, for one reason or another, cannot rest easily in their graves. A ghost greatly resembles its corporeal form in life, but in some cases the spiritual form is somewhat altered. Ghosts are the spectral impressions of individuals who died due to the plague or due to some incredibly traumatic incident. Often, those who contract the plague attempt to end their own lives rather than join Ner'zhul's armies; this attempt is not always successful and often results in the creation of a spirit which is independent of Ner'zhul's influence, but not completely dead. Ghosts are often angry spirits, robbed of their lives through circumstance or will. They resemble their corporeal shape, but are completely intangible. These creatures haunt the site of their death or some other location integral to their past and are often violent and dangerous. They hate life, and the feeling of having warmth and hope near them is enough to drive ghost into a murderous frenzy. Because most ghosts are completely insane, it has not proven worth Ner'zhul's time to capture and enslave them for his own uses. Ner'zhul no doubt has some ghosts in his employ — singular creatures that are powerful enough to be useful but not powerful enough to cause Ner'zhul followers any trouble keeping them dominated. These creatures are extremely vengeful, expending their rage upon any opponent they can find and using their ghostly powers to shred any opposition and break any unfortunate soul that crosses their path. Sometimes it is easily possible to see which race a ghost belonged to while it was living because it appears as a see-through, often bluish, but clearly identifiable example of its race, but this is not always the case. The ghost of a fellow party member can be seen if the player is in a party.
  • "Ghost" is the debut single as a lead artist by French producer LewisLoud, featuring guest vocals from American rapper Fetty Wap and British singer Helena Fasesha. "Ghost" is the official soundtrack single for 2016 psychological horror film "The Eyes: Confrontation", and was co-written by Amara. On May 13, 2016 the song and music video was released online, and will be made available for download on May 14, 2016.
  • Ghosts are the spitits of the deceased that haven't made it to the afterlife. They are on earth for a reason.
  • Ghost has a thick white fur and red eyes, and Theon Greyjoy said he would die sooner than the others since he is an Albino, yet he didn't. Ghost was the only Direwolf to open its eyes while the others were still blind. Jon has noted that Ghost's red eyes are similar to the faces on carved weirwood heart trees by the children of the forest. At the outset, Ghost is the smallest of his pack, but eventually he grows to be larger than his litter mates.
  • A ghost is a harmless unit in any game. Priests cast exorcisms on ghosts without success but, as , mentioned, they are harmless. The only exception to this is when they go into a tower, where they may get stuck. If the enemy destroys that tower while the ghost still inhabits it, the player may not rebuild it in original position. Ghost are drawn to castles that have an abundance of statues and shrines, such as headstones or stone crucifixes.
  • __notoc__ <default><span style="font-weight:bold;">Ghost</span></default> <format><span style="font-weight:bold;"></span></format> Mod.png Statistics Polarity Rarity Trading Tax 2,000 ‍ Dropped by Dropped byOther:Orokin Tower Containers Transmutable Untransmutable Ghost allows the Shade sentinel to cloak itself and the user when hostile entities are within range, rendering themselves invisible to enemies.
  • Ghost is a recurring enemy type in the Hyperdimension Neptunia series. It first appeared in Hyperdimension Neptunia mk2 but was not properly named until Hyperdimension Neptunia Victory. As the name implies, Ghost enemies at first were depicted only as ghosts who hold a strong resemblance to the ghosts from the Pac-Man and some even share the same names. Their appearance and names are clear nods to the Pac-Man series. However Victory introduced new enemies ranging from skeletons and angel-like enemies to powerful enemies wearing masks of the CPUs.
  • Ghosts (霊 (ゴースト) Gōsuto) are a low-class Demon classified as kin of Azazel, the King of Spirits. It possesses the volatile emissions of a corpse, materializing it into a vaporous image of its host's living form.
  • A ghost is a type of monster in NetHack. Ghosts are most likely to appear as copies of previous-dead players in bones files, complete with their whole object assortment, and the pet may be nearby (feral). Any objects that were carried in the unfortunate player's main inventory have an 80% chance of becoming cursed, even if they were originally blessed. Other objects on the level and the contents of containers in the player's inventory maintain their BUC status. Ghosts will also appear in graveyards and in haunted temples. Quaffing a milky potion may cause a ghost to appear. Ghosts are very slow and do very little damage. However, they will probably evade all your hits if you meet them on a low level. If you can't kill them fast via regular attack, try kicking them instead. By default ghosts and shades are represented by a blank space, making them difficult to see and almost impossible to locate by telepathy. Some players use the monsters option to give ghosts and shades a different appearance, such as X or 8. This makes them easier to see, and allows you to quickly identify bones levels via telepathy. When a player leaves a bones file, they leave a corpse and a ghost under regular circumstances. If you use undead turning on the corpse the ghost will inhabit the player's corpse on the item pile, removing the ghost. The corpse can be of a polymorphed form if the target died while in another form, e.g. from wearing an amulet of unchanging. The ghost must be on or adjacent to the square the corpse is on. The ghost must be awake to be turned (the ghost is generated asleep). If the ghost is made tame, then the resulting monster will be tame if possible, otherwise the attitude of the resultant monster will be generated as normal (based on your alignment and race). The creature will also be confused upon recorporealizing, regardless of attitude. If successful, the message 's ghost is suddenly drawn into its former body! will be displayed.
  • Ghost is a type of undead. Smashing, slashing and piercing damage will not normally work on ghosts unless the weapon has been modified. Mages can easily take them out though. Another trait they all share is they never have any defense points. Ghosts are usually found at night, caves,graveyards or haunted areas.
  • Ghost was the First Mate and gunner of a Zion hovercraft, the Logos, the smallest (and therefore most maneuverable) ship in the human fleet with a crew of only three: Captain and Pilot Niobe, and Operator Sparks. Ghost was freed from the Matrix the same day as Trinity, and the two have had a sibling-like relationship. Although Ghost and Trinity referred to each other as brother and sister, Ghost had unrequited love for Trinity (something that Persephone learns), despite the fact that Trinity loved Neo. It was also implied that Ghost was completely aware of the fact that Trinity would fall in love with The One, and not reciprocate the same feelings for Ghost. Being aware of this, Ghost is content with the path set up for him, noting that he thanked the Oracle for confirming this belief as it allowed him to feel free from expectation, even if he continued to love Trinity in secret.
  • A ghost is the disembodied spirit of a deceased person or animal.
  • "Ghost" Pokemon (not the elemental type) are a rarer then normal variety, like shiny, dark, and metallic. Their special attribute is that when in a battle, the opposing Pokemon may become "Scared" and not attack. Metallic Pokemon are resistant to this effect.
  • They are slightly transparent, white, can float over huge precipices, and howl. They also have arms and move slightly faster than Croc. They cannot touch or hurt Croc and vice versa (but are labelled as enemies due to attempting to stop Croc from getting the Key), and follow the same path every time the section is played. They have the ability to dissapear at the end of their path (where they key is located regardless of whether or not Croc has collected it).
  • Ghosts are enemies that appear in Atelier Rorona: The Alchemist of Arland, Atelier Totori: The Adventurer of Arland and Atelier Meruru: The Apprentice of Arland.
  • Die Ghost war eine Crew die von Kanan Jarrus und Hera Syndulla angeführt wurde.
  • A Ghost (幽霊, Yūrei) is a supernatural being that embodies the spirit of the human, previously deceased. However, they are unable to move on from the earth.
  • Several ghosts (and poltergeists, a close relative to ghosts) have appeared within the pages of Sonic the Comic: * Ghosts are the main inhabitants of Ghost World, a separate world in the Wonder Boy series. Completely isolated from Monster World unless attached by floating steps, the main inhabitants are the residents of Dinotown, ferocious ghost dinosaurs planning on conquering all of the worlds. A few human ghosts can be found, such as Tom of Tom's Trading Post and Supply Emporium. * Fake ghosts were one of the obstacles in the Hell House Ride, a rollercoaster in the Carnival Night Zone designed by the Marxio Brothers. Chicio Marxio fired them into a tunnel to block the view of Knuckles the Echidna as he plummeted off the Floating Island. In reality, the ghosts are little more than sheets which are somehow able to move around. * Unpleasant ghosts inhabit the Lost Pyramid of Sandopolis, warding away any intruders who wish to steal the pyramid's vast treasures. These ghosts appear as small, globular spirits at first, but become more menacing the darker it gets in the room. They originally come from Sonic & Knuckles. * Filch is a poltergeist, a type of ghost that can manipulate items without touching them. He is Captain Plunder's right-hand lizard and leading member of the Sky Pirates. * The Ghost Ship of Tantaragor appeared to be an abandoned ghost ship floating in the skies of Mobius, but was actually a place for the Tantaror to keep their slaves. No ghosts lived here. * Sonic the Hedgehog and Tails once believed themselves to be up against ghosts on Verdant Hill, with Tails being particularly jumpy about the experience. In reality, the "attackers" were just inter-dimensional travellers who had bought a faulty ship from Honest Lew's Budget Dimension Travel. * The Skeleton Crew are a group of trouble-making ghosts and skeletons from the Grim Dead Zone that only appear at Hallowe'en every 50 years. * A manipulation by the Ring of Eternity convinced Amy Rose that the ghost of a massive monster was rampaging through the Snowcap Mountain Zone. * Many ghosts run rampant throughout the Haunted Hill Zone. The biggest of them all, King Boom Boo, can be summoned with an hourglass summoned by Rouge the Bat, but they will all lose interest if there is nobody to command them. The area shares a similarity with the site of the Temple of Tikal and Vichama's Temple, as the ghosts are all fallen warriors; the difference is whether they are members of the Drakon Empire or echidnas from Megopolis City. * Ghost Robotnik is a spirit version of Doctor Robotnik, presumably the fate that awaits the current Robotnik should he die. This tyrant was summoned by the Pirate Omni-Viewer to fight several Sonics alongside many incarnations of himself in Many Happy Returns.
  • ADA Alexandra Cabot comes out of witness protection to testify against the assassin who tried to kill her.
  • Ghost is a Gear Part that appears in Sonic Riders: Zero Gravity. It is an Extreme Gear component that can turn both the Extreme Gear and its rider invisible and removes them from the course map.
  • Ghosts are usually the spirits of dead people, clinging to the mortal world due to their unfinished business. All ghosts are bound by Ghost Rules. (Mark III: "Ghosts!") The Fat Guy's mother lived on as a ghost, (Xaq Series: "Ginkus' Gift") as did Kundabar the Elf. (Charles Mystery Stories: "Welcome to Death Ward Hospital") Umbrians are a form of ghosts, bound to physical reality through their masks. (Soul Symphony: "Genesis")
  • The Ghost is an enemy from Grandia. It can be found inside the Tower Of Temptation. Ghosts do not appear alongside any other enemies and have the ability to cast Divide and Ectoplasm.
  • Ghosts are the disembodied life-forces of dead creatures, which have become trapped in the material world because they have not been laid to rest properly or because they died unexpectedly or in traumatic circumstances. Murder victims, women who died in childbirth, or people who died 'before their time' are typical examples. Their Ghosts may wish to draw attention to the manner of their death and see the murderer punished or their remains decently buried. Ghosts are not necessarily Evil and are normally bound to the place of their death.
  • A Ghost is a restless spirit. Tougher then their lesser counterparts, ghosts can take a lot of physical damage while dishing out cold attacks.
  • Ghosts are enemies in EarthBound Beginnings. These enemies are only found in the Cemetery and the Rosemary's house. There is stronger version of the Ghost called the Alarm Ghost. Strangely, the clay model of a Ghost is green, yet in-game, Ghosts are coloured pink. File:Mr.Saturn Walk(Front).gifThis article is a . It is, in fact, so stubby, you cannot grasp the true form of its stubbiness. You can make My English Wiki h a p p y... by expanding it, N e s s...
  • Ghost is the alias used by a professional corporate saboteur.
  • Ghosts are the souls of humans, gray and transparent in appearance. Everything a ghost sees is gray; they are said to reside in the Gray World. Even in the Party list, the normally red names of online players will turn gray. Only the red dot on the Party list will stay the same. When a human dies, their ghost will materialize over their dead body. This ghost will be devoid of all earthly possessions except for a Gray Robe, and a Raft if the ghost owned one when alive. Ghosts cannot be injured, so life in the Gray World is decidedly more relaxed. There are those who have preferred to live as a ghost for an extended period of time, such as Oklev, Cadwallader, Neblin, and Razan. File:Ghosts.pngGhosts can walk and talk, but can only be understood by Clerics with at least Class Level 6 and other ghosts. All other living characters will only hear a ghostly wail - "oooOOOoooOOOooo" - when listening to a ghost speak. Ghosts cannot be moved through. This fact has proved handy in the past, as a large number of Ghosts can box creatures in. Ghosts cannot stand in doorways and will pass right through when attempting to do so. Ghosts can also go AFK and be logged off for inactivity. A Ghost can be resurrected at a Temple, at a Guild Hall with a Public Temple, or by a Cleric with Magery Level 8. Once resurrected, one will be left with 25 Hit Points, 25 Mana Points, their Gray Robe, and a Raft if applicable. In order to regain their former things, one must find their old corpse and loot it. Corpses will poof when 45 real time minutes (9 Oberin hours) have passed since the time of death. Other players can indefinitely refresh this poof time to 10 real time minutes by dropping a piece of gold or some other item on the corpse. However, if the corpse has a full Inventory of 38 , any items dropped on the corpse will disappear. This does not apply to Gold, which stacks within its own slot in the Inventory. It also doesn't apply to stackable items, such as , that are already on the corpse. An other player or creature has the ability to loot one's corpse as well. Because of this, a Ghost may choose to remain on their own corpse and attempt to call for a rescue via an instant messaging service. There exists a network of Oberin players that use AIM, Adium, iChat, Messages, or some other application. The more contacts one has, the greater chance one has of being rescued from the Gray World when necessary. There are some cases where rescue is impractical, such as when a large party dies deep within a . Such a mishap is referred to as a "wipe" in Oberin Slang. When a wipe happens, the many Ghosts are forced to abandon their possessions and return to the surface. Some dungeons involve Portals, which cannot be used by Ghosts. These dungeons, such as Crausaar's Descent and Hell, contain 'Ghost Exits'. Ghost Exists are passages to the surface that only Ghosts can pass through or that only Ghosts would want to pass through. For example, the Ghost Exit in Hell is filled with around five Magma Golems.
  • Ghost's story of mental retardation begins with his crackpot mother and deranged psychopathic father. In thar lust, they created a boy both retarded and ghastly.
  • A ghost is a type of undead that appears in the spirit form. It is usually considered to be the visual representation of a human soul, however it seldom shares its former memories. Since they have no body, ghosts float in mid-air and can pass through tangible objects, including living tissue. Ghosts are thought to result from victims murdered in a violent and unexpected manner, often unbeknownst to them. However, this is not always true: Elyssa was raped and drowned by her jealous husband, yet she became a rusalka instead. There are two ghosts in Quest for Glory: Shadows of Darkness (excluding wraiths). One of them is Anna. The other one appears in one of the Castle's stairways, and may be that of a former Boyar consort or servant. While Anna is a sentient ghost somewhat aware of her situation (with the Hero's help), the Castle ghost seems to be a looped image of the past, always repeating itself descending the stairs.
  • thumb|259pxGhost, conocida en idioma castellano como Ghost, la sombra del amor en México, Colombia, Chile, Perú y Argentina, Ghost, más allá del amor en España y Ghost, el fantasma del amor en Paraguay, es un Drama-thriller dramático-fantástico de 1990 protagonizado por Demi Moore, Patrick Swayze, Tony Goldwyn y Whoopi Goldberg, escrita por Bruce Joel Rubin y dirigida por Jerry Zucker. Ganó dos Oscar, a la mejor actriz de reparto (Whoopi Goldberg) y al mejor guion original, y fue nominada a otros tres: a la mejor película, a la mejor música y al mejor montaje.
  • Ghosts are supernatural beings that are nothing more than former living organisms that, by unknown reasons, can't move on into the Afterlife. Ghosts also have their own magical dimension, called Ghost Realm, where they're hired to haunt places.
  • With the phone destroyed in the process, the ghost gained the attention of Frylock and Master Shake. The ghost explained that he was from Smiley Junction, a city dubbed the "City of the Future". The U.S. army accidentally tested a nuclear bomb on Smiley Junction, mistaking it for Hawaii. As a result, then-president Harry S. Truman surrounded the entire city with tall and thick lead walls, making it impossible to escape. Everyone in the community died. Frylock assumed the ghost was in the house as it had lead walls and would keep out cell phone signals. Frylock mentioned that cell phone signals kill ghosts, which came as a surprise to the ghost who didn't know that. The ghost went on to explain that all he wanted to do was order food. Upon hearing that cell phone signals kill ghosts, the ghost tried to get the Aqua Teens to to organize a benefit concert with Meat Loaf to raise awareness. Frylock suggested that he open his own pizza restaurant, which he agrees is a good idea. Over hearing Meat Loaf's name Carl steps in and explains his second cousin gave him a hand job, and then called her on his cell phone to berate her. The signal kills the ghost, but the "ghost of the ghost" then appears. He is soon killed again, when Carl uses the cell phone again in order to call his second cousin back. This leads to a continuous series of ghost incarnations approaching the Aqua Teens, with each being killed only to be replaced by the next incarnation of the ghost, much to the Aqua Teens' amusement. The ghost and all of his subsequent incarnations were voiced by Brooks Braselman.
  • GHOST is an enigma. Her speech, mannerisms, even physical form are all subject to change. There are few files on this individual, and the ones that are present do not convey the true capabilities of this shadowdancer. She possesses a pride and bearing that show in the detail with which she focuses on her work. Underneath her quiet, studious gaze lies a seething maelstrom, a desire to prove herself to everyone. Possesses a vast array of weaponry and the ability to become a 'ghost' through means that have not been disclosed. Ghost is prone to abusing her own form for the sake of a mission, to the point of collapse. She is able to directly interface with core circuitry, downloading her persona into computer systems in order to gain access to even the most encrypted information. She often acts as a datacore herself, storing and housing the vast gigaquads of information she recovers with the same ease she shows in merging with the shadows. She is slow to anger, but when her temper does break, normally with a violent suddenness that dies down as quickly as it manifests, her skill and firepower become openly apparent.
  • Ghosts are featured in a number of X-Files episodes. Mulder and Scully interacted extensively with two elderly spirits intent of driving them to a murder-suicide in "How the Ghosts Stole Christmas" In that same episode, Fox Mulder said he thought everyone believed in ghosts, and expressed surprise that even Scully did not believe in them. The phenomenon of ghosts is referenced in the titles of The X-Files episodes "Ghost in the Machine" and "How the Ghosts Stole Christmas". However, "Ghost in the Machine" neither deals with the phenomenon nor includes any references to it.
  • A ghost is the disembodied spirit or soul of a dead person that returns to the mortal world. Ghosts appear (or seem to appear) in several episodes of Forever Knight. Their status is usually indicated by lighting: a strong blue or blue-white light is shone directly on the actor, washing out the natural colour of the skin.
  • Ghosts are an environmental hazard unique to the Harvest Event and Eyeaduct Halloween maps. They appear as stereotypical glowing blue sheet ghosts wearing a Ghastly Gibus. They can also be summoned by Merasmus on Ghost Fort. Harvest Event is haunted by the ghost of Zepheniah Mann, who is larger than the ghosts in Eyeaduct and topped with his personal Ghastly Gibus. He appears at certain spots in the map before following a predetermined route, shortly after which he will disappear. During his brief appearances, the nearby lights will dim and he will echo moans. If any player strays too close, Zepheniah's ghost will utter a boo and scare the player, rendering them stunned for several seconds. The ghosts on Eyeaduct behave similarly to Zepheniah's ghost, but do not dim the lights, and only spawn after a team captures the control point. Multiple ghosts can be active in Eyeaduct at the same time and will disappear after scaring a player. Ghosts spawn on Ghost Fort, but only after the control point is captured and the Wheel of Fate determines it. Seven ghosts can also be found lurking in the bottomless pit, one of which is wearing a Ghastly Gibus, much like Zepheniah Mann's ghost. Killing a player while they are scared by the ghost during the annual Halloween Special will grant the player the Scared Stiff Scarechievement. Additionally, a player scared by the ghost will count towards certain stun related achievements.
  • RED AGENT 0110-BV FIELD AGENT AKA: Ghost AGE: 23 HEIGHT: 6'2" HAIR: Blonde EYES: Blue DISTINGUISHING FEATURES: Porcelain complexion. Small tri-colored tattoo of lizard (possibly gecko) on left shoulder blade. STRENGTHS: Excellent stealth and camouflage skills,(ie: invisible to most people) can imitate dialects and accents easily, fast runner, able to escape from straitjacket in 45.3 seconds. Competent medic. WEAKNESSES: No Leadership qualities, Mediocre CQC and marksmanship, no hacking abilities whatsoever, minimal wilderness survival. LANGUAGES: French, English, Spanish, Italian, Chinese, Russian, Arabic. PERSONALITY: Quiet, but determined. Focused and calm but rather shy. Likes being around other people but ends up on solo missions because his partners keep losing track of him, even when he’s RIGHT THERE, this irritates him. Loves to dance. NOTES: Was reported AWOL during mandatory meeting, later discovered he’d been present the entire time. Highly recommended for infiltration. CANNOT BE TAKEN TO HOSPITAL AS HIS 'INVISO' ANATOMY SCREWS WITH EQUIPMENT, DO NOT SEND INTO DANGEROUS SITUATIONS. Likes: Techno. Clubs. Dancing. Good food. Chocolate. Most desserts. Swimming. Some Opera. Classical Music. Dislikes: Lima beans. Unnecessary deaths. Feeling helpless. Overly loud music (Clubs are an exception.) Abilities: Natural electromagnetic field makes him almost impossible to focus on, rendering him generally 'invisible'.
  • Ghost is a enemy that inhabits Crankin' Castle in Bomberman '94. A ghost is able fly and make invincible himself for a moment. Because of their ability of flight, they can pass Soft Blocks easily.
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