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  • Flails
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  • Flails are a loose-hanging and versatile type of rotating weapon found in Robot Wars. They first appeared in Series 2, with Caliban being the first of six robots from that series to be equipped with them. The most successful and notable robot with flails is Mace, which reached the Semi-Finals of Series 2 and 3 with this weapon.
  • In addition to stats of regular one-handed weapons, they can also roll Wrath regeneration, Life per Wrath spent and maximum Wrath. Flails may be transmogrified into other Flails, as well as Axes, Maces and Swords. Crusaders can do the other way as well.
  • Flails are weapons that fly out from the player and drop sharply almost instantly, dealing massive amounts of damage and returning to the player after being thrown, passing through and damaging even more enemies. They lie somewhere between melee and ranged weapons. They aren't good for fighting off enemies from multiple angles or single, fast-moving enemies. They are devastating against enemies with many segments or tightly-packed clusters of enemies, such as the Eater of Worlds.
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Caption
  • Mace's flail damages Leighviathan
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notable robots
Title
  • Flails
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category of weapon
abstract
  • Flails are a loose-hanging and versatile type of rotating weapon found in Robot Wars. They first appeared in Series 2, with Caliban being the first of six robots from that series to be equipped with them. The most successful and notable robot with flails is Mace, which reached the Semi-Finals of Series 2 and 3 with this weapon.
  • In addition to stats of regular one-handed weapons, they can also roll Wrath regeneration, Life per Wrath spent and maximum Wrath. Flails may be transmogrified into other Flails, as well as Axes, Maces and Swords. Crusaders can do the other way as well.
  • Flails are weapons that fly out from the player and drop sharply almost instantly, dealing massive amounts of damage and returning to the player after being thrown, passing through and damaging even more enemies. They lie somewhere between melee and ranged weapons. They aren't good for fighting off enemies from multiple angles or single, fast-moving enemies. They are devastating against enemies with many segments or tightly-packed clusters of enemies, such as the Eater of Worlds. As of patch 1.0.6, if you hold down the left mouse button the flail will now stay out and not return to you, and, will continue to damage enemies while it is out. Also, the size of the flail's spiked ball has been reduced. As of version 1.1.1, flails can no longer be reforged with any size modifiers, ruling out Legendary and leaving the best prefix as "Godly".