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  • Giga Wing
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  • Giga Wing is a vertical Shoot'Em Up series developed by Takumi and published by Capcom for arcades. It is perhaps best well-known for two features: * The Reflect Barrier shield, which takes whatever masses of bullets touch it and reflect them back, often inflicting massive damage upon enemies. * The scoring system. Due to some scoring mechanics in which collecting one of many, many medals increases the value of the next one, and your medal count acting as a score multiplier, it is easily possible to have a score well beyond the scale of most other games' scoring systems.
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abstract
  • Giga Wing is a vertical Shoot'Em Up series developed by Takumi and published by Capcom for arcades. It is perhaps best well-known for two features: * The Reflect Barrier shield, which takes whatever masses of bullets touch it and reflect them back, often inflicting massive damage upon enemies. * The scoring system. Due to some scoring mechanics in which collecting one of many, many medals increases the value of the next one, and your medal count acting as a score multiplier, it is easily possible to have a score well beyond the scale of most other games' scoring systems. The series spans three games: * Giga Wing (Arcade/Dreamcast, 1999) * Giga Wing 2 (Arcade/Dreamcast, 2000) * Uses 3D graphics instead of 2D, and adds a new kind of reflect attack, the Reflect Laser. Also introduces the "volcano" mechanic: if enough medals are on the screen, a "volcano" of medals will erupt, producing even more medals. The Dreamcast port adds a 4-player option, a rarity for a shoot-em-up. * Giga Wing Generations (Arcade/PS2, 2004) Not to be confused with Zero Wing.