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  • Mods
  • Mods
  • Mods
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  • MODS
  • MODs
  • Mods
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  • Mods are programmed changes that players are able to apply to any .
  • Welcome to the mods page. This page contains a complete list of mods for both Superpower games. * To learn what a mod, go to mod
  • Glest is fully moddable, meaning you can expand and modify the game to make it feel like an entirely different game. Not only is it open source, allowing you to change core aspects of the engine, but it is more than just a game. Glest is a game engine which can read data in its installation directory to play it. This data is called mods, and is generally split into a few basic types: Techtrees/Factions, Tilesets, Maps, and Scenarios.
  • Environmetally Friendly Jutland. I'm working on a mod that will remove all engines, turbines, coal and oil fuel from all of the ships in the Jutland 1548 scenario. The ships will be propelled by galleys of oar-pullers instead of the originally environmentally destructive methods of ship propulsion. Also, instead of steel shot and shell, the ships gun batteries will fire toasted marshmallows.
  • The mods for BWO are currently: UNSC GENERAL: WWO FTW, Alex Tru, Mister Magoo UNSC FLEET ADMIRAL: Kingdeath881 UNSC FORCE COLONEL: I rustic I, T1B3R7uMB0YXVI, ABERCROMBIE YEE, Stoooge UNSC COMMANDER: Bred, Resident Uzi, iTz Da ArBiTeR, BurtonBoardiing
  • Mods, or Modules are installable content packages for the Mount&Blade series of games. Mods can consist of minor changes or additions to the game, to an all out reworking of the Native module (the default game itself). They can be downloaded from various websites, many of which specialize in just that. These mods usually follow certain themes, decided upon by their creators. Mods are ultimately limited only to their creators’ imagination and knowledge of how the game is put together.
  • MOds are avalible from ut3mod.com
  • Mod is a modification for servers
  • En Terraria existen diversos mods, los cuales añaden una cantidad de cambios y adiciones, ya sean biomas, monstruos, objetos, modos de juego, etc.
  • Mods is a band started by Brady Brown. There are six band members, all Crystal Prep students. They stick to YouTube videos, due to Fluttershy's extreme stage fright.
  • No mucho después del lanzamiento del juego, se han empezado a realizar mods (modificaciones) que modifican varias funciones y características dentro del juego. Estos mods son desarrollados por diseñadores independientes de maxis (la compañia creadora del juego) que jugando el juego quieren crear soluciones a varias características que resultan complicadas de lidiar. Para eso se crea un archivo que lleva un código para modificar esas determinadas características. Es recomendable que si se van a usar mods estos deben ser descargados de webs de confianza, pues si llegasen a descargar de webs fraudulentas y maliciosas, esos mods podrían venir acompañados de virus.
  • For information about how to install and launch a mod, see Manual/Using Mods. Generally, Quake3 mods are compatible with OpenArena; for details about them see ModCompat page. The following mods are instead written specifically for OpenArena: Note: some mods could be released in two versions: one optimized for Q3A and one for OA. You should always read "readme" files included with mods. Please notice that mods may include stuff that is not licensed under GPLv2! Example: gamecode may be under GPLv2 and assets like textures and maps may be proprietary.
  • The Crysis series supports a variety of mod tools, all supplied for free from Crytek.
  • Een Mod, ook wel Modification genoemd, is een handleiding, over hoe je de code moet aanpassen, en waar je bepaalde code moet toevoegen, of functies te verbeteren of toe te voegen. Er zijn een groot aantal mods beschikbaar voor phpBB, de meeste maken gebruik van de Mod Template, zoals die is vastgelegd door het http://phpBB.com phpBB Team. Deze pagina bevat een overzicht van pagina's gerelateerd aan dit onderwerp. Een groot deel van deze wiki is hieraan gewijd.
  • The CDO also creates smaller, modifications (mods) for Supreme Commander: (available to download at www.fileuniverse.com)
  • Modifying the game adds alot of spice to the game. The mod files are as follows Code - XML & LUA Skinning - Photoshop, Gimp (any art program that can open and save in tga and dds) Models - Max 3ds (save as a .alo) The models are from the alamo engine. There will also be a map editor and various of other programs most are similar to that of the empire at war tools.
  • Mods is a term applied to unofficial games modifications made by the general public. They can be entirely new games in themselves or add some new features. They generally include new items, weapons, characters, enemies, models, textures, levels, story and musics. They can be single-player or multiplayer.
  • Well, At IB, we have Admins, mods and Users, Here is a List of mods: 7/4/10
  • In short: yes, making Creativerse moddable is in the pipeline - however for later. But let's leave replying to this to the developers themselves:
  • Mods are game content which is developed and released by community of game. There are many mods for Might and Magic and Heroes of Might and Magic games. Mods change gameplay, graphics and other aspects of the game. Please note that Fan-made games aren't considered as mods.
  • A mod (short for modification) is a piece or collection of custom-made content to modify, expand or alter the content of a computer game. They are usually created and maintained by fans. Mods that add new content to the underlying game are often called partial conversions, while mods that create an entirely new game are called total conversions and mods that fix bugs are called unofficial patches.
  • A list of every mod for the game. NOTE: Only put fan stuff here, and not on any other page.
  • Mods (short for modifications) are a variety of fan-produced content that alters the game. Numerous mods are available for Sins of a Solar Empire and its micro expansions Entrenchment and Diplomacy. Sins supports mods internally, and the developers have went to great lengths to support modding, even incorporating numerous bug fixes made by the community into the 1.2 patch for Trinity/Diplomacy. A common category of mods are total conversion mods, which use the framework of Sins of a Solar Empire to depict a conflict set in a different franchise.
  • All Armor, Weapons and Rings can have up to 3 modifications added and each modification can be stacked up to 5 times. You can not add multiples of the same Mod in a single piece of gear, eg: 1st slot Dex+, 2nd Dex+, 3rd Dex+ but you can have have a Dex+ mod in each piece of gear. Mods can be obtained by killing monsters on any planet with a challenge level, higher challenge levels increase the chance of a mod dropping. The chance of a mob dropping a Mod are as follows: * Challenge Level 1: 4% * Challenge Level 2: 8% * Challenge Level 3: 12%
  • Mods for Demigod are currently independently available from: PLEASE READ: If the primary recommended download does not work due to bandwidth, please use the Mediafire link here: I thought I’d take a moment to post several of the commonly used mods as we’ve had an influx of new players and even some of the folks that have been around for awhile aren’t using the best mods. If you want to just cut to the chase, I recommend simply downloading the following package: Pacov’s combined installation package Here’s what’s included in the combined installation package: UI MODS The Enhanced UI mod package
  • thumb|right|375pxthumb|Un mod en Halo 2 para usar la espada a 2 manos Los Mods se refieren al término de alterar la jugabilidad o el juego en si. Por ejemplo: hacer que armas como la Pistola de Plasma disparen Warthogs o hacer que una Magnum dispare la munición de un Scorpion. Con estas, puedes jugar como un Flood, o hacer un escenario para capturar la bandera en el que un ejército de Marines te ataquen. El resultado de usar estas cosas en línea puede ser cancelado o baneado de Live por meses, años o incluso para siempre (cuando pasa esto te desbloquean el 31/Dic/9999).
  • Weapons and shields (hand slot equipment) can be modified through the introduction of various technological and magical elements, called Mods. These Mods are typically integrated into pre-defined slots or hard points on an item through a simple procedure that can be performed by any adventurer. Whether found or fabricated, Mods improve or alter the abilities of the item they are placed into. The modification of an item commonly results in a corresponding change in its silhouette, such as a clip extending from the stock of a rifle. Although any character can apply a Mod, a character will need to return to a station and use a Delux De-Modificator to remove the mods once they are installed. There is a fee associated with using the Delux De-Modificator, however it ensures that the weapon and i
  • Mods La serie Half-Life generó innumerables mods, entre las que muchos de los que se hicieron muy populares en la comunidad de jugadores de Half-Life. Algunos mods originales, como Counter-Strike, Team Fortress, Day of Defeat, Ricochet, The Ship and Alien Swarm (originalmente un mod para Unreal Tournament 2004) han sido "adoptados" por Valve y convertidos en juegos comerciales. Sin embargo, algunos mods como Garry's Mod de haber sido convertidos en juegos comerciales seguirian siendo independientes. Algunos mods también se basan en el contenido de recorte, que aparece en los archivos publicados para Half-Life, y en los archivos filtrados para Half-Life 2.
  • If you have an Empire Earth mod you'd like to share with us, then go ahead (may not contain viruses or things that cause Empire Earth to crash). Post it in a blog, and, if you have modded figures to show us put them in a blog as well. Mod tutorials are welcome. If you want Empire Earth mods, go here: . DO NOT create pages of your modded figures as visitors will mistake them for being in the real game. If you want to learn how to mod Empire Earth, check out our Empire Earth modding tutorial!
  • Immediately after launch, BioWare released a Software Development Kit in the form of the toolset to allow players to add their own mods and tangible content to the game. Such content can include weapons, armor, interactive NPCs, quests and dungeons, texture and atmospheric changes, and cut scenes that add to the romantic and sexual content in the game. Mods are only available for the PC version of the game. Mods can be downloaded and installed in one of two ways:
  • Mods (short for modifications) are external changes of Don't Starve game content from what it originally was for the PC version only. Mods are usually developed by the Don't Starve community. They present new player experiences and tweaks to the game, such as making the game easier or harder, or modifying game attributes that change the way certain elements in the DS World function. There are various kinds of mods including Modding Tools, Game Modifications, Language Packs, Custom Maps and new Characters. Find the mods folder under: Windows: C:/Program Files/Don't Starve/mods/
  • thumb|350pxEn el mundo de los videojuegos, un mod (del inglés modification) es una extensión que modifica el videojuego original proporcionando nuevas posibilidades, ambientaciones, personajes, diálogos, objetos, etc. Prácticamente todos los videojuegos modernos incorporan herramientas y manuales para dar la posibilidad de modificarlo a gusto del jugador.
  • Items that allow the double jump mod include the wings: * Devil Wings * Angel Wings * Vampire Cape * Ripper Wings * Crimson Eagle Wings * Fairy Wings * Bubble Wings * Parrot Wings * Golden Angel Wings * Crystal Cape * Legendary Wings (slows you like parasol) * Autumn Wings * Phoenix Wings * Blazing Electro Wings * Diamond Wings * Rainbow Wings * Nightmare Devil Wings * Orbs Of Elixir * Play Wings (Play Wings are only obtainable and owned by @Play the Moderator) * Cape of Shadows * Teeny Angel Wings * Teeny Golden Wings * Crystal Wings * Teeny Devil Wings * Super Cape - Red * Super Cape - Blue * Super Cape - Green * Super Cape - Purple * Super Cape - Black * Super Cape - Gol
  • thumb|Les modsL'avènement des OmniTechs et de leurs microateliers intégrés a conférée une grande polyvalence aux armées modernes. De nombreux kits de modification ou "mods" sont disponibles pour l'équipement de base armes, armures, OmniTechs, amplis biotiques et même grenades. Les OmniTechs étant conçus pour utiliser des matériaux de récupération courants comme les plastiques, céramiques et métaux légers, il est tout à fait possible pour un soldat doté de kits de modification d'adapter à la volée son équipement en fonction de la situation. Catégorie:Armes, armures et équipement
  • Hier ist die Sammelstelle für alle Modifikationen die es für Drakensang gibt. Es wäre sicherlich sinnvoll wenn es sich um Modifikationen handelt, die folgende Anforderungen erfüllen. * sie sind kompatibel zu allen Versionen die von dtp-entertainment herausgegeben wurden * sie enthalten keine Copyright-Verletzungen * sie enthalten außer einer Installationsroutine auch eine Deinstallationsroutine * sie führen bei der Installation ein Backup der Datenbanken aus
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  • Mod
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  • Immediately after launch, BioWare released a Software Development Kit in the form of the toolset to allow players to add their own mods and tangible content to the game. Such content can include weapons, armor, interactive NPCs, quests and dungeons, texture and atmospheric changes, and cut scenes that add to the romantic and sexual content in the game. Mods are only available for the PC version of the game. Mods can be downloaded and installed in one of two ways: * .dazip installation: files are installed using the included DAUpdater.exe (typically located in C:\Program Files\Dragon Age\bin_ship) or third-party software such as DAModder or DAO-Modmanager * override installation: files are unzipped and copied to the Dragon Age "overrides" folder (typically located in My Documents\BioWare\Dragon Age\packages\core\override\overrides) Not all mods will be compatible with each other; mod conflicts may have a negative impact on gameplay. All mods should be used at the player's own risk.
  • Mods are programmed changes that players are able to apply to any .
  • Welcome to the mods page. This page contains a complete list of mods for both Superpower games. * To learn what a mod, go to mod
  • Glest is fully moddable, meaning you can expand and modify the game to make it feel like an entirely different game. Not only is it open source, allowing you to change core aspects of the engine, but it is more than just a game. Glest is a game engine which can read data in its installation directory to play it. This data is called mods, and is generally split into a few basic types: Techtrees/Factions, Tilesets, Maps, and Scenarios.
  • Environmetally Friendly Jutland. I'm working on a mod that will remove all engines, turbines, coal and oil fuel from all of the ships in the Jutland 1548 scenario. The ships will be propelled by galleys of oar-pullers instead of the originally environmentally destructive methods of ship propulsion. Also, instead of steel shot and shell, the ships gun batteries will fire toasted marshmallows.
  • Mods (short for modifications) are external changes of Don't Starve game content from what it originally was for the PC version only. Mods are usually developed by the Don't Starve community. They present new player experiences and tweaks to the game, such as making the game easier or harder, or modifying game attributes that change the way certain elements in the DS World function. There are various kinds of mods including Modding Tools, Game Modifications, Language Packs, Custom Maps and new Characters. Find the mods folder under: Windows: C:/Program Files/Steam/steamapps/common/Don't Starve/mods/ OS X: ~/Library/Application Support/steamapps/common/Don't Starve/dont_starve.app/Contents/mods/ Linux/SteamOS: ~/.steam/steam/steamapps/common/Don't Starve/mods/ If your release has nothing to do with Steam, Find the mods folder under: Windows: C:/Program Files/Don't Starve/mods/ Change dont_starve to dontstarve_steam and Don't Starve to Don't Starve Together for Don't Starve Together. For Windows, look under Program Files (x86). If you have Steam installed elsewhere, look there. For OS X, right-click on the application and click show package contents or use a terminal to cd to get in the app. ~ means your home directory.
  • The mods for BWO are currently: UNSC GENERAL: WWO FTW, Alex Tru, Mister Magoo UNSC FLEET ADMIRAL: Kingdeath881 UNSC FORCE COLONEL: I rustic I, T1B3R7uMB0YXVI, ABERCROMBIE YEE, Stoooge UNSC COMMANDER: Bred, Resident Uzi, iTz Da ArBiTeR, BurtonBoardiing
  • Mods, or Modules are installable content packages for the Mount&Blade series of games. Mods can consist of minor changes or additions to the game, to an all out reworking of the Native module (the default game itself). They can be downloaded from various websites, many of which specialize in just that. These mods usually follow certain themes, decided upon by their creators. Mods are ultimately limited only to their creators’ imagination and knowledge of how the game is put together.
  • thumb|Les modsL'avènement des OmniTechs et de leurs microateliers intégrés a conférée une grande polyvalence aux armées modernes. De nombreux kits de modification ou "mods" sont disponibles pour l'équipement de base armes, armures, OmniTechs, amplis biotiques et même grenades. Un mod est généralement constitué de moins d'une dizaine d'éléments et d'un disque de stockage optique. Une fois chargé dans l'OmniTech, le DSO communique toutes les informations techniques nécessaires à la fabrication des outils et pièces requis pour installer la modification. L'assemblage s'effectue de façon modulaire et l'installation prend moins d'une minute. Les OmniTechs étant conçus pour utiliser des matériaux de récupération courants comme les plastiques, céramiques et métaux légers, il est tout à fait possible pour un soldat doté de kits de modification d'adapter à la volée son équipement en fonction de la situation. Catégorie:Armes, armures et équipement
  • MOds are avalible from ut3mod.com
  • Mod is a modification for servers
  • En Terraria existen diversos mods, los cuales añaden una cantidad de cambios y adiciones, ya sean biomas, monstruos, objetos, modos de juego, etc.
  • Mods is a band started by Brady Brown. There are six band members, all Crystal Prep students. They stick to YouTube videos, due to Fluttershy's extreme stage fright.
  • No mucho después del lanzamiento del juego, se han empezado a realizar mods (modificaciones) que modifican varias funciones y características dentro del juego. Estos mods son desarrollados por diseñadores independientes de maxis (la compañia creadora del juego) que jugando el juego quieren crear soluciones a varias características que resultan complicadas de lidiar. Para eso se crea un archivo que lleva un código para modificar esas determinadas características. Es recomendable que si se van a usar mods estos deben ser descargados de webs de confianza, pues si llegasen a descargar de webs fraudulentas y maliciosas, esos mods podrían venir acompañados de virus.
  • For information about how to install and launch a mod, see Manual/Using Mods. Generally, Quake3 mods are compatible with OpenArena; for details about them see ModCompat page. The following mods are instead written specifically for OpenArena: Note: some mods could be released in two versions: one optimized for Q3A and one for OA. You should always read "readme" files included with mods. Please notice that mods may include stuff that is not licensed under GPLv2! Example: gamecode may be under GPLv2 and assets like textures and maps may be proprietary.
  • thumb|right|375pxthumb|Un mod en Halo 2 para usar la espada a 2 manos Los Mods se refieren al término de alterar la jugabilidad o el juego en si. Por ejemplo: hacer que armas como la Pistola de Plasma disparen Warthogs o hacer que una Magnum dispare la munición de un Scorpion. Con estas, puedes jugar como un Flood, o hacer un escenario para capturar la bandera en el que un ejército de Marines te ataquen. El resultado de usar estas cosas en línea puede ser cancelado o baneado de Live por meses, años o incluso para siempre (cuando pasa esto te desbloquean el 31/Dic/9999). Microsoft ha dicho que cuando alguien haya hecho este tipo de cosas, se deben denunciar inmediatamente.
  • Hier ist die Sammelstelle für alle Modifikationen die es für Drakensang gibt. Es wäre sicherlich sinnvoll wenn es sich um Modifikationen handelt, die folgende Anforderungen erfüllen. * sie sind kompatibel zu allen Versionen die von dtp-entertainment herausgegeben wurden * sie enthalten keine Copyright-Verletzungen * sie enthalten außer einer Installationsroutine auch eine Deinstallationsroutine * sie führen bei der Installation ein Backup der Datenbanken aus Modifikationen verändern immer die Spieldatenbank und können Savegames unbrauchbar machen. Keiner der Autoren übernimmt eine Garantie für Savegames. Meist ist zur Installation die Administratorberechtigung von Nöten. Sinnvoll ist es immer eigene Backups von den Spieldatenbanken zu erstellen. Sie befinden sich im Installationspfad für Drakensang z.B. "C:\Spiele\Drakensang\export\db" - wobei der Pfad "C:\Spiele" abhängig ist, davon was bei der Installation für ein Pfad ausgewählt wurde. Für viele Installationen unter Win Vista oder später ist es wegen der UAC problematisch wenn die Standardinstallationsordner von Windows verwendet werden.
  • The Crysis series supports a variety of mod tools, all supplied for free from Crytek.
  • If you have an Empire Earth mod you'd like to share with us, then go ahead (may not contain viruses or things that cause Empire Earth to crash). Post it in a blog, and, if you have modded figures to show us put them in a blog as well. Mod tutorials are welcome. If you want Empire Earth mods, go here: . DO NOT create pages of your modded figures as visitors will mistake them for being in the real game. It is very hard to convert a .cem file to a .jpg file, but use this program to help: (by the way, use the free trial). To make mods, you will need a program called EE studio. You can download it here. Have fun making mods and remember to post them into blogs. If you want to learn how to mod Empire Earth, check out our Empire Earth modding tutorial!
  • Een Mod, ook wel Modification genoemd, is een handleiding, over hoe je de code moet aanpassen, en waar je bepaalde code moet toevoegen, of functies te verbeteren of toe te voegen. Er zijn een groot aantal mods beschikbaar voor phpBB, de meeste maken gebruik van de Mod Template, zoals die is vastgelegd door het http://phpBB.com phpBB Team. Deze pagina bevat een overzicht van pagina's gerelateerd aan dit onderwerp. Een groot deel van deze wiki is hieraan gewijd.
  • The CDO also creates smaller, modifications (mods) for Supreme Commander: (available to download at www.fileuniverse.com)
  • Modifying the game adds alot of spice to the game. The mod files are as follows Code - XML & LUA Skinning - Photoshop, Gimp (any art program that can open and save in tga and dds) Models - Max 3ds (save as a .alo) The models are from the alamo engine. There will also be a map editor and various of other programs most are similar to that of the empire at war tools.
  • Mods is a term applied to unofficial games modifications made by the general public. They can be entirely new games in themselves or add some new features. They generally include new items, weapons, characters, enemies, models, textures, levels, story and musics. They can be single-player or multiplayer.
  • Mods for Demigod are currently independently available from: PLEASE READ: If the primary recommended download does not work due to bandwidth, please use the Mediafire link here: I thought I’d take a moment to post several of the commonly used mods as we’ve had an influx of new players and even some of the folks that have been around for awhile aren’t using the best mods. If you want to just cut to the chase, I recommend simply downloading the following package: Pacov’s combined installation package In order to simplify things for the community, I’ll be maintaining a combined installation package for everyone. As releases to the most popular mods are made, I compile them into 1 executable. All you have to do is download the executable, run the executable, and enable the mods in the in-game demigod mod manager. This will basically be your 1 stop shop to getting the latest versions. Here’s what’s included in the combined installation package: Enhanced AI Enhanced UI FavorMod Uberfix Balance Mod MOBA No Spirit Citadel Rush Download here: here: UI MODS These are mods that improve the in game experience. Some are simple, logical changes like making it so you can always see a number indicating how much HP or mana you have. Other mods provide information on your teammate’s health and items. Yet another one shows you how many minions you have along with their health status. In short, you put yourself at a little bit of a disadvantage by not using these mods and I strongly recommend you use them. I’ve added pictures so that you can easily see the differences between the original and modified UI. Click on the links below to read up for details and to download. The Enhanced UI mod package This is a mod that combines the code from the 5 UI mods listed below. If you choose to use this mod, you do not need to download the other UI mods listed below. The only real benefit of this mod is that you only need to enable 1 mod instead of 5 in Demigod, but I recommend using this version. If you have already downloaded my combined installation package, then you already have this. MOD’S THAT EVERYONE MUST HAVE INSTALLED TO WORK This is worth me taking some time to explain. There are certain mods that will ONLY work if every player in the game has them installed. In most instances, you won’t be able to join a user’s game if you don’t have the mod installed. Anyway, I say that to make this clear. If you host a game with any of the following mods enabled (enabled and installed are very different – enabled means you turned it on in the demigod mod manager – installed means you ran one of the installers), only other players that have these mods installed (note installed – the folks joining your games do not have to enable the mods as long as they installed) will be able to join you. If a player tries to join one of your games and happens to have an older version of a mod installed, they will still likely be able to join, but the game will desync. If you have a game desync within the first few minutes, that’s what happened. You can avoid this by making sure that everyone used my installer to get on the same version. Uberfix 1.0X – this is a collection of fixes for bugs created by the community. Enhanced AI v1.X – This is an excellent AI mod that vastly improves the vanilla AI. If you even remotely like playing against the AI, use this mod and try it again. FavorMod v2.X – this is a brilliant collection of new favor items created by another great modder going by Exxcentric. He’s created 20 + new favor items with a variety of new abilities. Try this out for fun! Balance Mod v1.X - this is a balance mod that's evolved over the past year or so created by Lord_Orion. Enfo’s Mod v1.3 SP and v1.1 SP/MP – this is another great mod created by Exxcentric. In this mod, you fight wave after wave of creeps on a customized version of the brother’s map. If you are looking to try something new, give this a shot. MOBA 1.X - This mod places more emphasis on the MOBA aspects of the game. Citadel upgrades are affordable, and citadel upgrade units do not yield gold and XP to the enemy. As such, you'll be wanting to put more emphasis on citadel upgrades compared to normal Demigod. This is also a great opportunity to explore other aspects of Demigod's design that are often unseen in normal games, such as fielding upgraded citadel units early in the game or having heavily upgraded towers. No Citadel Spirit Rush - The purpose of this mod is to remove an oaks ability to use a "spirit rush" to kill a citadel without nerfing a minion oak in any other way (eg all other structures, creeps, and demigods still take the same level of dmg as normal). --Aroddo 17:26, 13 May 2009 (UTC)
  • All Armor, Weapons and Rings can have up to 3 modifications added and each modification can be stacked up to 5 times. You can not add multiples of the same Mod in a single piece of gear, eg: 1st slot Dex+, 2nd Dex+, 3rd Dex+ but you can have have a Dex+ mod in each piece of gear. Mods can be obtained by killing monsters on any planet with a challenge level, higher challenge levels increase the chance of a mod dropping. The chance of a mob dropping a Mod are as follows: * Challenge Level 1: 4% * Challenge Level 2: 8% * Challenge Level 3: 12% WARNING! Mods cannot currently be removed once placed in a piece of gear, be sure that you have the right Mod selected and are happy with installing it before dragging it into a slot. Sean has stated he does intend to add a remove feature in a future update.
  • thumb|350pxEn el mundo de los videojuegos, un mod (del inglés modification) es una extensión que modifica el videojuego original proporcionando nuevas posibilidades, ambientaciones, personajes, diálogos, objetos, etc. Prácticamente todos los videojuegos modernos incorporan herramientas y manuales para dar la posibilidad de modificarlo a gusto del jugador. Aunque anteriormente las comunidades de modders (creadores de mods) eran no oficiales y estaban integradas por un reducido número de participantes, actualmente se ve el interés de las compañías en tener una base de seguidores que no solo juegue, sino que además cree estos contenidos no oficiales, para extender la vida de los juegos durante muchos años más. Actualmente se puede ver a las compañías dando el primer empujón a las comunidades de modders, dándoles las herramientas, los tutoriales y el soporte necesario para que los seguidores se involucren más en los juegos.
  • Well, At IB, we have Admins, mods and Users, Here is a List of mods: 7/4/10
  • In short: yes, making Creativerse moddable is in the pipeline - however for later. But let's leave replying to this to the developers themselves:
  • Mods are game content which is developed and released by community of game. There are many mods for Might and Magic and Heroes of Might and Magic games. Mods change gameplay, graphics and other aspects of the game. Please note that Fan-made games aren't considered as mods.
  • A mod (short for modification) is a piece or collection of custom-made content to modify, expand or alter the content of a computer game. They are usually created and maintained by fans. Mods that add new content to the underlying game are often called partial conversions, while mods that create an entirely new game are called total conversions and mods that fix bugs are called unofficial patches.
  • A list of every mod for the game. NOTE: Only put fan stuff here, and not on any other page.
  • Weapons and shields (hand slot equipment) can be modified through the introduction of various technological and magical elements, called Mods. These Mods are typically integrated into pre-defined slots or hard points on an item through a simple procedure that can be performed by any adventurer. Whether found or fabricated, Mods improve or alter the abilities of the item they are placed into. The modification of an item commonly results in a corresponding change in its silhouette, such as a clip extending from the stock of a rifle. Although any character can apply a Mod, a character will need to return to a station and use a Delux De-Modificator to remove the mods once they are installed. There is a fee associated with using the Delux De-Modificator, however it ensures that the weapon and it's Mods are separated safely. There are six types of Mods, as listed below. * Ammo Clips * Battery Packs * Fuel Tanks * Relics * Rockets * Tech Mods
  • Mods (short for modifications) are a variety of fan-produced content that alters the game. Numerous mods are available for Sins of a Solar Empire and its micro expansions Entrenchment and Diplomacy. Sins supports mods internally, and the developers have went to great lengths to support modding, even incorporating numerous bug fixes made by the community into the 1.2 patch for Trinity/Diplomacy. A common category of mods are total conversion mods, which use the framework of Sins of a Solar Empire to depict a conflict set in a different franchise.
  • Items that allow the double jump mod include the wings: * Devil Wings * Angel Wings * Vampire Cape * Ripper Wings * Crimson Eagle Wings * Fairy Wings * Bubble Wings * Parrot Wings * Golden Angel Wings * Crystal Cape * Legendary Wings (slows you like parasol) * Autumn Wings * Phoenix Wings * Blazing Electro Wings * Diamond Wings * Rainbow Wings * Nightmare Devil Wings * Orbs Of Elixir * Play Wings (Play Wings are only obtainable and owned by @Play the Moderator) * Cape of Shadows * Teeny Angel Wings * Teeny Golden Wings * Crystal Wings * Teeny Devil Wings * Super Cape - Red * Super Cape - Blue * Super Cape - Green * Super Cape - Purple * Super Cape - Black * Super Cape - Gold * Super Cape - Autumn * Super Cape - Emerald * Super Cape - Pink * Super Cape - Pineapple * Heroman Cape (Owned by @Seth and @Hamumu, the game developers) * Flaming Cape * Inside-Out Vampire Cape * Da Vinci Wings * Riding Bumblebee * Saturday Wings (Saturday Wings are only obtainable by @Anulot the moderator) * Riding Raven * Kudo's Carriage High Jump allows the player to jump higher than usual. * Soda Jetpack (High Jump mod) (slows you like parasol) * Jetpack (Only grants higher jumps) * Astronaut Pack (High Jump mod, also slows you down like parasol) Recently Name-Changed Applied after using Birth Certificate to change nickname. Restricts nickname change. * Birth Certificate Fists O' Fury Fists o' Fury allows a player to punch another player stronger and further than usual. This mod does not affect the breakage of any block. Items that allow fists o' fury include the sabers: * Flamesaber * Double Growsaber * Black Growsaber * Red Growsaber * Blue Growsaber * Green Growsaber * Caveman Club * Just One Boxing Glove * Legendbot-009 * Golden Razor Wings Armed and Dangerous Items that allows you to shoot bullets and are able to kill players wearing the Antler Hat. * Six Shooter * Sawed-Off Shotgun * Tommygun Speedy Items that makes you move faster. * Air Robinsons * Pink Cadillac * Little Red Corvette * Tiny Appaloosa * Tiny Horsie * Edison Zoomster * Riding Raptor * Stick Horse * Pleiadian Star Ship * Skeletal Horsie * Golden Air Robinsons * StarBoard * Growboard * Diamond Rocket Shoes * Love Bug * Golden Love Bug * Growley Motorcycle * Avenie Golden Horse * Diamond Rocket Shoes * Red Bicycle * Riding Meteor * Riding Comet * Riding War Wolf * Ice Horse * Riding Demon Dog * Ride'O'Gold * Floating Leaf Fireproof Items that make you take 50% less damage from lava. * Asbestos Boots * Edvoid's Fire-Nado * Ring Of Water * Firefighter Boots * Hazmat Boots Eye Beam Mod Items that shoot lasers (Increases the punch range and decreases mining speed) * Cyclopean Visor * Focused Eyes (Although the other Eye Beam Mod items have increased range and decreased damage the Focused Eyes DOES NOT) * Cybernetic Eye Death to Blocks This looks like Eye Beam, but it doesn't increase the range of the player, instead works like Enhanced Digging. * Death Ray Dragonborn A mod that appears when any dragon is equipped except for Violet Protodrake And Legendary Dragon. * Dragon Hand * Ice Dragon Hand * Fiesta Dragon * Skeletal Dragon Claw * Black Crystal Dragon * Diamond Dragon (It appears "Dragonborn with silver spoon added") Enhanced Digging Items that allows you to destroy blocks 3/4 faster. * Cybernetic Arm * Pickaxe * Golden Pickaxe * Diamond Flashaxe * Explorer's Shovel * Emerald Pickaxe Cupid's power Enables you to pull players towards you. * Heartbow * Golden Heartbow * Soul Orb Ninja Stealth Make you become translucent. * Ninja Mask (Do note that the rest of the suit does not give the mod) Rainbows! Your punches are replaced by rainbows. * Pet Leprechaun * Unicorn Garland Consumable Mods Mods that are obtained from consumable items. * Floating! obtained by using Das Red Balloon * Saucy! from the Tomato * Doctor repulsion from the Apple * Feelin' Blue from the Blueberry * Egged from the Egg or breaking a Magic Egg at 0% * Envious from the Green Beer * Caffeinated from the Coffee * You're a little evil from the Devil Horns or Devilfruit * Lucky from the Lucky Clover or Songpyeon or Rabbit's Foot * ON FIRE! from the Habanero Pepper * 25% chance off double XP from Eggs Benedict Tank Driver You drive a small tank which shoots bullets similar to the Tommygun. It also Increases movement speed. * Tiny Tank Infected! This mod is usually obtained when a person is punched by a person infected with a zombie virus in a world without a Zombie Jammer. It lasts 90 seconds (1 Minute 30 Seconds). During apocalypse event it lasts 20 minutes. * G-Virus Musical You are too busy rocking to punch anybody! * Bass Guitar * Keytar * Tambourine * Saxamaphone Bow and Arrow Instead of punching you shoot arrows, and allows you to still kill people with the Antler Hat * Elvish Longbow Fiery pet Your pet fires "fireballs" instead of punching. * Nightmare Magnifying Glass * Magnifying Glass Slice & Dice Replaces punches with "slashes". * Claw Glove Icy Pet Your pet fires "Ice Beams" instead of punching.(Similar to Eye beam mod) * Ice Calf Leash * Penguin Leash Cheerful Giver When you move or jump you drop some of your gems. * Sack O' Joy Slasher Similar to the claws but they can carve objects into a person if hit. * Rapier * Fire Ax * Carrot Sword * Chainsaw Hand * Sushi Knife Wizardly Force Allows the player to shoot "wind" at players and blocks it is like the dragonborn mod(increased knockback of players).It also breaks "soft type blocks" like Sugarcane quicker but is terrible at breaking any other block like Rock or Venus Guytrap. * Wizard's Staff Slightly Damp A bubble forms around you which makes you swim quicker and also reduces damage taken from lava. * Ring Of Water One Ring Turns you invisible except for your eyes and any clothes you equip. * The One Ring A Little Fishy You can walk faster in water like a fish,and slow in land. * Swim Fins * Mermaid Tail Fishy You throw dead fishes which increases the range but decreases mining speed.(Like the eye beam mod) * Battle Trout Devouring Souls Similar to the Heartbow, this mod allows you to pull people to where you were and it shoots ghosts. * Soul Orb Soccer Skills These can let you kick a soccer ball around and might give you the speedy skill. * FC Cleats * Man U Cleats Flaming Arrows! Increases your block range without decreasing the mining speed. Shoots arrows that has flames on them * Heatbow Precision Tool Your block range and mining speed decreases dramatically, but makes player able to get Fossils from Fossil Rocks. * Rock Hammer * Rock Chisel Chaos * Chaos Cursed Wand Slimed! Obtained when a ghost touches you. Lasts 6 seconds. Makes player move slowly just like Cursed Wizard Hat does. * Ghost Flamethrowin' Shoots fire with Flame Thrower. * Flamethrower Bunnyesque Makes players skin pale pastel. * Bunny Mask * Dominatus Moderateus Geiger Counting, Charging Geiger Counter and Irradiated Obtained when equipped with fully charged Geiger Counter. Searches items with Geiger Counter. Obtained when equipped with Dead Geiger Counter. Charges the Geiger Counter. Obtained if an item with Geiger Counter is found. Makes you unable to use the Geiger Counter for half an hour. * Geiger Counter * Dead Geiger Counter Curse Curses player to HELL. * Curse Wand Laserbeast Your pet shoots lasers. * Mysterious Synthoid * Radioactive Synthoid * Haunted Synthoid * Unearthly Synthoid Flame Scythe Shoots flames like lightning. * Flame Scythe Fire Hose Shoots water from hose and player has ability to extinguish fire. * Fire Hose Hunting Ghosts Can pull ghosts toward player. * Neutron Gun Ban Obtained when banned. The effect is what name suggests. * Ban Wand Dishonored Makes players unable to join pet battle in world TOURNAMENT. It is obtained by leaving world TOURNAMENT in middle of battle. Ring Of Force Your punches will turn red. Any blocks broken or trees harvested will have an exploding effect. Enables further knockback and stronger breaking like a Pickaxe. * Ring Of Force Duct Tape Makes player`s sent messages unreadable. Used by mods to mute players as punishment. * Duct Tape Iron MMFMM Acts simmilar like the Duct Tape mod. * Iron Mask Balloon Immunity Automatically applied upon entering any world during Balloon Warz. Makes player immune to balloons and disables ability to throw balloons for 5 seconds. Player has sparkling effect to him just like when using Lucky Clover. Prismatic Aura Mod for the Prismatic Aura. Allows you to Double Jump. * Prismatic Aura Confetti Shoots confetti. * Confetti Cannon Dragoscarf Mod for the Zraei's Dragoscarf item * Zraei's Dragoscarf Flaming Hot Mod when a Playful Sprite is equipped. * Playful Wood Sprite * Playful Fire Sprite * Playful Water Sprite * Playful Wind Sprite Soaked This will make the punched player wet for 30 seconds. * Cloak of Falling Waters
  • Mods La serie Half-Life generó innumerables mods, entre las que muchos de los que se hicieron muy populares en la comunidad de jugadores de Half-Life. Algunos mods originales, como Counter-Strike, Team Fortress, Day of Defeat, Ricochet, The Ship and Alien Swarm (originalmente un mod para Unreal Tournament 2004) han sido "adoptados" por Valve y convertidos en juegos comerciales. Sin embargo, algunos mods como Garry's Mod de haber sido convertidos en juegos comerciales seguirian siendo independientes. Algunos mods también se basan en el contenido de recorte, que aparece en los archivos publicados para Half-Life, y en los archivos filtrados para Half-Life 2. Algunas de estas modificaciones incluyen alteraciones menores o mayores en el juego original, otras consisten en una conversión total, es decir, hechos desde cero, sólo con el motor existente, modelos, sonidos, texturas, etc. Los mods no comerciales se pueden descargar de forma gratuita , ya que no han obtenido la licencia del motor.
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