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Monsters, Inc. Scream Team Training
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Disney/Pixar’s Monsters, Inc. Scream Team Training CD-ROM creates the Monsters Inc. factory experience for kids, ages four and up, so younger gamers can delve into activities and games with the characters they like best. Kids play as one of six monsters, and Monsters, Inc.’s newest employee. Their goal is to become “Top Scarer” by the end of the game. Disney/Pixar’s Monsters, Inc. Scream Team Training CD-ROM creates the Monsters Inc. factory experience for kids, ages four and up, so younger gamers can delve into activities and games with the characters they like best. Kids play as one of six monsters, and Monsters, Inc.’s newest employee. Their goal is to become “Top Scarer” by the end of the game. This game may be set after Monsters, Inc. The monsters are using scream AND laugh as energy sources. In addition, Randall is not a villain, but is simply devious.
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Disney/Pixar’s Monsters, Inc. Scream Team Training CD-ROM creates the Monsters Inc. factory experience for kids, ages four and up, so younger gamers can delve into activities and games with the characters they like best. Kids play as one of six monsters, and Monsters, Inc.’s newest employee. Their goal is to become “Top Scarer” by the end of the game. Ten challenging activities, each hosted by a different monster and featuring 30 different game levels (for a total of 300 levels!), involve kids in the exciting day-to-day life at Monsters, Inc. As they play, they can even strive to become “Employee of the Day,” Month or Year, an important feat in the Monsters, Inc. world. This game may be set after Monsters, Inc. The monsters are using scream AND laugh as energy sources. In addition, Randall is not a villain, but is simply devious. Disney/Pixar’s Monsters, Inc. Scream Team Training CD-ROM creates the Monsters Inc. factory experience for kids, ages four and up, so younger gamers can delve into activities and games with the characters they like best. Kids play as one of six monsters, and Monsters, Inc.’s newest employee. Their goal is to become “Top Scarer” by the end of the game. Ten challenging activities, each hosted by a different monster and featuring 30 different game levels (for a total of 300 levels!), involve kids in the exciting day-to-day life at Monsters, Inc. As they play, they can even strive to become “Employee of the Day,” Month or Year, an important feat in the Monsters, Inc. world. This game may be set after Monsters, Inc. The monsters are using scream AND laugh as energy sources. In addition, Randall is not a villain, but is simply devious, but he was a villain at the end of Monsters University and all of Monsters Inc., as well as that time gap. The only logical theory is that Randall reformed at some point.