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Probes
rdfs:comment
Probes are a series of tools used in The Elder Scrolls III: Morrowind. Their effectiveness is determined by the Security skill, as well as the quality of the items itself. Probes are used to disarm traps that are placed on doors. Probes (File:Probe.png) were the first of the three prize currencies for the Treehouse of Horror XXV Event. The player received 3 for each squished Rigellian in their town, 1 for squished Rigellians in friends' towns, and extras through Treat Bags. A Rigellian Hunting License allowed the player to collect extra probes for each squish. Probes were high-tech flying devices capable of identifying witches by scanning them. The results of the scan were transmitted to an unknown location. These probes existed in the dystopian future in which Wyatt Halliwell was evil and ruled the city of San Francisco. It is unknown whether they were created with technology or magic.
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Limited Time?
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Act 1
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Event
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Prize System
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Type
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100
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Probes are a series of tools used in The Elder Scrolls III: Morrowind. Their effectiveness is determined by the Security skill, as well as the quality of the items itself. Probes are used to disarm traps that are placed on doors. Probes (File:Probe.png) were the first of the three prize currencies for the Treehouse of Horror XXV Event. The player received 3 for each squished Rigellian in their town, 1 for squished Rigellians in friends' towns, and extras through Treat Bags. A Rigellian Hunting License allowed the player to collect extra probes for each squish. Probes were high-tech flying devices capable of identifying witches by scanning them. The results of the scan were transmitted to an unknown location. These probes existed in the dystopian future in which Wyatt Halliwell was evil and ruled the city of San Francisco. It is unknown whether they were created with technology or magic.
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