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Forge Objects/Vehicles
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Though slow and difficult to maneuver, Choppers are still extremely dangerous. Scorpions are slow, but they can inflict immense damage. One blast from its turret can instantly kill players on foot and light vehicles. A fast vehicle with relatively heavy firepower, the Banshee is good for strafing runs. However, it is vulnerable even to small-arms fire. A fast and maneuverable one-seater with two plasma turrets. A small, fast two-seater with no built-in armament. Though not as fast as Banshees, Hornets are stronger, tougher, and somewhat easier to maneuver. A three-seater with an omnidirectional Gauss turret. Wraiths are slightly weaker than Scorpions, but are capable of splattering an opponent by boosting. The Covenant's answer to the Warthog, this four-seater allows for a gunner, a driver, and two people riding on the sides. A three-seater with an omnidirectional turret.
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Scorpions work best on large maps, with open spaces but some cover to hide behind. Prowlers are well-suited for team matches with heavy vehicles. A Chopper's boost can destroy any other vehicle, and its cannons can cut down infantry in seconds. A Gauss 'Hog's turret does significant damage, with one blast being sufficient to kill a fully-shielded player on foot. Warthogs are meant for team games, where players partner up to take out targets. The turret is powerful, but cannot aim at high or close targets. Mongooses are weak and don't have much firepower; their sole advantage is speed. A Ghost pilot can keep firing on a target even while dodging attacks and strafing. The vehicle is best for open, medium-sized spaces. Banshees can be lethal to players that are on foot and out in the open. Multiple players firing Battle Rifles from cover can be lethal to Banshees. Wraiths are heavy vehicles capable of taking a lot of damage from lesser forces.
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