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Subject Item
n2:
rdf:type
n29:
rdfs:label
Blood dye
rdfs:comment
Once the dye is applied to an item, that item becomes untradeable, and the dye cannot be removed by any means. It is currently not possible to dye tier 90 tank armour. A warning message is given if the player attempts to use dye on eligible equipment. When added to armour, it renders the armour repairable by using the raw materials to replenish charges. The repair mechanics of dyed weapons remain unchanged. The idea for this item was originally suggested on RuneLabs.
n17:
1
dcterms:subject
n8: n9:
n23:
Yes
n37:
No
n16:
This can be used to colour high-level gear.
n6:
Yes
n41:
No
n42:
gemw
n15:
Drop
n35:
Yes
n34:
No
n12:
reclaimable
n10:wikiPageUsesTemplate
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n3:wikiPageUsesTemplate
n4: n22: n25: n26: n36: n39: n43: n46:
n21:
default
n24:
No
n20:
Blood dye
n27:
500000
n5:
Yes
n33:
0.02
n45:
Hati, Sköll & Fenrir - Vic the Trader Returns - Blood Dyes
n30:
36274
n14:
2016-01-18
n31:abstract
Once the dye is applied to an item, that item becomes untradeable, and the dye cannot be removed by any means. It is currently not possible to dye tier 90 tank armour. A warning message is given if the player attempts to use dye on eligible equipment. When added to armour, it renders the armour repairable by using the raw materials to replenish charges. The repair mechanics of dyed weapons remain unchanged. In a Developer Q&A on 2 March 2016, it was revealed that the drop chance is similar to third-age dye, and that 53 have been received to date. (The drop chance of third-age dye is approximately 1/50,960 per reward spot from elite clues, the per-clue chance of receiving at least one third-age dye from an elite clue is approximately 1/10,192). The idea for this item was originally suggested on RuneLabs.