. . . . "Escort three supply trucks to opposite end of map. At least one must survive."@en . . "10"^^ . . . . . . . "No"@en . "0"^^ . . . "It's Jill, the Lumber Yard overseer."@en . . . . . "Zerg"@en . . . "Overseer SC2 Rend2.jpg"@en . "The Overseer is a mysterious character in Dead Space 2 and Dead Space: Aftermath."@en . "0"^^ . . . "Overseer is the eleventh Soviet campaign mission from Command & Conquer: Red Alert. The mission is to escort three friendly Supply Trucks to the opposite end of the map using four Heavy tanks. The route however, is blocked by the Allies. The Soviet Air Force will assist the convoy, but their resources are limited with the exception of the Spy plane. If all four heavy tanks are destroyed before they reach their objective, the trucks will attempt a run for it. When the Soviets are halfway through the map, a timer will trigger. If it ends, a convoy of Allied tanks will arrive from the east and give chase. The mission is a success if at least one truck makes it to the end."@en . "Overseers are genetically altered overlords. They grow additional hypersensitive eyes. Each developmental cycle has improved on them, eventually enabling them to detect enemies hiding with camouflage techniques. For more information see Overseer on the parent site"@en . . . "4"^^ . . "5"^^ . "2"^^ . "3"^^ . . "1"^^ . "This achievement is a reference to Team Fortress 2's Meet the Spy video as an introduction to the class 'Spy', who could disguise as enemy players, but also instant kill via backstab and disable buildings ."@en . "400"^^ . . "Immunity 3"@ru . . . "Overseer"@en . "Overseer could refer to: \n* Overseer (god), the tribal god of the Mintakans \n* Overseer (title), a position in the Cardassian military responsible for administration of slaves \n* Alliance Overseer, a position in the Klingon-Cardassian Alliance \n* Imperial Overseer, a position in the Klingon Empire responsible for the administration of a captured planet"@en . . . . "Overseer"@en . "spy plane"@en . "File:Overseer SB214 rr thumb.gif Write the text of your article here!"@en . "-Natural: --Stronger than most Toa in the Knights, except Kanai -Special: --Control Over Six Basic Elements (Ice, Fire, Water, Earth, Air, and Rock. Most proficient at using Ice. These can be focused through his Rhotuka Shield or through his weapons and body) --Teleportation [Mask of Teleportation (Different from the Kualsi), allows the user to teleport himself or another person to any place on the continent or island the wearer is currently on] --Mutation (Mask of Change. Mutates the target into a random sentient being that the user has seen or heard of.) -Kanoka: --Disk 617 (Onu-Metru, Reconstitute at random, Level 7) --Disk 337 (Po-Metru, Weakens, Level 7) --Disk 177 (Ta-Metru, Regenerates, Level 7) --Disk 487 (Ko-Metru, Teleports, Level 7) -Rhotuka: --Memory Rhotuka (Erases the memorie"@en . . . . "*Air\n*Biological"@en . . . "Meet the Spy"@en . . . "Kill 5 Changelings in a single Unranked or Ranked game."@en . . . . "200"^^ . . . . . "The zerg are obsessed with detecting subtler motions and more advanced camouflage techniques. The overseer's \"eyes\" have been through many iterations, each developmental cycle improving upon the preceding one\u2019s optical evolution. That said, the first batch of overseers ended up crippled and blind when the arrays of microscopic filaments (relayers of sensory and spatial data) located on their vestigial legs gained sentience and became ravenous to the point of consuming the appendages that housed them. To correct this situation, the legs were excised and the filaments were transformed into long, fleshy tendrils grown from the overseer\u2019s carapace.Now, when the overlord is subjected to the overseer strain mutation, its eyes melt into a luminescent substance that floats inside a semi-transparen"@en . . . "The Overseer is a mysterious character in Dead Space 2 and Dead Space: Aftermath."@en . . . "white"@en . . . . "14"^^ . "50"^^ . "An overseer is the leader of a Vault-Tec vault. The overseers were often aware of their vaults' purpose as an experiment and helped coordinate it. The overseer's role and extent of his or her authority varied from vault to vault; in one vault an overseer might serve in a purely advisory capacity, while another vault might have an overseer with absolute control of every aspect of its residents' lives."@en . . . . . . . "black"@en . . "Overseers were those who watched Iweko's Conquerors while they operated in the Colonies."@en . "Overseer"@no . . "200"^^ . . "-Natural: --Stronger than most Toa in the Knights, except Kanai -Special: --Control Over Six Basic Elements (Ice, Fire, Water, Earth, Air, and Rock. Most proficient at using Ice. These can be focused through his Rhotuka Shield or through his weapons and body) --Teleportation [Mask of Teleportation (Different from the Kualsi), allows the user to teleport himself or another person to any place on the continent or island the wearer is currently on] --Mutation (Mask of Change. Mutates the target into a random sentient being that the user has seen or heard of.) -Kanoka: --Disk 617 (Onu-Metru, Reconstitute at random, Level 7) --Disk 337 (Po-Metru, Weakens, Level 7) --Disk 177 (Ta-Metru, Regenerates, Level 7) --Disk 487 (Ko-Metru, Teleports, Level 7) -Rhotuka: --Memory Rhotuka (Erases the memories of the target, or places memories of something else in his head) \n* Weapons: -Natural: --N/A -Other: --Rhotuka Shield --Disk Launcher (Le-Metruan modified to launch disks a farther distance) --Katana (He can channel elemental energy through this) --Staff with a large energy blade on the end (Can become extremely compact to fit on his back. He can channel elemental energy through this) \n* Personality: Gruff, but kind. Can be a great ally if you befriend him. Looks down upon the alliance between the Xal-Fettk and Knights of Mata-Nui. \n* Bio: Overseer is largely a mystery. Where he comes from is unknown. Some people don't even remember when he joined the Knights of Mata-Nui. Some say he's the second oldest living member of the Second Order. No one remembers his name. Not even himself. For this reason, and his job, he has christened himself 'Overseer'. The Overseer is in charge of all punishments for the Knights of Mata-Nui. From petty warnings to full blown expulsions. The only member of the Knights he will obey is Sirea. He is a very ancient warrior. Some say he even fought in the Great War, but this has been disproved time and again by Sirea. Other's say he's been around since the dawn of time, and this is why he can never seem to remember his names. But these are all rumours. Not even he knows his true past, but he is always seeking for the truth to it... When he expels a member, he uses his mask power to completely mutate them into a different species, and uses his rhotuka to implant memories of this species while erasing memories of his old existence... Theoretically, this keeps them from remembering the Knights, and trying to join again. Of course, this doesen't always work. On [I]some[/I] ocassions, the erasing of memories reverses itself after time. In such a case, many of these expelled members would hold a grudge against Overseer. He has four brothers he works with on occasions, Justice, Courage, Temperance, and Prudence. These members of the Knights help him to put rebellious members into custody. Currently, Overseer is on a hunt for the expelled member of the Knights, Mala."@en . . . "Large"@en . . . "V"@en . . "Woodcutting Rebalance"@en . "2"^^ . . . . . . . "The overseer is a high-ranking Ilaen caste whose main purpose is to extend the Valkazar's telepathy to the rest of the Ilaen."@en . "2009-09-23"^^ . "Dungeons: 1-1, 1-3, 1-5"@ru . . "35"^^ . . . "585"^^ . . "Az Overseer (Fel\u00FCgyel\u0151) volt a Vault-Tec Vault-jainak vezet\u0151i, hivatkozva a Fallout 3 T\u00FAl\u00E9l\u00E9si \u00DAtmutat\u00F3ra hivatalosan. Az Fel\u00FCgyel\u0151k gyakran k\u00EDs\u00E9rletekre fel\u00FCgyeltek, \u00E9s seg\u00EDtett\u00E9k ir\u00E1ny\u00EDtani azt. L\u00E1sd:"@hu . . . "The overseer is a high-ranking Ilaen caste whose main purpose is to extend the Valkazar's telepathy to the rest of the Ilaen."@en . . . . "105"^^ . "11"^^ . . . . "2.62"^^ . . . . . . . "Prevent Soviet convoy from reaching their destination."@en . "Az Overseer (Fel\u00FCgyel\u0151) volt a Vault-Tec Vault-jainak vezet\u0151i, hivatkozva a Fallout 3 T\u00FAl\u00E9l\u00E9si \u00DAtmutat\u00F3ra hivatalosan. Az Fel\u00FCgyel\u0151k gyakran k\u00EDs\u00E9rletekre fel\u00FCgyeltek, \u00E9s seg\u00EDtett\u00E9k ir\u00E1ny\u00EDtani azt. L\u00E1sd: \n* Jacoren, a Vault 13 Fel\u00FCgyel\u0151je \n* Albert Leris, a Vault 106 Fel\u00FCgyel\u0151je \n* Allen Mack, egy lehets\u00E9ges Vault 101 Fel\u00FCgyel\u0151 \n* Alphonse Almodovar, a Vault 101-es Fel\u00FCgyel\u0151je a Fallout 3 elej\u00E9n \n* Amata Almodovar, m\u00E1sik lehets\u00E9ges Vault 101 Fel\u00FCgyel\u0151 \n* Brody Jones, a Vault 108 Fel\u00FCgyel\u0151je \n* Richard Rubin, a Vault 92 Fel\u00FCgyel\u0151je \n* Stanislaus Braun, a Vault 112 Fel\u00FCgyel\u0151je \n* Vault 8 Fel\u00FCgyel\u0151 \n* Vault 74 Fel\u00FCgyel\u0151 \n* Puppet Man, a Vault 77 Fel\u00FCgyel\u0151je \n* Sid, val\u00F3sz\u00EDn\u0171leg a Vault 87 Fel\u00FCgyel\u0151je"@hu . "50"^^ . . . . . "Alive"@en . . "blue"@en . . . "?"@en . . . "The zerg are obsessed with detecting subtler motions and more advanced camouflage techniques. The overseer's \"eyes\" have been through many iterations, each developmental cycle improving upon the preceding one\u2019s optical evolution. That said, the first batch of overseers ended up crippled and blind when the arrays of microscopic filaments (relayers of sensory and spatial data) located on their vestigial legs gained sentience and became ravenous to the point of consuming the appendages that housed them. To correct this situation, the legs were excised and the filaments were transformed into long, fleshy tendrils grown from the overseer\u2019s carapace.Now, when the overlord is subjected to the overseer strain mutation, its eyes melt into a luminescent substance that floats inside a semi-transparent skull. Sensory tentacles and twin photoreceptors, capable of sight in any environment, sprout from said substance, in between the openings of their thick, armored \"faceplate\". To further enhance the creature\u2019s capabilities, the main body expands and grows six new hypersensitive optical receptors in strategic positions. This latest evolution allows the overseer to detect any hidden enemy units, including those that are burrowed underground or cloaked."@en . "7"^^ . . . "White"@en . . "Male"@en . "3"^^ . . . . . "Overseers are genetically altered overlords. They grow additional hypersensitive eyes. Each developmental cycle has improved on them, eventually enabling them to detect enemies hiding with camouflage techniques. For more information see Overseer on the parent site"@en . . . . . . . "200"^^ . . . . "Female"@en . . . . . . . . . . . . "Please note: 1. - For Overseer of the Granary."@en . "Overseer"@en . . "An Overseer was the person in charge of a manufactory. The overseer was the highest-ranking person in a manufactory and ensured the effectivness of both the manufactory and its staff. This article is a stub. You can help the My English Wiki by [ expanding it]."@en . "1"^^ . . "Restoration 6"@ru . "She stops players trying to leave with planks or logs in their inventory, confiscating them."@en . . "20"^^ . "Overseer is the eleventh Soviet campaign mission from Command & Conquer: Red Alert. The mission is to escort three friendly Supply Trucks to the opposite end of the map using four Heavy tanks. The route however, is blocked by the Allies. The Soviet Air Force will assist the convoy, but their resources are limited with the exception of the Spy plane. If all four heavy tanks are destroyed before they reach their objective, the trucks will attempt a run for it. When the Soviets are halfway through the map, a timer will trigger. If it ends, a convoy of Allied tanks will arrive from the east and give chase. The mission is a success if at least one truck makes it to the end."@en . . . . . . "11"^^ . . "Overseer"@ru . . "Advanced aerial observer"@en . . . . . "An Allied Medium tank on fire after it was attacked by a Soviet MIG."@en . . "Please note: 1. - For Overseer of the Granary."@en . . "Block 2"@ru . "The Overseer is a Tier 3 tank that can be selected starting at Level 30. Once upgrading to an Overseer, you will spawn Drones. The Overseer has a Drone capacity of 8. The Overseer can be upgraded into the Overlord, Necromancer, Manager, Overtrapper, Battleship, or Factory."@en . . "15"^^ . . . . "Provides 8"@en . "Overseers were those who watched Iweko's Conquerors while they operated in the Colonies."@en . . . . "An Overseer was the person in charge of a manufactory. The overseer was the highest-ranking person in a manufactory and ensured the effectivness of both the manufactory and its staff. This article is a stub. You can help the My English Wiki by [ expanding it]."@en . . . "Overseers are advanced versions of Chimeran strains which are responsible for controlling Primarchs in the Chimeran army and hold positions of command. They each control around 12 Primarchs, and hence are extremely influential in large scale Chimeran operations. They are noticeably much larger than their respective strains, and wield extremely powerful weaponry."@en . . . "File:Overseer SB214 rr thumb.gif Write the text of your article here!"@en . "Soviet victory"@en . "35"^^ . . . . . . "15"^^ . "2"^^ . "2.125"^^ . "She stops players trying to leave with planks or logs in their inventory, confiscating them."@en . . . . . . . . "No"@en . . "Cold hills"@en . "A Governor of a city or territory. \n* The title was originally Dara Happan \n* It was in use by the Kingdom of Perfection \n* The Lunar Empire uses the rank for the Provincial Overseer Source: Glorious ReAscent"@en . . "46.0625"^^ . "The Overseer is a Tier 3 tank that can be selected starting at Level 30. Once upgrading to an Overseer, you will spawn Drones. The Overseer has a Drone capacity of 8. The Overseer can be upgraded into the Overlord, Necromancer, Manager, Overtrapper, Battleship, or Factory."@en . . . "Southeastern France"@en . . . . "Overseer could refer to: \n* Overseer (god), the tribal god of the Mintakans \n* Overseer (title), a position in the Cardassian military responsible for administration of slaves \n* Alliance Overseer, a position in the Klingon-Cardassian Alliance \n* Imperial Overseer, a position in the Klingon Empire responsible for the administration of a captured planet"@en . "Overseer"@en . . "Only members can interact with her, but non-members can see her over the walls."@en . "12"^^ . . "0.5625"^^ . . "0.2734"^^ . . . . . . . . . "Overseer was a title used by a number of factions in the Milky Way Galaxy, among them the Androssi of the Alpha Quadrant, as well as the Vaadwaur Supremacy and Confederacy of the Worlds of the First Quadrant of the Delta Quadrant."@en . "An overseer is the leader of a Vault-Tec vault. The overseers were often aware of their vaults' purpose as an experiment and helped coordinate it. The overseer's role and extent of his or her authority varied from vault to vault; in one vault an overseer might serve in a purely advisory capacity, while another vault might have an overseer with absolute control of every aspect of its residents' lives. Dr. Stanislaus Braun distributed sealed orders to each vault's overseer in the weeks before the Great War. According a letter addressed by Dr. Braun to the original overseer of Vault 101, disclosing the contents of those sealed orders to the vault's residents or deviating from the experiment were grounds for termination of employment from Vault-Tec. This presumably held true for the overseers of the other vaults."@en . "A Governor of a city or territory. \n* The title was originally Dara Happan \n* It was in use by the Kingdom of Perfection \n* The Lunar Empire uses the rank for the Provincial Overseer Source: Glorious ReAscent"@en . . . . "Overseer was a title used by a number of factions in the Milky Way Galaxy, among them the Androssi of the Alpha Quadrant, as well as the Vaadwaur Supremacy and Confederacy of the Worlds of the First Quadrant of the Delta Quadrant."@en . . "En Overseer (tilsynsmann) var lederen av et Vault-Tec Vault og if\u00F8lge Fallout 3 Survival Guide - en arbeider hos Vault-Tec. Disse var ofte klar over av hvelvene var en serie eksperimenter, og hjalp til med \u00E5 koordinere dem. Se:"@no . . . "En Overseer (tilsynsmann) var lederen av et Vault-Tec Vault og if\u00F8lge Fallout 3 Survival Guide - en arbeider hos Vault-Tec. Disse var ofte klar over av hvelvene var en serie eksperimenter, og hjalp til med \u00E5 koordinere dem. Se: \n* Albert Leris, Vault 106 Overseer \n* Allen Mack, en potensiell Vault 101 Overseer \n* Alphonse Almodovar, Vault 101 Overseer i begynnelsen av Fallout 3 \n* Amata Almodovar, nok en potensiell Vault 101 Overseer \n* Brody Jones, Vault 108 Overseer \n* Richard Rubin, Vault 92 Overseer \n* Stanislaus Braun, Vault 112 Overseer \n* Vault 8 Overseer \n* Vault 13 Overseer"@no . . . "Overseers are advanced versions of Chimeran strains which are responsible for controlling Primarchs in the Chimeran army and hold positions of command. They each control around 12 Primarchs, and hence are extremely influential in large scale Chimeran operations. They are noticeably much larger than their respective strains, and wield extremely powerful weaponry."@en . . "Overseer"@hu . . . . . "\"United, Part Two\""@en . . . . "Overseer"@ru . . . . . . . . . "Brown"@en . . "200"^^ . . "0"^^ . . . . . . . . . "SC2"@en . . "?"@en . . . . . . . "Human"@ru . . .