. . . . "Francine Witkin"@en . "9000"^^ . . . "3. luvussa dressphere on palkintona Sphere Breakissa kun voitat Shinran Lucassa. Voit saada sen my\u00F6s 5. luvussa samalla tavalla, mutta Shinra on silloin hankalampi voittaa."@fi . . . . "5"^^ . "5"^^ . "2"^^ . "Gl\u00FCcksdame"@en . "Lady Luck is a Season 5 episode of the show Rugrats."@en . "First Appearance"@en . . . . "Droid Brain, Homing Beacon"@en . . . "Lady Luck (Japanese: \u30E9\u30B9\u30C8\u30EA\u30BE\u30FC\u30C8 Rasuto Rizooto) is the third Keyblade obtained by the player."@en . . "100"^^ . "With the Slot Machine built, I have to power it, hook it up to a terminal, and choose the experimental parameters."@en . "\u0413\u043E\u0441\u043F\u043E\u0436\u0430 \u0423\u0434\u0430\u0447\u0430"@en . . "1"^^ . "Brenda Banks"@en . . "fail"@en . "During Universal Orlando's Halloween Horror Nights 21 event, a malicious entity called Lady Luck has served as the icon. She was the personification of bad luck and drove those who were unfortunate enough to cross her into making fatal decisions. She was played by Sallie Glaner in the advertisements."@en . "1"^^ . "600"^^ . . . "Lady Luck is a quest in the Fallout 4 add-on Vault-Tec Workshop."@en . . . . . "Lady Luck"@fi . . "Lady Luck was the icon for Halloween Horror Nights XXI: No One Beats the House. She is a beautiful, seductive, and mysterious woman, but the more chances you take, she slowly morphs into her true form, a twisted monster. She appeared in the scarezone Your Luck Has Run Out. Lady Luck was the second event icon not to have an \"icon house\" the other one being Fear although Your Luck Has Run Out can be viewed as being her \"icon scare-zone\"."@en . . . . . "Halloween Horror Nights XXI"@en . . . . "Lady Luck is a background song that was featured in the episode Ghostesses in the Slot Machine."@en . "100"^^ . . "Nobody suspected that Lady Luck was actually Brenda Banks, a \"debutante crime buster bored with social life\" who decided to become a \"modern lady Robin Hood.\" Her costume was not that of a traditional comic book vigilante; it looked like something that a Will Eisner femme fatale would wear. It was an emerald green gown, a green hat, and a green silk veil that hung over her face to disguise her identity. She solved blackmail cases, spy cases, kidnappings, and any other cases that came her way. As Brenda Banks, she was in love with Police Chief Hardy Moore; ironically, Moore's job was to bring in Lady Luck. Brenda's brawny Italian chauffeur Peecolo served as Lady Luck's assistant."@en . . . . . . . . "Lady Luck"@en . . . . "*New Republic\n*Galactic Alliance"@en . . . "Lady Luck"@en . . . . "Lady Luck"@en . . . . "300"^^ . "Will Eisner, Dick French and Chuck Mazoujian"@en . "Lady Luck is a Season 5 episode of the show Rugrats."@en . "DLC06E04"@en . . . . . "__NOEDITSECTION__ Humans may have given her shape and form, but Luck has been around since the dawn of time and she remains a strange Totem, composed of seeming contradictions and inclined to strange preferences and changes of mood. Those who earn her favour gain a powerful but unpredictable ally. Packs who follow her are often seen as peculiar and possibly unreliable, but far better as friends than as enemies. Lady Luck may appear as a woman, but takes many other guises. In human or animal shape her eyes are always solid green, without white or pupil. She often prefers not to manifest in any tangible form, instead indicating her presence in other ways: the glint of a coin in the gutter, maybe, or a long-lost item found in a pocket. The Lady may be found anywhere but the worst Weaver-blights: anywhere where chance can still play a hand. Locations such as racetracks, casinos and gambling dens are particular favourites. She does not care whether children claim territory, nor where it lies if they do."@en . . . . . . . . . . . . . "Lady Luck"@en . "1"^^ . . . . . . "Manipulation and shape-shifting."@en . "Report back to the Overseer"@en . "The last experiment for Vault 88 is a Slot Machine. I need to build it."@en . "Female"@en . . . "Nobody suspected that Lady Luck was actually Brenda Banks, a \"debutante crime buster bored with social life\" who decided to become a \"modern lady Robin Hood.\" Her costume was not that of a traditional comic book vigilante; it looked like something that a Will Eisner femme fatale would wear. It was an emerald green gown, a green hat, and a green silk veil that hung over her face to disguise her identity. She solved blackmail cases, spy cases, kidnappings, and any other cases that came her way. As Brenda Banks, she was in love with Police Chief Hardy Moore; ironically, Moore's job was to bring in Lady Luck. Brenda's brawny Italian chauffeur Peecolo served as Lady Luck's assistant."@en . "Original Publisher"@en . "Quest Completed"@en . . "Gambler, Femme Fatale, Trickster"@en . . . . "1997-11-29"^^ . . . . "File:None.jpg"@en . . . "Lady Luck is a character who appears in Season 7. She has a magic wheel who can give people luck or misery. She was captured by Gargamel in one episode."@en . . "Controller of luck"@en . . . . "Slot machine as a settlement object"@en . . "\"Lady Luck\" is the second segment of the 87th episode of Rugrats."@en . "Lady Luck"@en . "* Luck asks above all that her children trust in her favour and the boons she grants. They may not spend Willpower to improve their chances of success. .\n* The Lady recognises the need for balance. Her children are not immune to bad luck, and often find that minor inconveniences increase after she has particularly favoured them, as the balance of fortune is restored. Because they are her favourites, however, such runs of misfortune will tend to be irritating rather than dangerous. Players are encouraged to have fun inflicting their characters with occasional days when nothing seems to go right for them.\n* Packmembers may not try to influence their regular luck, as that would indicate a lack of trust in their patron. They may never cheat at games of chance. They must additionally renounce all superstition concerning the influencing of good or bad luck- they must not 'touch wood', avoid walking under ladders, and so on . Packmembers may use euphemisms such as 'break a leg', and refer to 'The Lady' rather than 'Lady Luck' or one of her other names, lest by naming her aloud it seems that they are demanding her attention.\n* Lady Luck comes and goes when she will. The pack may not take the power: 'Totem is nearly always with the pack', and the Lady will almost never take direct action in a fight herself, preferring to manipulate the outcome in other ways.\n* Because of their tie to pure chance, it becomes hard to predict any outcome in advance when packmembers are around. Rites such as Precognition will tend not to give good results when children of Luck are directly involved in any way."@en . . . "Let Clem gamble for an hour"@en . . . . . "Lady Luck was the icon for Halloween Horror Nights XXI: No One Beats the House. She is a beautiful, seductive, and mysterious woman, but the more chances you take, she slowly morphs into her true form, a twisted monster. She appeared in the scarezone Your Luck Has Run Out. Lady Luck was the second event icon not to have an \"icon house\" the other one being Fear although Your Luck Has Run Out can be viewed as being her \"icon scare-zone\"."@en . "Lady Luck (Japanese: \u30E9\u30B9\u30C8\u30EA\u30BE\u30FC\u30C8 Rasuto Rizooto) is the third Keyblade obtained by the player."@en . . . . . . "Quality Comics"@en . . . "Cunning"@en . . "The Slot Machine experiment is ready to roll. I just need to let Clem use it for an hour then check in."@en . . "Personal starship"@en . "10"^^ . . "Lady Luck is the local guns and explosives dealer in the Chinatown area of Boston. She possesses a lot of business sense and not a lot of humanity."@en . . . . . . . . . . "finish"@en . "The Lady Luck is a ship with three tall masts and complex rigging, but without sails. Her wood is old and weathered but not rotten. An elaborately carved mermaid hangs at the front, face panicked, and arms chained to her sides. About twenty undead, raggedly dressed deckhands man the ship. To summon Lady Luck, you must find Cormac the leprechaun and retrieve three items: a bell, a whistle, and a music box. Afterwards, travel to Hatteras Island, off the coast of North Carolina, and ring the bell. One hundred minutes after ringing the bell, blow the whistle three times every few minutes until a rowboat arrives. Once aboard, play the music box for the presence that resides in the ship. This process secures passage to the Shoreless Isle. The presence inside the cabin, a feminine entity who can be felt but not seen, is known to be temperamental and only respects those she fears may do her harm. Passengers cannot allow themselves to be intimidated. Also, Lady Luck is a one-way ship, so passengers must remember to arrange for an alternative method to return."@en . . . "Lady Luck is an American rapper from Newark, New Jersey."@en . "Lady Luck is the local guns and explosives dealer in the Chinatown area of Boston. She possesses a lot of business sense and not a lot of humanity."@en . . . . . . . "300"^^ . . . . "During Universal Orlando's Halloween Horror Nights 21 event, a malicious entity called Lady Luck has served as the icon. She was the personification of bad luck and drove those who were unfortunate enough to cross her into making fatal decisions. She was played by Sallie Glaner in the advertisements."@en . "The Lady Luck is a ship with three tall masts and complex rigging, but without sails. Her wood is old and weathered but not rotten. An elaborately carved mermaid hangs at the front, face panicked, and arms chained to her sides. About twenty undead, raggedly dressed deckhands man the ship."@en . . . . . . . "Temptress"@en . . "*Retractable Laser cannon turrets \n*Ion cannon"@en . "Lady Fortuna Luck"@en . . . "200"^^ . . . "Lady Luck is a background song that was featured in the episode Ghostesses in the Slot Machine."@en . . . "50.0"^^ . "7"^^ . . . . . "Real Name"@en . . . "__NOEDITSECTION__ Humans may have given her shape and form, but Luck has been around since the dawn of time and she remains a strange Totem, composed of seeming contradictions and inclined to strange preferences and changes of mood. Those who earn her favour gain a powerful but unpredictable ally. Packs who follow her are often seen as peculiar and possibly unreliable, but far better as friends than as enemies. Lady Luck may appear as a woman, but takes many other guises. In human or animal shape her eyes are always solid green, without white or pupil. She often prefers not to manifest in any tangible form, instead indicating her presence in other ways: the glint of a coin in the gutter, maybe, or a long-lost item found in a pocket. The Lady may be found anywhere but the worst Weaver-bligh"@en . . . "Lady Luck is a quest in the Fallout 4 add-on Vault-Tec Workshop."@en . . . . "Build and Power the Slot Machine"@en . . . . "400"^^ . "Quest Failed"@en . "\"Lady Luck\" is the second segment of the 87th episode of Rugrats."@en . . . "Humans may have given her shape and form, but Luck has been around since the dawn of time and she remains a strange Totem, composed of seeming contradictions and inclined to strange preferences and changes of mood. Those who earn her favour gain a powerful but unpredictable ally. Packs who follow her are often seen as peculiar and possibly unreliable, but far better as friends than as enemies. Lady Luck may appear as a woman, but takes many other guises. In human or animal shape her eyes are always solid green, without white or pupil. She often prefers not to manifest in any tangible form, instead indicating her presence in other ways: the glint of a coin in the gutter, maybe, or a long-lost item found in a pocket. The Lady may be found anywhere but the worst Weaver-blights: anywhere where chance can still play a hand. Locations such as racetracks, casinos and gambling dens are particular favourites. She does not care whether children claim territory, nor where it lies if they do."@en . . . . . . . "820.0"^^ . . . "Smash Comics #42"@en . . . "icon Fo4 side quest.png"@en . . "400"^^ . . . . "Human in appearance"@en . "Stardream"@en . "Season 7"@en . "FO4VW"@en . "Dama Afortunada"@en . "2200.0"^^ . "Lady Luck"@en . . . "* Any time a packmember's contested action results in a tie, luck intervenes in the packmember's favour to tip the balance of the outcome her way. \n* The Lady's favourites sometimes seem to be supernaturally lucky. Once per scene, each packmember may call for a lucky break that amends the results of any one action . This does not negate the immediate outcome of the result, but causes some additional factor to turn the apparent advantage into a disadvantage or vice versa . The exact nature of the lucky break should be agreed by or chosen by the GM, or agreed among the players involved in the scene, as appropriate.\n* The Lady attunes her children to the pulse of pure chance. This helps to alert them to the manipulations of others. Packmembers find it easy to detect foul play and cheating where there is a large element of chance involved . They may also be alerted if anyone nearby is manipulating luck using supernatural means, although they will not necessarily become aware of any specifics.\n* The Lady is unpredictable, even when she favours her chosen. GMs may choose to visit any packmember at any time with random good fortune of some kind. As a guideline this may be used once per scene, but it may be varied at the GM's discretion. This may be used to further the plot , to provide one-use access to a dot of some Background the pack do not otherwise have, to avert certain death, or just to put a smile on someone's face.\n* The Lady is protective of her chosen. Packmembers are resistant to the effects of luck-manipulating magic . The user of such a supernatural ability is at a difficulty 2 higher than usual if trying to directly affect the PC."@en . "3. luvussa dressphere on palkintona Sphere Breakissa kun voitat Shinran Lucassa. Voit saada sen my\u00F6s 5. luvussa samalla tavalla, mutta Shinra on silloin hankalampi voittaa."@fi . . "*New Republic era\n*New Jedi Order era\n*Legacy era"@en . . . . "Created by"@en . . . "Trick and feed on victims if they reach black on her wheel."@en . . . . . . "2629800.0"^^ . "Connect a terminal to the Slot Machine and select experiment parameters"@en . "Lady Luck is an American rapper from Newark, New Jersey."@en . . "87.0"^^ . . "1998-08-19"^^ . "The Slot Machine experiment has run its course. I should talk with the Overseer and do a debrief."@en . . "Class 1.0"@en . . "Deceiving people into bad choices."@en . "Lady Luck is a character who appears in Season 7. She has a magic wheel who can give people luck or misery. She was captured by Gargamel in one episode."@en .