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Swarm Swarm Swarm SWARM Swarm
rdfs:comment
Class Race Skill Tree Type Cast Time Channel Time Target Range Radius Duration Cost Level Unlocked Morph One Morph Two Morphed From Swarm is a Warden skill in The Elder Scrolls Online: Morrowind. Swarms were formerly a random event. They randomly appeared and attacked players, hitting one or two hitpoints (10 or 20 life points) of damage. The swarm would hit infrequently however and was not a threat to most players. Players could not attack the swarm, instead they needed to walk or run away from it to stop the swarm from attacking. Swarms would "steal" a player from combat if they were encountered in a non-multicombat area. On 25 February 2009, the swarm was removed as a random event, and was added to Musa Point in its current form. A swarm is a group of peers connected to one another via the BitTorrent file distribution protocol. Swarm ist ein Schlag-Arte. The SWARM Remote Weapon System (Stabilised Weapon And Reconnaissance Mount) is a fully armored remote weapon system designed and built by the Thales Group in Glasgow, Scotland. The SWARM system consists of two main assemblies: the Gun Processing and Interface Unit (GPIU), which is operated inside the vehicle, and the external Weapon and Sensor Platform (WASP). It can fire a variety of weapons, and utilize multiple sensors. On the US Marine Corps' Gladiator Tactical Unmanned Ground Vehicle (TUGV), equipped with a 7.62 mm M240 and day/night sensors. Currently used in conjunction with: Swarm is a heavyweight competitor robot that has been entered into Roaming Robots competition. The robot was invertible and was armed with a large horizontal spinning weapon, capapble of a lot of damage. Swarm was originally built by Team Typhoon, the Edinburgh-based team that had previously built such robots as Typhoon (the 3 times Robot Wars Middleweight Champion) and Typhoon 2 (the Robot Wars Series 7 Heavyweight Champion). Swarm was due to enter the 2006 UK Championships, but has not been seen since then. Anti-swarm refers to cards that help to counteract swarming. Cards such as Mirror Traps, "Torrential Tribute" and "Dark Hole" are considered anti-swarm cards. See also: Overextending Swarms can be found deep within the deserts of Aranoch. Swarms usually congregate in large packs of separate swarms. Though they are annoying, they should not be difficult to defeat. Several types include Itchies, Black Locusts, Plague Bugs, and Hell Swarms. The Swarm, as the name suggests, is a swarm of small Necromorphs that replace the Infector and Swarmer in terms of role in Dead Space 3. Swarm is a mission in the international version of Ace Combat 3: Electrosphere. Completing this mission with an A-rank unlocks the R-102. <default>Swarm</default> Mission Not Specified Game Not Specified Mission Order Previous Alternate Next Initial Mission Details Focus Objectives Time Limit Character Mission Update Details Focus Objectives Time Limit Character Mission Update 2 Details Focus Objectives Time Limit Character Mission Update 3 Details Focus Objectives Time Limit Character Mission Update 4 Details Focus Objectives Time Limit Character redirect Swarm Missiles They thought they’d already faced their toughest fight. But there’s no relaxing for the reunited Zeroes. These six teens with unique abilities have taken on bank robbers, drug dealers and mobsters. Now they're trying to lay low so they can get their new illegal nightclub off the ground. But the quiet doesn’t last long when two strangers come to town, bringing with them a whole different kind of crowd-based chaos. And hot on their tails is a crowd-power even more dangerous and sinister. Who’s left to lead the Zeroes into battle against a new, murderous army? Like the Amoeba, Swarms float towards the player. These beings always leave behind power-ups when killed. Carmen is stranded on Hydora while rescuing Troopers injured in a fierce Bug battle. She teams up with Lt. Bernstein, the commander of Zebra squad, now in charge of a makeshift group of Troopers from several different squads. When they become trapped by a new aggressive strain of Ripplers known as "Kamikazes," Razak's Roughnecks come to the rescue. Word comes from S.I.C.O.N. command that these Kamikaze Ripplers are swarming across the planet, preventing supplies and reinforcements from getting in. Bernstein and his men, and Razak's Roughnecks take part in a two-pronged battle plan -- eliminating the Kamikazes from underground hide-outs, and driving the remainder up top, where Snipers are waiting to take them out. Meanwhile, Rico is surprised to see Carmen ... and risks his life and every o The Swarm are a race/group of creatures that were active over twenty-five years after the Lambent Pandemic. They are the successor of the Locust Horde. How exactly the Swarm was created after the destruction of the Locust Horde is still a mystery. Sbugs in Super Metroid are the only creature in a non-Prime Metroid game that can be considered a Swarm. Swarm is a villain from the Marvel Comics, and has most often battled Spider-man. Swarm has also fought the Champions and Defenders from time to time. Fritz von Meyer was a former Nazi scientist who specialized in poisons and apiculture. While studying a hive of killer bees in the jungle, he noticed that the bees seemed more intelligent and passive than others of their species. He discovered that a nearby meteor bombardment had mutated the bees, and he built a device that would awaken the bees killer instincts and serve him. Instead, the bees attacked and killed Meyer. While dying, his consciousness went into the swarm of mutant bees, and he became a living embodiment of the swarm. However, it turned out that the Swarm did not need Meyer or even a human body to maintain its will and intell A Halikiv army which invaded Dragon Pass in 1623 ST * It included Trolls, Dehori and Insects * Uzuz were present in the army. * It carried exotic goods from Guhan and Halikiv. * It entered Dragon Pass over the Western Rockwoods * It marched across Tarsh into the Stinking Forest * It made its way into Dagori Inkarth and the Castle of Lead Source: Wyrms Footnotes #15 SWARM, also called Mini Missiles or Micro Missiles, is a type of missile weapon and ranged attack skill that goes with it. It sprays homing missiles which randomly lock on to a target on the battlefield and home in. The SWARM missiles split up into numerous smaller missiles to strike targets in a wide area. The weapon is meant to be effective against personnel and vehicles on the ground and in the air, and is an effective countermeasure at least to anything with less armor than a medium vehicle and speed and altitude up to a helicopter. The "splitting distance" of the missiles can be programmed, so that it is even possible to detonate them all at maximum range, creating a greater explosive force for the primary projectile when it impacts. In dire circumstances, a vampire queen may choose to "swarm" and leave her hive with her brood of vampires. An older queen must find and claim a new location within a matter of hours, or risk perishing due to over exposure to the sunlight. A newly made queen has months to settle into a hive. Swarming is particularly distressing to a queen, as the tether to her territory must be broken and reforged. (It may be noted, however, that roves like Lord Akeldama may swarm as he did in Blameless, but there is not the same urgency behind finding a new location as there is in a traditional hive, likely due to a fewer amount of vampires being relocated, and the tether being weaker). Swarm is an insect-like creature in Silent Hill: Homecoming. In appearance and function they are much like the Creeper creature; however, they are quite different. Swarms also appear in the spin-off game Silent Hill: Book of Memories. Ability text: Swarm: This monster deals +1 File:Heart.png for each other monster adjacent to the target. A SWARM was the main type of space-time vehicle used by the Time Tyrants and their equivilant to the TARDIS. Swarm is a giant bee in Skylanders: Giants. Swarm Hp: 10 Exp: 2 Atacks: Melee ( 0-2) Sumon: Legend: Known to harass young adventurers, these swarms are not completely harmless, newcomers might think twice before they run upon a swarm trying to kill it. Behavior :Fights until death Location: sewers Notes: Most weak monster of all zezenia Strategy: Rush and atack Loot: gold Nothing. Return Creatures Image:Swarm.png Image:Combonormal.png Image:Bodyskill.png Image:Magicattack.png Image:Spiritmagic.png Image:10sec.png Short Range * Deal moderate damage and Scare (12s) a target. * Chain damage and Scare (12s) up to 4 times. Damage increases with each chained enemy. Scare: Morale is reduced by 3 Ranks. At the end of duration, Morale is raised by 3 ranks again. A swarm was the term used to describe a grouping of Fefze that acted in concert with a single hive mind. Fefze swarms could number from ten individual Fefze to thousands. The Nat'xikta swarm resided on the planet of Brolsam, and were supportive of the world's Imperial regime. The Swarm were a hostile and territorial humanoid race in the Delta Quadrant encountered by the USS Voyager in 2373. Not much was known about them, except that when ships went into their space either they disappeared or came back with dead crews. Their language was really complex, consisting of rapid clicks. Translating with a universal translator proved extremely difficult. The Voyager crew could barely translate more than the rough meaning of a few phrases. The Swarm had shuttlecraft-sized ships that worked together in large groups to disable bigger ships. They did this by swarming the bigger ship, landing on the hull, draining power from it, and finally transporting a boarding party aboard. (VOY episode: "The Swarm") Natural Swarms of various creatures occur throughout the Known World, although what triggers them is not known. Swarming insects do great damage to agriculture and severe plagues can mean starvation for thousands of people. In the Old World, Swarms of frogs, toads, or rats occasionally rampage through villages or towns, causing great consternation. The appearance of a Swarm is often attributed to "foul sorcery". In combat, the Swarm gets one bite attack for every 100 creatures (or 10,000 insects) and this may be made in any direction. They can still be found on the docks of the Piscarilius House, often near the barrels of fresh fish used in gaining favor. They are harmless and will not attack the player, but will follow them within a certain range similar to the chair in Draynor manor. Swarm is a unique shortbow in Dragon Age II. Each planet encountered is a potential feast for the Swarm. When a Swarm Mother enters a solar system it will swing into an orbit and observe the planetary bodies for any that are suitable to host a colony. At this point a Swarm colony does not have anything resembling an intelligence - it is simply following a genetic mandate. Swarm is the 40th level, and the fourth level in the Sneak Peaks zone in Bloons 2. There are a lot of Bee Bloons which need to be used to pop all the bloons. Swarm is the fourth episode of season 1 of Deadland. It premiered October 25, 2010. El Swarm es una criatura-insecto que aparece en Silent Hill: Homecoming y Silent Hill: Book of Memories. En apariencia y función se parecen mucho a la criatura Creeper, sin embargo, son muy diferentes. Los Swarms son grandes, como escarabajos con una boca flexible que usan para drenar. Tienen brillantes exoesqueletos negros y grandes alas para volar y atacar a Alex Shepherd. Optimus Prime fed both himself and the Matrix to the Swarm, filling it with Primus's vision, and hence turning it into a force for creation rather than mindless destruction. In an attempt to make amends, it recreated Prime in a new body, before departing. A Rage in Heaven! Summon a swarm of angry insects to attack your enemies.Weapon Mastery Crit ExcludedDamage Role : Increases all damage by 50% until the hit counter resets.Regenerates Power when activated after Poison Spores are released or spread. In 2268, Nilz Baris described the twelve Klingons who came aboard Deep Space K-7 as a swarm, although Captain Kirk did not believe "that twelve Klingons constitutes a swarm". (TOS: "The Trouble with Tribbles" ; DS9: "Trials and Tribble-ations") In 2370, Natima Lang claimed her Cardassian shuttle had been caught in a meteor swarm, but the damage had actually been caused by weapons fire. (DS9: "Profit and Loss") In a pagh'tem'far experienced by Benjamin Sisko in 2373, he saw a swarm of locusts in the skies above Bajor. (DS9: "Rapture") Swarm (むしのしらせ Bug's Foreboding) is an ability introduced in Generation III. The Pokémon that have this ability are all bug-types. To use Swarm, have your Doll out and attuned to an enemy - then press 2 or click on the File:SwarmSkill.png icon. Swarm is a new power featured in The Darkness II. Swarms are dense masses of fine, dimunitive, or tiny creatures (usually vermin) that would not be particularly dangerous in small groups, but can be terrible foes when gathered in sufficient numbers. Many different creatures can mass as swarms; bat swarms, rat swarms, centipede swarms, locust swarms, spiderling swarms, and spider swarms for example. A swarm of tiny creatures consists of about three hundred non-flying creatures or one thousand flying creatures. A swarm of diminutive creatures consists of roughly fifteen hundred non-flying creatures or five thousand flying creatures. A swarm of fine creatures consists of perhaps ten thousand creatures flying or not. Swarms of non-flying creatures include many more creatures than could normally fit in a ten foot square area, because creatures Swarm is the eighth episode of Gerry Anderson's New Captain Scarlet.
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365.0
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toksykolog, pszczelarz
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Swarm
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A swarm of vicious insects! Insects buzzing around.
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All-New Sinister Six, Exterminators, Nazi Party
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A swarm of insects causes non-elemental magic damage and poison damage. Enemy loses HP every 5s.
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Iraq War, Afghanistan
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Random Event Update and More Waterbirth Island
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10
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Roughly 42 A.E.
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*Small, spider-like creatures which attack in groups and create new Necromorphs.
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*Enters dead bodies to reanimate them. Can jump on player and damage them, making aiming difficult or impossible if there are no bodies to reanimate.
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2005-08-01 2009-02-25
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Destroy all planes.
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Bill Mantlo, John Byrne
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~południowa Afryka
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Ledian Heracross Scyther Spinarak Escavalier Kricketune Ariados Scizor Galvantula Sewaddle Larvesta Volbeat Joltik Durant Whirlipede Leavanny Beautifly Mothim Karrablast Scolipede Beedrill Volcarona Venipede Ledyba Grubbin
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Destroy all ships.
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Swarm is a villain from the Marvel Comics, and has most often battled Spider-man. Swarm has also fought the Champions and Defenders from time to time. Fritz von Meyer was a former Nazi scientist who specialized in poisons and apiculture. While studying a hive of killer bees in the jungle, he noticed that the bees seemed more intelligent and passive than others of their species. He discovered that a nearby meteor bombardment had mutated the bees, and he built a device that would awaken the bees killer instincts and serve him. Instead, the bees attacked and killed Meyer. While dying, his consciousness went into the swarm of mutant bees, and he became a living embodiment of the swarm. However, it turned out that the Swarm did not need Meyer or even a human body to maintain its will and intelligence. Swarm is virtually intangible, as it is comprised of thousands of individual bodies at his control. It can also fly and form himself into any shape or size his wants. He can control other bees and insects near him. Anti-swarm refers to cards that help to counteract swarming. Cards such as Mirror Traps, "Torrential Tribute" and "Dark Hole" are considered anti-swarm cards. See also: Overextending They can still be found on the docks of the Piscarilius House, often near the barrels of fresh fish used in gaining favor. They are harmless and will not attack the player, but will follow them within a certain range similar to the chair in Draynor manor. Swarm is the fourth episode of season 1 of Deadland. It premiered October 25, 2010. A Halikiv army which invaded Dragon Pass in 1623 ST * It included Trolls, Dehori and Insects * Uzuz were present in the army. * It carried exotic goods from Guhan and Halikiv. * It entered Dragon Pass over the Western Rockwoods * It marched across Tarsh into the Stinking Forest * It made its way into Dagori Inkarth and the Castle of Lead Source: Wyrms Footnotes #15 Optimus Prime fed both himself and the Matrix to the Swarm, filling it with Primus's vision, and hence turning it into a force for creation rather than mindless destruction. In an attempt to make amends, it recreated Prime in a new body, before departing. A Rage in Heaven! A swarm is a group of peers connected to one another via the BitTorrent file distribution protocol. Swarm is an insect-like creature in Silent Hill: Homecoming. In appearance and function they are much like the Creeper creature; however, they are quite different. Swarms also appear in the spin-off game Silent Hill: Book of Memories. Swarm is a mission in the international version of Ace Combat 3: Electrosphere. Completing this mission with an A-rank unlocks the R-102. <default>Swarm</default> Mission Not Specified Game Not Specified Mission Order Previous Alternate Next Initial Mission Details Focus Objectives Time Limit Character Mission Update Details Focus Objectives Time Limit Character Mission Update 2 Details Focus Objectives Time Limit Character Mission Update 3 Details Focus Objectives Time Limit Character Mission Update 4 Details Focus Objectives Time Limit Character The Swarm, as the name suggests, is a swarm of small Necromorphs that replace the Infector and Swarmer in terms of role in Dead Space 3. Swarm is the 40th level, and the fourth level in the Sneak Peaks zone in Bloons 2. There are a lot of Bee Bloons which need to be used to pop all the bloons. The Swarm are a race/group of creatures that were active over twenty-five years after the Lambent Pandemic. They are the successor of the Locust Horde. How exactly the Swarm was created after the destruction of the Locust Horde is still a mystery. A SWARM was the main type of space-time vehicle used by the Time Tyrants and their equivilant to the TARDIS. Natural Swarms of various creatures occur throughout the Known World, although what triggers them is not known. Swarming insects do great damage to agriculture and severe plagues can mean starvation for thousands of people. In the Old World, Swarms of frogs, toads, or rats occasionally rampage through villages or towns, causing great consternation. The appearance of a Swarm is often attributed to "foul sorcery". In combat, the Swarm gets one bite attack for every 100 creatures (or 10,000 insects) and this may be made in any direction. Swarm (むしのしらせ Bug's Foreboding) is an ability introduced in Generation III. The Pokémon that have this ability are all bug-types. A swarm was the term used to describe a grouping of Fefze that acted in concert with a single hive mind. Fefze swarms could number from ten individual Fefze to thousands. The Nat'xikta swarm resided on the planet of Brolsam, and were supportive of the world's Imperial regime. SWARM, also called Mini Missiles or Micro Missiles, is a type of missile weapon and ranged attack skill that goes with it. It sprays homing missiles which randomly lock on to a target on the battlefield and home in. The SWARM missiles split up into numerous smaller missiles to strike targets in a wide area. The weapon is meant to be effective against personnel and vehicles on the ground and in the air, and is an effective countermeasure at least to anything with less armor than a medium vehicle and speed and altitude up to a helicopter. The "splitting distance" of the missiles can be programmed, so that it is even possible to detonate them all at maximum range, creating a greater explosive force for the primary projectile when it impacts. Like the Amoeba, Swarms float towards the player. These beings always leave behind power-ups when killed. Swarm is the eighth episode of Gerry Anderson's New Captain Scarlet. Each planet encountered is a potential feast for the Swarm. When a Swarm Mother enters a solar system it will swing into an orbit and observe the planetary bodies for any that are suitable to host a colony. At this point a Swarm colony does not have anything resembling an intelligence - it is simply following a genetic mandate. When it finds a suitable world it will begin the process of colonisation. This involves creating numerous Swarm buds that eventually mature into a variety of monstrous forms. The forms that these Swarm buds can take are limited only by whatever genetic templates exist in a colony's memory. They can range from microbes to gargantuan predators - anything that the Swarm has encountered in its existence can be copied. Should the Swarm detect the presence of intelligent life it will proceed with caution, adapting itself first with a cunning intelligence to outwit any resistance, and then by generating a host of Swarm buds to carry out an invasion. Swarm colonies have encountered various intelligent lifeforms throughout the millennia. They have come into contact with both the Takisians and the Network. One of the Network races, the Ly'bahr, was almost wiped out when a Swarm colony invaded their world and killed most of their race. The Swarm's infamy has earned it numerous names. Takisian's call it T'zan-d'ran, which loosely translates to "Swarm". The Ly'bahr word is Thyat M'hruh, meaning "Darkness-for-the-race". This word was interpreted by Black John Balsam to be "TIAMAT" and became a basis for his order, the Egyptian Freemasons. Other names among the Network races include Demonseed, Great Cancer, and Devourer of Worlds. The SWARM Remote Weapon System (Stabilised Weapon And Reconnaissance Mount) is a fully armored remote weapon system designed and built by the Thales Group in Glasgow, Scotland. The SWARM system consists of two main assemblies: the Gun Processing and Interface Unit (GPIU), which is operated inside the vehicle, and the external Weapon and Sensor Platform (WASP). It can fire a variety of weapons, and utilize multiple sensors. On the US Marine Corps' Gladiator Tactical Unmanned Ground Vehicle (TUGV), equipped with a 7.62 mm M240 and day/night sensors. Currently used in conjunction with: * US Marine Corps Gladiator Tactical Unmanned Ground Vehicle (TUGV) * British Army FV432 Trojan Engineering Tank * Royal Netherlands Army Bushmaster IMV * FNSS Pars Armored Vehicle redirect Swarm Missiles The Swarm were a hostile and territorial humanoid race in the Delta Quadrant encountered by the USS Voyager in 2373. Not much was known about them, except that when ships went into their space either they disappeared or came back with dead crews. Their language was really complex, consisting of rapid clicks. Translating with a universal translator proved extremely difficult. The Voyager crew could barely translate more than the rough meaning of a few phrases. The Swarm had shuttlecraft-sized ships that worked together in large groups to disable bigger ships. They did this by swarming the bigger ship, landing on the hull, draining power from it, and finally transporting a boarding party aboard. (VOY episode: "The Swarm") Swarms were formerly a random event. They randomly appeared and attacked players, hitting one or two hitpoints (10 or 20 life points) of damage. The swarm would hit infrequently however and was not a threat to most players. Players could not attack the swarm, instead they needed to walk or run away from it to stop the swarm from attacking. Swarms would "steal" a player from combat if they were encountered in a non-multicombat area. On release, the swarm was actually attackable, however it had an incredibly high Defence and only a few 1s and 2s (or 10s and 20s life points) were able to pierce through it. It also had an amazing amount of hit points and healed faster than normal. The ability to attack it was eventually removed, although something methods to deal damage to it remained. The ring of recoil worked against it for some time, however this ability was eventually removed. If a player had a familiar out in a multicombat area, it would attack the swarm, although it would only rarely be able to deal any damage. It was considered one of the most annoying random events by many players since the only way to get rid of it, assuming they were unwilling to wait for their familiar to finish it off, was to flee the area and return. On 25 February 2009, the swarm was removed as a random event, and was added to Musa Point in its current form. Image:Swarm.png Image:Combonormal.png Image:Bodyskill.png Image:Magicattack.png Image:Spiritmagic.png Image:10sec.png Short Range * Deal moderate damage and Scare (12s) a target. * Chain damage and Scare (12s) up to 4 times. Damage increases with each chained enemy. Scare: Morale is reduced by 3 Ranks. At the end of duration, Morale is raised by 3 ranks again. Swarm ist ein Schlag-Arte. Swarm is a giant bee in Skylanders: Giants. Class Race Skill Tree Type Cast Time Channel Time Target Range Radius Duration Cost Level Unlocked Morph One Morph Two Morphed From Swarm is a Warden skill in The Elder Scrolls Online: Morrowind. Swarms can be found deep within the deserts of Aranoch. Swarms usually congregate in large packs of separate swarms. Though they are annoying, they should not be difficult to defeat. Several types include Itchies, Black Locusts, Plague Bugs, and Hell Swarms. To use Swarm, have your Doll out and attuned to an enemy - then press 2 or click on the File:SwarmSkill.png icon. In dire circumstances, a vampire queen may choose to "swarm" and leave her hive with her brood of vampires. An older queen must find and claim a new location within a matter of hours, or risk perishing due to over exposure to the sunlight. A newly made queen has months to settle into a hive. Swarming is particularly distressing to a queen, as the tether to her territory must be broken and reforged. (It may be noted, however, that roves like Lord Akeldama may swarm as he did in Blameless, but there is not the same urgency behind finding a new location as there is in a traditional hive, likely due to a fewer amount of vampires being relocated, and the tether being weaker). The swarming vampire becomes physically panicky, showing jerky movements and startling easily. They thought they’d already faced their toughest fight. But there’s no relaxing for the reunited Zeroes. These six teens with unique abilities have taken on bank robbers, drug dealers and mobsters. Now they're trying to lay low so they can get their new illegal nightclub off the ground. But the quiet doesn’t last long when two strangers come to town, bringing with them a whole different kind of crowd-based chaos. And hot on their tails is a crowd-power even more dangerous and sinister. Up against these new enemies, every Zero is under threat. Mob is crippled by the killing-crowd buzz—is she really evil at her core? Flicker is forced to watch the worst things a crowd can do. Crash’s conscience—and her heart—get a workout. Anon and Scam must both put family loyalties on the line for the sake of survival. And Bellwether’s glorious-leader mojo deserts him. Who’s left to lead the Zeroes into battle against a new, murderous army? Swarm is a unique shortbow in Dragon Age II. Swarms are dense masses of fine, dimunitive, or tiny creatures (usually vermin) that would not be particularly dangerous in small groups, but can be terrible foes when gathered in sufficient numbers. Many different creatures can mass as swarms; bat swarms, rat swarms, centipede swarms, locust swarms, spiderling swarms, and spider swarms for example. A swarm of tiny creatures consists of about three hundred non-flying creatures or one thousand flying creatures. A swarm of diminutive creatures consists of roughly fifteen hundred non-flying creatures or five thousand flying creatures. A swarm of fine creatures consists of perhaps ten thousand creatures flying or not. Swarms of non-flying creatures include many more creatures than could normally fit in a ten foot square area, because creatures in a swarm are packed tightly together and generally crawl over each other and their prey when moving or attacking. Summon a swarm of angry insects to attack your enemies.Weapon Mastery Crit ExcludedDamage Role : Increases all damage by 50% until the hit counter resets.Regenerates Power when activated after Poison Spores are released or spread. In 2268, Nilz Baris described the twelve Klingons who came aboard Deep Space K-7 as a swarm, although Captain Kirk did not believe "that twelve Klingons constitutes a swarm". (TOS: "The Trouble with Tribbles" ; DS9: "Trials and Tribble-ations") In 2370, Natima Lang claimed her Cardassian shuttle had been caught in a meteor swarm, but the damage had actually been caused by weapons fire. (DS9: "Profit and Loss") In a pagh'tem'far experienced by Benjamin Sisko in 2373, he saw a swarm of locusts in the skies above Bajor. (DS9: "Rapture") Jadzia Dax and Miles O'Brien programmed the self-replicating mines to swarm detonate if a ship approached them. (DS9: "Call to Arms") Ability text: Swarm: This monster deals +1 File:Heart.png for each other monster adjacent to the target. El Swarm es una criatura-insecto que aparece en Silent Hill: Homecoming y Silent Hill: Book of Memories. En apariencia y función se parecen mucho a la criatura Creeper, sin embargo, son muy diferentes. Los Swarms son grandes, como escarabajos con una boca flexible que usan para drenar. Tienen brillantes exoesqueletos negros y grandes alas para volar y atacar a Alex Shepherd. Sbugs in Super Metroid are the only creature in a non-Prime Metroid game that can be considered a Swarm. Swarm Hp: 10 Exp: 2 Atacks: Melee ( 0-2) Sumon: Legend: Known to harass young adventurers, these swarms are not completely harmless, newcomers might think twice before they run upon a swarm trying to kill it. Behavior :Fights until death Location: sewers Notes: Most weak monster of all zezenia Strategy: Rush and atack Loot: gold Nothing. Return Creatures Swarm is a new power featured in The Darkness II. Swarm is a heavyweight competitor robot that has been entered into Roaming Robots competition. The robot was invertible and was armed with a large horizontal spinning weapon, capapble of a lot of damage. Swarm was originally built by Team Typhoon, the Edinburgh-based team that had previously built such robots as Typhoon (the 3 times Robot Wars Middleweight Champion) and Typhoon 2 (the Robot Wars Series 7 Heavyweight Champion). Swarm was due to enter the 2006 UK Championships, but has not been seen since then. Carmen is stranded on Hydora while rescuing Troopers injured in a fierce Bug battle. She teams up with Lt. Bernstein, the commander of Zebra squad, now in charge of a makeshift group of Troopers from several different squads. When they become trapped by a new aggressive strain of Ripplers known as "Kamikazes," Razak's Roughnecks come to the rescue. Word comes from S.I.C.O.N. command that these Kamikaze Ripplers are swarming across the planet, preventing supplies and reinforcements from getting in. Bernstein and his men, and Razak's Roughnecks take part in a two-pronged battle plan -- eliminating the Kamikazes from underground hide-outs, and driving the remainder up top, where Snipers are waiting to take them out. Meanwhile, Rico is surprised to see Carmen ... and risks his life and every one else's to try and impress her.
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