. "2"^^ . . "3"^^ . "Critical hit chance * 2."@en . "1"^^ . . "0"^^ . . . . . . . "1"^^ . . "Water"@en . . . "__NOWYSIWYG__ Crabhammer Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Crabhammer (\u30AF\u30E9\u30D6\u30CF\u30F3\u30DE\u30FC Crab Hammer) is a Water-type move introduced in Generation I."@en . . "90"^^ . "90"^^ . . "Selected target"@en . . "0"^^ . . . . "85"^^ . . "1"^^ . "I"@en . . "0"^^ . "90"^^ . . . "Tough"@en . . "Critical hit chance * 2."@en . . . . "Single"@en . "10"^^ . . "1.2"^^ . "Physical"@en . . . . . . . . "Physical"@en . "__NOWYSIWYG__ Crabhammer Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Crabhammer (\u30AF\u30E9\u30D6\u30CF\u30F3\u30DE\u30FC Crab Hammer) is a Water-type move introduced in Generation I."@en . . . "\u30AF\u30E9\u30D6\u30CF\u30F3\u30DE\u30FC Crab Hammer"@en . "1"^^ . . . "Crabhammer"@en .