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Subject Item
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Subject Item
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rdfs:label
Walker Gear Walker Gear
rdfs:comment
Modeled after the Metal Gear concept, but on a smaller scale. Walker Gears were designed for more conventional anti-infantry/anti-vehicle combat use. They were capable of bipedal movement for greater maneuverability on rough terrain or could fold up and move on wheels for greater speeds on flat terrain. Every model of Walker Gear had two front-facing headlights for greater visibility during night patrols or operations. They could be loaded with different heavy weapons for designated anti-infantry or anti-vehicle roles.
dcterms:subject
n11: n16: n26: n28: n29: n32: n35: n40: n43: n44:
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*1 *Ninguna o 1
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n5:
*Mercenarios de África *
n3:wikiPageUsesTemplate
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n18:wikiPageUsesTemplate
n19: n27:
n33:
*Metal Gear Sahelanthropus
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*Metal Gear G
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*Metal Gear TX-55
n25:
Brazo mecánico
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Por lo menos 20
n17:
1984
n38:
Walker Gear
n7:
Vehículo de ataque bípedo
n39:
DWalker1.png
n34:
*Ametralladoras pesadas *Lanzamisiles *Lanzallamas *Ballesta-F *Pistola silenciosa WU *Pistola D114 *Pistola Geist K11 *Subametralladora ZE'EV
n41:abstract
Modeled after the Metal Gear concept, but on a smaller scale. Walker Gears were designed for more conventional anti-infantry/anti-vehicle combat use. They were capable of bipedal movement for greater maneuverability on rough terrain or could fold up and move on wheels for greater speeds on flat terrain. Every model of Walker Gear had two front-facing headlights for greater visibility during night patrols or operations. They could be loaded with different heavy weapons for designated anti-infantry or anti-vehicle roles. Walker Gears also came with two small arms, hidden in the front of their chassis, that wielded pistols or submachine guns as backup weapons. Most mass produced Walker Gears came with an armored face shield, that could withstand a few high powered shots, to protect the pilot's head. These face shields had an unarmored slot so pilots could see in front of the Walker Gear. Walker Gears were all armored enough to withstand small arms fire for an extended amount of time. However, too much damage would eventually pierce the armor and damage the critical components within. Being too close to an explosion could knock a Walker Gear offline momentarily, leaving the pilot exposed and unable to return fire.