"Fail Quest"@en . . "Talk to Kasumi"@en . . . "600"^^ . "Close to Home is the final part of the main quest and achievement/trophy in the Fallout 4 add-on Far Harbor."@en . . . . . "240"^^ . . "50"^^ . "Close To Home was the third episode of Series 5 and the 55th episode of Casualty overall."@en . "Close to Home is an American crime-drama television series co-produced by Warner Bros. Television and Jerry Bruckheimer Television for CBS. It first aired from October 4, 2005 to May 11, 2007 and starred actress Jennifer Finnigan as Annabeth Chase, a Deputy Prosecutor for Marion County, Indiana. Created by Jim Leonard, the series was primarily filmed in Southern California."@en . "Quest Complete"@en . "100"^^ . . "FO4FH"@en . . . . "Supply stash"@en . "Ceitidh looked up at the walls of Garadar and grinned. \u201CBeen awhile, hasn\u2019t it?\u201D She looked at her companions- the dragonhawk, the owl, and the wolf- all tired and a bit bedraggled. The huntress looked at the animals- then herself and shook her head. \u201CThink we need to clean up a bit first though- we look awful!\u201D Another torrent of water was followed by what seemed to be a laugh of some sort, and she turned to the falls, snickering. \u201CAllright Orri- you wanna play?\u201D With that, the huntress dove into the water, laughing and splashing with her closest companion."@en . "Silver"@en . . "The fate of Acadia has been decided. I should check in with Kasumi."@en . "Complete Close to Home"@en . . "finish"@en . . . . . "Reginleif returns to her home village, most likely after the Fall of the Trident. The reason given is that four Underworld Passages have opened in the nearby forest, and the forces of Hades are leaking out of the portals, and Reginleif must destroy the portals to defend her village."@en . . . . . . . . . "Close To Home"@en . . "200"^^ . . . "Ceitidh"@en . . . . "Reginleif returns to her home village, most likely after the Fall of the Trident. The reason given is that four Underworld Passages have opened in the nearby forest, and the forces of Hades are leaking out of the portals, and Reginleif must destroy the portals to defend her village."@en . "DLC03MQPostQuest"@en . "Xbox achievement image"@en . "Ceitidh"@en . . "Close to Home is the final part of the main quest and achievement/trophy in the Fallout 4 add-on Far Harbor."@en . . "Kenji Nakano's case is closed. I told him what happened to his daughter. He and his wife are devastated."@en . "400"^^ . "Kasumi is on her way home. I should tell Kenji Nakano the good news."@en . "Kasumi has decided to stay in Acadia permanently. I need to tell Kenji Nakano what's happened."@en . . . "It's time for me to return to Kenji and Rei Nakano so I can tell them the news about Kasumi."@en . "Close to Home"@en . . "Talk to Mr. Nakano"@en . . "Close to Home is an American crime-drama television series co-produced by Warner Bros. Television and Jerry Bruckheimer Television for CBS. It first aired from October 4, 2005 to May 11, 2007 and starred actress Jennifer Finnigan as Annabeth Chase, a Deputy Prosecutor for Marion County, Indiana. Created by Jim Leonard, the series was primarily filmed in Southern California."@en . . . "Kenji Nakano's case is closed. He mentioned a collection his father had that's buried somewhere near the house."@en . "fail"@en . "As you come out from a narrow alley, take cover against the short wall to the left and watch for a batch of Locust soldiers\u2014and Theron Guards\u2014in the covered area below. This shootout is pretty easy to deal with if you hold your position on the upper landing. Rain down with Lancer and pistol fire to take out the enemies below. Just watch out for the glowing tips of the Torque Bows the enemies have at the ready."@en . "FH Close to Home trophy.jpg"@en . . "OR"@en . . "Kenji Nakano's case is closed. He mentioned a collection his father had that's buried somewhere near the house, but I told him to keep it."@en . . . . . "5"^^ . "500"^^ . "Kasumi is dead. I need to go to Kenji Nakano and bring him the bad news."@en . . . . . "Ceitidh looked up at the walls of Garadar and grinned. \u201CBeen awhile, hasn\u2019t it?\u201D She looked at her companions- the dragonhawk, the owl, and the wolf- all tired and a bit bedraggled. The huntress looked at the animals- then herself and shook her head. \u201CThink we need to clean up a bit first though- we look awful!\u201D They followed her around to the waterfall outside the city. Cridhe, the owl, perched in a tree nearby, and set to grooming her feathers. The elf pulled her packs and saddle from Sona\u2019s back, and the wolf bounded off downstream, happy to be free of her constraints. Orain ducked and dodged, swooping in and out of the pond, throwing water and rainbows in every direction- his bright red wings once more flashing in the sunlight. Ceitidh sighed and stretched. Carefully she laid aside her bow, loosening the bowstring. It served her well- and its long history kept it even dearer to her heart. \u201CI won\u2019t forget your confidence in me..\u201D she whispered softly, laying it next to her quiver. The axe followed, close at hand, but greatfully off her back. She could still hear the words.. \u201DA real hunter uses an axe!\u201D So she\u2019d tried it.. and now.. now she was known for the giant axe across her back\u2026 Removing her boots, she stretched her feet in the grass, giggling as it tickled her toes. The boots she\u2019d gotten as reward for the battles joined. So many\u2026 she\u2019d found herself swept up in the noise and excitement of the fight- carried away trying to prove herself- trying her best to ward off attacks- and even leading charges. The bruises did not hurt- the cuts and scratches insignificant as the fighting continued around her. The next morning though\u2026 she could still see the faces of the fallen and every movement was agony. Yet she\u2019d continued for weeks. The remainder of her armor quickly followed- leaving her in the soft leather vest and breeches she had worn for so long. The sin\u2019dorei chuckled thinking of how far she\u2019d come since she first set out in gear not much stronger than these. She stretched her arms to the sun, smiling and blinking in its glare. A wave of water reached her from the dragonhawk\u2019s shower and she laughed. She dug through her gear for the small throwing axe she always carried, tucking it into her belt at the small of her back. Another torrent of water was followed by what seemed to be a laugh of some sort, and she turned to the falls, snickering. \u201CAllright Orri- you wanna play?\u201D With that, the huntress dove into the water, laughing and splashing with her closest companion. An hour or two later, the huntress and her beasts wandered in to Garadar, laughing and still shaking water from feathers fur and hair. At the inn, the matron greeted the elf with a smile. \u201CHuntress Ceit! It\u2019s been a long while! How are you dear?\u201D Ceit chuckled, hugging the orc briefly. \u201CWe\u2019re all right- brought some more of those feathers for you.\u201D She pulled a sack from Sona\u2019s saddle and handed it over. \u201CWe\u2019ve been everywhere lately, but I couldn\u2019t go too long without coming back here. It\u2019s almost like home to me.\u201D She smiled, looking out the door and up to the islands floating above the town. The orc laughed a knowing grin spreading across her face as she noticed the girl\u2019s glance. \u201CAh... yes... I know it is little one. Oh! Before I forget- there is some mail for you\u2026\u201D She trundled over to a crate, digging through its contents a moment before handing the huntress a letter and a package. Ceitidh looked at them a moment and shook her head, chuckling. \u201CNot what I\u2019d expected, but more than welcome nonetheless\u2026 thanks.\u201D Dinner was simple, but deliciously different from the normal travel fare- warm and soothing. She smiled, reading over the letter again. \u201CSweet Milanna,\u201D she chuckled. \u201CAlways there with a kind word when I least expect it...\u201D With a glance at the package, she burst out laughing. \u201CThat was probably sent to me by mistake... but with that one...\u201D She shook her head and laughed. \u201CMaybe I can use it for swimming or something.\u201D Nestling down for the night, she leaned against Sona, smiling up at the swirling sky. Turning her head, she looked at her dragonhawk, stretched out in a tree nearby. \u201CIt\u2019s as close to home as we\u2019ve got, Orri- and no matter how far we go, I think the memories will always call us back.\u201D"@en . . . "main"@en . . . "1990-09-21"^^ . "Close To Home was the third episode of Series 5 and the 55th episode of Casualty overall."@en . "55"^^ . . . "The Nakano's are dead. Whatever problems they had no longer matter."@en . "As you come out from a narrow alley, take cover against the short wall to the left and watch for a batch of Locust soldiers\u2014and Theron Guards\u2014in the covered area below. This shootout is pretty easy to deal with if you hold your position on the upper landing. Rain down with Lancer and pistol fire to take out the enemies below. Just watch out for the glowing tips of the Torque Bows the enemies have at the ready. Just beyond the covered area below, the path branches left and right. Head left and stop at the corner before walking into the graveyard just around the bend. A few Locust soldiers will storm the graveyard, so hold your position and spray with fire to keep them at bay. Clear the yard, then cross it to another firefight. Once through the next doorway, take cover and watch for fire from the left. There are two Troikas, one on the upper bridge and one down below it. If you've got the Torque Bow, you've got a good weapon to use against them. If you don't, you can find one near a COG corpse on the other side of the entrance to the area. While in cover, pull back the trigger to ready the bow, then quickly pop out of cover to let the explosive arrow fly. Hit the turret square and it should kill the gunner. Alternatively, you can hit the exposed leg of the gunner to produce the same results. There are, of course, more Locust to worry about, specifically a pack of Grenadiers. Watch the passage on your left, where a small opening in your defense can make you vulnerable to enemy invasion. Guard that weakness in your defense and you should be a-okay. When the crevices ahead are cleared of enemies, continue forward, eventually busting through a metal gate to reach the next chapter, Imaginary Place."@en .