"A Link to the Past"@es . "Gallery"@en . . "Bosque de las Osamentas"@es . . . . . . . . . "Bumper"@de . . . "Super Smash Bros."@en . . . . . . . . "Bumper"@en . . . . . . "Strategist"@en . . . . "mpp"@es . . . "Bumper in Super Smash Bros. for Nintendo 3DS and Wii U"@en . "A Bumper is a type of obstacle found in both Main Game and Monkey Race in the Super Monkey Ball series."@en . . . . . "Palacio de la Oscuridad"@es . "Throwing"@en . . "Four Swords Adventures"@es . . . "15"^^ . . . "DKR Artwork Bumper.jpg"@de . . . . . . . . . . . . . . "Ein Pinball-Sto\u00DFf\u00E4nger mit rotem Hintergrund, blauem Zentrum sowie einer gelben Umrandung der Mitte mit einem wei\u00DFen f\u00FCnfzackigen Stern."@de . . . . . . . . . "Bumper [[Archivo:Bumber_of_Bobbin_in_Sonic_the_Hedgehog_4.png|thumb|Bumper en Sonic the Hedgehog 4: Episode 1.]]El Bumper(\u30DC \u30D3 \u30F3 Bobin), tambi\u00E9n llamado Bumper Ball (\u30D0 \u30F3 \u30D1 \u30FC \u30DC \u30FC \u30EB Boru Banp\u0101), es uno de los obst\u00E1culos m\u00E1s emblem\u00E1tico y conocido de pinball en el Sonic the Hedgehog. Los Bumpers hizo su primera aparici\u00F3n en el original Sonic the Hedgehog. Los Bumpers funcionan como topes de pinball de la vida real, como cuando los personajes jugables entra en contacto con uno de ellos, van a rebotar en \u00E9l. Los Bumpers puede ser una molestia, ya que el jugador se puede pegar rebotando entre los topes; sin embargo, tambi\u00E9n se pueden utilizar para la ventaja del jugador, propulsando el jugador otras distancias."@es . . "Torre de Hera"@es . . . . "Artwork de los Bumpers triangulares"@es . . . "This experiment was mentioned in Shush when Jumba was trying to take the robot attachment off Mertle and said he had leftover pieces from Ex 179 implying that 179 is robot-like. Seen in pod form in Stitch! The Movie. A orange robot-like experiment with a green bumper on his body designed to bump things over."@en . . . . . . "Diddy Kong Racing"@en . . . . . "The Bumper (\u30DC\u30D3\u30F3 Bobin?), also called Bumper Ball (\u30D0\u30F3\u30D1\u30FC\u30DC\u30FC\u30EB Banp\u0101 b\u014Dru?), is a recurring pinball obstacle that appears in the Sonic the Hedgehog series. Bumpers first appeared in Sonic the Hedgehog (1991) and function similar to real-life pinball bumpers. Bumpers can be a nuisance, as the player can get stuck bouncing between them; however, they can also be used to the player's advantage by propelling them further distances."@en . . "250"^^ . "Bumper"@en . "Diddy Kong Racing"@de . "The Bumper (\u30D0\u30F3\u30D1\u30FC, Banp\u0101) is an item in Super Smash Bros.. It was more or less replaced by the Flipper in Super Smash Bros. Melee, with a few changes. After its absence, it makes its return in Super Smash Bros. Brawl, with the added effect of being able to be placed mid-air, similar to the Flipper, return again in Super Smash Bros. for Nintendo 3DS and Wii U. When smash thrown, it gives very powerful knockback, almost always resulting in a KO. When a player touches an activated bumper, they get bounced with much force in the direction away from the bumper. In the original Smash Brothers game, the bumper would skid a distance in the direction opposite. It does not skid like this in Brawl, and remains stationary when activated until it disappears. It is also one of the most useful items in Multi-Man Brawl."@en . . . "Bumpers artwork MPP.jpg"@es . . . . . . . . . "3"^^ . . . . "0"^^ . "A Link Between Worlds"@es . "*Bumping its user backwards.\n*Granting points or Rings."@en . "Bumper is a character on Sordid Lives: The Series. He is played by Mitch Carter. He is a security guard at the State Mental Institution in Big Spring, Texas. He enjoys tormenting Brother Boy, taking great pleasure in informing him that Tammy Wynette is dead."@en . "2"^^ . . "Bumper (\u30DC\u30E8\u30E8\u30F3\u30D6\u30ED\u30C3\u30AF Boyoyon Burokku) sont des pi\u00E8ges qui apparaissent dans une vari\u00E9t\u00E9 de donjons et de grottes."@fr . . "Bumper is a young and inexperienced Autobot, new to war, but eager to do his part against the Decepticons. He is in the interesting position of looking up to Bumblebee, which makes Bumblebee feel more awkward than normal. Bumper transforms into a Mazda Familia 1500XG. In both modes, Bumper is equipped with a defensive forcefield that can be used to repel material objects. Due to his consummate specialty, Bumper often acts as a reliable field aid to Prowl."@en . . . . "Bumper ist ein dunkelgrauer Waschb\u00E4r."@de . "Bumpers are Hazards that bump the Marble. Their power is equivalent to that of a Mine. However, there are more dangerous versions."@en . . . "Los Bumpers (\u30DC\u30E8\u30E8\u30F3\u30D6\u30ED\u30C3\u30AF, Boyoyon Burokku ?) son trampas que aparecen en algunos juegos de la Saga de The Legend of Zelda. Son objetos redondos hechos de un material aparentemente el\u00E1stico que tienen el poder de hacer rebotar a Link si entra en contacto con ellos. Generalmente aparecen en las mazmorras o en cavernas."@es . . . . . . "FTID"@en . . . "Bumpers are a Board Feature in Metroid Prime Pinball. They are triangular structures with round edges that are featured on the touch screen, and if Samus' ball were to touch it, it would bounce off. Hitting them increases the Jackpot and advances which hologram is displayed on the Mode Saucer."@en . . . . . "Bumper"@en . "250"^^ . . . "A Bumper is a type of obstacle found in both Main Game and Monkey Race in the Super Monkey Ball series."@en . . . . . . "*Sonic the Hedgehog Story Comic\n*Adventures of Sonic the Hedgehog\n*Sonic the Hedgehog (TV-Serie)\n*Archie Comics\n*Sonic X (Comics)"@de . "Bumpers"@es . "Torre de Ganon"@es . . . . . . . . . "100"^^ . . . . . . . . . . . . . "Golpea los bumpers para hacerte con el BOTE y ver qu\u00E9 holograma aparece en el platillo de modos."@es . . . . . "Bumper"@es . "Bumper is an Autobot from Transformers Animated. He shares the same protoform mold as Bumblebee, Wasp,and Cliffjumper. He transforms into a cybertronian car. ===Animated Cartoon=== Bumper appeared in \"Decepticon Air\". He was part of a Cybertron parade cheering for Sentinel."@en . . . . . "Bumper is the 15th level in Chip's Challenge Level Pack 3. It was created by Ida Roberthson. The name signals the focus of the level: nine blocks, which have to be pushed onto ice to hit another block or the walls and bump straight back to bridge to the blue keys and the exit. Use block 8 first and push it against the wall between the two water bridges, to be pushed L after a block is used on bridge 2; continue this pattern for the first six blocks, following with blocks 3 and 9, 5, and 2 and 8. For the seventh block, which is number 4, push it precisely 2R U from where it lands, and after using either block 1 or 7, push block 4 L on the way back to the other. With no block to bounce 1/7 against, Chip cannot use it the same way as 7/1; push it 2R and D/U, and block 4 will be pushed one square closer to bridge 1 as Chip circles around to the top of block 1/7. Although this technique saves only [2], it increases the bold time from 195.0 to 195.4, which significantly decreases its difficulty. After the second key is taken, bridge straight to the exit."@en . . . . . . . "195"^^ . "Bumper is a character in the Super Mario series. He first appeared in Diddy Kong Racing. He is a badger racer that drives in yellow vehicles. He is trying to defeat Wizpig in the game. He has average speed and good acceleration, but bad turning."@en . . "Main page"@en . . . . "Black and Gray"@en . "The Bumper is an item in Super Smash Flash 2 that first appeared in the original Super Smash Bros. on the Nintendo 64. It was absent in Super Smash Bros. Melee, (thus, it was also absent from Super Smash Flash.) but it returned in Super Smash Bros. Brawl, (hence its appearance in Super Smash Flash 2.) It is a throwing item and, when used, it will create an additional obstacle on the stage. When a character picks up the item and throws it, all characters who collide with it will bounce off it."@en . . . . . "The Bumper (\u30DC\u30D3\u30F3 Bobin?), also called Bumper Ball (\u30D0\u30F3\u30D1\u30FC\u30DC\u30FC\u30EB Banp\u0101 b\u014Dru?), is a recurring pinball obstacle that appears in the Sonic the Hedgehog series. Bumpers first appeared in Sonic the Hedgehog (1991) and function similar to real-life pinball bumpers. Bumpers can be a nuisance, as the player can get stuck bouncing between them; however, they can also be used to the player's advantage by propelling them further distances."@en . . "Bumper"@fr . . . . . . . "Der Bumper (jap. \u30DC\u30D3\u30F3 Bobin), auch unter dem Namen Bumper Ball (jap. \u30D0\u30F3\u30D1\u30FC\u30DC\u30FC\u30EB Banp\u0101 b\u014Dru) bekannt, ist ein oft vorkommendes Objekt der Sonic the Hedgehog-Serie. Bumper kamen zum ersten Mal in Sonic the Hedgehog (1991) vor und ihre Funktion weicht kaum vom Reallife Pinball-Sto\u00DFf\u00E4nger-Original ab. Bumpers k\u00F6nnen zwar ein \u00C4rgernis sein, da der Spieler zwischen ihnen h\u00E4ngenbleiben kann; Sie k\u00F6nnen jedoch auch f\u00FCr den Vorteil des Spielers genutzt werden, indem man mit ihnen weite Distanzen \u00FCberwinden kann."@de . . . . "Super Smash Flash 2"@en . . "Similar to a turnover, but slightly larger."@en . . . "Los Bumpers son objetos recurrentes en Metroid Prime Pinball."@es . "Bumper (\u30DC\u30E8\u30E8\u30F3\u30D6\u30ED\u30C3\u30AF Boyoyon Burokku) sont des pi\u00E8ges qui apparaissent dans une vari\u00E9t\u00E9 de donjons et de grottes."@fr . . "The Bumper (\u30D0\u30F3\u30D1\u30FC, Banp\u0101) is an item in Super Smash Bros.. It was more or less replaced by the Flipper in Super Smash Bros. Melee, with a few changes. After its absence, it makes its return in Super Smash Bros. Brawl, with the added effect of being able to be placed mid-air, similar to the Flipper, return again in Super Smash Bros. for Nintendo 3DS and Wii U."@en . "Bumper"@de . . "Los Bumpers (\u30DC\u30E8\u30E8\u30F3\u30D6\u30ED\u30C3\u30AF, Boyoyon Burokku ?) son trampas que aparecen en algunos juegos de la Saga de The Legend of Zelda. Son objetos redondos hechos de un material aparentemente el\u00E1stico que tienen el poder de hacer rebotar a Link si entra en contacto con ellos. Generalmente aparecen en las mazmorras o en cavernas."@es . "*Den Anwender r\u00FCckw\u00E4rts zur\u00FCckprallen\n*Erhalten von Punkten oder Ringen"@de . . . . . . . "A Link Between Worlds"@es . "Metroid Prime Pinball"@es . . . . . . . . "Artwork"@de . "Unknown-2-1444696249.jpeg"@en . "Bumper"@fr . . . . . "Bumper en A Link to the Past"@es . "Bumper"@de . "Super Smash Bros. Brawl"@en . . "Der Bumper (jap. \u30DC\u30D3\u30F3 Bobin), auch unter dem Namen Bumper Ball (jap. \u30D0\u30F3\u30D1\u30FC\u30DC\u30FC\u30EB Banp\u0101 b\u014Dru) bekannt, ist ein oft vorkommendes Objekt der Sonic the Hedgehog-Serie. Bumper kamen zum ersten Mal in Sonic the Hedgehog (1991) vor und ihre Funktion weicht kaum vom Reallife Pinball-Sto\u00DFf\u00E4nger-Original ab. Bumpers k\u00F6nnen zwar ein \u00C4rgernis sein, da der Spieler zwischen ihnen h\u00E4ngenbleiben kann; Sie k\u00F6nnen jedoch auch f\u00FCr den Vorteil des Spielers genutzt werden, indem man mit ihnen weite Distanzen \u00FCberwinden kann."@de . . . "Similar to a turnover, but slightly larger."@en . . . . "Bumper [[Archivo:Bumber_of_Bobbin_in_Sonic_the_Hedgehog_4.png|thumb|Bumper en Sonic the Hedgehog 4: Episode 1.]]El Bumper(\u30DC \u30D3 \u30F3 Bobin), tambi\u00E9n llamado Bumper Ball (\u30D0 \u30F3 \u30D1 \u30FC \u30DC \u30FC \u30EB Boru Banp\u0101), es uno de los obst\u00E1culos m\u00E1s emblem\u00E1tico y conocido de pinball en el Sonic the Hedgehog. Los Bumpers hizo su primera aparici\u00F3n en el original Sonic the Hedgehog. Los Bumpers funcionan como topes de pinball de la vida real, como cuando los personajes jugables entra en contacto con uno de ellos, van a rebotar en \u00E9l. Los Bumpers puede ser una molestia, ya que el jugador se puede pegar rebotando entre los topes; sin embargo, tambi\u00E9n se pueden utilizar para la ventaja del jugador, propulsando el jugador otras distancias."@es . . . "Four Swords"@es . "Bumper is a young and inexperienced Autobot, new to war, but eager to do his part against the Decepticons. He is in the interesting position of looking up to Bumblebee, which makes Bumblebee feel more awkward than normal. Bumper is not a super-quick nor an extraordinary force of power physically. However, he is unsurpassed in his specialty: strategic planning of Autobot missions. His capacity for analysis and his logical reasoning are so highly developed that frequently he anticipates future events and accordingly plans devastating surprise attacks against the enemy. When it comes to military tactics, he is cold-blooded and calculating, which is sometimes a surprise to his fellow Autobots considering his friendly 'gee-whiz!' demeanor. Bumper may not have much experience so far, but his determination and flashes of courage and brilliance may take him far. Bumper transforms into a Mazda Familia 1500XG. In both modes, Bumper is equipped with a defensive forcefield that can be used to repel material objects. Due to his consummate specialty, Bumper often acts as a reliable field aid to Prowl."@en . "Bumper is a character in the Super Mario series. He first appeared in Diddy Kong Racing. He is a badger racer that drives in yellow vehicles. He is trying to defeat Wizpig in the game. He has average speed and good acceleration, but bad turning."@en . . . "Bumper is a character on Sordid Lives: The Series. He is played by Mitch Carter. He is a security guard at the State Mental Institution in Big Spring, Texas. He enjoys tormenting Brother Boy, taking great pleasure in informing him that Tammy Wynette is dead."@en . . . "Waschb\u00E4r"@de . . . . . . "Pinball bumpers with red background, blue center and in the center is yellow or white five-pointed star."@en . . . "No"@en . . "Bumper is an Autobot from Transformers Animated. He shares the same protoform mold as Bumblebee, Wasp,and Cliffjumper. He transforms into a cybertronian car. ===Animated Cartoon=== Bumper appeared in \"Decepticon Air\". He was part of a Cybertron parade cheering for Sentinel."@en . . . "Bounces characters off like pinballs."@en . . . . "Hero"@en . . . "Soon after, Madelyn sees that she can talk with Bumper and when she tells Will her idea, he jokes about it, but knows that all Rangers talk with their horses, like when Tug \"talks\" to him."@en . . "Bumpers are a Board Feature in Metroid Prime Pinball. They are triangular structures with round edges that are featured on the touch screen, and if Samus' ball were to touch it, it would bounce off. Hitting them increases the Jackpot and advances which hologram is displayed on the Mode Saucer."@en . "Super Smash Bros."@en . . . "None"@en . . "Los Bumpers son objetos recurrentes en Metroid Prime Pinball."@es . "Throwing/Trap"@en . . . . . "Empujar a Link"@es . . . "Objeto que hace rebotar a la Morfosfera"@es . "Soon after, Madelyn sees that she can talk with Bumper and when she tells Will her idea, he jokes about it, but knows that all Rangers talk with their horses, like when Tug \"talks\" to him."@en . . . . "Bumpers are Hazards that bump the Marble. Their power is equivalent to that of a Mine. However, there are more dangerous versions."@en . . . . "0"^^ . . "Ninguna"@es . . . "Bumper ist ein dunkelgrauer Waschb\u00E4r."@de . . . . . . "Super Smash Bros. for Nintendo 3DS/Wii U"@en . "The Bumper is an item in Super Smash Flash 2 that first appeared in the original Super Smash Bros. on the Nintendo 64. It was absent in Super Smash Bros. Melee, (thus, it was also absent from Super Smash Flash.) but it returned in Super Smash Bros. Brawl, (hence its appearance in Super Smash Flash 2.) It is a throwing item and, when used, it will create an additional obstacle on the stage. When a character picks up the item and throws it, all characters who collide with it will bounce off it."@en . "Bumper in Sonic the Hedgehog 4: Episode I."@en . . . . "Diddy Kong Racing DS"@de . . . "Bumper"@es . . . . "This experiment was mentioned in Shush when Jumba was trying to take the robot attachment off Mertle and said he had leftover pieces from Ex 179 implying that 179 is robot-like. Seen in pod form in Stitch! The Movie. A orange robot-like experiment with a green bumper on his body designed to bump things over."@en . . . . "Bumper is the 15th level in Chip's Challenge Level Pack 3. It was created by Ida Roberthson. The name signals the focus of the level: nine blocks, which have to be pushed onto ice to hit another block or the walls and bump straight back to bridge to the blue keys and the exit. Although this technique saves only [2], it increases the bold time from 195.0 to 195.4, which significantly decreases its difficulty. After the second key is taken, bridge straight to the exit."@en .