. . . . . . "A players score on a hole in Golf depends on the par of the hole. Scoring the par on a hole, (Four strokes on a Par 4) Is even on the hole. A player can hit less strokes than the par, (Birdies, Eagles) Or shoot over par, and hit more strokes than the par (Bogey, Double Bogey, Triple Bogey). The Scores are as follows; (ranging -5 or -6 to +3). For more information, go to ."@en . . . . "The Score (\u9810\u8A00\u300C\u30B9\u30B3\u30A2\u300D Yogen / Sukoa?, \"Prophecy\" / \"Score\"), also known as Yulia's Score or the Planetary Score, is a prophecy developed by Yulia Jue shortly after the success of the Float Project, a last-ditch effort in order to save the world from being swallowed up by poisonous miasma and liquefaction. The Score is a prophecy that foretold the next 2,000 years of the history and, in the end, promised to bring prosperity to the world. Because of this, the world at large has begun following the Score religiously, even forming a church called the Order of Lorelei, to regularly read the Score to the masses."@en . . . . . "The Score is the amount of damage dealt to the target Pokemon in a stage, plus 500 * moves/3sec left after clearing the stage. In most cases, a high score is not very important, as rank is determined by number of moves/seconds left. Players can use it to keep track of damage dealt so far during a stage. In Competitive Stages, players compete with their high scores to obtain rare rewards."@en . . "Score"@en . . . "Upon reaching a victory condition or loss, the game is over. After an appropriate finale sequence, the program reports the Score. Points: The victory points derived from spells, townsfolk, eliminated rivals, fame, and game difficulty count towards the score even if the game is lost. In theory it is possible to lose a game in a \"checkmate\" fashion while still getting thousands of points and a competitive rank in one's personal Hall of Fame. The Time bonus does not trigger on a loss, and clearly the Spell of Mastery bonus cannot be obtained, either, in that situation. Rating: The score is rated in the Hall of Fame as a percentage, rounded down to the nearest whole percentage point, of 8000, a benchmark reckoned by the game's developers as a resounding victory."@en . "Players also have a \"global score\", a either as a soloist or an evolver. This is different than a protein score. __TOC__"@en . "Score is calculated all throughout the game, and if you have the showscore setting in your rcfile, you can see it on the bottom line at all times. Score also decides if the game considers your character a beginner."@en . . "The score of a nation gives a good measure of how large and advanced a civilization is. In some games when 2000 CE is reached, the game stops and the nation with the highest score wins. To calculate the score add the following: \n* number of citizens (add all city sizes) \n* number of techs * 2 \n* number of future techs * 5 (future techs are the techs after fusion power and stealth) \n* number of wonders * 5 \n* spaceship score Spaceship score is calculated the following way: \n* 100 points for every 10.000 citizens on the spaceship \n* multiply by success rate"@en . "To make shallow cuts (usually in a diamond pattern) in the surface of certain foods, such as meat or fish. This is done for several reasons: as a decoration on some foods (breads and meats); as a means of assisting flavor absorption (as with Marinated foods); to tenderize less tender cuts of meat; and to allow excess fat to drain during cooking."@en . "Score, also known as points, or experience points (XP) for later games in the series, is a way to determine a players advancement to different ranks. A player can earn points by capturing flags, killing enemies, and various other actions; whereas negative action, such as team killing or damaging friendly objectives, deducts points from a player's total. Points can be of different values depending on the game and action performed."@en . . "SCORE"@ja . . . . "The Score is a value assigned to every player in the game, measuring his/her power. It is visible in the game, but after each game, further information will be available in the statistics screen."@en . . "Score is a currently useless feature. Whenever you post, you get 100 score. If you necropost, you lose 200 points. If you double post, you lose 100 points. It's a system similar to coins, except you cannot spend score on items or donate score to someone."@en . . . "The score system is a major gameplay part of any de Blob game[Proof needed for de Blob 2, de Blob 2 DS and the mobile game]. Points are earned by coloring objects, killing inklings, fulfilling tasks and collecting score power-ups. The collected points are needed to proceed in an area, because multiple gates at rising score checkpoints have to be opened to complete a level. You get 10 points for coloring signs, grass, barrels, rocks, lampposts, sand banks, generally speaking miscellaneous items. You also get 10 points for changing the color of an already colored object. You get 50 points for coloring trees and 100 points for coloring houses, containers, walls, fences, pipe arrays, and hulls of mechanical objects. 500 points are earned by repainting banners. A 1000 points are rewarded for collecting the score power-up. Depending on the task you've completed, you also get points. Coloring in predetermined sets of buildings or objects multiplies the value of points given by the number of different colors used. Points can also be lost, if a tank oder turret hits an already colored object, or if the Blob is poisened by ink and touches any colored entity."@en . . . . . . "Score is the largest Gay club in South Beach, located in the middle of the world\u2019s most famous promenade, Lincoln Road."@en . . . "Score is the statistics of the Adventurer."@en . "5280.0"^^ . "The Score is a value assigned to every player in the game, measuring his/her power. It is visible in the game, but after each game, further information will be available in the statistics screen."@en . "Score was a short lived, music-themed reality dating show where two aspiring singer-songwriters competed for a person's affection by writing and performing an original song just for him or her."@en . . . . . "Score aka Points is one of the most common and important element in the Peggle series. It is displayed by the numbers and commas. When you hit a peg, a couple of numbers will display, meaning you get that amount of score. Normally, score seems to not affect the gameplay, it is very needed in the Duel Mode and all the levels in Peggle Blast, since the score will help the player predict he or she will win or not."@en . "The score of your character is the amount of gold earned (including the value of the equipment found if it were sold) during its adventuring career."@en . . . . . "Score is the largest Gay club in South Beach, located in the middle of the world\u2019s most famous promenade, Lincoln Road."@en . . . "The Score (\u9810\u8A00\u300C\u30B9\u30B3\u30A2\u300D Yogen / Sukoa?, \"Prophecy\" / \"Score\"), also known as Yulia's Score or the Planetary Score, is a prophecy developed by Yulia Jue shortly after the success of the Float Project, a last-ditch effort in order to save the world from being swallowed up by poisonous miasma and liquefaction. The Score is a prophecy that foretold the next 2,000 years of the history and, in the end, promised to bring prosperity to the world. Because of this, the world at large has begun following the Score religiously, even forming a church called the Order of Lorelei, to regularly read the Score to the masses."@en . "Score was a short lived, music-themed reality dating show where two aspiring singer-songwriters competed for a person's affection by writing and performing an original song just for him or her."@en . "SCORE\uFF08\u30B9\u30B3\u30A2\uFF09\u3068\u306F\u30011996\u5E741\u6708\u306B\u677E\u7AF9\u7CFB\u5287\u5834\u3067\u516C\u958B\u3055\u308C\u305F\u3001\u30AC\u30F3\u30A2\u30AF\u30B7\u30E7\u30F3\u6620\u753B\u3067\u3042\u308B\u3002"@ja . "A score is a numeral values received by players at the completion of a mission map. Scores are indicated visually on the score meter. The score determines their rank, which influences the number of items received. There is also a \"top ten\" highscore list for each difficulty of an instance; getting a high enough score puts you on the list. This list is the only way to see your exact score. Score may or may not affect experience received. No tests known."@en . . . "Score shows a brief overview of the status of your character."@en . . . . "Score"@en . "As virtually any other game in the platform genre, Kid Chameleon keeps the Score for any game. (Nevertheless, notice that KC does not record hiscores.) Aiming for the highest score is a good way to keep the game challenging once you have mastered its many levels."@en . "SCORE\uFF08\u30B9\u30B3\u30A2\uFF09\u3068\u306F\u30011996\u5E741\u6708\u306B\u677E\u7AF9\u7CFB\u5287\u5834\u3067\u516C\u958B\u3055\u308C\u305F\u3001\u30AC\u30F3\u30A2\u30AF\u30B7\u30E7\u30F3\u6620\u753B\u3067\u3042\u308B\u3002"@ja . . . "The score determines how much points the characters have during the game. They are displayed on the HUD above the health bars. It can be increased when the characters damage their opponent. Bonus points are also awarded after each match and it can raise the player's overall total as well (based on the time remaining, remaining health, and how many levels cleared). When starting the game, players begin with zero points."@en . "To make shallow cuts (usually in a diamond pattern) in the surface of certain foods, such as meat or fish. This is done for several reasons: as a decoration on some foods (breads and meats); as a means of assisting flavor absorption (as with Marinated foods); to tenderize less tender cuts of meat; and to allow excess fat to drain during cooking."@en . . . . "A players score on a hole in Golf depends on the par of the hole. Scoring the par on a hole, (Four strokes on a Par 4) Is even on the hole. A player can hit less strokes than the par, (Birdies, Eagles) Or shoot over par, and hit more strokes than the par (Bogey, Double Bogey, Triple Bogey). The Scores are as follows; (ranging -5 or -6 to +3). For more information, go to ."@en . . . . . "The Score is the amount of damage dealt to the target Pokemon in a stage, plus 500 * moves/3sec left after clearing the stage. In most cases, a high score is not very important, as rank is determined by number of moves/seconds left. Players can use it to keep track of damage dealt so far during a stage. In Competitive Stages, players compete with their high scores to obtain rare rewards."@en . . . . . . . . . . . . . . . . "1995-12-11"^^ . . . . "Score is a currently useless feature. Whenever you post, you get 100 score. If you necropost, you lose 200 points. If you double post, you lose 100 points. It's a system similar to coins, except you cannot spend score on items or donate score to someone."@en . "Score \u00E4r ett po\u00E4ngsystem som ber\u00E4knar hur m\u00E5nga personer du har d\u00F6dat. Om du d\u00F6dar en annan spelare kommer du att bel\u00F6nas med ett po\u00E4ng. Vi kommer att representera dessa po\u00E4ng i spelet med en scoreboard som g\u00E5r att f\u00E5 upp med \"Tab\" tangenten."@sv . "Score is one of the fundamental elements in Candy Crush Jelly Saga. It's a stat value that's calculated during the level playing and after the level has been completed. Every level has a score requirement which is needed to be reached so that a player can pass it. Stars are obtained based on the score you have at the end of a level. Score requirement for one star is needed as a minimum to pass the level. However, each level type have additional tasks for players to do in order to pass a level, beside the score requirement."@en . "Score"@sv . "Score is calculated all throughout the game, and if you have the showscore setting in your rcfile, you can see it on the bottom line at all times. Score also decides if the game considers your character a beginner."@en . . "Score is one of the fundamental elements in Candy Crush Jelly Saga. It's a stat value that's calculated during the level playing and after the level has been completed. Every level has a score requirement which is needed to be reached so that a player can pass it. Stars are obtained based on the score you have at the end of a level. Score requirement for one star is needed as a minimum to pass the level. However, each level type have additional tasks for players to do in order to pass a level, beside the score requirement."@en . . . . "As virtually any other game in the platform genre, Kid Chameleon keeps the Score for any game. (Nevertheless, notice that KC does not record hiscores.) Aiming for the highest score is a good way to keep the game challenging once you have mastered its many levels."@en . . "Players also have a \"global score\", a either as a soloist or an evolver. This is different than a protein score. __TOC__"@en . "Torsten Rasch"@en . "To acquire drugs"@en . "Score is a 1995 Japanese film directed by Atsushi Muroga."@en . . . "To acquire drugs"@en . . "Score \u00E4r ett po\u00E4ngsystem som ber\u00E4knar hur m\u00E5nga personer du har d\u00F6dat. Om du d\u00F6dar en annan spelare kommer du att bel\u00F6nas med ett po\u00E4ng. Vi kommer att representera dessa po\u00E4ng i spelet med en scoreboard som g\u00E5r att f\u00E5 upp med \"Tab\" tangenten."@sv . . . "Score is the statistics of the Adventurer."@en . "Score, also known as points, or experience points (XP) for later games in the series, is a way to determine a players advancement to different ranks. A player can earn points by capturing flags, killing enemies, and various other actions; whereas negative action, such as team killing or damaging friendly objectives, deducts points from a player's total. Points can be of different values depending on the game and action performed."@en . "Score is a 1995 Japanese film directed by Atsushi Muroga."@en . . . . . . . "114364"^^ . . "Score shows a brief overview of the status of your character."@en . "Score aka Points is one of the most common and important element in the Peggle series. It is displayed by the numbers and commas. When you hit a peg, a couple of numbers will display, meaning you get that amount of score. Normally, score seems to not affect the gameplay, it is very needed in the Duel Mode and all the levels in Peggle Blast, since the score will help the player predict he or she will win or not."@en . . . "The score of a nation gives a good measure of how large and advanced a civilization is. In some games when 2000 CE is reached, the game stops and the nation with the highest score wins. To calculate the score add the following: \n* number of citizens (add all city sizes) \n* number of techs * 2 \n* number of future techs * 5 (future techs are the techs after fusion power and stealth) \n* number of wonders * 5 \n* spaceship score Spaceship score is calculated the following way: \n* 100 points for every 10.000 citizens on the spaceship \n* multiply by success rate"@en . . "Upon reaching a victory condition or loss, the game is over. After an appropriate finale sequence, the program reports the Score. Points: The victory points derived from spells, townsfolk, eliminated rivals, fame, and game difficulty count towards the score even if the game is lost. In theory it is possible to lose a game in a \"checkmate\" fashion while still getting thousands of points and a competitive rank in one's personal Hall of Fame. The Time bonus does not trigger on a loss, and clearly the Spell of Mastery bonus cannot be obtained, either, in that situation. Rating: The score is rated in the Hall of Fame as a percentage, rounded down to the nearest whole percentage point, of 8000, a benchmark reckoned by the game's developers as a resounding victory."@en . "The score system is a major gameplay part of any de Blob game[Proof needed for de Blob 2, de Blob 2 DS and the mobile game]. Points are earned by coloring objects, killing inklings, fulfilling tasks and collecting score power-ups. The collected points are needed to proceed in an area, because multiple gates at rising score checkpoints have to be opened to complete a level. Depending on the task you've completed, you also get points. Coloring in predetermined sets of buildings or objects multiplies the value of points given by the number of different colors used."@en . . "A score is a numeral values received by players at the completion of a mission map. Scores are indicated visually on the score meter. The score determines their rank, which influences the number of items received. There is also a \"top ten\" highscore list for each difficulty of an instance; getting a high enough score puts you on the list. This list is the only way to see your exact score. Score may or may not affect experience received. No tests known."@en . "German DVD cover"@en . "The score determines how much points the characters have during the game. They are displayed on the HUD above the health bars. It can be increased when the characters damage their opponent. Bonus points are also awarded after each match and it can raise the player's overall total as well (based on the time remaining, remaining health, and how many levels cleared). When starting the game, players begin with zero points."@en . . . "The score of your character is the amount of gold earned (including the value of the equipment found if it were sold) during its adventuring career."@en . .