. . . . "None"@en . . . . . . . . . "Disguises are Casual Wear full-body armor in Xenoblade Chronicles X. They are manufactured by Sakuraba Industries."@en . . . . "Disguise is an episode of May I Have a Word where Tommy correctly defined the word."@en . "Casual Wear- Full Body"@en . . . "Your Disguise check result determines how good the disguise is, and it is opposed by others\u2019 Spot check results. If you don\u2019t draw any attention to yourself, others do not get to make Spot checks. If you come to the attention of people who are suspicious (such as a guard who is watching commoners walking through a city gate), it can be assumed that such observers are taking 10 on their Spot checks. You get only one Disguise check per use of the skill, even if several people are making Spot checks against it. The Disguise check is made secretly, so that you can\u2019t be sure how good the result is."@en . . "For a list of disguises see ."@en . "This ability allows you to use disguise tools, temporarily altering your RSI to appear as someone else."@en . . "Disguises are a vital part of gameplay in the Hitman series."@en . "2010-10-20"^^ . . "Empty Slot"@en . "0"^^ . . . . . . . "Disguises are Casual Wear full-body armor in Xenoblade Chronicles X. They are manufactured by Sakuraba Industries."@en . "the Disguise feature is one of the many features in Super Smash Sisters. It allows the girls in the series to go undercover as an officer or a sea captain in the enemy ranks. They can also disguise as street gang punks. In undercover stages, the girls should show papers when they are asked by grunts. Sometimes, bad guys will salute the undercover girl. Girls must not use specials or show weapons or their cover is blown. An officer or a high rank gang member can blow a girl's cover easily. To up security levels, girls can eliminate an officer and take his papers."@en . "Disguise (\u3070\u3051\u306E\u304B\u308F Bakenogawa) is an ability so far exclusive to Mimikyu introduced in Generation VII."@en . . "Disguise is a defensive ability of the Prototypes. This ability allows them to \"disguise\" themselves as the last human target they have consumed. This ability allows a Prototype to alter their exterior to resemble the consumed, also gaining their memories. Transformations can only be achieved with human targets, non-human targets like the Infected or the Hunter class targets only provide additional health. In order to gain complete advantage of this ability, Mercer and Heller have to stay hidden from the military while transforming."@en . "This ability allows you to use disguise tools, temporarily altering your RSI to appear as someone else."@en . "9000"^^ . "Prime"@en . . . . . "Disguise is an extra in the Lego Star Wars II: The Original Trilogy and the Lego Star Wars: The Complete Saga video games. When turned on, it makes all characters in the game - even the bartender and music players in the Cantina - have a fake Groucho Marx glasses and nose over their head. Some characters, such as Training Remote and Mouse Droid, do not have the Groucho Marx glasses on. In the Lego Star Wars II: The Original Trilogy game, the Disguise extra can be used as Disguise 1, or Disguise 2. Disguise 1 made Groucho Marx glasses appear on all the characters, and Disguise 2 made a big, red, clown nose appear on all the characters. The disguise also works on machines, such as AT-AT walkers. In The Original Trilogy, players can enter a code, to unlock Santa glasses, and beard. It can be turned on by going to the extras, and it will be labeled as Disguise 3."@en . . . . . "The Disguise is an outfit used to infiltrate certain restricted areas. It first appears in the Area 51: Rescue mission as a scientist's uniform, where it's actually called Lab clothes, but functions the same. In this mission it is used to enter the room that contains the keycard needed to rescue Elvis. It appears again in the form of a stewardess' uniform in the Air Base: Espionage mission, where it is used to enter the base and board Air Force One. If the player does something to jeopardize their cover and identity, the disguise becomes useless and may even fail a mission, depending on the objectives."@en . . . "0"^^ . . . . "Disguise is the Dragon's Gate skill of changing one's appearance. A thief or a bard may learn disguise. The adventurer may disguise their general personna, sex, race, or their profession. Jon Bard the male San Elf Bard, for example, could disguise himself as Jane Warrior, the female Leuian Sword Cleric. Disguise does not obscure a Godmark, making certain disguises patently obvious. Any other character who becomes suspicious may attempt to expose the true identity of a disguised character by revealing and removing the diguise."@en . "The Spy has the unique ability to disguise as other classes, both on his own team and the enemies. This, as well as his cloaking ability, helps him move unnoticed among the other players. While wearing a disguise, the Spy will appear as the disguised class from the other team's perspective, and to the Spy's teammates, he appears as a friendly Spy wearing a mask representing his current disguise."@en . . . . "Disguises are used on several occasions by Sly Cooper, sometimes by Bentley and Murray and even rarely by Carmelita Fox during missions. In most affairs, he will dress up as one of the enemy guards and even socialize with the security. Sly is a specialist when it comes to camouflage; however, while he is given the title of \"master of disguise,\" Bentley has also stated that he is a poor actor when it comes to accents. First introduced in Sly 2: Band of Thieves, Sly's first disguise was a tuxedo compiled of stolen formal wear from a hotel in India, where he intended to sneak into Rajan's palace. He first uses it to dance with Neyla in order to impress Inspector Carmelita Fox, and then utilizes it to distract everyone in the ballroom while Murray attempts to steal the Clockwerk wings in \"Operation: Hippo Drop.\" Murray also takes a guard helmet to disguise himself in the RC Combat Club. In Sly 3: Honor Among Thieves, they soon become playable and heavily useful in interacting with guards and getting around the area undetected. Sly's ability is limited when a sentry inspects him, and so he must resort to support from Bentley by exchanging passwords with the guard. In Sly Cooper: Thieves in Time, Sly will instead use costumes when on certain missions. However, there are still occasions where playable characters use disguises during certain missions."@en . . . "It gives everybody glasses and a funny nose with a mustache."@en . . . "Disguise is a defensive ability of the Prototypes. This ability allows them to \"disguise\" themselves as the last human target they have consumed. This ability allows a Prototype to alter their exterior to resemble the consumed, also gaining their memories. Transformations can only be achieved with human targets, non-human targets like the Infected or the Hunter class targets only provide additional health. In order to gain complete advantage of this ability, Mercer and Heller have to stay hidden from the military while transforming."@en . "Disguise (Awareness) Disguise is a skill which allowed a character to give an entirely new persona to adopt."@en . . "Disguise is a Stealth Skill. Sometimes referred to as Disguise Lore. Those possessing this skill will be masters of disguise."@en . . "During the Warring States period and the Edo-period in Japan, there existed checkpoints at every district's boundary and a shinobi couldn\u2019t pass right through without a disguise. He had to behave completely like the person he was disguised as, such as as a samurai, a merchant, a farmer, a priest, a street performer, a sick person, a blind man or a handicapped man. To do so, it is not sufficient enough for a shinobi to only look like the person he was impersonating, he needed to acquire all kind of attributes which belong to the model of his disguise. They were, for instance, the knowledge, speech, gestures, sex, age of that person. In certain clans, a teacher imposes a test on his student. The objective is for the students to disguise themselves and board a ferryboat. After several hours, the teacher also boards the same ferryboat, and asks the ferryman of the boat if he found anyone suspicious? If the ferryman answered something along the lines of: \u201CNo, sir, not at all. I have been engaged in this job for many years, if there was someone on board up to no good I would soon notice\", it would mean that his student had passed the test. If, on the other hand the answer received was \"Yes, today I took a certain young man off this boat, he was kind of suspicious and restless\" then it would mean the student failed the test. Such a test proved that shinobi not only had to look the part, they needed to play the part too."@en . . . . "Disguise is an extra in the Lego Star Wars II: The Original Trilogy and the Lego Star Wars: The Complete Saga video games. When turned on, it makes all characters in the game - even the bartender and music players in the Cantina - have a fake Groucho Marx glasses and nose over their head. Some characters, such as Training Remote and Mouse Droid, do not have the Groucho Marx glasses on. In the Lego Star Wars II: The Original Trilogy game, the Disguise extra can be used as Disguise 1, or Disguise 2. Disguise 1 made Groucho Marx glasses appear on all the characters, and"@en . "Characters with this talent are skilled at preparing and using disguises. A disguise can be very elaborate or quite simple. The gamesmaster should bear in mind how much effort has gone into a disguise when deciding whether it works or not. A disguised character can pass unnoticed amongst unsuspecting people and will pass casual examination if a test against Fel is successful. Close examination will always reveal a disguise, although the character may forestall such examination by means of a successful Bluff. Again, the gamesmaster should take the nature of the bluff into account: something like \"Don'ee search me too roughly, deary... I's bin a bit delicate since I got a touch of the Old King's Rot\" ought to be successful in most cases..."@en . "Danger Surge XV"@en . . . . . . . . . "Doctor Rebos was constantly disguising himself. He disguised himself as a caterer for Eats and Drinks, and a journalist that worked for Bow-Wow Magazine. His car even had the ability to disguise itself with the push of a button. Noah Tall and Twisty disguised themselves with a fake mustache and beard when they attempted to capture the Krim family."@en . . . . . . "Disguises are used on several occasions by Sly Cooper, sometimes by Bentley and Murray and even rarely by Carmelita Fox during missions. In most affairs, he will dress up as one of the enemy guards and even socialize with the security. Sly is a specialist when it comes to camouflage; however, while he is given the title of \"master of disguise,\" Bentley has also stated that he is a poor actor when it comes to accents."@en . . . "High Danger Surge XV"@en . "Disguise is a Stealth Skill. Sometimes referred to as Disguise Lore. Those possessing this skill will be masters of disguise."@en . "None"@en . . . . . "During the Warring States period and the Edo-period in Japan, there existed checkpoints at every district's boundary and a shinobi couldn\u2019t pass right through without a disguise. He had to behave completely like the person he was disguised as, such as as a samurai, a merchant, a farmer, a priest, a street performer, a sick person, a blind man or a handicapped man. To do so, it is not sufficient enough for a shinobi to only look like the person he was impersonating, he needed to acquire all kind of attributes which belong to the model of his disguise. They were, for instance, the knowledge, speech, gestures, sex, age of that person."@en . . . . "10"^^ . "A disguise is an item, object, or spell that changes a character's appearance beyond what the game typically allows, normally found in the form of buffs and debuffs. Sometimes being in a certain zone or phase of a zone will change your character into something else. Getting your hair cut or colored at a barber would not be a disguise. An effect on the character that does not substantially change the character's appearance would not be a disguise."@en . "160"^^ . . . "A disguise is an item, object, or spell that changes a character's appearance beyond what the game typically allows, normally found in the form of buffs and debuffs. Sometimes being in a certain zone or phase of a zone will change your character into something else. Getting your hair cut or colored at a barber would not be a disguise. An effect on the character that does not substantially change the character's appearance would not be a disguise. Implicit is the assumption that being in disguise is voluntary, and the player retains control of the character. A hostile transformation whose main purpose is to cause the loss of control of your character and not to in any conceptual sense provide a deceptive appearance is not considered to be a disguise, however, it might be exploited as a disguise by a creative team in unusual circumstances. After all, sheep critters, polymorphed player sheep, and explosive sheep all look pretty much alike."@en . . "Disguise is an episode of May I Have a Word where Tommy correctly defined the word."@en . "Characters with this talent are skilled at preparing and using disguises. A disguise can be very elaborate or quite simple. The gamesmaster should bear in mind how much effort has gone into a disguise when deciding whether it works or not. A disguised character can pass unnoticed amongst unsuspecting people and will pass casual examination if a test against Fel is successful. Close examination will always reveal a disguise, although the character may forestall such examination by means of a successful Bluff. Again, the gamesmaster should take the nature of the bluff into account: something like \"Don'ee search me too roughly, deary... I's bin a bit delicate since I got a touch of the Old King's Rot\" ought to be successful in most cases..."@en . . . "-5"^^ . . . . . . "4799739"^^ . . . . . . . . "No, Herz only"@en . . "It gives everybody glasses and a funny nose with a mustache."@en . "the Disguise feature is one of the many features in Super Smash Sisters. It allows the girls in the series to go undercover as an officer or a sea captain in the enemy ranks. They can also disguise as street gang punks. In undercover stages, the girls should show papers when they are asked by grunts. Sometimes, bad guys will salute the undercover girl. Girls must not use specials or show weapons or their cover is blown. An officer or a high rank gang member can blow a girl's cover easily. To up security levels, girls can eliminate an officer and take his papers."@en . "Clothing that Herz wears."@en . . "The Disguise is an outfit used to infiltrate certain restricted areas. It first appears in the Area 51: Rescue mission as a scientist's uniform, where it's actually called Lab clothes, but functions the same. In this mission it is used to enter the room that contains the keycard needed to rescue Elvis. It appears again in the form of a stewardess' uniform in the Air Base: Espionage mission, where it is used to enter the base and board Air Force One."@en . . . "Disguise is a weave of Spirit used to disguise a channeler's ability. In women, it stops others from sensing the ability to channel, as well as hiding the light of saidar and stopping men from feeling the goosebumps caused by women channeling. The effects of a man using the weave are unknown. Using inverted weaves is the same as disguising. This is a . There is not enough information provided from the Wheel of Time universe to expand this article. Please do not add ."@en . "Disguise is the Dragon's Gate skill of changing one's appearance. A thief or a bard may learn disguise. The adventurer may disguise their general personna, sex, race, or their profession. Jon Bard the male San Elf Bard, for example, could disguise himself as Jane Warrior, the female Leuian Sword Cleric. Disguise does not obscure a Godmark, making certain disguises patently obvious. Any other character who becomes suspicious may attempt to expose the true identity of a disguised character by revealing and removing the diguise. Many hours must be spent in dedicated practice in order for an adventurer to become skilled in disguise."@en . . "0"^^ . "Clothing that Herz wears."@en . "Doctor Rebos was constantly disguising himself. He disguised himself as a caterer for Eats and Drinks, and a journalist that worked for Bow-Wow Magazine. His car even had the ability to disguise itself with the push of a button. Noah Tall and Twisty disguised themselves with a fake mustache and beard when they attempted to capture the Krim family."@en . "Your Disguise check result determines how good the disguise is, and it is opposed by others\u2019 Spot check results. If you don\u2019t draw any attention to yourself, others do not get to make Spot checks. If you come to the attention of people who are suspicious (such as a guard who is watching commoners walking through a city gate), it can be assumed that such observers are taking 10 on their Spot checks. You get only one Disguise check per use of the skill, even if several people are making Spot checks against it. The Disguise check is made secretly, so that you can\u2019t be sure how good the result is. The effectiveness of your disguise depends in part on how much you\u2019re attempting to change your appearance. If you are impersonating a particular individual, those who know what that person looks like get a bonus on their Spot checks according to the table below. Furthermore, they are automatically considered to be suspicious of you, so opposed checks are always called for. Usually, an individual makes a Spot check to see through your disguise immediately upon meeting you and each hour thereafter. If you casually meet many different creatures, each for a short time, check once per day or hour, using an average Spot modifier for the group."@en . . . . . "Disguise"@en . . "For a list of disguises see ."@en . "Disguise (Awareness) Disguise is a skill which allowed a character to give an entirely new persona to adopt."@en . . . . . "Incapatiation Surge XV"@en . "The Spy has the unique ability to disguise as other classes, both on his own team and the enemies. This, as well as his cloaking ability, helps him move unnoticed among the other players. While wearing a disguise, the Spy will appear as the disguised class from the other team's perspective, and to the Spy's teammates, he appears as a friendly Spy wearing a mask representing his current disguise."@en . . "0"^^ . "Disguises are a vital part of gameplay in the Hitman series."@en . . . "Disguise"@en . . "Disguise is a weave of Spirit used to disguise a channeler's ability. In women, it stops others from sensing the ability to channel, as well as hiding the light of saidar and stopping men from feeling the goosebumps caused by women channeling. The effects of a man using the weave are unknown. Using inverted weaves is the same as disguising. This is a . There is not enough information provided from the Wheel of Time universe to expand this article. Please do not add ."@en . . . . "0"^^ . . . . . "1"^^ . "Disguise (\u3070\u3051\u306E\u304B\u308F Bakenogawa) is an ability so far exclusive to Mimikyu introduced in Generation VII."@en . . .