"339.0"^^ . "10"^^ . . "There are six enhancements in this set: \n* Force Feedback: Knockback/Damage, \n* Force Feedback: Knockback/Accuracy, \n* Force Feedback: Knockback/Recharge, \n* Force Feedback: Knockback/Damage/Endurance, \n* Force Feedback: Recharge/Endurance, and \n* Force Feedback: Chance for +Recharge Image:Proc.png. Only one of each of these types of enhancements may be slotted per power. The following set bonuses apply when slotting more than one of the enhancements in this set into a single power: \n* Two enhancements improves your Movement by 5%. \n* Three enhancements reduces the duration of Fear effects on you by 2.75%. \n* Four enhancements improves your Regeneration by 10%. \n* Five enhancements improves the Damage of all your powers by 2.5%. \n* Six enhancements increases Area Effect Defense by 3.13%."@en . "\"Force Feedback\" is a song by Machinae Supermacy"@en . . "Damage"@en . . . . "A View From the End of the World"@en . "2012-02-09"^^ . "There are six enhancements in this set: \n* Force Feedback: Knockback/Damage, \n* Force Feedback: Knockback/Accuracy, \n* Force Feedback: Knockback/Recharge, \n* Force Feedback: Knockback/Damage/Endurance, \n* Force Feedback: Recharge/Endurance, and \n* Force Feedback: Chance for +Recharge Image:Proc.png. Only one of each of these types of enhancements may be slotted per power. The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:"@en . . "5"^^ . "Less Mez"@en . "no"@en . "English"@en . "2012-05-08"^^ . "5"^^ . "Force Feedback"@en . "\"The availability of force feedback is a powerful addition to a virtual environment. By sensing the position of the fingers relative to a virtual object, such as a simulated rubber ball, the system can introduce force cues as the user closes his or her hand around the virtual object. With suitable sensors and actuators, the object can be made to feel stiff or spongy by systematically manipulating the characteristics of the force cues as a function of the position and motion of the fingers relative to the position of the object.\""@en . "\"The availability of force feedback is a powerful addition to a virtual environment. By sensing the position of the fingers relative to a virtual object, such as a simulated rubber ball, the system can introduce force cues as the user closes his or her hand around the virtual object. With suitable sensors and actuators, the object can be made to feel stiff or spongy by systematically manipulating the characteristics of the force cues as a function of the position and motion of the fingers relative to the position of the object.\""@en . "Area Effect"@en . . . . "\"Force Feedback\" was a column featured in Star Wars Gamer magazine. In Star Wars Gamer 4, it contained a chart outlining Trade Federation Basic."@en . "3.13"^^ . "3"^^ . "yes"@en . "2"^^ . "3"^^ . "RBN2.0"@en . . "6"^^ . "Metal"@en . "yes"@en . "Speed"@en . "4"^^ . "5"^^ . "Fear"@en . "2.5"^^ . "yes"@en . "A View From the End of the World.png"@en . "Force feedback is a menu found in Carmageddon TDR 2000, under the options menu. This menu manages some options related to the game controller/steering wheel's rumble and feedback features."@en . "yes"@en . . . . . "2.75"^^ . "Force feedback is a menu found in Carmageddon TDR 2000, under the options menu. This menu manages some options related to the game controller/steering wheel's rumble and feedback features."@en . . "2011"^^ . "M"@en . "5"^^ . . . "\"Force Feedback\" was a column featured in Star Wars Gamer magazine. In Star Wars Gamer 4, it contained a chart outlining Trade Federation Basic."@en . "6"^^ . "\"Force Feedback\" is a song by Machinae Supermacy"@en . "Force Feedback"@en . "Regen"@en . . "5"^^ . "3"^^ . "Male"@en . . "All Powers"@en . "5"^^ . . "NR"@en . "no"@en . "Defense"@en . . "3"^^ . "Machinae Supermacy"@en . "4"^^ . . . "5"^^ . "Force feedback"@en .