. "8"^^ . . . "6.5"^^ . . "Spider-Man"@en . . "Single-player"@en . . . "Spider-Man"@en . "Spider-Man is an Action-adventure beat 'em up video game based on Marvel's Spider-Man franchise. It was developed by Neversoft and published by Activision for the PlayStation in 2000. The game was later ported to the Game Boy Color, Nintendo 64 (also known as Spider-Man 64 by some players), Dreamcast and Windows by various developers. Two direct sequels were developed and released in 2001; One by Vicarious Visions, Spider-Man 2: Enter Electro, released for PlayStation, and one by Torus Games, Spider-Man 2: The Sinister Six, released for the Game Boy Color."@en . . . . "7"^^ . . "Action-adventure, beat 'em up"@en . "87"^^ . . "80"^^ . . "26m"@en . . "86.53"^^ . "7"^^ . "File:Smboxpsx.jpg Spider-Man has been the source of several media incarnations, this page is about one of the Video Games, this article is about the one that came out in the year 2000, developed by Neversoft and using the same game engine as Tony Hawks Pro Skater, for the Play Station and Nintendo 64. The game begins with the allegedly reformed Dr. Otto Octavius showing off a brand-new project of his at a science expo, when all of a sudden, a familiar hero clad in red-and-blue tights bursts in and steals his invention...except that Peter Parker is in the audience, watching the heist unfold. Spider-Man then finds not just the police on his tail, but every villain in the city is on a simultaneous crime spree, including Venom, after the imposter-Spidey destroyed Eddie Brock's camera and ruined his chances of getting a good shot of Spider-Man red-handed. In addition, all of New York is blanketed by a mysterious fog, and it's up to Spider-Man to sort it all out. A sequel, titled Enter Electro, was released soon after by Vicarious Visions. \n* Absurdly Spacious Sewer: Seriously, Spider-Man can web-swing inside the sewers. As in \"building-to-building\" swing on the surface. \n* And Your Reward Is Clothes: Unlockable costumes in the first game include the symbiotic black suit, the costume from Spider-Man Unlimited, the Scarlet Spider, Ben Reilly's Spider-Man costume, Spider-Man 2099, Captain Universe, Peter in civvies, the Amazing Bag Man, and Quick Change Spidey (Peter in civvies, only with his mask and gloves on). \n* Although most of this costumes are purely cosmetic, some of them gave you slight handicaps or advantages; Quick Change Spidey only let you use two web cartridges, the symbiote suit have infinite web and better defense, etc. \n* Animal Motifs: Rhino lampshades the recurring animal motifs of Spider-Man Rogues Gallery at the end. \n* Big Bad: Dr. Octopus. \n* Big No: Mysterio gives a particularly long one after being defeated. \n* Bland-Name Product: A Pork'n'Donuts billboard. \n* Boss Only Level: \"Rhino's Rampage\" is just the boss fight with the titular villain. \n* Bullfight Boss: Rhino again. Spidey even shouts \"Toro, Toro!\" \n* Cloudcuckoolander: Venom. He doesn't realise that it can't have been the real Spider-Man who raided the expo since he bumped into Peter whilst the heist was going on until Spidey points this out to him, and when asked for suggestions on who might have wanted the stolen technology, he suggests Namor, Thor and Galactus. \n* Though to be fair, he didn't recognize Peter at the time they bumped into each other at the expo (and it was in the midst of a crowd stampede). \n* Continuity Nod: \n* You can get to the Baxter Building in the first level. \n* In the Venom chase scene level, you bypass the Stark Enterprises building. \n* There is a billboard advertising a Captain America interview in the police chase level. \n* And then he saves you using the Fantastic Four flying car at the end. \n* The Dev Team Thinks of Everything: If you actually manage to get out of Venom's line of sight in your first fight with him (usually via exploiting a glitch that puts you under the arena), he starts yelling, wondering where you are. \n* Easy Mode Mockery: The difficulty level, Kid Mode changes the game so it's Easier Than Easy mode, some areas are now automatically completed for the player. A good example is in the one of the sewer levels. The player normally has a path of pipes to navigate, but in Kid Mode, a cutscene is shown where Spider-Man swings towards the pipes, then the camera shows him arriving at the end of the path. Also, instead of X then R2 to swing, the player now has to press X twice. \n* Enemy Chatter: At the Race to the Bugle level, you can hear some mooks chatting if you go to the right building. Scorpion won't stop walking though. \n* Everything Is Smashable Area: When you fight the Scorpion, you can destroy absolutely everything in Jameson's office. As a matter of fact, destroying everything on the first room is a requirement to get a comic book. \n* He Knows About Timed Hits: Black Cat. \n* Heroes Gone Fishing: We get to see Captain America, Spidey, Daredevil and The Punisher chilling out playing cards at the end, while Black Cat and the Human Torch dance. \n* Hey, It's That Voice!: Of course, true believers!!! Stan Lee narrating here!!! Excelsior!!! \n* I Fought the Law and The Law Won: During the Police chase, the helicopter is invulnerable and the cops will keep respawning when defeated, so your only option is run. \n* Improvised Weapon: Trust me, you don't want to face some of the bosses toe to toe. \n* Inferred Holocaust: After his defeat at the hands of Spider-Man, Cletus Kassady is abandoned by the Carnage symbiote, which then bonds with Doctor Octopus and chases after Spider-Man as the underwater base explodes around them. Considering the fight takes place at the bottom of the lab, it's highly unlikely Kassady managed to escape the explosions, and there's no way he would have survived without the symbiote. \n* Ominous Fog: Much like Silent Hill before it, this was implemented due to graphical limitations, and likewise justified, though in a different way: The fog is being pumped into the city to make the New York citizens less resistant to symbiotes. \n* One-Winged Angel: After defeating Carnage, the symbiote uses Doctor Octopus as its host, resulting in a creature able to tear through solid steel and support structures with ease, snarling and grunting at Spidey inhumanly as it chases him. Thankfully, the symbiote still retains its traditional weakness, so the exploding base ends up ripping the symbiote off Octavius. \n* Shameless Self Promotion: Tony Hawk Pro Skater 2 is everywhere. \n* Story-Driven Invulnerability: When you race against Venom, you can't damage him at all. \n* Nor, when fleeing from Monster Ock, can you actually try to fight him off. \n* Superman Stays Out of Gotham: Spidey runs into several other NYC-based heroes in both games, but none manage to do anything significant to help him though Captain America does a Just in Time rescue at the end of the first game. \n* Video Game Cruelty Potential: Beating up thugs? Funny enough. Beating up thugs while invisible to the naked eye? Oh, yeah. And if you have unlimited webbing, you can play with them even more. It's really fun doing this to them. \n* On some rooftops, you can web throw thugs off the building. If you punch/kick them off, they'll stop in mid-air, stand up, look down, and then fall screaming to their deaths Looney Tunes style. \n* Villains Out Shopping: In the ending, the bad guys all play cards in jail. \n* What If: Played for Laughs, a code allows you to change the game to What If mode, showing some comedic changes, such as crashing through a skyscraper including a more sequential sequence of gags, the captured Black Cat dancing when she's captured, as well as The Lizard refusing to tell you where to go if you come back to him three times."@en . . . "68"^^ . . "80.23"^^ . . . . . . . "7.5"^^ . . . . "72"^^ . "7.2"^^ . "73.0"^^ . "8.5"^^ . "67.96"^^ . . . . . "--04-19"^^ . . "9"^^ . "77.0"^^ . . "66.91"^^ . . . . "Spider-Man (2000 video game)"@en . "78.0"^^ . . "B"@en . "C"@en . "6"^^ . . "/spider-man-"@en . "--08-30"^^ . . . "6.6"^^ . "9"^^ . "Spider-Man (2000 Video Game)"@en . . "7.8"^^ . . "7.1"^^ . . . "PlayStation, Game Boy Color, Nintendo 64, Dreamcast, Microsoft Windows"@en . "82.52"^^ . . "7.83"^^ . . . . . . "7.7"^^ . "--09-17"^^ . . "B\u2212"@en . "--11-21"^^ . . "8"^^ . . . . . "PlayStation & Game Boy Color"@en . . . . . . "/gameboy-color/spider-man__"@en . "Spider-Man is an action game based upon the Marvel Comics character, Spider-Man, It was developed by Neversoft. The storyline revolves around Spider-Man trying to stop his arch-nemesis Doctor Octopus from launching a dangerous symbiote invasion around the world. Game Bosses included Scorpion, Rhino, Venom, Mysterio and the exclusive to the game; Monster Ock. Released originally for the PlayStation and Nintendo 64 in 2000, the game was also ported to PC, and Dreamcast."@en . "File:Smboxpsx.jpg Spider-Man has been the source of several media incarnations, this page is about one of the Video Games, this article is about the one that came out in the year 2000, developed by Neversoft and using the same game engine as Tony Hawks Pro Skater, for the Play Station and Nintendo 64. A sequel, titled Enter Electro, was released soon after by Vicarious Visions."@en . "Spider-Man is an Action-adventure beat 'em up video game based on Marvel's Spider-Man franchise. It was developed by Neversoft and published by Activision for the PlayStation in 2000. The game was later ported to the Game Boy Color, Nintendo 64 (also known as Spider-Man 64 by some players), Dreamcast and Windows by various developers. Two direct sequels were developed and released in 2001; One by Vicarious Visions, Spider-Man 2: Enter Electro, released for PlayStation, and one by Torus Games, Spider-Man 2: The Sinister Six, released for the Game Boy Color."@en . . . "Activision"@en . "Spider-Man is an action game based upon the Marvel Comics character, Spider-Man, It was developed by Neversoft. The storyline revolves around Spider-Man trying to stop his arch-nemesis Doctor Octopus from launching a dangerous symbiote invasion around the world. Game Bosses included Scorpion, Rhino, Venom, Mysterio and the exclusive to the game; Monster Ock. Released originally for the PlayStation and Nintendo 64 in 2000, the game was also ported to PC, and Dreamcast."@en . . . "8.4"^^ .