. . . . . . . . . "Rangda Bangda"@es . . "Blue Eye:"@en . "Randa Banda"@es . "Mega Man Maverick Hunter X"@en . . . . . "\u30E9\u30F3\u30C0\u30FB\u30D0\u30F3\u30C0W"@en . . . . "Rangda Bangda"@en . . "Sun:"@en . . . "2"^^ . . . . "Chameleon Sting"@en . "\u30E9\u30F3\u30C0\u30FB\u30D0\u30F3\u30C0"@en . . "6"^^ . . "2"^^ . . "4"^^ . . "6"^^ . . "There are three parts Rangda Bangda uses in the game: \n* Red Eye - This will shoot Mega Man X and then move. It then repeats the pattern. \n* Blue Eye - This doesn't shoot, it moves, but X will take damage if he touches it. It then repeats the pattern. \n* Green Eye - This will only stay on the part where the eye is and it'll shoot. It then repeats the pattern. \n* Core - The walls will come in the arena, and X has to notice that there are spikes in the arena. It'll bounce in the entire arena with walls. When it goes to its place, the walls will go away. It then repeats the pattern. It is best to use Chameleon Sting against it, but the pattern is the same. However, X cannot shoot Chameleon Sting if it is fully charged at each part of it."@en . . . . "Muerte Instant\u00E1nea"@es . "Rangda Bangda W"@en . "\u30E9\u30F3\u30C0\u30FB\u30D0\u30F3\u30C0"@es . "Instant Death"@en . "10"^^ . . . "11"^^ . "Rangda Bangda"@en . . . "Randa Banda"@en . "Red Eye:"@en . "Rangda Bangda (\u30E9\u30F3\u30C0\u30FB\u30D0\u30F3\u30C0 Randa Banda?) is the boss of the second Sigma Palace stage of Mega Man X and its remake Maverick Hunter X. Its design was based on an ancient mural Sigma once saw in Southeast Asia while still working as a Maverick Hunter. It looks like a face in the background wall with moving eyes, a nose gun, and a mouth serving as a pit of spikes. It can also move its side walls inward to try and force X into the spiked pit. In Mega Man X and its remake, the best weapons to use against it are Chameleon Sting and Rolling Shield. __TOC__"@en . . "275"^^ . "210"^^ . . . . "Rangda Bangda (\u30E9\u30F3\u30C0\u30FB\u30D0\u30F3\u30C0 Randa Banda?) es el 2\u00BA Jefe del Palacio de Sigma en Mega Man X. Basado en un mural que Sigma vio una vez, ha sido dise\u00F1ado con caracteres Mecaniloide para dotarlo de una inteligencia de uso en batalla. En composici\u00F3n, es un rostro-mural capacitado con cuerpos inteligentes dentro de \u00E9l. Entre los dispositivos mec\u00E1nicos-inteligentes se hallan sus ojos m\u00F3viles que alternan de color (verdes, d\u00EDsparo; azul, movimiento: rojo, m\u00E1xima ofensiva), una nariz con propulsores que le otorga movimiento, y una \"boca\" con espinas que simulan dientes. Entre su arsenal adicional, se halla unas cortinas met\u00E1licas que se abren y cierran, provocando una reducci\u00F3n del espacio de la habitaci\u00F3n de batalla."@es . "Ir dentro del Palacio de Sigma"@es . "Interiores del Palacio. Un observatorio a la alerta de cualquier intruso, ventanas y un campo abierto que permiten una mayor vista panor\u00E1mica."@es . "Rangda Bangda"@es . "Green Eye:"@en . . . "Sigma Palace 2"@en . . "32"^^ . . . . . "Blue Eye:"@en . "Randa Banda W"@en . . "Rangda Bangda (\u30E9\u30F3\u30C0\u30FB\u30D0\u30F3\u30C0 Randa Banda?) es el 2\u00BA Jefe del Palacio de Sigma en Mega Man X. Basado en un mural que Sigma vio una vez, ha sido dise\u00F1ado con caracteres Mecaniloide para dotarlo de una inteligencia de uso en batalla. En composici\u00F3n, es un rostro-mural capacitado con cuerpos inteligentes dentro de \u00E9l. Entre los dispositivos mec\u00E1nicos-inteligentes se hallan sus ojos m\u00F3viles que alternan de color (verdes, d\u00EDsparo; azul, movimiento: rojo, m\u00E1xima ofensiva), una nariz con propulsores que le otorga movimiento, y una \"boca\" con espinas que simulan dientes."@es . "There are three parts Rangda Bangda uses in the game: \n* Red Eye - This will shoot Mega Man X and then move. It then repeats the pattern. \n* Blue Eye - This doesn't shoot, it moves, but X will take damage if he touches it. It then repeats the pattern. \n* Green Eye - This will only stay on the part where the eye is and it'll shoot. It then repeats the pattern. \n* Core - The walls will come in the arena, and X has to notice that there are spikes in the arena. It'll bounce in the entire arena with walls. When it goes to its place, the walls will go away. It then repeats the pattern."@en . . "Green Eye:"@en . "Sun:"@en . . . "Red Eye:"@en . "Sala de Observaci\u00F3n"@es . . . . "Rangda Bangda W"@en . . "64"^^ . "Rangda Bangda (\u30E9\u30F3\u30C0\u30FB\u30D0\u30F3\u30C0 Randa Banda?) is the boss of the second Sigma Palace stage of Mega Man X and its remake Maverick Hunter X. Its design was based on an ancient mural Sigma once saw in Southeast Asia while still working as a Maverick Hunter. It looks like a face in the background wall with moving eyes, a nose gun, and a mouth serving as a pit of spikes. It can also move its side walls inward to try and force X into the spiked pit. In Mega Man X and its remake, the best weapons to use against it are Chameleon Sting and Rolling Shield. __TOC__"@en . . .