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Subject Item
n2:
rdf:type
n37:
rdfs:label
Ring Toss Ring Toss
rdfs:comment
Ring Toss is a party game in Super Monkey Ball: Banana Blitz. This game has hard controls. The Ring Toss is a Krustyland non-premium decoration and is necessary to purchase at The Krusty-est Place On Earth Pt.5. Cuando Sinestro se escapa de la custodia de los Linterna Verde, Hal Jordan se reúne con Batman para que lo ayude a vigilar los cielos en busca de cualquier rastro que pueda generar el anillo de Sinestro. Sin embargo, Siniestro ataca de imprevisto, y como Linterna Verde se encuentra solo y con bajo poder en el anillo, cae ante el villano. En un último esfuerzo para proteger el anillo, se lo envía volando a Batman. Accidentalmente es interceptado por el Pinguino, que no tiene ni idea de lo que ha encontrado, pero aprende rápidamente a usar su poder. El único problema es que su fuerza de voluntad y su inteligencia son casi nulas. Batman y Robin tratan de detenerlo, pero el Pingüino se encuentra con Sinestro. Desesperado por protección, el Pingüino termina entregándole al anillo a Batman. La B Level: Great Wyrm Magichange 2 Spinning your weapon around, it is enwreathed with energy from within the great wyrm. You then fling the weapon and it tears through the enemy and returns to your hand like a boomerang. This technique adds, Fire, Ice, Angry, Space, or Hell to it's name depending on your discipline. It also adds a secondary effect. As a standard action, make a touch attack against a creature within 40 feet. If this attack hits, you deal normal damage as well as the great Wyrm grapple damage, this attack can be a vital strike or can be used as a part of a spring attack. If the creature is struck it must also make a fortitude saving throw DC:12+ Strength modifier or take one of the following effects. If it is a save for damage the save halves the extra damage.
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dbr:Ring_toss
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n10: n11: n12: n22: n24: n25: n29: n32: n40: n41: n44: n45: n46: n48: n50:
n23:
El Anillo Perdido
n13:
Len Uhley
n19:
Merch: +10
n5:
35
n8:
7 5 (CAPITULO:) (TEMPORADA:)
n16:
Krust-O-Meter Impact
n20:
Tom Kenny - El Pinguino Alastair Duncan - Alfred Pennyworth Rino Romano - Batman/ Bruce Wayne Dermot Mulroney - Linterna Verde Miguel Ferrer - Sinestro Evan Sabara - Robin
n52:
20
n21:
Cost
n17:
n18:
n14:
Level Required
n43:
Quest
n33:
4
n27:
Size
n3:wikiPageUsesTemplate
n4:
n6:wikiPageUsesTemplate
n7: n28: n30: n36: n38: n47: n49: n51:
n53:
100
n31:
Thomas Chase Jones
n39:
300
n42:
Christopher Berkeley
n26:abstract
Ring Toss is a party game in Super Monkey Ball: Banana Blitz. This game has hard controls. The Ring Toss is a Krustyland non-premium decoration and is necessary to purchase at The Krusty-est Place On Earth Pt.5. Cuando Sinestro se escapa de la custodia de los Linterna Verde, Hal Jordan se reúne con Batman para que lo ayude a vigilar los cielos en busca de cualquier rastro que pueda generar el anillo de Sinestro. Sin embargo, Siniestro ataca de imprevisto, y como Linterna Verde se encuentra solo y con bajo poder en el anillo, cae ante el villano. En un último esfuerzo para proteger el anillo, se lo envía volando a Batman. Accidentalmente es interceptado por el Pinguino, que no tiene ni idea de lo que ha encontrado, pero aprende rápidamente a usar su poder. El único problema es que su fuerza de voluntad y su inteligencia son casi nulas. Batman y Robin tratan de detenerlo, pero el Pingüino se encuentra con Sinestro. Desesperado por protección, el Pingüino termina entregándole al anillo a Batman. La Batalla entre Batman y Sinestro ha comenzado. Level: Great Wyrm Magichange 2 Spinning your weapon around, it is enwreathed with energy from within the great wyrm. You then fling the weapon and it tears through the enemy and returns to your hand like a boomerang. This technique adds, Fire, Ice, Angry, Space, or Hell to it's name depending on your discipline. It also adds a secondary effect. As a standard action, make a touch attack against a creature within 40 feet. If this attack hits, you deal normal damage as well as the great Wyrm grapple damage, this attack can be a vital strike or can be used as a part of a spring attack. If the creature is struck it must also make a fortitude saving throw DC:12+ Strength modifier or take one of the following effects. If it is a save for damage the save halves the extra damage. Burning: deal an additional 1d6+1 fire damage per level (Max 1d6+15). Polar: deal an additional 1d6+1 fire damage per level (Max 1d6+15). Seething: deal an additional 1d10+1 damage per level (Max 1d10+25). Cosmic: deal an additional 1d4+1 Force damage per level (Max 1d4+15). Abyssal: deal an additional 1d4+1 Disintegration damage per level (Max 1d4+15).