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Magician, 마술사 masulsa literally means "Magician", is a Manhwa series created by the Korean artist Serae Kim. The story is centered around an immortal magician Edermask who is looking for a lost magic along with Iremi and Enzu. Arme is an ideal Magician who freely casts offensive Black Magic and defensive White Magic spells. Enemies may laugh out loud at her physical attacks, but tremble in fear when her MP is fully charged. Arme's powerful magic includes spells that can wipe out enemies over a wide area; spells like Lightning Bolt and Reverse Gravity. Enemies that allow her to charge her MP will realize just how powerful Arme's magic is. The Magician is an entertainer who was performing at the nursing home where Ray Shephard resided. Ray was in the audience for one of the Magician's shows when his grandson, Jack Shephard, came to visit him about his recent escape attempts. The Magician's act appeared to involve a white rabbit, as well as audience participation. (316) The mutant is granted magical powers. It receives one Magic level, plus the associated spells (determined randomly or chosen from any list), magic points and power level. If the mutant is Mindless or Moronic, it still receives its magical powers, but it may not be capable of using them! The mutant's Chaos Power just happened to be in a humourous, if fickle, mood. Followers of Khorne can receive these magical powers, but their use earns Khorne's great disfavour. Magicians (魔術師, Majutsushi) are a special group of humans capable of using magic in High School DxD. A Magician (マジシャン) is an enemy that occasionally appears when breaking open a chest. This enemy fires a small round projectile surrounded with very small star-shaped objects in a circular pattern, which can be a major inconvenience when in the middle of battle, as it can temporarily transform the player into a helpless entity such as a baby, old man, village girl or frog, which can get the character killed. Magician on yksi 5:stä vaihtoehdosta seuraavaan työhön. Taikuri-työn voit hankkia Elliniasta Maagin Job Advancerilta,eli Grendel the Really oldilta. Maagit eli taikurit ovat suhkot voimmakkaita. Taikurit ovat psyykkisesti hyvin heikkoja,mutta niiden hyökkäys/puolustus taidot tasoittavat asian.(Ne ovat suosituimpia töitä Maplestoryssä). Ne ovat myös haluttuja Bossien tappoihin,Party Questiin sekä useisiin muihin asioihin .Taikuriksi voi tulla lv.8, 2nd job eli toisen työn voi ottaa,kun on lv.30. 3rd jobin saa lv.70,ja 4th jobin saa,kun on 120. Taikurit tarvitsevat ensisijaisesti Ability Pointseissa eli AP:ssa INT:iä ja sitten LUK:ia.Taikureilla on myös erittäin hyvät MOB:in tappo skillit. Als Magician wird ein vermummter, blau und violett gekleideter Gegner bezeichnet. Sein Name bedeutet "Magier" oder "Zauberer". Magicians, or Mages, are imbued with the power of elemental magic. Magician (マジシャン) is an ability naturally exclusive to Hoopa, introduced in Generation VI. Five Pokémon have this ability. The Magician set was released 09-16-13 on the September scratch card. the set reappeared on the Magician's Rose card under the new Lucky Scratch system. View these items in the Marketplace. Go back to Scratch Items. * Magician Hat * Magician Rabbit * Magician Coat * Magician Trick * Magician Vest * Magician Tights * Magician Card * Magician Cane * Magician Collar Magicians, known in Egyptian as shesh, are those trained in the methods of Egyptian mythology and magic and can cast a variety of spells. Anyone can become one with access the basic knowledge and practice, but those with a family history in the art(such as the descendants of pharaohs) have greater innate power and skill. Magicians are often members of the House of Life and are trained by the members. One magician was called a "mage" by Sadie Kane during the second book, when he and other magicians were attacking Brooklyn House. This particular man had a phobia of penguins, and was overpowered by Felix. When you reach level 10 as a Beginner, aspiring Warriors can go to the Magic Library in Ellinia and talk to Grendel the Really Old, who will advance you to a Warrior. You will be given a HP and MP boost, as well as a basic magician weapon. Magicians are arcane users similar to the wizards and sorcerers. Some can be seen in the Scarlet Monastery and working for the Defias. Magicians is the term used for typically the weakest form of magic users (although this is not always the case). The most amateur magicians may combining slight of hand with a only a few stock low-level spells. The Magician is a minifigure from 8683 Minifigures Series 1. He comes with a wand and an additional hair piece that can be interchanged with his top hat. El Magician (마술사 Mago) es una de las clases que puede elegir un Vagrant al llegar al nivel 15. Al llegar al nivel 60 pueden cambiar de clase a Psykeeper o Elementor pasando una serie de quests. Como su nombre indica, los Magician se especializan en las artes mágicas de los 5 elementos: fuego, agua, tierra, aire y electricidad, por lo que tienen un fuerte ataque mágico. The Magician is Rakutsu's associate. He provides Rakutsu with supplies, such as enhanced pokéballs, and checks Rakutsu's health. Rakutsu pays him for these services. The Magician is an enemy encounter in Suikoden III. Magicians can become a Mage which uses 4 basic elements to preform attack magic or they can become an Enchanter, the master of mind control. The Magician is an entertainer who was performing at the assisted-living facility that housed Ray Shephard, when Jack came to see his grandfather after another failed escape. The magician did a trick with a white rabbit. ("316") The Mage (or Magician) as they are known, is a dedicated spell caster who specialises in the art of conjuration (summoning). They have the widest variety of spells in this area and are at their most efficient when using them. Magician summoning spells cost less mana and take less time to recover from than those cast by any other profession, among the items they can summon are food, drink, weapons, armour, bags and their trademark: elementals. Magician Races Dark Elf, Drakkin, Erudite, Gnome, High Elf, Human Merely practicing the art of magic does not a magician make, however, a true magician is a sight to behold. With a mastery in both blue and red magics a magician has the capability of both controlling and destroying his enemies. Devotion to such varying magic takes both patience and discipline, however, the rewards are great. Magicians begin with a 3% (up to 9% with class-enhancing skills) bonus to both blue and red magic effects. -- In game description Represented by Yosuke Hanamura, the young son of the branch manager of Junes in Inaba who comes from the city. A Magician is a person (usually human) with a very potent magical talent. In the early days, a female Magician would be called a Sorceress. Sometimes this still occurs today, but it is also acceptable to use the word Magician for people of either gender. Magician (Japanese: 魔法使い Mahōtsukai, US version: Wizard) is one of the twelve Lives the player can choose to lead in the game Fantasy Life. It can be chosen as the player's main life at any time during the game (except during a story mission) by visiting a Guild Master. Magicians use staffs (called 'wands' in other versions) to inflict ranged, elemental damage to enemies. The Magician's Life Shop is located at Esmerelda's Academy of Magic, in Al Maajik Spelltown. Magician (dt. Magier / Zauberer) ist eine der vier Grund-Jobklassen in Flyff Magicians, also referred to as mages, are the Spellcasters of Dragonica that specialize in burst damage and Area of Effect spells. Their primary role is damage dealing. In PvP combat, magicians deal large amounts of damage in order to prevent getting hit. Their low health makes them an easy target for other classes. Their primary stats are intelligence, ATK, and MATK. Magicians are ranged spell casters that can deal large amounts of damage before the enemy has even had time to reach! The magician class can be chosen at the level 15 job change by completeing a quest. This class uses spells and magic as well as ONE melee attack, which is the basic attack with a staff. Magicians use MP instead of FP Type-0, codenamed "Magician," (マジシャン) is the first of the Four Heavenly Kings, sentient mutations wielding the primal forces of nature, that was created by Dr. Roy Curien and the final antagonist of the first The House of the Dead installment. Considered by Curien to be the paragon of creation and his "masterpiece", the Magician possesses the power of pyrokinesis, or mastery of fire. He has appeared in three of The House of the Dead games, making him the boss with the most appearances in the series. The Magician is an enemy that makes a apperance in Wario World. They appear in Mirror Mansion. They appear at first as jumping people with ropes around them. When they spot Wario, they do a spinning attack. Magicians take three hits to stun, however, if Wario grabs it and Piledrives it, the Magician grows more powerful. It throws the locks that trapped it at Wario. The locks make you lose 1 and a half health. Wario must hit them three times again to stun them. He can then grab them and use a powerful move to defeat them completely. Magicians appear during the battle with the Mean Emcee. Magician is a bestowed upon members of the Mages Guild who are of a certain rank. It is the sixth rank in the overall Mages Guild ranking system, Conjurers are promoted to this rank upon proving their worth. Magicians excelling at their post can be promoted to Warlock. The rank is administered by a Master Wizard. Magicians are wielders of magic, which they do through the binding of spirits from a realm of chaos known as "The Other Place". Magicians have been described as the ruling class perpetually throughout human history in the dominant nations of the world, and currently rule the British Empire. Magicians are a Star Child class available in Conception 2. They wield staves and rods, and are great magically-offensive units. They learn a wide variety of skills depending on their Element, including the Dual variety of each magic elemental attack. They are one of the four initially available classes. Magican depends on type spells to use monsters weakness against them, they do high amounts of damage but attack at a slow speed. You are going to want mainly INT as a Stat, and have some of the element attacks evens out so you can always attack with an element a monster is weak against. Water Weak to Lighting Lighting Weak to Earth Earth Weak to Wind Wind weak to Fire Fire Weak to water TINA MICHIE/ homeofmew Magicians, also referred to as witches, are females that have been experimented on and who have been implanted with a Harnessed and an alien life form known as a Drassil by an organization known as Vingulf. The results of these experiments bestow these individuals with super human abilities, but require daily doses of Death Suppressants in order to survive. If Death Suppressants aren't taken, the magician's body will gradually degrade and they will die. If the magician survives long enough, the Drassil inside of them hatches, transforming them into an alien life form that hunts humans. The Magician is a character from Zelda II: The Adventure of Link. Never seen in-game, the Magician is mentioned in the game's prologue. He was the court wizard to the King of Hyrule, who attempted to grasp control of the Triforce of Courage. Character from Dexter: Early Cuts. Not much is known about him other than the fact that Cindy Landon works as his assistant. Magicians are humans who are powerful magical beings who can use magic without the use of spells, unlike the Mage due to their ability to draw magic directly from the universe like demons. They are more powerful then Mages but weaker than Demon Masters.(Though it is never stated whether Grubbs could stand up to a Demon Master as he would be more powerful then Beranabus as he is part of the Kah-Gash) A Magician (魔術師 Majutsu-shi?) is a person who is trained to use magic and is capable of transferring that knowledge. A normal person will suffer more severe consequences than a magician if they fail. At one point, Index states that people without mana cannot use magic, such as herself. However, this is a lie, as mana exists in all forms of life, and it is revealed that Index can use magic, but is sealed off from directly using it outside of John's Pen Mode. '"Wielders of Mystic Arcana" An arcane magic-wielder with the ability to cast variety of devastating magical spells at will, the Mages have unlocked the secrets of arcane lore to master what is commanding every elements in Rune-Midgard. Having access to a variety of offensive spells, the Mages can unleash a deadly arsenal of magical attacks upon unwary opponents. Mages however could not bear to use heavy armors hence making them vulnerable when attacked up close. Upon reaching Job Level 50, one can either be a Wizard or a Sage. A magician was someone who purported to make use of magic, either for the entertainment of others or for their own amusement. Types of magicians included warlocks, witches, wizards and sorcerers. Harry Houdini was a famous magician from Earth. According to Jonathan Archer, he could escape from virtually any restraint, an ability he thought would have been useful when he and T'Pol were captured by Coridan dissidents in 2151. (ENT: "Shadows of P'Jem") Dukat called Major Kira Nerys a magician when she beamed off the whole Klingon crew from aboard the Groumall. (DS9: "Return to Grace") Useimmat pelaajat eivät kehitä tätä skilliä tason yksi yläpuolelle koska tämän tason jälkeen saa käyttöönsä Magic Clawin, joka iskee kahdesti ja yleensä myös kovemmin kuin Energy Bolt. tämä kehitetään yleensä heti magicianiksi tultua, mutta on myös yhtä suositeltavaa tehdä se vasta kun Improved MaxMP Increase on pistetty maksimi tasoonsa. A prefix title awarded to summoners who complete their intelligence AA line. "A commoner that officially learned spells. They have already learned two spells, called "Flame Toss" and "Water Veil." Since their weapon is small and they lack in defense, they don't do too well with hand-to-hand combat." Magicians (often called mages for short) are intelligence casters and master summoners, able to call elemental pets to do their bidding and to conjure useful items from thin air. Magicians are primarily a magic-using class, with the ability to wear cloth armour and wield blunt weapons and daggers. In battle, the magician can encase his entire group in a shield of fire, damaging any opponent that strikes them. Magicians also have spells that lower a monster's resistance to magic, allowing spells to damage them more easily. Magicians have hardly been touched upon in the manga, as the magic is usually performed without notice until it is discovered. This page is intended to define the INTERSLAVIC word form for the ENGLISH word at the top of the column to the right. If the INTERSLAVC box is "blank", then a word form has not yet been selected. Immediately below the INTERSLAVIC box is a link entitled "discussion about this word" - which will link you to a "Discussion" page specifically for the WORD at point. Below the Discussion Page link, under "PRIRODNE JEZYKI" ("Natural Languages") are listed the various modern Slavic natural languages - in their respective native language forms (NOTE: some natural language may be missing) A magician is a practiconer of the mystic arts. They can open Leygates at crossing of the Ley Lines. Their powers resemble those of a Sorcerer. Majiku Jan (麻竺(まじく) ジャン), also known as Magician (マジシャン), is a scout character. From magic + -ian. In Middle-Earth a Magician was a user of a kind of magic power. Most elves had magic powers they saw as simple skills ("Kuru") or deep lore ("ñólë"). J.R.R. Tolkien considered Beorn a Magician, due to his ability to change into a bear, as well as Sauron and the Nazgûl were called Magicians. Among the Dúnedain were wise men that watched the stars and created potions, in eastern and southern Middle-Earth magical cults and traditions were founded by the Ithryn Luin. AKA Sorcerer, Witch, Warlock The Magician is the second grade of Magic user. A Magican reads and writes incantations; "drawing spells from the power of words" as Benrime Salmin puts it. Magician, also known simply as Magic, is an American wrestler currently signed to Championship Rasslin' Federation. He is a two-time world champion with CRF, having held the CRF Carnage World Championship on two separate occasions, and is noted as the winner of the first match ever promoted by the company. During his time in CRF he has been the leader of the factions Bloodbath and the Ruff Ryders, as well as a member of the dominant stable eXtinction. He is also known for being undefeated in steel cage singles matches, with the steel cage often considered his signature match. The Magician is a casting character class, and a useful support character for a starting party. Magicians at the low levels lack the damage-causing and summoning spells of Conjurers; their initial spells primarily serve to enhance party members slightly. Magicians do have the critical spell Scry Site (SCSI) at first level, which is necessary for dungeon navigation, and the defensive spells Ybarra's Mystical Shield (MYSH) and Ybarra's Mystical Coat of Armor (YMCA), which provide long-lasting Armor Class bonuses. At the highest levels, Magicians have access to Deathstrike (DEST), which can obliterate powerful opponents instantly; Phase Door (PHDO), which allows the party to bypass parts of dungeons; and Restoration (REST), a critical spell that heals all damage suffered by the party. Magicians are arcane users similar to the wizards and sorcerers. Some can be seen in the Scarlet Monastery and working for the Defias. Magician(JP) is a Pokémon ability introduced in the sixth generation.
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“Hey presto, allez-oop – and it’s gone!” Appearing out of nowhere with a flourish of his cape and a twirl of his elegant, curly moustache, the mysterious Magician is the ultimate in stylish showmanship. He loves a good audience to appreciate his incredible and sense-defying magic tricks, but watch out – not only is he an amazing performer, but he’s also a talented prankster as well! He’ll confuse, bewilder and amaze with a mix of sleight-of-hand and impossible feats, and the more surprised his audience is, the better. Whether he’s making a flock of doves fly out of his wand or pulling a giant rabbit out of his magic hat, the Magician is always ready to put on a spectacular show…right up until he vanishes without a trace in a flash of lightning and a puff of smoke!
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A simple and ranged mental attack. Blasts the enemy with a missile made of pure ice. Stone spikes jab the enemy. This attack has a chance to stun the target. A powerful, ranged wind attack. amount of time. The enemy is blasted by a small but quick bolt of static. The enemy is drenched by a waterball multiple times. A boulder is hurled at the target. Rams the target with a sphere of electricity. A basic ranged wind attack. The enemy is rooted in place and cannot approach for a limited time. Splashes the enemy and causes damage over time. A ranged air attack that moves the enemy. The enemy is struck by a ball of static electricity. The user shoots a fiery sphere at the target. Fire Strike causes damage on impact and then health loss for a limited Allows the user to teleport to a nearby location. A fiery geyser spouts continual flames at the enemy. The enemy is assaulted with a ball of flames.
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Type-0, codenamed "Magician," (マジシャン) is the first of the Four Heavenly Kings, sentient mutations wielding the primal forces of nature, that was created by Dr. Roy Curien and the final antagonist of the first The House of the Dead installment. Considered by Curien to be the paragon of creation and his "masterpiece", the Magician possesses the power of pyrokinesis, or mastery of fire. He has appeared in three of The House of the Dead games, making him the boss with the most appearances in the series. A magician is a practiconer of the mystic arts. They can open Leygates at crossing of the Ley Lines. Their powers resemble those of a Sorcerer. The Magician is a casting character class, and a useful support character for a starting party. Magicians at the low levels lack the damage-causing and summoning spells of Conjurers; their initial spells primarily serve to enhance party members slightly. Magicians do have the critical spell Scry Site (SCSI) at first level, which is necessary for dungeon navigation, and the defensive spells Ybarra's Mystical Shield (MYSH) and Ybarra's Mystical Coat of Armor (YMCA), which provide long-lasting Armor Class bonuses. At the highest levels, Magicians have access to Deathstrike (DEST), which can obliterate powerful opponents instantly; Phase Door (PHDO), which allows the party to bypass parts of dungeons; and Restoration (REST), a critical spell that heals all damage suffered by the party. Magicians have hardly been touched upon in the manga, as the magic is usually performed without notice until it is discovered. Magicians, known in Egyptian as shesh, are those trained in the methods of Egyptian mythology and magic and can cast a variety of spells. Anyone can become one with access the basic knowledge and practice, but those with a family history in the art(such as the descendants of pharaohs) have greater innate power and skill. Magicians are often members of the House of Life and are trained by the members. One magician was called a "mage" by Sadie Kane during the second book, when he and other magicians were attacking Brooklyn House. This particular man had a phobia of penguins, and was overpowered by Felix. Magicians is the term used for typically the weakest form of magic users (although this is not always the case). The most amateur magicians may combining slight of hand with a only a few stock low-level spells. Merely practicing the art of magic does not a magician make, however, a true magician is a sight to behold. With a mastery in both blue and red magics a magician has the capability of both controlling and destroying his enemies. Devotion to such varying magic takes both patience and discipline, however, the rewards are great. Magicians begin with a 3% (up to 9% with class-enhancing skills) bonus to both blue and red magic effects. -- In game description Magicians are a Star Child class available in Conception 2. They wield staves and rods, and are great magically-offensive units. They learn a wide variety of skills depending on their Element, including the Dual variety of each magic elemental attack. They are one of the four initially available classes. "A commoner that officially learned spells. They have already learned two spells, called "Flame Toss" and "Water Veil." Since their weapon is small and they lack in defense, they don't do too well with hand-to-hand combat." The Magician set was released 09-16-13 on the September scratch card. the set reappeared on the Magician's Rose card under the new Lucky Scratch system. View these items in the Marketplace. Go back to Scratch Items. * Magician Hat * Magician Rabbit * Magician Coat * Magician Trick * Magician Vest * Magician Tights * Magician Card * Magician Cane * Magician Collar Magician, also known simply as Magic, is an American wrestler currently signed to Championship Rasslin' Federation. He is a two-time world champion with CRF, having held the CRF Carnage World Championship on two separate occasions, and is noted as the winner of the first match ever promoted by the company. During his time in CRF he has been the leader of the factions Bloodbath and the Ruff Ryders, as well as a member of the dominant stable eXtinction. He is also known for being undefeated in steel cage singles matches, with the steel cage often considered his signature match. Magician (マジシャン) is an ability naturally exclusive to Hoopa, introduced in Generation VI. Five Pokémon have this ability. The Magician is an entertainer who was performing at the nursing home where Ray Shephard resided. Ray was in the audience for one of the Magician's shows when his grandson, Jack Shephard, came to visit him about his recent escape attempts. The Magician's act appeared to involve a white rabbit, as well as audience participation. (316) Magicians are arcane users similar to the wizards and sorcerers. Some can be seen in the Scarlet Monastery and working for the Defias. A magician was someone who purported to make use of magic, either for the entertainment of others or for their own amusement. Types of magicians included warlocks, witches, wizards and sorcerers. Harry Houdini was a famous magician from Earth. According to Jonathan Archer, he could escape from virtually any restraint, an ability he thought would have been useful when he and T'Pol were captured by Coridan dissidents in 2151. (ENT: "Shadows of P'Jem") When Commander Trip Tucker became the victim of an accident and his right arm was cloaked by the Suliban cell ship, he joked he could become a world-class magician. (ENT: "The Communicator") Dr. Leonard McCoy claimed that he was "not a magician" when asked by Spock to treat his sensitivity to cold in 2267. McCoy had been thus far unable to determine a method of treatment for the accelerated aging he and other crew members were suffering from. (TOS: "The Deadly Years" ) In 2367, Doctor Beverly Crusher noted that the way the impostor styling herself as Ardra delivered events such as the illusion of transforming into Fek'lhr made her seem like a magician. When Counselor Deanna Troi noted that "Ardra" had an especially focused mind that was nearly impossible for her to read, Lieutenant commander Geordi La Forge noted that "The best magicians will never let you see what's up their sleeve." (TNG: "Devil's Due" ) Dukat called Major Kira Nerys a magician when she beamed off the whole Klingon crew from aboard the Groumall. (DS9: "Return to Grace") The engineer Kellin informed Captain Benjamin Sisko that he was an engineer, not a magician when he was tasked to find the Houdinis. (DS9: "The Siege of AR-558") When The Doctor suggested to create friendly holographic starships in space, B'Elanna Torres told him how limited their technology was. The Doctor noted that projecting the illusion of a large, three-dimensional object has been a trick of magicians for centuries. (VOY: "Basics, Part I") Magician (Japanese: 魔法使い Mahōtsukai, US version: Wizard) is one of the twelve Lives the player can choose to lead in the game Fantasy Life. It can be chosen as the player's main life at any time during the game (except during a story mission) by visiting a Guild Master. Magicians use staffs (called 'wands' in other versions) to inflict ranged, elemental damage to enemies. The Magician's Life Shop is located at Esmerelda's Academy of Magic, in Al Maajik Spelltown. From magic + -ian. The Magician is a character from Zelda II: The Adventure of Link. Never seen in-game, the Magician is mentioned in the game's prologue. He was the court wizard to the King of Hyrule, who attempted to grasp control of the Triforce of Courage. Magicians can become a Mage which uses 4 basic elements to preform attack magic or they can become an Enchanter, the master of mind control. Magician is a bestowed upon members of the Mages Guild who are of a certain rank. It is the sixth rank in the overall Mages Guild ranking system, Conjurers are promoted to this rank upon proving their worth. Magicians excelling at their post can be promoted to Warlock. The rank is administered by a Master Wizard. Arme is an ideal Magician who freely casts offensive Black Magic and defensive White Magic spells. Enemies may laugh out loud at her physical attacks, but tremble in fear when her MP is fully charged. Arme's powerful magic includes spells that can wipe out enemies over a wide area; spells like Lightning Bolt and Reverse Gravity. Enemies that allow her to charge her MP will realize just how powerful Arme's magic is. '"Wielders of Mystic Arcana" An arcane magic-wielder with the ability to cast variety of devastating magical spells at will, the Mages have unlocked the secrets of arcane lore to master what is commanding every elements in Rune-Midgard. Having access to a variety of offensive spells, the Mages can unleash a deadly arsenal of magical attacks upon unwary opponents. Mages however could not bear to use heavy armors hence making them vulnerable when attacked up close. In starting out, one would invest first in Intelligence since magic attacks and the SP gauge depends on it. Another thing to consider is Dexterity, in which casting time depends. Vitality is next after the two, to give the Mage a survival edge. Agility, Strength and Luck are the least concern. Upon reaching Job Level 50, one can either be a Wizard or a Sage. When you reach level 10 as a Beginner, aspiring Warriors can go to the Magic Library in Ellinia and talk to Grendel the Really Old, who will advance you to a Warrior. You will be given a HP and MP boost, as well as a basic magician weapon. Magican depends on type spells to use monsters weakness against them, they do high amounts of damage but attack at a slow speed. You are going to want mainly INT as a Stat, and have some of the element attacks evens out so you can always attack with an element a monster is weak against. Water Weak to Lighting Lighting Weak to Earth Earth Weak to Wind Wind weak to Fire Fire Weak to water TINA MICHIE/ homeofmew Magicians are humans who are powerful magical beings who can use magic without the use of spells, unlike the Mage due to their ability to draw magic directly from the universe like demons. They are more powerful then Mages but weaker than Demon Masters.(Though it is never stated whether Grubbs could stand up to a Demon Master as he would be more powerful then Beranabus as he is part of the Kah-Gash) The Mage (or Magician) as they are known, is a dedicated spell caster who specialises in the art of conjuration (summoning). They have the widest variety of spells in this area and are at their most efficient when using them. Magician summoning spells cost less mana and take less time to recover from than those cast by any other profession, among the items they can summon are food, drink, weapons, armour, bags and their trademark: elementals. The elementals Magicians summon are one of the four base elements air, earth, fire and water. Each has a different special ability (like a spell they can cast) and is most effective in a certain role. Earth elementals for example have the ability to root (temporarily freeze a creature to the ground), which is useful when you want to avoid your opponent coming directly at you or try to run away. It is when the Magician has learnt how to best make use their pets (elementals) and spells that they begin to become a powerful combination. Magicians have more spells than just summoning and don't purely rely on their pets to deal combat damage. They can inflict considerable harm with blast spells (nukes) and are capable of reducing all magical resistances except disease and poison, and increasing those same resists for their own party. Magicians can also raise armour class, increase strength and even heal their own elementals, with further limited abilities to raise their own, except for the healing. In a group Magicians are a two for one, their elementals providing an additional combatant who is also capable of taking a lot of damage and the Magician summoning supplies, raising/reducing magical resists and casting damaging blasts on the enemy. Magicians can also help to get a party into a difficult area quickly, with a spell that can summon their companions (compared to other spells of the type that can only summon pets). They are also very good soloists, using their pets to keep the enemy in close combat (and away from the magician) while they stand back and do the casting. Magician Races Dark Elf, Drakkin, Erudite, Gnome, High Elf, Human Magicians, or Mages, are imbued with the power of elemental magic. This page is intended to define the INTERSLAVIC word form for the ENGLISH word at the top of the column to the right. If the INTERSLAVC box is "blank", then a word form has not yet been selected. Immediately below the INTERSLAVIC box is a link entitled "discussion about this word" - which will link you to a "Discussion" page specifically for the WORD at point. Below the Discussion Page link, under "PRIRODNE JEZYKI" ("Natural Languages") are listed the various modern Slavic natural languages - in their respective native language forms (NOTE: some natural language may be missing) Finally, below the Natural Languages section, is the "Constructed Languages" section - "Postavjene Jezyki" - which includes "Slovio" "Novosloviensky" (NeoSlavonic) and "Slovianski". The "Slovio" project is no longer active. "Novosloviensky" and "Slovianski", on the other hand, have joined together as "INTERSLAVIC" or "MEDŽUSLOVJANSKI" - each offering a slightly different grammatical format. Here you may access and edit this information. A Magician (マジシャン) is an enemy that occasionally appears when breaking open a chest. This enemy fires a small round projectile surrounded with very small star-shaped objects in a circular pattern, which can be a major inconvenience when in the middle of battle, as it can temporarily transform the player into a helpless entity such as a baby, old man, village girl or frog, which can get the character killed. When transformed, Arthur usually can't double jump or attack. In Super Ghouls 'n Ghosts, the only form that retains the double-jumping ability is the bee, whereas the worst possible form one can get turned into is a baby, as he is slow, gets briefly stunned after every jump and can't attack. A prefix title awarded to summoners who complete their intelligence AA line. Magicians, also referred to as witches, are females that have been experimented on and who have been implanted with a Harnessed and an alien life form known as a Drassil by an organization known as Vingulf. The results of these experiments bestow these individuals with super human abilities, but require daily doses of Death Suppressants in order to survive. If Death Suppressants aren't taken, the magician's body will gradually degrade and they will die. If the magician survives long enough, the Drassil inside of them hatches, transforming them into an alien life form that hunts humans. Represented by Yosuke Hanamura, the young son of the branch manager of Junes in Inaba who comes from the city. Magician, 마술사 masulsa literally means "Magician", is a Manhwa series created by the Korean artist Serae Kim. The story is centered around an immortal magician Edermask who is looking for a lost magic along with Iremi and Enzu. In Middle-Earth a Magician was a user of a kind of magic power. Most elves had magic powers they saw as simple skills ("Kuru") or deep lore ("ñólë"). J.R.R. Tolkien considered Beorn a Magician, due to his ability to change into a bear, as well as Sauron and the Nazgûl were called Magicians. Among the Dúnedain were wise men that watched the stars and created potions, in eastern and southern Middle-Earth magical cults and traditions were founded by the Ithryn Luin. The Heren Istarion used the mask of the traveling conjurer, Illusionist, Hermit, Wise Councilor, Great Sage, Scholar or Charlatan as a cover for their true identity as great Maiar spirits. Magicians could be known as Wizards (especially those of the Heren Istarion), Sorcerers (especially those alligned with the dark lords), Witches or wise. Also many smiths, Minstrels, Artisans, Warriors and Healers had magic abilities. Seers and Prophets could also be considered Magicians. The mutant is granted magical powers. It receives one Magic level, plus the associated spells (determined randomly or chosen from any list), magic points and power level. If the mutant is Mindless or Moronic, it still receives its magical powers, but it may not be capable of using them! The mutant's Chaos Power just happened to be in a humourous, if fickle, mood. Followers of Khorne can receive these magical powers, but their use earns Khorne's great disfavour. The Magician is an entertainer who was performing at the assisted-living facility that housed Ray Shephard, when Jack came to see his grandfather after another failed escape. The magician did a trick with a white rabbit. ("316") Magicians are arcane users similar to the wizards and sorcerers. Some can be seen in the Scarlet Monastery and working for the Defias. Useimmat pelaajat eivät kehitä tätä skilliä tason yksi yläpuolelle koska tämän tason jälkeen saa käyttöönsä Magic Clawin, joka iskee kahdesti ja yleensä myös kovemmin kuin Energy Bolt. tämä kehitetään yleensä heti magicianiksi tultua, mutta on myös yhtä suositeltavaa tehdä se vasta kun Improved MaxMP Increase on pistetty maksimi tasoonsa. Magicians (often called mages for short) are intelligence casters and master summoners, able to call elemental pets to do their bidding and to conjure useful items from thin air. Magicians are primarily a magic-using class, with the ability to wear cloth armour and wield blunt weapons and daggers. Elemental pets are at the heart of a magician's offensive strategy, and typically accompany a magician in all his adventures. This pet provides protection for its master, along with powerful attacks and special abilities. Magicians have a large selection of fire- and magic-based direct damage spells, allowing them to mount a deadly magical assault in support of their elemental pet. Magicians have a wide range of item summoning spells, allowing them to conjure such diverse items as mana regen items, food, weapons, armour, and magical jewellery. Many of these pieces of summoned equipment can be given to pets to enhance their power, a practice which can be used to enhance other players' pets as well as the magician's own. In battle, the magician can encase his entire group in a shield of fire, damaging any opponent that strikes them. Magicians also have spells that lower a monster's resistance to magic, allowing spells to damage them more easily. Magicians are a very focused class, sacrificing some diversity for power in their area of expertise. Magicians are able to adventure solo, but they also provide value in group and raid situations. The magician is a good choice for players who enjoy managing a powerful pet and using a tightly focused spell selection. El Magician (마술사 Mago) es una de las clases que puede elegir un Vagrant al llegar al nivel 15. Al llegar al nivel 60 pueden cambiar de clase a Psykeeper o Elementor pasando una serie de quests. Como su nombre indica, los Magician se especializan en las artes mágicas de los 5 elementos: fuego, agua, tierra, aire y electricidad, por lo que tienen un fuerte ataque mágico. Magician(JP) is a Pokémon ability introduced in the sixth generation. Magicians are ranged spell casters that can deal large amounts of damage before the enemy has even had time to reach! The magician class can be chosen at the level 15 job change by completeing a quest. This class uses spells and magic as well as ONE melee attack, which is the basic attack with a staff. Magicians use MP instead of FP Magicians (魔術師, Majutsushi) are a special group of humans capable of using magic in High School DxD. Magician on yksi 5:stä vaihtoehdosta seuraavaan työhön. Taikuri-työn voit hankkia Elliniasta Maagin Job Advancerilta,eli Grendel the Really oldilta. Maagit eli taikurit ovat suhkot voimmakkaita. Taikurit ovat psyykkisesti hyvin heikkoja,mutta niiden hyökkäys/puolustus taidot tasoittavat asian.(Ne ovat suosituimpia töitä Maplestoryssä). Ne ovat myös haluttuja Bossien tappoihin,Party Questiin sekä useisiin muihin asioihin .Taikuriksi voi tulla lv.8, 2nd job eli toisen työn voi ottaa,kun on lv.30. 3rd jobin saa lv.70,ja 4th jobin saa,kun on 120. Taikurit tarvitsevat ensisijaisesti Ability Pointseissa eli AP:ssa INT:iä ja sitten LUK:ia.Taikureilla on myös erittäin hyvät MOB:in tappo skillit. Beginner lv.8 -----> Magician lv.10 ------> I/L,[Fire Poison Wizard|F/P]] (Wizard) tai Cleric lv.30 -----> Mage Tai Priest lv.70 -------> Arch Mage / Bishop lv.120 Kuva:Magic.jpg Maagien skillit: Kuva:Improving_MP_Recovery.gif*Improving MP Recovery -Palauttaa lisää MP:tä joka 10 sekunti.Mitä korkeampi level,sitä enemmän palautuu Kuva:Improving_Max_MP_Increase.gif*Improving Max MP Increase -Nostaa MP:een korkeutta joka Level -korkeammalle,tai lisäämällä AP:eissa Max MP:tä Kuva:Magic_Guard.gif*Magic Guard -Korvaa HP:n vahingon MP:eellä.(Jos MP loppuu,täysi vahinko kohdistuu HP:hen) Kuva:Magic_armor.gif*Magic Armor -Lisää puolustusta Kuva:Magic_Bolt.gif*Magic Bolt -Iskee yhteen vastustajaan 1 kerran Kuva:Magic_Claw.gif*Magic Claw -Iskee yhteen vastustajaan 2 kertaa Luokka:Työt A Magician (魔術師 Majutsu-shi?) is a person who is trained to use magic and is capable of transferring that knowledge. A normal person will suffer more severe consequences than a magician if they fail. At one point, Index states that people without mana cannot use magic, such as herself. However, this is a lie, as mana exists in all forms of life, and it is revealed that Index can use magic, but is sealed off from directly using it outside of John's Pen Mode. Character from Dexter: Early Cuts. Not much is known about him other than the fact that Cindy Landon works as his assistant. Magicians are wielders of magic, which they do through the binding of spirits from a realm of chaos known as "The Other Place". Magicians have been described as the ruling class perpetually throughout human history in the dominant nations of the world, and currently rule the British Empire. Majiku Jan (麻竺(まじく) ジャン), also known as Magician (マジシャン), is a scout character. AKA Sorcerer, Witch, Warlock The Magician is the second grade of Magic user. A Magican reads and writes incantations; "drawing spells from the power of words" as Benrime Salmin puts it. The Magician is an enemy that makes a apperance in Wario World. They appear in Mirror Mansion. They appear at first as jumping people with ropes around them. When they spot Wario, they do a spinning attack. Magicians take three hits to stun, however, if Wario grabs it and Piledrives it, the Magician grows more powerful. It throws the locks that trapped it at Wario. The locks make you lose 1 and a half health. Wario must hit them three times again to stun them. He can then grab them and use a powerful move to defeat them completely. Magicians appear during the battle with the Mean Emcee. A Magician is a person (usually human) with a very potent magical talent. In the early days, a female Magician would be called a Sorceress. Sometimes this still occurs today, but it is also acceptable to use the word Magician for people of either gender. Magician (dt. Magier / Zauberer) ist eine der vier Grund-Jobklassen in Flyff The Magician is a minifigure from 8683 Minifigures Series 1. He comes with a wand and an additional hair piece that can be interchanged with his top hat. The Magician is an enemy encounter in Suikoden III. Magicians, also referred to as mages, are the Spellcasters of Dragonica that specialize in burst damage and Area of Effect spells. Their primary role is damage dealing. In PvP combat, magicians deal large amounts of damage in order to prevent getting hit. Their low health makes them an easy target for other classes. Their primary stats are intelligence, ATK, and MATK. The Magician is Rakutsu's associate. He provides Rakutsu with supplies, such as enhanced pokéballs, and checks Rakutsu's health. Rakutsu pays him for these services. Als Magician wird ein vermummter, blau und violett gekleideter Gegner bezeichnet. Sein Name bedeutet "Magier" oder "Zauberer".
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