. . . "Occupation"@en . "N/A"@en . . . "Tail-whip, climbing, karate"@en . "None"@en . "Gex is the main character of the Gex series. This article is a stub. You can help the Nintendo Wiki by expanding it."@en . . . . . . . "Gex is the name for the one-argument Ackermann function, A(10), a contraction of the two-argument function, A(10, 10), a contraction of the three-argument function, g(11, 10, 10) = g(12, 2, 10), ten-dodekated-to-the-second, with a verbalized -x-, so as not to be confused with Joyce's gox aka giji. It is equivalent to tridecal. Gex is also the name of a game for the 3D0, in which a character purportedly yells \"Meameamealokkapoowa oompa,\" providing that number's name."@en . "Powers / Skills"@en . . . "Character"@en . "Gex"@en . . . "Gex was a platformer franchise featuring a gecko who entered TV and movie themed worlds. The first entry, the simply titled Gex, was a 2D platformer for the 3DO, and later the Playstation 1 and Sega Saturn. The next installment switched to 3D platforming, with Gex: Enter the Gecko. It was released for the PS 1 and N64. The N64 port is noted for cutting out several levels due to space constraints and lacking cutscenes the game previously had (though to be fair, it featured one level that the PS 1 version lacked). The final entry, Gex 3: Deep Cover Gecko, was again released on the PS 1 and N64 (which did not have any of the FMVs). Despite being fairly successful and its developer continuing most of its other franchises from the era into the next (and expectations that it would make the leap), the franchise ended with the release of the last game in 1999 and has not resurfaced. It is also not remembered widely, unlike many other PS 1-specific franchises; the creators of Official Playstation Magazine even expressed shock and embarrassment that they had put the third game on their cover! Examples throughout the series: \n* All There in the Manual: There's a LOT in the manual of the first game that isn't in the short intro before it. \n* Aloha Hawaii: Gex lives in Maui. \n* Anvil on Head: A stage hazard for the Toon TV stages in Gex: Enter The Gecko and the New Toon Land stage in the original Gex. Hazards include anvils, safes, weights, fat ladies, and kitchen sinks. Also lampshaded by Gex: \n* Auto Scrolling Level: The \"Congo Chaos\" level. Stepping on a switch early in the level activates the autoscrolling. It stops at the end of the level (and you can backtrack if you want to). \n* Big Bad: Rez \n* Big Boo's Haunt: The Cemetery world (Gex) and Scream TV (Gex: Enter the Gecko) \n* Big Fancy House: Gex's mansion. \n* Bonus Level: A staple of the series. \n* Cameo: Nikki from Pandemonium. \n* Catch Phrase: \"It's tail time!\" \n* Cloudcuckoolander: Gex can be thought of as one, seeing as how his references are usually irrelevant to the situation at hand. One of his quotes even involve random barking. \n* Collection Sidequest: One in each game. It's a platformer released in the nineties so this is a given. \n* Conveyor Belt of Doom: Appears in Rez's stages in the original game and Enter The Gecko. \n* Crosshair Aware: Done beautifully on Gex: Enter the Gecko with the final boss, Rez. After a while, the perspective switches to Rez's eyes (while you still control Gex) with Rez firing rockets after he locks on to you. \n* Deadpan Snarker: Gex has his moments. \n* Egopolis: Rezopolis \n* Evil Laugh \n* Far East: Kung Fuville and Kung Fu Theatre. \n* Gotta Catch Them All: The collectible remotes in each game are necessary to unlock new levels. \n* Goomba Stomp: Only works when Gex is preparing a Spring Jump. Otherwise you get hurt. \n* Getting Crap Past the Radar: Happens a surprising amount, particularly in the third game. \n* Lake Flaccid. Ummm... \n* A sign in that area prohibits \"premarital Gex.\" \n* \"I'm flaming! In the... Manly way.\" Okay... \n* \"I feel like Lester the Mo-Gexter.\" ... No comment. \n* And let's not forget the Caligula references in the desert level. \n* Hey, It's That Voice!: In the British dub for Enter the Gecko, Gex is voiced by Leslie Phillips. \n* Also, in the British dub for Deep Cover Gecko, Gex is voiced by Red Dwarf actor Danny John-Jules. \n* Was voiced by Billy West in \"Mad Dash Racing\". \n* Imaginary Friend: \"The Mayor\" \n* Incendiary Exponent: Each game as a fire power-up. \n* Interspecies Romance: Gex gets the girl in Gex: Enter The Gecko and Gex 3: Deep Cover Gecko. Both women are human, while Gex is a gecko. \n* Just for Pun: Probably one of the worst offenders. \n* The Jeeves: Alfred \n* Lovable Rogue: Gex \n* Mad Scientist: Mooshoo Pork \n* Mascot with Attitude: Gex, of course. \n* Momma's Boy: \"How could he use that mouth to kiss her mother?\" \n* Mommy Issues: Gex's mother sold the TV to gypsies because Gex has been watching too much TV. He was so upset he ran away. \n* Multipurpose Tongue: Gex can use it to vomit fire, ice and slime with the right powerups, but he more commonly uses it to grab ledges instead of using his hands. \n* NASA: Gex's father worked there as a researcher. Now, Gex's mother owns it. \n* Ninja \n* Non Sequitur: Gex's various quotes are very rarely directly relevant to the situation at hand. Notable because he says them a LOT. \n* Oh God, with the Verbing!: One of Gex's impressions is of Jerry Lewis, \"flavin\" and all. \n* Or Are You Just Happy to See Me?: Used in one of the games: \"Is that a lightsaber, or are you just happy to see me?\" \n* The Other Darrin: Dana Gould voiced Gex in the original game and in both sequels for the US market. However, the British dubs featured Leslie Phillips as his voice actor in Enter the Gecko, and Danny John-Jules in Deep Cover Gecko. \n* Part-Time Hero \n* Piranha Problem: Piranhas appear as enemies in the first two games. \n* Power-Up: The original game had a large variety. This was toned down in the sequels, but each game still has a fire and ice power up. \n* Screw the Rules, I Have Money: Gex's family became rich after great-uncle Charlie (the original model for Izod) died and left them over $20 billion. The family bought houses, cars, judges, politicians, 51% ownership of NASA, and Australia (since the kids wanted to go there). \n* Shallow Parody \n* Shout-Out: Has its own page. \n* The Slacker: Gex \n* Spin Attack: Gex's tail whip technically. \n* Spring Jump: Gex's trademark vertical mobility option. There are also jump pads in quite a few levels. \n* Suck E. Cheese's: Gex's mother converted Mission Control into a theme restaurant, Space Monkeys, featuring robotic dancing space chimps. \n* Super Not-Drowning Skills: Played straight in the first game, where Gex swims Mario-style, pressing the jump button to float upwards and not needing any oxygen. In Enter The Gecko, he doesn't need oxygen in the N64 version's titanic level. Averted in Deep Cover Gecko, where Gex has an Oxygen Meter. \n* Take That: Several in Gex's quips. For example: \n* Talkative Loon: Seriously. He does not shut up and the references he makes are so misplaced it goes straight from Shallow Parody into pure randomness. \n* The second game has a button specifically to make him say things. \n* Talking Animal \n* Third Is 3D: Actually, second is. \n* Trademark Favorite Food: Flies. \n* Trapped in TV Land: Gex \n* Uncle Pennybags: Great-uncle Charlie \n* Wall Crawl: Gex, naturally. \n* Wuxia: Kung Fuville (Gex) and Kung Fu Theatre levels (Gex: Enter the Gecko)"@en . . . . "Reptilian Hero"@en . "Gex became a millionaire after he inherited money from his dead Great-Uncle Charlie from Izod. He then purchased a mansion. In Gex: Enter the Gecko, Gex was recruited by a Secret Government Agency to battle Rez and from then on he was a secret agent. Gex began his career as a secret agent in Gex: Enter the Gecko. Sometime between the 2nd and 3rd game, Gex became partnered with Agent Xtra battling TV terrorists. As an agent, Gex built his secret lair the Gexcave underneath his Maui Mansion. He also employed Alfred to be his butler. We know of four of his family members those being his father (not actually seen but opening cinematics on the first game tell that Gex's father and ten human volunteers were killed in an accident when their rocket blew up on the launch pad - fans think someone must've put a bomb on it), his mother (again we don't actually see her in the game but we know that after Gex's father died, she fired everybody in NASA and sold the rockets to \"some third world countries\"), Rex (he is seen in all the games and he is a red Tyrannosaurus Rex and is Gex's Jurassic ancestor, he is frozen in a large ice cube by Rez but Gex pushed him to a fire to thaw him. Like Cuz, he is playable on the bonus missions, where you have to collect 50 coinflies and finally we have Cuz, Cuz as his name suggests, is Gex's cousin he wears a tiki shirt and is overweight but apart from that looks like Gex."@en . "Gex became a millionaire after he inherited money from his dead Great-Uncle Charlie from Izod. He then purchased a mansion. In Gex: Enter the Gecko, Gex was recruited by a Secret Government Agency to battle Rez and from then on he was a secret agent. Gex began his career as a secret agent in Gex: Enter the Gecko. Sometime between the 2nd and 3rd game, Gex became partnered with Agent Xtra battling TV terrorists. As an agent, Gex built his secret lair the Gexcave underneath his Maui Mansion. He also employed Alfred to be his butler."@en . . "Gex is a gecko and the titular main protagonist of the video game series of the same name."@en . . . "Origin"@en . "Overcome his father's death, defeat Rez, escape the television world"@en . "Gex"@en . . . . "Watching TV, surfing, playing the ukulele, hanging out with friends, throwing poi parties"@en . "Alias"@en . "Gex is a gecko and the titular main protagonist of the video game series of the same name."@en . "Gex: Enter the Gecko"@en . . . . . "Gex"@en . . . . . . . "The Gex Video Game, Is a Game For The 3DO/Sega Saturn/PlayStation."@en . . . . "Type of Hero"@en . . "Goals"@en . . . "Gex is the main character of the Gex series. This article is a stub. You can help the Nintendo Wiki by expanding it."@en . . . "E"@en . "The Gex Video Game, Is a Game For The 3DO/Sega Saturn/PlayStation."@en . . . "Gex was a platformer franchise featuring a gecko who entered TV and movie themed worlds. The first entry, the simply titled Gex, was a 2D platformer for the 3DO, and later the Playstation 1 and Sega Saturn. The next installment switched to 3D platforming, with Gex: Enter the Gecko. It was released for the PS 1 and N64. The N64 port is noted for cutting out several levels due to space constraints and lacking cutscenes the game previously had (though to be fair, it featured one level that the PS 1 version lacked). The final entry, Gex 3: Deep Cover Gecko, was again released on the PS 1 and N64 (which did not have any of the FMVs)."@en . "Full Name"@en . . . . ""@en . . . "Hobby"@en . "Gex.png"@en . . "300"^^ . . . "Gex is the name for the one-argument Ackermann function, A(10), a contraction of the two-argument function, A(10, 10), a contraction of the three-argument function, g(11, 10, 10) = g(12, 2, 10), ten-dodekated-to-the-second, with a verbalized -x-, so as not to be confused with Joyce's gox aka giji. It is equivalent to tridecal. Gex is also the name of a game for the 3D0, in which a character purportedly yells \"Meameamealokkapoowa oompa,\" providing that number's name."@en . . . . . . . . . "Do-gooder"@en . .