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Subject Item
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rdf:type
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rdfs:label
Coagulation Coagulation
rdfs:comment
Coagulation is the biological process by which blood forms clots. This article is a , please help House Wikia by expanding it. Coagulation, also known as War Games Map_Set/: 701-5 is a Halo 2 multiplayer map. The map consists of a large valley with identical bases at both ends. Coagulation is a remake of the Halo: Combat Evolved multiplayer map Blood Gulch. Coagulation is a change from a fluid into a thickened mass. Coagulation is a State, with stacking. This state provides a temporary bonus to the Sacrier's HP and is applied at the end of the Sacrier's turn. The state adds 1% of the Sacriers max hp as a temporary shield for each stack until his/her next turn. |} Coagulation has been replaced with Swap. Description de la carte Coagulation.
owl:sameAs
dbr:Coagulation
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74 1 90
dcterms:subject
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n36:
y
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-1
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^^^
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n52:
n31:
N/A
n63:
Halo 2
n33:
Coagulation
n49:
Heal Magical
n43:
*Valley, Desert *Forerunner Structures
n70:
*Banshee *Ghost *Warthog
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*Battle Rifle *Brute Shot *Needler *Shotgun *SMG *Sniper Rifle *Plasma Pistol *Plasma Rifle *Rocket Launcher *Fragmentation Grenades *Plasma Grenades
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Sacrier
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The Sacrier's blood thickens, preventing him form registering the pain of his injuries for a short while. This spell allows the caster to ignore pain and even find comfort in it.
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Heroic
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y
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Coagulation
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yes
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The Estate of Unrest
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LU32
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Animation
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Armor with % of the Sacrier's max HP.
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In the Pool of Blood n66:
n7:
*Active camouflage *Overshield
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*Slayer *CTF *Assault
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*4-16
n12:abstract
Coagulation is the biological process by which blood forms clots. This article is a , please help House Wikia by expanding it. Description de la carte Coagulation. Coagulation, also known as War Games Map_Set/: 701-5 is a Halo 2 multiplayer map. The map consists of a large valley with identical bases at both ends. Coagulation is a remake of the Halo: Combat Evolved multiplayer map Blood Gulch. Coagulation has been replaced with Swap. Coagulation is a change from a fluid into a thickened mass. Coagulation is a State, with stacking. This state provides a temporary bonus to the Sacrier's HP and is applied at the end of the Sacrier's turn. The state adds 1% of the Sacriers max hp as a temporary shield for each stack until his/her next turn. |}