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Satyr Satyr Satyr Satyr
rdfs:comment
thumb|Satyr. jest magicznym stworzeniem natury, wokół którego tańczą Nimfy, gdy ten gra na swoim flecie, ponieważ są to istoty słabe, nieposiadające prawie żadnych magicznych mocy, zazwyczaj chronią Nimfy tylko w ten sposób, że nakazują im ucieczkę. Jedyna zdolność Stayrów to zdolność wzywania Nimf specjalną pieśnią z ich fletu, a także możliwość nakazania im otworzenia Wiecznego Źródła. Der Satyr ist laut Bundesjagdverordnung BuJaVo §21c jagbares Wild. Sein Glück ist, dass Menschen gewöhnlich schon keinen Gefallen an Satansbraten finden, so dass auch niemand Satyrbraten nachfragt bei den Jägern. Somit trauen sich die frivol-lustigen Feld- Wald- und Wiesen-Schrate auch mitten in die Stadt unter "normale" Menschen. Und wo die Welt im kleinen untergeht, ob auf der Titanic oder, pardon, bei Charlie Hebdo, treiben die Satyrn sich mit Sicherheit auch herum. Ihr Gestirn ist der Satyrn, und wie der Saturn haben sie leuchtende Ringe um das Haupt. Durch Erlass der päpstlichen Bulle von 1766 müssen sie aber ihren dadurch verursachten Scheinheiligenschein verbergen, und um trotzdem aufzufallen legen sie sich Männlichkeitssymbole zu wie langen Bart oder verlängerten Pimmel, oder provo The Satyr is a Heroic Age Myth Unit in Age of Mythology. This unit can only be summoned if the user worships the minor god Hyperion. Satyrs are capricious woodland fey known for their love of music and frolicking, often carrying a set of shepherd's pipes to facilitate both. A Satyr is a monster with very good synthesizing ability; you ca synth it with a Buffalogre to creat a Moosifer, very powerful. It looks the same as a real Satyr from Greek Mythology, and is playing a pipe. Its main skill is Dancer. Satyrs were creatures in Narnia of a similar appearance to Fauns (though with more goatish faces rather than humanoid ones), and loved to sing and dance along with them. They looked more or less like an ordinary goat, but stood upright like a human (similiar to Minotaurs). They were covered in fur, which ranged to a host of colours, from red to brown, and even white. Because of their goat legs, they were able to leap and jump great distances and heights. The original Satyrs are the descendants of the kaldorei highborne, the first being Xavius, who allied directly with the Burning Legion during the first invasion ten thousand years before the First War. thumbDie Satyrn sind die Nachkommen der Kaldorei, typische Hochgeborene, die sich während der Ersten Invasion zehntausend Jahre vor dem Ersten Krieg direkt mit der Brennenden Legion verbündeten. Die meisten Hochgeborenen schlossen sich der Legion nur an, um Zugang zu mehr Magie zu erhalten; nicht so jene, aus denen Satyrn werden würden: Diese verbündeten sich zu ihrem eigenem Wohl mit dämonischen Mächten und schworen Xavius, dem ersten Satyr, ihre Treue. Xavius war von Sargeras selbst korrumpiert worden und hatte so die Macht, andere willige Nachtelfen in Satyrn zu verwandeln. Satyrs were a type of supernatural creature apparently known for their trickery. A satyr was a goat-like spirit of woods and hills from Greek legend. [[Plik:Satyra.jpg|thumb|300px|Satyra w armii Piotra]]Satyr - rodzaj stworzenia fantastycznego. Satyrs, also called fauns, were fey creatures that delighted in singing, dancing, feasting, and debauchery. They appeared to be men with sylvan features from the waist up and possessed goat legs from the waist down. Satyr was a demon goat like being from Ancient Rome. A satyr, as painted by Hungarian painter Pál Szinyei MerseIn Roman mythology, satyrs are place-spirits (genii) of untamed woodland. Romans connected their satyrs with the Greek satyrs, wild and orgiastic drunken followers of Bacchus (Greek Dionysus). However, satyrs and fauns were originally quite different creatures. Both have horns and both resemble goats below the waist, humans above; but originally satyrs had human feet, fauns goatlike hooves. The Romans also had a god named Faunus and goddess Fauna, who, like the satyrs, were goat-people. Satyrs are a race of both man and goat. Satyrs were creatures which resembled humans with goat legs, pointed ears, and horns on their heads. They were notoriously stupid and only interested in sex. They were the servants of Hades. (PROSE: Deadly Reunion) Extraterrestrial life forms which resembled satyrs included Dæmons and Vegans. (TV: The Dæmons, The Monster of Peladon) A satyr-like child of an unknown species was captured and brought to the Edifice. (AUDIO: The Forever Trap) Satyrs were native to Antimasque. (PROSE: The Book of the Still) They are depicted as having the upper body of a man and the horns and back legs of a goat. They were the companions of Pan and Dionysus, and known for drinking wine, chasing Nymphs and general drunken chaos, beastliness and mischief. Satyrs are often depicted as drunken, lustful creatures who are often chasing after nymphs because of their beauty. They are sometimes associated with the gods Pan and Dionysus. One of the most famous satyrs was Seilênos, who was a follower of Dionysus. Does not include Ascension & Kingdom bonuses * Visit Ascending & Leveling Troops for more information In Greek mythology, satyrs (Ancient Greek: Σάτυροι, Satyroi) are a troop of male companions of Pan and Dionysus — "satyresses" were a late invention of poets — that roamed the woods and mountains. In mythology they are often associated with pipe playing. Satyr occur in the Mediterranean area and have as the remarkable characteristic of hooves for their legs. In addition they have short, rear-curving horns. They are not to be confounded with Wild Satyr. They are average sized Metahumans. They are more delicate and more hairy than Orks. Nearly all Satyr are magically talented and follow the totem Bacchus. In 2269, a young boy satyr suddenly appeared before James T. Kirk when Lucien took Kirk, Spock and Leonard McCoy to Megas-Tu, Lucien's homeworld. Satyrs are a jovial race composed entirely of males. They possess the upper body of a human man, and powerful goats legs below. Due to some unknown reproductive property inherent to them, when they have children, they may, at random, be satyrs. A love of wild entertainment and women is characteristic of most Satyrs. A Satyr's base statistics are: * Strength 13 * Dexterity 13 * Intelligence 10 * Constitution 13 Satyr: * Has the Satyr racial language. * May use the HEADSTOMP ability upon reaching level 50. Each variant is tougher than its predecessor. Normal satyrs would be the first. * Satyr: The most common variant with light brown fur, is also the weakest. * Dark Satyr: Found from Maegara to Delphi, recognizable for their black fur. * Mountain Satyr: The strongest breed of satyrs, blue colored. Satyrs are a kith sprung from dreams of revelry, lust and passion. They throw a party like no-one else, drinking, fighting and loving harder than most mortals would ever dare. They are physically adept, and like the god Pan may inflame the passions of others through music and dance, but all the revelling leaves them with little willpower to resist temptation. Satyrs (aka fawns) are a humanoid race. A drink at the Dead Parrot Inn is named after the race. Satyrs are a low-level magical beings of nature that lure Nymphs with their music and guide them to protect nature. Satyrs are weak beings and lack the power to protect themselves, making them defenseless around danger. Nymphs are often in the company of 'their' Satyr and will seek out a new one if he is lost or killed. However, Nymphs may learn to no longer depend on Satyrs to guide them and become independent. Satyr is a monster who appears in the Dragon Quest game series. Satyrs are a creature of Greek myth, appearing as a man with the lower body of a goat and perhaps other goat-like features. They are frequently thought to play the flute and they keep company with the god Dionysus. They especially love wine and women, and are constantly giving their attentions to the nymphs, who they are obsessed with. 250px|thumb|Satyr 250px|thumb|Satyr Satyry (ang. satirs) są istotami baśniowymi o bardzo beztroskim i hedonistycznym podejściem do życia. Wyglądają jak niewysocy ludzcy mężczyźni, których ciało od pasa w dół porośnięte jest ciemnym futrem, a nogi budową przypominają tylne kończyny kozła lub barana. Głowa wyposażona jest w dwa krótkie, ostre rogi i porośnięta bujnymi włosami i zarostem, mającym najczęściej kolor rudy, kasztanowy lub jasnobrązowy. Skóra satyrów jest ciemna - oliwkowa, brązowa ub, w rzadkich przypadkach, ceglasta. Rogi i kopyta są czarne. Satyry mówią językiem istot baśniowych, często władając też wspólnym i elfim. Bogiem satyrów jest Damh ze Świętego Dworu, a także Shiallia z Torilu. Satyrit ovat Korkeasyntyisiä haltijoita, jotka liityivät Palavan legioonan kanssa ja antoivat itsensä korruptiolle. Ensimmäinen heistä oli Xavius. thumb The Satyr is a demon called upon by Elven Priestesses. He is encountered on Battle Rock and plays panpipes to summon various magical creatures and enchant minions, a being half-man, half-goat. Satyrs occur in the Mediterranean area and have the remarkable characteristic of hooves for their legs. In addition they have short, rear-curving horns. They are not to be confused with the Wild Satyr. They are average sized Metahumans. They are more delicate and more hairy than Orks. Nearly all Satyr are magically talented and follow the totem Bacchus. Satyr is a green- horse centaur satyr like friend. He is seen running in "House of Bloo's" and he is also seen chasing Cheese in "The Big Cheese". It is unknown if he made any other appearances. Oryginalne satyry są potomkami Wysoko Urodzonych kaldorei, pierwszym był Xavius, który sprzymierzył się bezpośrednio z Płonącym Legionem podczas pierwszej inwazji, dziesięć tysięcy lat przed Pierwszą Wojną. Satyrs, along with gryphons, are a very common species of mythical creature, being found in large numbers around the world, and especially in Europe and the United States. Es sind vom Aussehen her ähnliche Wesen, es könnte aber sein, dass der Faun früher als Wolfsgott verehrt wurde, dann aber irgendwie mit dem Satyr vermischt wurde. Satyrs are a kind of dæmon in the entourage of Pan. They are spirits of nature and lonely countryside. Satyrs are extremely driven by sexual desire. Satyrs have the hindparts, tail and horns of a goat, but are human from the waist upwards. Again, like with the fairies, categorizing these beings as animal-people in all but apperance requires removing a good deal of mythological background. While they are apparently animal-people in nature, that is not their determinant - being spirits, nor their origin - as they are certainly not the offspring of human-goat bestiality. Skills Virus.Linux.Satyr.a or Satyr is a virus that runs on Linux Operating System. Satyr is a player character race in 4th edition Dungeons & Dragons.[HotF:34] Satyr is a pirate on the Viridian Ocean. Satyrs, also known as Fauns by Romans, are creatures with the upper body of a man and the lower body of a goat complete with hairy goat legs and hooves, as well as goat horns, and the pointed ears of a goat. When in public, they tend to be clumsy, for they have to wear fake feet and hats (such as Grover's rasta cap) so that the sound or appearance of their hooves or horns won't draw unwanted attention from mortals. The satyrs' chief was Silenus, a minor deity associated (like Hermes and Priapus) with fertility. These characters can be found in the only complete remaining satyr play, Cyclops, by Euripides, and the fragments of Sophocles' The Tracking Satyrs (Ichneutae). The satyr play was a short, lighthearted tailpiece performed after each trilogy of tragedies in Athenian festivals honoring Dionysus. There is not enough evidence to determine whether the satyr play regularly drew on the same myths as those dramatized in the tragedies that preceded. The groundbreaking tragic playwright Aeschylus is said to have been especially loved for his satyr plays, but none of them have survived. A species of Beast People * Or Faun. * They have the torso of men and the legs of a goat. Source: King of Sartar A satyr named Marsyas attempted to rape a young woman named Phye, believing her to be the goddess Athena. Race: fey Alignment: chaotic neutral Armor class: 15 Hit points: 22 Attack bonus: +2 Damage: 1d6 bludgeoning damage (creature weapon) Hit dice (level): 5 Challenge rating: 4 Size: medium Trained skills:(‡) bluff (10), hide (14), intimidate (4), listen (18), move silently (14), perform (10), spot (18) Feats: alertness, dodge, mobility, weapon proficiency (creature), weapon proficiency (exotic), weapon proficiency (martial), weapon proficiency (simple) Hit Dice: 5d6+5 (22 hp) Initiative: +1 Speed: 40 ft. (8 squares) Armor Class: 15 (+1 Dex, +4 natural), touch 11, flat-footed 14 Base Attack/Grapple: +2/+2 Attack: Head butt +2 melee (1d6) or shortbow +3 ranged (1d6/x3) Full Attack: Head butt +2 melee (1d6) and dagger -3 melee (1d4/19-20); or shortbow +3 ranged (1d6/x3) Space/Reach: 5 ft./5 ft. Special Attacks: Pipes Special Qualities: Damage reduction 5/cold iron, low-light vision Saves: Fort +2, Ref +5, Will +5 Abilities: Str 10, Dex 13, Con 12, Int 12, Wis 13, Cha 13 Feats: Alertness (B), Dodge, Mobility Environment: Temperate forests Treasure: Standard
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Race: fey Alignment: chaotic neutral Armor class: 15 Hit points: 22 Attack bonus: +2 Damage: 1d6 bludgeoning damage (creature weapon) Hit dice (level): 5 Challenge rating: 4 Size: medium Trained skills:(‡) bluff (10), hide (14), intimidate (4), listen (18), move silently (14), perform (10), spot (18) Feats: alertness, dodge, mobility, weapon proficiency (creature), weapon proficiency (exotic), weapon proficiency (martial), weapon proficiency (simple) Satyrs are a race of both man and goat. Each variant is tougher than its predecessor. Normal satyrs would be the first. * Satyr: The most common variant with light brown fur, is also the weakest. * Dark Satyr: Found from Maegara to Delphi, recognizable for their black fur. * Mountain Satyr: The strongest breed of satyrs, blue colored. Satyrs were creatures which resembled humans with goat legs, pointed ears, and horns on their heads. They were notoriously stupid and only interested in sex. They were the servants of Hades. (PROSE: Deadly Reunion) Extraterrestrial life forms which resembled satyrs included Dæmons and Vegans. (TV: The Dæmons, The Monster of Peladon) A satyr-like child of an unknown species was captured and brought to the Edifice. (AUDIO: The Forever Trap) Satyrs were native to Antimasque. (PROSE: The Book of the Still) The cybernetic stewards of the Crystal Bucephalus resembled silver and gold satyrs with diamond-encrusted horns. (PROSE: The Crystal Bucephalus) Satyr was a demon goat like being from Ancient Rome. Satyrs are a low-level magical beings of nature that lure Nymphs with their music and guide them to protect nature. Satyrs are weak beings and lack the power to protect themselves, making them defenseless around danger. Nymphs are often in the company of 'their' Satyr and will seek out a new one if he is lost or killed. However, Nymphs may learn to no longer depend on Satyrs to guide them and become independent. Satyr is a monster who appears in the Dragon Quest game series. A satyr, as painted by Hungarian painter Pál Szinyei MerseIn Roman mythology, satyrs are place-spirits (genii) of untamed woodland. Romans connected their satyrs with the Greek satyrs, wild and orgiastic drunken followers of Bacchus (Greek Dionysus). However, satyrs and fauns were originally quite different creatures. Both have horns and both resemble goats below the waist, humans above; but originally satyrs had human feet, fauns goatlike hooves. The Romans also had a god named Faunus and goddess Fauna, who, like the satyrs, were goat-people. The Barberini Satyr (Glyptothek, Munich, Germany) is a Hellenistic marble, c. 200 BC that was found in the Mausoleum of the Emperor Hadrian (the Castel Sant'Angelo) and installed at Palazzo Barberini by Cardinal Maffeo Barberini (later Pope Urban VIII), the patron of Bernini, who heavily restored and refinished it, so that its present 'Hellenistic baroque' aspect may be enhanced. Satyrs in contemporary fiction In Guillermo del Toro's 2006 film Pan's Labyrinth (El Laberinto del Fauno), a Satyr guides the film's protagonist, Ofelia, to a series of tasks, which would lead her to a wondrous netherworld. The satyr in this movie differs from most depictions, looking as if made of earth and trees The original Satyrs are the descendants of the kaldorei highborne, the first being Xavius, who allied directly with the Burning Legion during the first invasion ten thousand years before the First War. [[Plik:Satyra.jpg|thumb|300px|Satyra w armii Piotra]]Satyr - rodzaj stworzenia fantastycznego. Oryginalne satyry są potomkami Wysoko Urodzonych kaldorei, pierwszym był Xavius, który sprzymierzył się bezpośrednio z Płonącym Legionem podczas pierwszej inwazji, dziesięć tysięcy lat przed Pierwszą Wojną. They are depicted as having the upper body of a man and the horns and back legs of a goat. They were the companions of Pan and Dionysus, and known for drinking wine, chasing Nymphs and general drunken chaos, beastliness and mischief. In 2269, a young boy satyr suddenly appeared before James T. Kirk when Lucien took Kirk, Spock and Leonard McCoy to Megas-Tu, Lucien's homeworld. Es sind vom Aussehen her ähnliche Wesen, es könnte aber sein, dass der Faun früher als Wolfsgott verehrt wurde, dann aber irgendwie mit dem Satyr vermischt wurde. Satyrs are a kind of dæmon in the entourage of Pan. They are spirits of nature and lonely countryside. Satyrs are extremely driven by sexual desire. Satyrs have the hindparts, tail and horns of a goat, but are human from the waist upwards. Satyrs are beings from greek mythology, spirits of the woods and mountains, human from the waist up, but with the rear legs of a goat and often with goat-like horns and perhaps a beard kept in the fashion of a goat's beard. They roam the countryside and characteristically play a flute. To these beings is also attributed a great sexual appetite. In greek mythology, only male Satyrs exist and female Satyrs were rare or nonexistent in art, but during the Renaissance, female "Satyresses" appeared in poetry and art. They are associated with the god Pan, to whom they formed a travelling company. Roman writers equated them to the Fauns of their own mythology, while equating Pan to Faunus. Again, like with the fairies, categorizing these beings as animal-people in all but apperance requires removing a good deal of mythological background. While they are apparently animal-people in nature, that is not their determinant - being spirits, nor their origin - as they are certainly not the offspring of human-goat bestiality. * Satyr - Bard * Satyr Hunter - Hunter * Satyr Jester * Satyr * Satyr Elder - Magician Skills * Tantalize * Siege II Satyrs were creatures in Narnia of a similar appearance to Fauns (though with more goatish faces rather than humanoid ones), and loved to sing and dance along with them. They looked more or less like an ordinary goat, but stood upright like a human (similiar to Minotaurs). They were covered in fur, which ranged to a host of colours, from red to brown, and even white. Because of their goat legs, they were able to leap and jump great distances and heights. A Satyr is a monster with very good synthesizing ability; you ca synth it with a Buffalogre to creat a Moosifer, very powerful. It looks the same as a real Satyr from Greek Mythology, and is playing a pipe. Its main skill is Dancer. Virus.Linux.Satyr.a or Satyr is a virus that runs on Linux Operating System. Satyrs are often depicted as drunken, lustful creatures who are often chasing after nymphs because of their beauty. They are sometimes associated with the gods Pan and Dionysus. One of the most famous satyrs was Seilênos, who was a follower of Dionysus. Satyrs are capricious woodland fey known for their love of music and frolicking, often carrying a set of shepherd's pipes to facilitate both. Satyr is a green- horse centaur satyr like friend. He is seen running in "House of Bloo's" and he is also seen chasing Cheese in "The Big Cheese". It is unknown if he made any other appearances. Satyr is a pirate on the Viridian Ocean. Satyr is a player character race in 4th edition Dungeons & Dragons.[HotF:34] A species of Beast People * Or Faun. * They have the torso of men and the legs of a goat. Source: King of Sartar In Greek mythology, satyrs (Ancient Greek: Σάτυροι, Satyroi) are a troop of male companions of Pan and Dionysus — "satyresses" were a late invention of poets — that roamed the woods and mountains. In mythology they are often associated with pipe playing. The satyrs' chief was Silenus, a minor deity associated (like Hermes and Priapus) with fertility. These characters can be found in the only remaining satyr play Cyclops by Euripedes and the fragments of Sophocles' The Tracking Satyrs (Ichneutae). The satyr play was a lighthearted follow-up attached to the end of each trilogy of tragedies in Athenian festivals honoring Dionysus. These plays would take a lighthearted approach to the heavier subject matter of the tragedies in the series, featuring heroes speaking in tragic iambic verse and taking their situation seriously as to the flippant, irreverent and obscene remarks and antics of the satyrs. The groundbreaking tragic playwright Aeschylusis said to have been especially loved for his satyr plays, but none of them have survived. [1][2]Another horse-tailed satyr suspends his pipe-case from his erection, on an Attic black-figure plate, 520–500 BCE, from VulciAttic painted vases depict mature satyrs as being strongly built with flat noses, large pointed ears, long curly hair, and full beards, with wreaths of vine or ivy circling their balding heads. Satyrs often carry the thyrsus: the rod of Dionysus tipped with a pine cone. Satyrs acquired their goat-like aspect through later Roman, conflation with Faunus, a carefree Italic nature spirit of similar characteristics and identified with the Greek god Pan. Hence satyrs are most commonly described in Latin literature as having the upper half of a man and the lower half of a goat, with a goat's tail in place of the Greek tradition of horse-tailed satyrs; therefore, satyrs became nearly identical with fauns. Mature satyrs are often depicted in Roman art with goat's horns, while juveniles are often shown with bony nubs on their foreheads. [3][4]Satyr on a mountain goat, drinking with women. Gandhara, 2nd-4th century.Satyrs are described as roguish but faint-hearted folk — subversive and dangerous, yet shy and cowardly. As Dionysiac creatures they are lovers of wine and women, and they are ready for every physical pleasure. They roam to the music of pipes (auloi), cymbals, castanets, and bagpipes, and they love to dance with the nymphs (with whom they are obsessed, and whom they often pursue), and have a special form of dance called sikinnis. Because of their love of wine, they are often represented holding wine cups, and they appear often in the decorations on wine cups. Der Satyr ist laut Bundesjagdverordnung BuJaVo §21c jagbares Wild. Sein Glück ist, dass Menschen gewöhnlich schon keinen Gefallen an Satansbraten finden, so dass auch niemand Satyrbraten nachfragt bei den Jägern. Somit trauen sich die frivol-lustigen Feld- Wald- und Wiesen-Schrate auch mitten in die Stadt unter "normale" Menschen. Und wo die Welt im kleinen untergeht, ob auf der Titanic oder, pardon, bei Charlie Hebdo, treiben die Satyrn sich mit Sicherheit auch herum. Ihr Gestirn ist der Satyrn, und wie der Saturn haben sie leuchtende Ringe um das Haupt. Durch Erlass der päpstlichen Bulle von 1766 müssen sie aber ihren dadurch verursachten Scheinheiligenschein verbergen, und um trotzdem aufzufallen legen sie sich Männlichkeitssymbole zu wie langen Bart oder verlängerten Pimmel, oder provozieren, pardon, mit Teufelshörnern oder entsprechenden Eulenspiegel-Narrenkappen mit Bimmeln an den Verlängerungen. Eigentlich gehören sie laut Sigmund Freud alle in die Anstalt. Einige sind schon da, aber Achtung: Alle haben Ausgang am Valentinstag. Satyr occur in the Mediterranean area and have as the remarkable characteristic of hooves for their legs. In addition they have short, rear-curving horns. They are not to be confounded with Wild Satyr. They are average sized Metahumans. They are more delicate and more hairy than Orks. Nearly all Satyr are magically talented and follow the totem Bacchus. Satyrs are a kith sprung from dreams of revelry, lust and passion. They throw a party like no-one else, drinking, fighting and loving harder than most mortals would ever dare. They are physically adept, and like the god Pan may inflame the passions of others through music and dance, but all the revelling leaves them with little willpower to resist temptation. The Satyr is a Heroic Age Myth Unit in Age of Mythology. This unit can only be summoned if the user worships the minor god Hyperion. Satyrs, along with gryphons, are a very common species of mythical creature, being found in large numbers around the world, and especially in Europe and the United States. thumb|Satyr. jest magicznym stworzeniem natury, wokół którego tańczą Nimfy, gdy ten gra na swoim flecie, ponieważ są to istoty słabe, nieposiadające prawie żadnych magicznych mocy, zazwyczaj chronią Nimfy tylko w ten sposób, że nakazują im ucieczkę. Jedyna zdolność Stayrów to zdolność wzywania Nimf specjalną pieśnią z ich fletu, a także możliwość nakazania im otworzenia Wiecznego Źródła. Satyrs (aka fawns) are a humanoid race. A drink at the Dead Parrot Inn is named after the race. 250px|thumb|Satyr 250px|thumb|Satyr Satyry (ang. satirs) są istotami baśniowymi o bardzo beztroskim i hedonistycznym podejściem do życia. Wyglądają jak niewysocy ludzcy mężczyźni, których ciało od pasa w dół porośnięte jest ciemnym futrem, a nogi budową przypominają tylne kończyny kozła lub barana. Głowa wyposażona jest w dwa krótkie, ostre rogi i porośnięta bujnymi włosami i zarostem, mającym najczęściej kolor rudy, kasztanowy lub jasnobrązowy. Skóra satyrów jest ciemna - oliwkowa, brązowa ub, w rzadkich przypadkach, ceglasta. Rogi i kopyta są czarne. Satyry mówią językiem istot baśniowych, często władając też wspólnym i elfim. Bogiem satyrów jest Damh ze Świętego Dworu, a także Shiallia z Torilu. Satyry żyją pośród leśnych ostępów, trzymając się w bezpiecznej odległości od siedzib ludzkich, lecz rzadko zakładają domostwa w całkowitej dziczy. Widok satyra grającego na fletni lub biesiadującego z kompanami przy dobrym jedzeniu i mocnym trunku to rzecz zwyczajna, dużo rzadziej można zobaczyć te stworzenia uzbrojone w magiczne łuki bądź sztylety. Najczęściej satyry pozostawiają napotykanych ludzi w spokoju, woląc oddawać się leniuchowaniu lub innym przyjemnościom, takim jak muzyka i igraszki z nimfami. Czasami, jako niepoprawni psotnicy, bezwzględnie i często nieostrożnie żartują sobie ze swoich ofiar. Każdy satyr ma własną magiczną fletnię, za pomocą której może grać magiczne melodie sprowadzające na inne stworzenia różnorakie efekty - w większości uroki. Satyry mają wyjątkowo wyczulone zmysły, dlatego też są świetnymi tropicielami, jeśli oczywiście mają ochotę kogoś tropić, ale także podkradnięcie się do satyra graniczy z cudem. Widzą w ciemności równie dobrze jak w dzień, znakomicie się kamuflują i bezgłośnie poruszają w swoim naturalnym, leśnym środowisku. Czasem, letnią porą, można napotkać satyrów przewodzących leśnemu świętu, w którym uczestniczą też miejscowe driady, fauny i centaury. Przybysze są chętnie przyjmowani, jeśli przynoszą ze sobą jadło i napitek. Zwłaszcza w cenie są duże ilości wina. szczególnie mile widziane na takich ucztach są elfy. Zabawy trwają do rana, a mniej odporni na działanie trunków uczestnicy budzą się rano, ubożsi o kilka drobiazgów, a w zasięgu nie ma śladu żadnej z leśnych istot. Na codzień satyry zamieszkują luźno zorganizowane społeczności, z legowiskami w wygodnych jaskiniach i wydrążonych pniach drzew. Dorosłym towarzyszy w takim osiedlu pewna liczba młodych. Ponieważ nie zaobserwowano żeńskich satyrów, uważa się powszechnie, że matkami ich dzieci są driady. Satyrom zdarza się też uwodzić ludzkie niewiasty, którym nie czynią jednak krzywdy. Satyry nie oddalają się zwykle dalej niż kilkanaście kilometrów od swego domu, a i to wyłącznie w celu poszukiwania pożywienia. Podstawą ich pożywienia jest dziczyzna a uzupełnieniem - leśne korzonki i owoce. Zawsze zachowują umiar, nie trzebiąc zwierzyny ponad miarę i nie naruszając naturalnej równowagi lasu. Satyrs, also known as Fauns by Romans, are creatures with the upper body of a man and the lower body of a goat complete with hairy goat legs and hooves, as well as goat horns, and the pointed ears of a goat. When in public, they tend to be clumsy, for they have to wear fake feet and hats (such as Grover's rasta cap) so that the sound or appearance of their hooves or horns won't draw unwanted attention from mortals. A satyr named Marsyas attempted to rape a young woman named Phye, believing her to be the goddess Athena. The satyrs' chief was Silenus, a minor deity associated (like Hermes and Priapus) with fertility. These characters can be found in the only complete remaining satyr play, Cyclops, by Euripides, and the fragments of Sophocles' The Tracking Satyrs (Ichneutae). The satyr play was a short, lighthearted tailpiece performed after each trilogy of tragedies in Athenian festivals honoring Dionysus. There is not enough evidence to determine whether the satyr play regularly drew on the same myths as those dramatized in the tragedies that preceded. The groundbreaking tragic playwright Aeschylus is said to have been especially loved for his satyr plays, but none of them have survived. Attic painted vases depict mature satyrs as being strongly built with flat noses, large pointed ears, long curly hair, and full beards, with wreaths of vine or ivy circling their balding heads. Satyrs often carry the thyrsus: the rod of Dionysus tipped with a pine cone. Satyrs acquired their goat-like aspect through later Roman conflation with Faunus, a carefree Italic nature spirit of similar characteristics and identified with the Greek god Pan. Hence satyrs are most commonly described in Latin literature as having the upper half of a man and the lower half of a goat, with a goat's tail in place of the Greek tradition of horse-tailed satyrs; therefore, satyrs became nearly identical with fauns. Mature satyrs are often depicted in Roman art with goat's horns, while juveniles are often shown with bony nubs on their foreheads. Satyrs are described as roguish but faint-hearted folk — subversive and dangerous, yet shy and cowardly. As Dionysiac creatures they are lovers of wine and women, and they are ready for every physical pleasure. They roam to the music of pipes (auloi), cymbals, castanets, and bagpipes, and they love to dance with the nymphs (with whom they are obsessed, and whom they often pursue), and have a special form of dance called sikinnis. Owing to their love of wine, they are often represented holding wine cups, and they appear often in the decorations on wine cups. Satyrs, also called fauns, were fey creatures that delighted in singing, dancing, feasting, and debauchery. They appeared to be men with sylvan features from the waist up and possessed goat legs from the waist down. A satyr was a goat-like spirit of woods and hills from Greek legend. Satyrs are a jovial race composed entirely of males. They possess the upper body of a human man, and powerful goats legs below. Due to some unknown reproductive property inherent to them, when they have children, they may, at random, be satyrs. A love of wild entertainment and women is characteristic of most Satyrs. A Satyr's base statistics are: * Strength 13 * Dexterity 13 * Intelligence 10 * Constitution 13 Satyr: * Has the Satyr racial language. * May use the HEADSTOMP ability upon reaching level 50. The Satyr is a demon called upon by Elven Priestesses. He is encountered on Battle Rock and plays panpipes to summon various magical creatures and enchant minions, a being half-man, half-goat. Satyrit ovat Korkeasyntyisiä haltijoita, jotka liityivät Palavan legioonan kanssa ja antoivat itsensä korruptiolle. Ensimmäinen heistä oli Xavius. thumb Satyrs are a creature of Greek myth, appearing as a man with the lower body of a goat and perhaps other goat-like features. They are frequently thought to play the flute and they keep company with the god Dionysus. They especially love wine and women, and are constantly giving their attentions to the nymphs, who they are obsessed with. Satyrs occur in the Mediterranean area and have the remarkable characteristic of hooves for their legs. In addition they have short, rear-curving horns. They are not to be confused with the Wild Satyr. They are average sized Metahumans. They are more delicate and more hairy than Orks. Nearly all Satyr are magically talented and follow the totem Bacchus. Satyrs were a type of supernatural creature apparently known for their trickery. Hit Dice: 5d6+5 (22 hp) Initiative: +1 Speed: 40 ft. (8 squares) Armor Class: 15 (+1 Dex, +4 natural), touch 11, flat-footed 14 Base Attack/Grapple: +2/+2 Attack: Head butt +2 melee (1d6) or shortbow +3 ranged (1d6/x3) Full Attack: Head butt +2 melee (1d6) and dagger -3 melee (1d4/19-20); or shortbow +3 ranged (1d6/x3) Space/Reach: 5 ft./5 ft. Special Attacks: Pipes Special Qualities: Damage reduction 5/cold iron, low-light vision Saves: Fort +2, Ref +5, Will +5 Abilities: Str 10, Dex 13, Con 12, Int 12, Wis 13, Cha 13 Skills: Bluff +9, Diplomacy +3, Disguise +1 (+3 acting), Hide +13, Intimidate +3, Knowledge (nature) +9, Listen +15, Move Silently +13, Perform (wind instruments) +9, Spot +15, Survival +1 (+3 aboveground) Feats: Alertness (B), Dodge, Mobility Environment: Temperate forests Organization: Solitary, pair, band (3-5), or troop (6-11) Challenge Rating: (without pipes) or (with pipes) Treasure: Standard Alignment: Usually chaotic neutral Advancement: 6-10 HD (Medium) Level Adjustment: Does not include Ascension & Kingdom bonuses * Visit Ascending & Leveling Troops for more information thumbDie Satyrn sind die Nachkommen der Kaldorei, typische Hochgeborene, die sich während der Ersten Invasion zehntausend Jahre vor dem Ersten Krieg direkt mit der Brennenden Legion verbündeten. Die meisten Hochgeborenen schlossen sich der Legion nur an, um Zugang zu mehr Magie zu erhalten; nicht so jene, aus denen Satyrn werden würden: Diese verbündeten sich zu ihrem eigenem Wohl mit dämonischen Mächten und schworen Xavius, dem ersten Satyr, ihre Treue. Xavius war von Sargeras selbst korrumpiert worden und hatte so die Macht, andere willige Nachtelfen in Satyrn zu verwandeln.
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