SLIME
Slime
Slime
Slime
Slime
Slime war eine einflussreiche Deutschpunk-Band aus Hamburg. Sie waren hauptsächlich von 1979 bis 1984 und von 1990 bis 1994 aktiv. 2012 hat man noch ein Album nachgeschoben und sie geben auch 2014 wieder Konzerte ! Slime war politisch und hat gerne hart Links provoziert, wenn sie Zeilen gegen Staat und Polizisten geschrieben haben, aber nicht nur. → Siehe auch Attraktiv & Preiswert, Dritte Wahl, Hans-A-Plast, Schleim-Keim, Vorkriegsjugend
Slimes are a green hostile mob. They are extremely rare, as they only spawn in certain areas in level 40 or below. Slimes come in large, medium, and tiny sizes, like Magma Cubes. Many players like to use water currents to move Slimes around, as they cannot jump out of water. However, they sometimes drown if the water is deep enough. Tiny Slimes will drown as long as the water is more than half a block deep.
The Slime is a Minion unit. When it Captures a Piece, it becomes a GiantSlime. Table of Contents: Quick Stat & Upgrades | Strategy (+/-) __TOC__
A slime is a semi-liquid creature.
Slime significa baba en inglés.
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Slimes are sometimes dropped by Giant Snails. Slimes are valued by rogues because they are used in the Enchanting recipe for Explosive Dusts, which are needed for the Rogue special of the same name.
Slime is an enemy that appears in Bomberman '93. It appears in Planet Techo. Slime moves aimlessly 1 tile at time, pausing in between.
One of the first monsters the player encounters in the game. They are very weak, and are good only for bolstering a team at the beginning of the game. They are also good for synththesising, as they can make king slimes, which are powerful healers. They are one of the weakest monsters in the Rank F family. They are also featured in certain miniture quests such as the time trails that allow you to access more of the gardens on Palaish Isle. They also are featured in the time trial where you must defeat between 15-24 in under 5 minutes to gain access to the Metal Menagerie.
Three Slimes attacked the N Team when they were trying to get the Sun Stone back from Dragon Lord. Mega Man, Kid Icarus, and Kevin Keene destroyed them while avoiding the corrosive slime they spat.
In the Dungeons & Dragons fantasy role-playing game, an ooze is a type of creature. This category includes such monsters as slimes, jellies, deadly puddings, and similar mindless, amorphous blobs. They can be used by Dungeon Masters as enemies or allies of the player characters. Many oozes dwell underground, and most secrete an acid from their skin that dissolves flesh and other materials rapidly. Oozes are essentially blind, but more than make up for that with an ability called "blindsight", which allows them to discern nearby objects and creatures without needing to see them visually.
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Slimes are recurring enemies in the Legend of Zelda series.
Slime is a monster in SaGa Frontier. It joins the party after obtaining the Vitality Rune in Tanzer. Its starting form is a Slime.
As aforementioned, there are different variations of Slimes to be found in the series, though the basic slime resembles a drop of water with two large eyes and a very happy smile. The point on the top of the slime is a defining characteristic of the slime, though some types don't in fact have one. The "blue slime" (often just called slime) has appeared in almost every Dragon Quest game.
Slime (スライムSuraimu?) is an enemy in the game King Kong 2: Furious Megaton Punch. __TOC__
The Slime is an enemy in Alundra. Among the weakest and most common enemies in the game, the Slime is generally not a threat. They tend to appear in swarms of varying density, often dropping from the ceiling. They are found almost worldwide on the overworld, and are a frequent nuisance in early to mid-game dungeons. Their appearances in later areas are lower, as some stronger enemies become standard. Slimes are not to be confused with the similar Pukus.
Slime is a horrible creature perhaps confined to Scorpion Swamp in north-west Khul. It is almost mindless, and although slow moving is extremely strong and relentlessly hostile.
Slime is a recurring enemy species from the Dragon Quest series. Due to its appearance in every game Slime has become a mascot for the series. Slime is usually one of the first enemies encountered in a game and one of the easiest to defeat in battle, giving minimal experience and gold. In later games Slime can morph into various forms with other Slimes to become a stronger enemy such as a Slime Stack and King Slime. "I'm not a bad slime!" - Slime
A mother's worst nightmare! This actual goopy type of slimey, slippery, wet type of stuff came in a little trash can container, and some came with eyeballs in it, or rubber worms. Very messy!
Slime is a hazard introduced in Chip's Challenge 2. Chip, Melinda, and every monster, except for blobs and ghosts, will die if they step in slime. If a blob touches slime, it will spread it to adjacent floor tiles that it travels to. Ghosts are unaffected by slime. Slime can be removed by pushing a block or ice block over it. Directional blocks will disappear when pushed into slime.
Los Slime (スライム, Suraimu ?) son enemigos que aparecen solamente en The Legend of Zelda: A Link to the Past. Son enemigos con el aspecto de una especie de cebolla amarilla y que se comportan como los Zol o los Gel. Algunos enemigos se transforman en Slime como resultado de usar el Medallón Temblor en su contra, también se pueden transformar en Slime después de ser rociados con los Polvos Mágicos. Algunos enemigos que pueden ser transformados en Slime con los Polvos Mágicos: El Medallón Temblor es más efectivo y puede transformar incluso a los Hinox en Slimes.
Slime was a substance. Sauvax farmed slime on Leritor, while Morodins secreted it to promote plant growth.
The Slime is a mob you'll come to know and love. They appear in episode 1 in large numbers, which allow for inflation of combos. They're green and small, and attack by headbutting those near them.
Their attack is called Ooze Attack and deals 2 hearts of damage.
To be added...
"Slime" (スライム Suraimu) is an archetype of cards first used by Strings in Yu-Gi-Oh! and then by Mad Dog in Yu-Gi-Oh! GX.
Slimes appear to be that of a brownish-gray substance that has obvious sentience. Slimes will move around areas by hopping towards the player. Its only attack appears to be latching onto the player's head (which can be anticipated before it jumps, visibly blinking red). The slime can then be expunged by rapidly moving the left stick side to side. Slimes cannot be frozen, stunned, poisoned, or burned.
Slimes are naturally spawning Hostile Mobs that was added in Update 0.9.0. They are relatively rare.
Fouls - Foul
In Season 2, there were originally only two types of Slimes. There are two pet Slimes, the Slime and the Golden Slime.
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Slimes are small green droplets of a green substance known as Squishy Liquid. They're very common, and are one of the most famous types of Monsters. __TOC__
Slime is an enemy fought in Baten Kaitos: Eternal Wings and the Lost Ocean.
Slime
* 一杯粘漿飲料
Slime is a toy used to pranks such as Fake Snot Prank, Eeeeeeew! Prank and Shock Prank. This item can be found in Novelty Stores. Slime is getting smaller when placed so always put them in your container when you are not using it.
Type: Ooze (Monster, Demon) Hit Die: D10 The creature's class skills (and the key ability for each skill) are Bluff (Cha), Craft (Int), Diplomacy (Int), Knowledge Nobility and Royalty (Int), Perception (Wis), Swim (Str), Climb (Str), Intimidate (Cha), Martial knowledge (Physical monster weapon) (Int), Survival (Wis), Bluff (Cha), Diplomacy (Cha) Skill Ranks per Level: 2 + Int modifier. Starting Wealth: 10 hl Alignment: Slimes are far more often neutral than any other alignment. Evility: Gel Body Slimes are completely immune to all bludgeoning damage •Speed: 20 Climb: 20 • Medium Size. Trident
El Slime, es el mob hostil número 5, fue agregado el julio 23 del 2010 (Secret Friday 6! Alpha 1.0.11). Son como cubos verdes semi-transparentes. Los Slimes pueden tener varios tamaños (de 1 a 256) pero los únicos que aparecen de forma espontánea son los grandes, normales y pequeños. Son el primer mob Hostil que puede aparecer en zonas iluminadas y oscuras. Generalmente se encuentran en el fondo del mapa debajo de la capa 16, en Cavernas largas y oscuras y en pantanos. Esto se debe a que se necesita mucho espacio para que aparezcan.
Semi-Liquid monsters that mostly live in plains, grasslands etc. near towns. Their blue, half-transparent bodies are flexible, and can change into various forms. They are intelligent enough to speak, but their thoughts are simple, and they instinctively wander around in search of human men who will end up as their prey. It is also said that by continuing to have sex with a human man, or moving to live in another land, they can even change into another slime family monster.
Slime is a gooey Earth based monster found in the Limestone Cave.
"A soft, jiggling youkai often mistaken for a tasty treat. They're often found in the sewers running below machinery factories. These creatures are able to join their bodies together or separate into multiple, smaller versions of themselves with ease. Despite how they look, they're actually quite tough as they can continuously regenerate until their cores are destroyed. The soft, gelatinous-looking matter is acidic in nature and will quickly eat into armor or weaponry. Mellow, smaller slimes are sometimes taken as pets."
Slime is often green or magenta. It's gooey and thick, yet very tasty. They eat it on remote islands near South America. This article is a . You can help My English Wiki by expanding it.
Level: 1 HP: 550 MP: 30 Gold: 33 Drops:
* Slimy Staff weapon Design.
* Yummy Slime Sauce -Quest Item- for Owner of Pizza Castle's "Specially Pizza" Quest.
* Slime Goo-Quest Item- for Juvania's "Healer Knowledge" Quest.
* youthanize youthanize quest evil mission
The Slime is an artifact that can be found only in Shadow of Chernobyl.
[view] • [talk] Slimes are rare Mobs that naturally spawn in 3 different sizes: Big, Small, and Tiny, and split into smaller Slimes when killed. They can be found in only specific Swamp Biomes, as a rare mob deep underground, or in Superflat worlds. Big and Small Slimes are both hostile, and split into 2–4 Small and Tiny Slimes, respectively. Tiny Slimes are passive, and are popular pets among minecraft fans, because they will follow the player around, and do not require taming, but they can Despawn unless they have a Name Tag.
Slime is a monster who appears in the Dragon Quest game series.
This is the prototype slime unit you will be able to create after defeating 20 Slime units. The most common of all monsters, they're first encountered in Episode 1: Terra Firma - Deserted Quarry. A mediocre class, it have low but balanced HP, ATK, and HP but is vulnerable to magic with its low RES. While not proficient in any skill class it is reasonable with Nature and dabbles in all other fields. It's best equipped with ATK-based Nature items to exploit its only minor strength.
The Necrolyte clan believes that the strange slimes found in certain areas seek to eat the blood of Orcs. No magiks could have created these crawling masses, but yet they exist. This slime seems attracted to the heat of Orcish bodies, and will seep through even the tightest armor to drain into the pores of its victims skin and sap them of strength and life. (W1ManO 32)
Slime (スライム, Suraimu) are a type of Monster that is indigenous to labyrinths. They are shapeless organisms. They don't seem very strong, but they can manipulate their shape to mimic others and boost their own fighting strength. The slime can come together and form a King Slime. In the anime, as being labyrinth creatures of the Dungeon, Amon, they are capable of spewing fire from their mouths.
Slime is an enemy found in Breath of Fire. Slime is a common enemy in Breath of Fire. It appears as nothing more then a lump of some jelly like substance. They are a very weak monster and don't put up much of a fight.
Slime is the thrid alien Dan 10 changed to. He is a Polymorph like Goop.
A Slime is the lowest enemy of the species. Slimes exist in a variety of colors, but all are nearly equally weak. Slimes are not complicated monsters - they are driven by the simple urge to feed and do so by engulfing their prey with their gelatinous bodies, making no difference between animal, plant or other organic matter (although some species consume even inorganic substances, either in addition to organic matter, or even exclusively). Slimes are cowards, but you would not notice it, as they are not very bright and tend not to recognize any disadvantage, no matter how great, until their opponent "bites back". They are not without strengths, however - slimes are highly resistant to many forms of physical damage and cannot be dealt critical damage, as no part of their viscous bodies fulf
The Slimes are a race of gelatinous swamp creatures. Most Slimes are very toxic, and even touching one with the bare skin is sure to result in painful disease, if not a fatal illness. Slimes use this toxicity to attack anyone which infringes on their territory, and so have kept a relatively untouched realm in the very west of the swamps. Their offensive capabilities, however, are next to zero, and they move very slowly.
Slime was used in several Physical Challenges and obstacles, including the Slime Canal and the Nick Blimp (which essentially was just the contestant getting slimed).
Slimes are enemies in Kid Icarus: Of Myths and Monsters that roam around in Fortresses, randomly jumping from floor to ceiling. They're not as small as they appear, and Pit's arrows will skewer one if it's directly above or below the angel. Slimes are creatures of chaos and change their direction and orientation at a moment's notice, so Pit should keep his distance.
One of the first monsters the player encounters in the game. They are very weak, and are good only for bolstering a team at the beginning of the game. They are also good for synththesising, as they can make king slimes, which are powerful healers. They are one of the weakest monsters in the Rank F family. They are also featured in certain miniture quests such as the time trails that allow you to access more of the gardens on Palaish Isle. They also are featured in the time trial where you must defeat between 15-24 in under 5 minutes to gain access to the Metal Menagerie.
Three Slimes attacked the N Team when they were trying to get the Sun Stone back from Dragon Lord. Mega Man, Kid Icarus, and Kevin Keene destroyed them while avoiding the corrosive slime they spat.
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Slime is a monster in SaGa Frontier. It joins the party after obtaining the Vitality Rune in Tanzer. Its starting form is a Slime.
"Slime" (スライム Suraimu) is an archetype of cards first used by Strings in Yu-Gi-Oh! and then by Mad Dog in Yu-Gi-Oh! GX.
A slime is a semi-liquid creature.
Slime is a hazard introduced in Chip's Challenge 2. Chip, Melinda, and every monster, except for blobs and ghosts, will die if they step in slime. If a blob touches slime, it will spread it to adjacent floor tiles that it travels to. Ghosts are unaffected by slime. Slime can be removed by pushing a block or ice block over it. Directional blocks will disappear when pushed into slime.
As aforementioned, there are different variations of Slimes to be found in the series, though the basic slime resembles a drop of water with two large eyes and a very happy smile. The point on the top of the slime is a defining characteristic of the slime, though some types don't in fact have one. The "blue slime" (often just called slime) has appeared in almost every Dragon Quest game.
Slime is a horrible creature perhaps confined to Scorpion Swamp in north-west Khul. It is almost mindless, and although slow moving is extremely strong and relentlessly hostile.
Level: 1 HP: 550 MP: 30 Gold: 33 Drops:
* Slimy Staff weapon Design.
* Yummy Slime Sauce -Quest Item- for Owner of Pizza Castle's "Specially Pizza" Quest.
* Slime Goo-Quest Item- for Juvania's "Healer Knowledge" Quest.
* youthanize youthanize quest evil mission
Slime is a recurring enemy species from the Dragon Quest series. Due to its appearance in every game Slime has become a mascot for the series. Slime is usually one of the first enemies encountered in a game and one of the easiest to defeat in battle, giving minimal experience and gold. In later games Slime can morph into various forms with other Slimes to become a stronger enemy such as a Slime Stack and King Slime. Not all Slimes are enemies with many living in cities and some are owned as pets. They can speak to the player often saying they are not a bad Slime. They also tend to use the words slurp and goo while they are speaking to the player. A notable Slime is Rocket who appeared as the protagonist of Dragon Quest Heroes: Rocket Slime where he must save his family who have been kidnapped by the Plobs. "I'm not a bad slime!" - Slime
The Slime is an enemy in Alundra. Among the weakest and most common enemies in the game, the Slime is generally not a threat. They tend to appear in swarms of varying density, often dropping from the ceiling. They are found almost worldwide on the overworld, and are a frequent nuisance in early to mid-game dungeons. Their appearances in later areas are lower, as some stronger enemies become standard. Slimes are not to be confused with the similar Pukus.
Los Slime (スライム, Suraimu ?) son enemigos que aparecen solamente en The Legend of Zelda: A Link to the Past. Son enemigos con el aspecto de una especie de cebolla amarilla y que se comportan como los Zol o los Gel. Algunos enemigos se transforman en Slime como resultado de usar el Medallón Temblor en su contra, también se pueden transformar en Slime después de ser rociados con los Polvos Mágicos. Los Slime son unos de los enemigos más débiles de juego y pueden ser vencidos con un sólo golpe de la Espada, así que es muy útil luchar contra ellos cuando se dispone de pocos corazones pero suficiente magia. Los Polvos mágicos funcionan solamente con enemigos débiles, mientras que el Medallón Temblor funciona también algunos enemigos de nivel medio. Los Deadrocks en particular, sólo pueden ser vencidos transformándolos en Slimes. Algunos enemigos que pueden ser transformados en Slime con los Polvos Mágicos:
* Boca de Dragón
* Buzz
* Cangrejo de Arena
* Deadrock
* Espadachines Verdes
* Heiji
* Mini-Moldorm
* Moblin
* Nuranul
* Octorok
* Popo
* Rata
* Ropa
* Rope
* Rope Esqueleto
* Slarok
* Stal
* Stalfos
* Soldados
* Yelmosaurio El Medallón Temblor es más efectivo y puede transformar incluso a los Hinox en Slimes.
Type: Ooze (Monster, Demon) Hit Die: D10 The creature's class skills (and the key ability for each skill) are Bluff (Cha), Craft (Int), Diplomacy (Int), Knowledge Nobility and Royalty (Int), Perception (Wis), Swim (Str), Climb (Str), Intimidate (Cha), Martial knowledge (Physical monster weapon) (Int), Survival (Wis), Bluff (Cha), Diplomacy (Cha) Skill Ranks per Level: 2 + Int modifier. Starting Wealth: 10 hl Alignment: Slimes are far more often neutral than any other alignment. Religion: Slimes follow just about any religion, but do not follow religions of cold based creatures or gods. Some slimes simply worship pollution and therefore dislike nature based creatures. Other Classes: Slimes interact and get along with mostly fighting based classes, however spell casters whom use acid spells often are also revered by Slimes. Evility: Gel Body Slimes are completely immune to all bludgeoning damage • +4 Constitution, +4 Strength, -4 Intelligence (Unlike most ooze, you are not mindless), -4 wisdom, -4 Charisma •Speed: 20 Climb: 20 • Medium Size. • Blindsight out to 60 feet • +4 to Escape Artist and Climb checks • Automatic Languages: English and Japanese. •Bonus Languages: Any Slimes are immune to critical hits, and damage from sneak attacks, however unlike other oozes they can still be effected by poison, sleep effects, paralysis, polymorph, and stunning. Monster Weapon Proficiency (Ex) Slimes are proficient and can only wield physical monster weapons, unless they have reincarnated from a previous body that had the ability to wield other weapons. A Slime’s weapon always appears as a goopy tendril slap that deals 2d6 bludgeoning damage. Magichange (Ex) As a free action, a Slime can change into a Trident or a Two bladed sword. The Magichange lasts as many rounds as the Slime’s Constitution Modifier, and when it ends, the creature returns to it's former self but is considered exhausted. It takes a move action to reload the gun, and can be reloaded rapidly. The wielder must be unarmed and able to hold the gun when the Slime transforms. Trident Damage: 1d8 or Slime’s monster weapon, whichever is higher. Critical: 20 x2 Damage Type: Piercing Weight: 4 lbs. two bladed sword Damage: 1d8/1d8 or damage of monster weapon, whichever is higher Critical: 19-20 x2 Damage Type: Slashing Weight: 10 lbs. Just like all classes, Slimes gain access to special techniques they can utilize to aid them in battle or day to day activities. At each level they gain 1 technique of any level they can perform. At the levels designated, Slimes also gain special Monster Techniques they can utilize to get an edge over their opponents. A Slime Learns a monster technique at 3rd, 6th, 9th, 12th, 15th, 18th, and 20th level. These Techniques can be chosen from the Slime's list of techniques highlighted with two (**). The Slime must be able to perform techniques of the technique's level to learn it. There are many cases where a creature may not have enough techniques to take whenever it gains a new monster technique, Whenever this is the case, choose instead a normal technique. A Slime's relevant modifier is Constitution. Ability Boost Creatures gain Ability buffs at levels 2, 4, 6, 8, 10, 12, and 14. The Ability boost is determined by what kind of creature it is. Slimes gain bonuses to Strength and Constitution at the levels indicated. Damage Reduction (Ex) Slimes have very resistant bodies and gain Damage reduction overcome by nothing as indicated on the table above. Acid Resistance (Ex) At the levels indicated above the Slime gains resistance and eventually immunity to acid. Some creatures possess blindsight, the extraordinary ability to use a non-visual sense (or a combination senses) to operate effectively without vision. Such senses may include sensitivity to vibrations, acute scent, keen hearing, or echolocation. This makes invisibility and concealment (even magical darkness) irrelevant to the creature (though it still can't see ethereal creatures). This ability operates out to a range specified in the creature description. • Blindsight never allows a creature to distinguish color or visual contrast. A creature cannot read with blindsight. • Blindsight does not subject a creature to gaze attacks (even though darkvision does). • Blinding attacks do not penalize creatures that use blindsight. • Deafening attacks thwart blindsight if it relies on hearing. • Blindsight works underwater but not in a vacuum. • Blindsight negates displacement and blur effects. At 11th level this blindsight increases to 90 feet. Cold Vulnerability Slimes are very vulnerable to cold effects, they take 50% more damage from cold based attacks. Malleable (Ex) The Slime has a squishy and shapable body and as such can move through strange areas with ease. The Slime gains a bonus equal to it's level on escape artist checks and never takes a penalty to fighting or speed when squeezing. The Slime can also move through areas as if it were 2 size categories smaller than it actually is. Athletic (Ex) The Slime can roll it's self into a ball and make it's self very slimy and bouncy. As such it uses it's strength modifier on all Athletics checks and can jump without needing a running start. Mettle (Ex) At 7th level the Slime becomes much more hearty than it once was and becomes able to ignore damage from some sources. Any attack that would normally allow a fortitude saving throw for half damage, the Slime instead takes no damage on a successful saving throw. Ooze Trail (Su) At 10th level, When a Slime moves it can leave a trail of substance behind it either sticky or slippery in nature. As a swift action, a number of times per day equal to 3+constitution modifier, The slime can cover every square it touches (Up to it's constitution modifier) in the round with slime. Any creature that comes into contact with the square afterward must make a reflex saving throw DC:10+1/2 level+Constitution modifier or either be unable to move from that space (If sticky) or be knocked prone (If slippery). You must choose when you leave the trail, whether or not the trail will be slippery or sticky. Creatures that are effected must make 2 successful saving throws to stand back up, after which they can move normally again. This slime trail lasts 1 minute per level. Improved Mettle (Ex) At 14th level the Slime now takes half damage whenever it fails a fortitude saving throw and no damage if it succeeds. Acidic Healing (Ex) At 16th level, the Slime becomes more in tune with it's acidic nature and is healed by any acid damage it takes. Spider Climb (Su) At 17th level, the slime gains a constant spider climb effect that cannot be dispelled. Chameleon (Su) At 19th level, your slime color can shift to allow you to blend in better. So long as you have been in an area for 1 round, you can take a full round action to make a stealth check with a +10 class bonus to attempt to hide. Black Pudding (Su) At 20th level, the Slime becomes a gurgling puddle of destructive filth. Once per day as a standard action, the Slime's size increases by one category, your height doubles, and your weight increases by a factor of eight. Your features shift into those of a freakish and jiggling mound of pure fear. You gain a +6 size bonus to Strength and a +8 bonus to Constitution, These modifiers replace the normal modifiers for increasing your size. The size modifier for AC, attacks, CMB, and CMD changes as appropriate for your new size category. You gain resistance to Electricity, And Fire 20, And your Damage reduction is increased by 10. Your natural weapons and any weapons you wield are considered your alignment for the purpose of overcoming damage resistance This spell doesn't change your base speed. Determine space and reach as appropriate for your new size. If insufficient room is available for the desired growth, you attain the maximum possible size and may make a Strength check (using your increased Strength) to burst any enclosures in the process (see Breaking and Entering). If you fail, you are constrained without harm by the materials enclosing you-the spell cannot crush you by increasing your size. Creatures damaged by the slime in this form must make a fortitude save DC:10+1/2 level+ Constitution modifier or contract Slimy Doom. All equipment you wear or carry is similarly enlarged by this spell. Melee weapons deal more damage. Other magical properties are not affected by this spell. While in this form, you can choose to take a standard action to touch an enemy and deal damage equivalent to a Disintegrate effect of your caster level (40d6, DC:10+1/2 level+ Constitution modifier). This lasts for 1 round per level and cannot be dispelled. 1st-Level Slime Techniques— Acid Splash, Corrosive Touch, Grease, Mending, Break, Damp Powder, Expeditious Excavation, Feather Fall, Jump, Liberating command, Magic weapon, Disguise self, Touch of Fatigue, **Slimy Punch 2nd-Level Slime Techniques— Acid Arrow, Book Ward, Alter self, Certain grip, Glide, Kinetic Reverberation, Levitate, make whole, sculpt simulacrum, Spider climb, Disfiguring touch, **Slimy Headbutt, **Bendy Sword (MC) 3rd-Level Slime Techniques—Eruptive Pustules, Burrow, Enter Image, Excruciating deformation, Slow, Keen Edge, Greater magic weapon, Resinous skin, Lesser Age resistance, Versatile Weapon, Water breathing, Touch Injection, Vampiric touch, **Slime Swinger (MC) 4th-Level Slime Techniques—Acid Pit, Vitrolic Mist, Touch of Slime, Calcific touch, Bestow curse, Stoneskin, True form 5th-Level Slime Techniques—Acidic Spray, Corrosive Consumption, Seeming, Dismissal, Life Bubble 6th-Level Slime Techniques—Acid Fog, Veil, Greater dispel Magic, Guards and Wards, Repulsion, **Slime Cheer 7th-Level Slime Techniques— Caustic Eruption, Banishment, Expend, Sequester, Spell Turning, **Jelly Fight, **SlimeAura Sword (MC) 8th-Level Slime Techniques— Dimensional Lock, Mind Blank, Prismatic Wall, Protection from Spells, **King Mixer, **Slimega (MC) 9th-Level Slime Techniques— Transmute Blood to Acid, Twin Form, Polymorph any object, Shapechange, Prismatic Sphere, Imprisonment, **Muscle Slime
In Season 2, there were originally only two types of Slimes. There are two pet Slimes, the Slime and the Golden Slime.
The Slime is an artifact that can be found only in Shadow of Chernobyl.
"A soft, jiggling youkai often mistaken for a tasty treat. They're often found in the sewers running below machinery factories. These creatures are able to join their bodies together or separate into multiple, smaller versions of themselves with ease. Despite how they look, they're actually quite tough as they can continuously regenerate until their cores are destroyed. The soft, gelatinous-looking matter is acidic in nature and will quickly eat into armor or weaponry. Mellow, smaller slimes are sometimes taken as pets."
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Slime was used in several Physical Challenges and obstacles, including the Slime Canal and the Nick Blimp (which essentially was just the contestant getting slimed).
Semi-Liquid monsters that mostly live in plains, grasslands etc. near towns. Their blue, half-transparent bodies are flexible, and can change into various forms. They are intelligent enough to speak, but their thoughts are simple, and they instinctively wander around in search of human men who will end up as their prey. When they spot a man, they extend their body and seize him, sealing his movement. They then ingest semen and the like from the man's body in a manner that appears almost like sexual intercourse. They can milk semen using any part of their body; a captured man will be enveloped by the entire slime and given rapturous pleasure. As they store up nutrients, the excess portion of their body that doesn't form the shape of a woman will accumulate under their feet. Once it increases above a certain amount, the slime will divide, giving birth to a little slime that looks just like herself. Right after birth a slime's head is full of thoughts of feeding, and she'll immediately have sex with her father who is right before her eyes. Until the little slime grows a certain size, she will cling to her mother's excess part, and continue ingesting semen from her father together with her mother. Because of their simple structure, slimes are extremely adaptable. Also, because they are easily influenced by magical energy and the environment, they evolve and transform in various corresponding ways, so there are numerous subspecies. These include red slimes, which are a higher rank variety, queen slimes, which are a variety of bloated mutants, bubble slimes, which have been strongly influenced by the environment in which they live, and dark slimes. It is also said that by continuing to have sex with a human man, or moving to live in another land, they can even change into another slime family monster.
A Slime is the lowest enemy of the species. Slimes exist in a variety of colors, but all are nearly equally weak. Slimes are not complicated monsters - they are driven by the simple urge to feed and do so by engulfing their prey with their gelatinous bodies, making no difference between animal, plant or other organic matter (although some species consume even inorganic substances, either in addition to organic matter, or even exclusively). Slimes are cowards, but you would not notice it, as they are not very bright and tend not to recognize any disadvantage, no matter how great, until their opponent "bites back". They are not without strengths, however - slimes are highly resistant to many forms of physical damage and cannot be dealt critical damage, as no part of their viscous bodies fulfills a vital function. Despite this, no special strategy should be needed even by novice adventurers to dispatch these slow-moving foes. They rely on scent and vibration to track their prey and, being indifferent to the vital functions of they food, are a substantial pest and source of attrition on undead armies.
The Slime is a Minion unit. When it Captures a Piece, it becomes a GiantSlime. Table of Contents: Quick Stat & Upgrades | Strategy (+/-) __TOC__
El Slime, es el mob hostil número 5, fue agregado el julio 23 del 2010 (Secret Friday 6! Alpha 1.0.11). Son como cubos verdes semi-transparentes. Los Slimes pueden tener varios tamaños (de 1 a 256) pero los únicos que aparecen de forma espontánea son los grandes, normales y pequeños. Son el primer mob Hostil que puede aparecer en zonas iluminadas y oscuras. Generalmente se encuentran en el fondo del mapa debajo de la capa 16, en Cavernas largas y oscuras y en pantanos. Esto se debe a que se necesita mucho espacio para que aparezcan. Cuando se mata a un Slime este se divide en otros Slimes más pequeños, y estos a su vez estos en otros más pequeños aún, hasta llegar al Slime más pequeño, que nos da de 1 a 2 bolas de Slime, que sirven para crear pistones pegajoso, crema de magma, correas o Bloques de Slime (Minecraft 1.8). El Slime pequeño no hace daño y como mucho puede empujar al jugador por un acantilado y matarlo así. Los Slimes pequeños se pueden tomar de "mascotas" debido a que es fácil encerrarlos ya que te siguen y no te hieren. Los slimes sufren daño tocando lava y mueren al instante sin siquiera dar slimes mas pequeños. Los slimes normales y grandes pueden nadar desde la version 1.8, pero los slimes pequeños no nadan; se ahogarán si se encuentran totalmente sumergidos en agua. Los slimes pueden subir escaleras, permitiendo que sigan al jugador fuera de las cavernas.
Slime is an enemy found in Breath of Fire. Slime is a common enemy in Breath of Fire. It appears as nothing more then a lump of some jelly like substance. They are a very weak monster and don't put up much of a fight.
Slime was a substance. Sauvax farmed slime on Leritor, while Morodins secreted it to promote plant growth.
Their attack is called Ooze Attack and deals 2 hearts of damage.
Slime is a toy used to pranks such as Fake Snot Prank, Eeeeeeew! Prank and Shock Prank. This item can be found in Novelty Stores. Slime is getting smaller when placed so always put them in your container when you are not using it.
Slimes are naturally spawning Hostile Mobs that was added in Update 0.9.0. They are relatively rare.
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Slime war eine einflussreiche Deutschpunk-Band aus Hamburg. Sie waren hauptsächlich von 1979 bis 1984 und von 1990 bis 1994 aktiv. 2012 hat man noch ein Album nachgeschoben und sie geben auch 2014 wieder Konzerte ! Slime war politisch und hat gerne hart Links provoziert, wenn sie Zeilen gegen Staat und Polizisten geschrieben haben, aber nicht nur. → Siehe auch Attraktiv & Preiswert, Dritte Wahl, Hans-A-Plast, Schleim-Keim, Vorkriegsjugend
Slime
* 一杯粘漿飲料
Slime is often green or magenta. It's gooey and thick, yet very tasty. They eat it on remote islands near South America. This article is a . You can help My English Wiki by expanding it.
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Slime is the thrid alien Dan 10 changed to. He is a Polymorph like Goop.
Slime is an enemy that appears in Bomberman '93. It appears in Planet Techo. Slime moves aimlessly 1 tile at time, pausing in between.
Slimes are small green droplets of a green substance known as Squishy Liquid. They're very common, and are one of the most famous types of Monsters. __TOC__
[view] • [talk] Slimes are rare Mobs that naturally spawn in 3 different sizes: Big, Small, and Tiny, and split into smaller Slimes when killed. They can be found in only specific Swamp Biomes, as a rare mob deep underground, or in Superflat worlds. Big and Small Slimes are both hostile, and split into 2–4 Small and Tiny Slimes, respectively. Tiny Slimes are passive, and are popular pets among minecraft fans, because they will follow the player around, and do not require taming, but they can Despawn unless they have a Name Tag.
In the Dungeons & Dragons fantasy role-playing game, an ooze is a type of creature. This category includes such monsters as slimes, jellies, deadly puddings, and similar mindless, amorphous blobs. They can be used by Dungeon Masters as enemies or allies of the player characters. Many oozes dwell underground, and most secrete an acid from their skin that dissolves flesh and other materials rapidly. Oozes are essentially blind, but more than make up for that with an ability called "blindsight", which allows them to discern nearby objects and creatures without needing to see them visually. The appearance of Slimes in the Shin Megami Tensei series are stated to be the result of incomplete, faulty summons of demons. It comes as no surprise that Mara resembles a Slime in its botched summoning form.
The Slimes are a race of gelatinous swamp creatures. Most Slimes are very toxic, and even touching one with the bare skin is sure to result in painful disease, if not a fatal illness. Slimes use this toxicity to attack anyone which infringes on their territory, and so have kept a relatively untouched realm in the very west of the swamps. Their offensive capabilities, however, are next to zero, and they move very slowly.
Slimes are recurring enemies in the Legend of Zelda series.
This is the prototype slime unit you will be able to create after defeating 20 Slime units. The most common of all monsters, they're first encountered in Episode 1: Terra Firma - Deserted Quarry. A mediocre class, it have low but balanced HP, ATK, and HP but is vulnerable to magic with its low RES. While not proficient in any skill class it is reasonable with Nature and dabbles in all other fields. It's best equipped with ATK-based Nature items to exploit its only minor strength. It has an excellent remove time and a low-average movement range. It is pretty good at stealing for an early unlockable ally, but due to its long confinement time it can be difficult to take advantage of this to take items home. Overall, it should be treated much like the Soldier.
Slimes are sometimes dropped by Giant Snails. Slimes are valued by rogues because they are used in the Enchanting recipe for Explosive Dusts, which are needed for the Rogue special of the same name.
Slimes are enemies in Kid Icarus: Of Myths and Monsters that roam around in Fortresses, randomly jumping from floor to ceiling. They're not as small as they appear, and Pit's arrows will skewer one if it's directly above or below the angel. Slimes are creatures of chaos and change their direction and orientation at a moment's notice, so Pit should keep his distance.
Slime is an enemy fought in Baten Kaitos: Eternal Wings and the Lost Ocean.
Slimes appear to be that of a brownish-gray substance that has obvious sentience. Slimes will move around areas by hopping towards the player. Its only attack appears to be latching onto the player's head (which can be anticipated before it jumps, visibly blinking red). The slime can then be expunged by rapidly moving the left stick side to side. Slimes cannot be frozen, stunned, poisoned, or burned.
Fouls - Foul
A mother's worst nightmare! This actual goopy type of slimey, slippery, wet type of stuff came in a little trash can container, and some came with eyeballs in it, or rubber worms. Very messy!
The Necrolyte clan believes that the strange slimes found in certain areas seek to eat the blood of Orcs. No magiks could have created these crawling masses, but yet they exist. This slime seems attracted to the heat of Orcish bodies, and will seep through even the tightest armor to drain into the pores of its victims skin and sap them of strength and life. (W1ManO 32) Not all of the putrid, slick goo that oozes from openings in the floors and walls is merely disgusting. Some of it poses great danger as well. While slime has no intelligence, it is attracted to the heat that bodies generate. This ichor will literally drain the life from its victims, as heat is what it uses as food. No magical properties have been found to exist within the slime, but nature is often a magik unto itself. (W1manH 32)
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Slimes are a green hostile mob. They are extremely rare, as they only spawn in certain areas in level 40 or below. Slimes come in large, medium, and tiny sizes, like Magma Cubes. Many players like to use water currents to move Slimes around, as they cannot jump out of water. However, they sometimes drown if the water is deep enough. Tiny Slimes will drown as long as the water is more than half a block deep.
Slime significa baba en inglés.
Slime (スライム, Suraimu) are a type of Monster that is indigenous to labyrinths. They are shapeless organisms. They don't seem very strong, but they can manipulate their shape to mimic others and boost their own fighting strength. The slime can come together and form a King Slime. In the anime, as being labyrinth creatures of the Dungeon, Amon, they are capable of spewing fire from their mouths.
Slime is a gooey Earth based monster found in the Limestone Cave.
Slime (スライムSuraimu?) is an enemy in the game King Kong 2: Furious Megaton Punch. __TOC__
Slime is a monster who appears in the Dragon Quest game series.
The Slime is a mob you'll come to know and love. They appear in episode 1 in large numbers, which allow for inflation of combos. They're green and small, and attack by headbutting those near them.