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Shield Shield Shield Shield Shield Shield Shield Shield Shield SHIELD Shield
rdfs:comment
The Shield spell temporarily increases the wizard's AC against melee and missile weapons. The Shield (シールド Shīrudo?) is a default Defense Trigger used by all Border agents. It takes a Trigger slot. Border agents usually have two of them. Some combatants from Galopoula use it, too. Shield = pajzs, a játékban továbbá több neve is van: aegis, buckler vagy egyéb tulajdonságokra utaló név. Két kezes itemekkel nem használható. Az item tulajdonságait tekintve egy egykezesoff-hand item, melyre főleg az alábbi tulajdonságok és kasztok a jellemzők. Hordhatják: Warrior, Paladin, Shaman. Sokféle darab van mindegyeiket rendszeresen 2 adat jellemzi: Armor: a pajzs által képviselt páncél mennyisége, mely arányosan tompítja az összes támadást mely fizikai eredetű. Block: a pajzs azon mutatója ami növeli annak az esélyét, hogy a következő támadást hárítsd, illetve minden támadás bizonyos hányadát elnyelje. Mndenféle item minőségi osztályban található pajzs. Ezért a jobb darabok különböző statokat növelhetnek. Tom Higgins was a scientist who was working on a formula that would grant superpowers. However, he was killed during the Black Tom Explosion set up by the Nazis and was framed for said explosion. Tom manages to tell his son Joe about the unfinished formula called S.H.I.E.L.D., which stood for Sacrum, Heart, Innervation, Eyes, Lungs, and Derma. Joe then became a chemist and completed the formula in order to clear his father's good name. Dusty and Shield fought enemies such as The Vulture, The Strangler, The Hun and the Son of the Hun. Image:Smsunfl.jpg Jasmine The Sivadian Homeland Investigation and Enforcement of Law Department, commonly known as SHIELD, is the planetary police force of Sivad, responsible for peacekeeping and law enforcement on all the cities of their designated jurisdiction. They are considered, by some, to be the best police force in the galaxy, as the crime rate on Sivad is amongst one of the galaxy's lowest. SHIELD is a part of the Home Office and has its headquarters on Montevedo Street in Enaj. The head of the agency is the Commissioner, currently Sir John Spottiswoode. There are two kinds of shields found on starships within the OtherSpace universe: deflector and absorption. OS's space system provides a cursory explanation of these two protective devices, which will be detailed further here. A shield is an item you can hold in one hand to increase your armor. Rings are magical shields that can be worn with 2 hand weapons. This article is a . You can help My English Wiki by expanding it. A held object, usually made of metal although it does not have to be, used to protect a warrior in battle. Using it in battle will increase a warrior's combat prowess. Depending on one's interpretation of the rules, a Shield may not be used with two-handed weapons, like the Quarterstaff and Spear. The Shield is an artifact from Heroes of Might and Magic IV that gives heroes +3 Melee and Ranged Defense. It costs 100 gold. The cheapest (and perhaps the weakest) item in the whole game, the Shield cannot give too much protection. However, it is better than nothing and it's almost free, so it is a start when no other shields are available. As soon as another is found, this piece of wood becomes history. Shield is a Winx defensive spell used by Tecna. She creates a green protective shield. Shields come in three basic varieties: Light shield, Heavy shield and Tower shield. (Spiked shields and Bucklers were not implemented in NWN2). You strap a shield to your forearm and grip it with your hand. When using a shield you must grip your weapon (if any) with only one hand. As the first race known to ever develop shield technology, Ancient shields are among the most powerful ever created. They have routinely proven capable of withstanding multiple hits from even the most formidable weapons encountered. Shields upgraded with even rudimentary knowledge of Ancient shield technology have proven to be entirely resistant to the Ion cannons used by the Tollan and even to some forms of Asgard weaponry, both of which most other shields are completely powerless against resisting. In addition, the frequency of Ancient shields can be altered to allow the shield to take on a variety of properties, including cloaking, stunning, and Replicator disruption. (SG1: "Between Two Fires", "Revelations", SGA: "The Siege, Part 3", "The Return, Part 2", "Lifeline", "The Prodigal") A shield is a protective item wielded in the off-hand slot. A shield adds substantial bonuses to armour and to life points when wielded, and unlocks the use of some Defence abilities. Most shields carry a Defence level requirement to wield. Players who wield shields for extra endurance are commonly referred to as tanks. Shield is a piece of equipment. Most shields give elemental Resistances that only apply to damage done by players. This includes any PvP battles, but also damage inflicted to yourself or by your teammates when fighting monsters. However, they can not reduce the damage done by the monsters. Most shields that give resistances require a rank, though most newer ones do not and act like fashion items. Using a two-handed weapon disables the shield slot. __TOC__ Shield is a weapon from the first game. This is a Cross (十字架) in the Japanese version. __FORCETOC__ There are some shield in the nut on bugdom and butterfly on bugdom 2. Shield will semi-protect rollie or skip. It can prevent some enemies hurting them, but not all of them. Level: 1 MP Cost: 10 Casting Time: 1A Effect: Slightly increases the physical defense of one party member. Obtained: Ipsilon Mountains - Mountain Hut - Under center bed (1st Floor) (Turn lamp on next to the bed) Cost: 200g Bought From: Business Minded Technician Tatoms, Tool Seller Nalia The magic-fueled shield protects a fairy from being seen by prying human eyes. Only rats and two species of monkeys can see through a fairy shield. For a fairy to use a shield, he or she must increase their heart rate to such a speed that they vibrate too fast to be seen by most eyes. The ofiicially known ways to see through a shield are to use an anti-shield filter in an LEP helmet or Section 8 helmet. An exception is of Artemis Fowl II, who uses a camera that records at speeds of two thousand frames per second, and then freezes the image. A shield is a piece of equipment carried in the offhand slot. Extremely robust shield Blade protection +10 Blunt protection +10 Fire protection +10 Ice protection +10 Magic protection +10 Piercing weapon protection +10 Blunt weapon damage 8 Gold value = 1000 Sold by Alvaro in chapter 4 Casting Time: 1 reaction, which you take when you are hit by an attack or targeted by the magic missile spell Range: Self Components: V, S Duration: 1 round An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from the spell magic missile. Shields are entities created by units and structures as a sacrificial layer preventing damage to the underlying unit or structure. Shields come in two forms: unit-only (or 'personal') and area-coverage. Each have their respective advantages and disadvantages. Personal shields act like a 'second skin', giving a single unit a regenerative layer of extra hitpoints. Unlike the larger area-coverage shields, attackers cannot move through a personal shield to attack the unit underneath it. Shield is the term given to a type of personal armor that Link can carry alongside his sword. It is commonly used to block enemy attacks and projectiles when simply dodging is not feasible. Link has wielded at least one kind of shield in every Zelda game to date, and it is one of the most recognizable and useful items in his inventory. In some games, such as the original, Link starts out with a relatively weak shield, while in others, such as The Legend of Zelda: Ocarina of Time, he must acquire his first shield from elsewhere. It is also possible to lose an acquired non-unique shield by being swallowed by a Like Like. A shield is a protective device, meant to intercept attacks. As opposed to and other similar , a shield is usually hand-held. Personal armor meant to intercept attacks. * Among Dara Happans, heavy shields are used among Hoplites * Among Orlanthi, a light, wooden type is used. In past Mario Kart games for consoles, the tried and true methods of defending against incoming Items were annoying Bananas and Shells. They blocked Items just fine. However, Mario Kart Arcade GP has introduced the Shield, the newest and most practical way to defend. All the arcade games include this pretty straightforward Item, sometimes from the start, sometimes having to be unlocked. Shields were commonplace defense pieces in Tolkien Mythology. They were defense devices used by the vast armies of Sauron, the Goblins of Khazad-dûm, the Uruk hai of Isengard, the Elves and the Men of the West. Most symbols were used on shields such as red eyes, crescent Moons, spiders, snakes, trees, hands, Suns and Horses. Servants of good and evil alike made and used them for use by soldiers mounted on horseback, or on foot. The warriors of both Rohan and Gondor used shields to protect themselves. After defeating the Colossus, Hayden gains the ability to throw up a protective shield that will rebound incoming projectiles back at enemies. At first you can only use it once before having to charge it back up, but as you progress, you can call on it three times in a row before having to regenerate it. The power is signified by one or three lights on Hayden's right shoulder. There are a few different shapes, them being: Rectangular with "cut-corners" (Knights' Kingdom II), a similar shield except without a stud in the center, Oval (many Castle themes), Triangular (Many Castle Themes), round shields, round with stud in center (spartan), round with stud and center along with "ripples" going outwards, and huge cardboard shield (Giant Figures-Knights' Kingdom II). Shield may refer to: * The Defensive spell often called Protect * The Magic Defense spell found in Breath of Fire II which is often called Barrier The shield is an used by the player in the game Graveyard Shift. Shield is the upgrade for the Nod unit Cobra and it is useful against anti-aircraft vehicles and passing through infantry or some anti-aircraft structures without much trouble. It can be enhanced in the Offensive Tab of the Research Menu. The cost of this upgrade is 30,000,000 of cash and 60,000,000 of Research Points. This feature is worthwhile to mid-level players. A shield was produced by a Holtzman generator, the field deriving from Phase One of the suspensor-nullification effect. Shields can be calibrated to permit the passage of matter below given speeds. This is vital in personal defense shields, as one would suffocate within a shield that did not admit atmospheric gasses. Depending on the shield's setting, the object's speed while passing through the shield would range from six to nine centimeters per second. A shield could also be set to cover either the left or right side of a person if the specific need for it arose. The Shield, also known as Barrier (バリア Baria?) in Japan, Normal Shield or Barrier Shield, is a power-up item in the Sonic the Hedgehog series. First introduced in Sonic the Hedgehog (1991), the Shield is obtained by breaking an Item Box with a blue or dark green circular symbol on the monitor. It is the first and original of all shield type power-ups. The power-up itself envelops the playable character in a spherical barrier which protects the wearer from taking damage once. Shield is an action game by Omegaverse Corp. for the Nintendo VR's VRWare. It revolves around a giant, intelligent shield protecting a large castle from destruction. Ask Daer to be your meatshield. He r teh pwn. ^ Rofl..nah. A character with this feat has the training required to use a shield. Shields usually have a coat of arms, of the nation that the warriors belongs to, on them. For example, the Narnian shields are made of shining silver metal with a red lion in the middle. Peter was given such a shield, along with his sword Rhindon, from Father Christmas. Prince Rilian's shield is black while he is enslaved by the Lady of the Green Kirtle, but when Jill Pole mentions the name of Aslan, it becomes a Narnian shield like Peter's. The Shield is one of the defensive powers developed by Alex Mercer and James Heller. Unlike the Armor, Shield completely nullifies damage instead of merely reducing it, though only against projectile attacks directed to the front. Shield is an active skill in S4 League. A shield is an energy field which protects the ship from spaceborne debris and hostile fire. It is generated (and regenerated) by the ship's shield generator. It can have varying levels of segmentation (single ‘bubble’, front/back, quadrant, etc.) Specific shield variants include the * Seal INK-1 * Gorgon Defender AllStop * Gorgon Defender AllStop FR * Gorgon Defender ForceWall * Alliance Startech Insta-screen 2 Small * Sterne Katzen AG Hornisse-36 (Avenger) * Beijing GH-146m (Freelancer) * Behring 6S7A (Constellation) The murder of a cop leads to case involving physical abuse in a relationship between the deceased and his former partner, a divorced mother of two. A hilly tree biome made to resemble the Canadian Shield. Trees include Spruce, Fir and Pine Trees . There is lots of exposed stone and gravel, as well as many lakes. Survival is fairly easy. There is plenty of wood for tools and building, and edible mobs spawn here. It is also possible to make Mossy Stone from the frequent growths of Moss. Shields appear in many KQ games. The shield/Shield is an inventory item in KQ1AGI and KQ1SCI, it is the Shield of Achille. The Shield is an inventory item in KQ6, the wooden shield. Another Shield is an inventory item in KQ7, Round Shield. Another shield described as "A round shield", is another inventory item in King's Quest Chapter I: A Knight to Remember. Element: None The Shield is a piece of equipment that can be found in several Game Modes in Crysis 3 . It can be used to protect players from any damage directly from the front, or it can be used as a melee weapon. The Shield is a type of left vehicle quick-use items featured in RAGE. It can be bought in clusters of three from vendors for $30 ($29 when wearing Wastelander or Crimson Elite armor), and are unlocked by default at level 1 in Road Rage. The player's vehicle can hold up to 99 Shields. When activated, it deflect enemy vehicle gunfire and explosive projectiles by producing a bluish force shield that covers the player's vehicle for 10 seconds. Shield is a recurring ability and class of status effects which reduce the damage taken by a character or object. Shields commonly have limited HP and can either deflect, reflect or absorb a portion (or the entirity) of the damage directed at the actor(s) or object(s) they cover, in variable ratios. The entirety of incoming damage, before absorbing, deflecting or reflecting any share of it, is deducted from the shield's HP. When the remaining HP hit 0, the shield is removed. Some shields have an upkeep as well and will be revoked, in addition to when running out of HP, when the resource they consume (usually MP) is not available. Shields do not block damage dealt by something within the shield to something within the shield, however while some forms of shield stretch over a large area, oth 1st-level abjuration Casting Time: 1 reaction, which you take when you are hit by an attack or targeted by the magic missile spell Range: Self Components: V, S Duration: 1 round An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile. The Shield is an item used to protect players from bomb blasts coming from the front, though not from the sides and the back. It can protect players from any kind of bomb, excluding the Dangerous Bomb, for which the blast affects a specific radius. In Bomberman Blast, it can be activated by shaking the Wii remote continuously. It is a default item for Open Field, Bomb Bowling, Volcanoes, and Zombies. Shields are also automatically in disposal during an Air Raid match. Shield (シールド Shiirudo?) is a support spell for characters from Tales of Legendia and recurring passive skill in the Tales series. Shields are a form of armor that require the shield proficiency feat to equip and use. They are equipped in the off-hand slot. Enhancements on this type of armor confer a shield bonus to armor class. This type of armor includes: small shields, large shields, and tower shields. A Grunt with a Shield can absorb much more punishment from an attack by an enemy Grunt than an unShielded Grunt. In fact, Bare-handed Gruntz, boxing glovez gruntz, or enemy Shield Gruntz can do no damage at all to a Shield Grunt! You won't be able to get anywhere a Bare-handed Grunt can't go; it won't slow you down ... but it certainly won't speed you up, either. As a weapon, it is better than Bare handz, but won't allow you to take on a Sword Grunt in a battle to the death, either. Best used as a defensive Tool ... a Shield! This article is about the type of armor. For the wizard power, see shield (power). A shield is a type of armor, that occupies one hand. Wearing a shield without the corresponding proficiency negates the shield's bonus to AC and Reflex defense, in addition to the normal penalties and limitations of wearing the shield. There are three shields: * Light shield - +1 AC/Reflex, 5gp, 6lb, can use shield hand for tasks * Heavy shield - +2 AC/Reflex, -2 check, 15gp, 15lb, can't use shield hands for tasks * Barbed shield - +2 AC/Reflex, -3 check, 20gp, 18lb, barbed. Shield is a constitution based skill that gives a bonus to PV when the character is equipped with a shield. This bonus is percentile, so the higher your base PV, the higher the bonus will be. The bonus only applies once and is based on your total PV, not just from the shield. Thus, wearing extra shields won't net as much PV as the first, assuming they are the same. Wearing a shield while melee attacking, trains shield. This skill will also increase the damage done when you shield bash; however, it does not appear to increase the frequency of shield bashing. A Shield is a type of Magical Item which can be equipped on any Hero possessing an appropriate slot. The bonuses on the Shield will enhance that Hero's performance, particularly his/her defensive properties and movement speed. As with any other items, Shields can receive Item Enchantments that alter the Hero's properties - particularly giving additional immunities and/or better survivability. Shields are items that can be equipped in your left hand. You can use it to increase your armor for Kung Fu. This is applied to you, reguardless of direction or hit location. Remember, your max is only 16 and we're sad that it can't be 21. So, no drinking with the shield as it won't be able to protect you that well. It can hurt when you fall on it and that's only when you're drunk. Shields are a type of equipment found only in Spectrobes: Origins. Shields serve the purpose of raising the player's defense and allowing them to block projectiles in battle. Shields are equipped as a separate piece of equipment rather than a weapon. As such, the shield is used in a different manner than other weapons, by holding the Wii Remote and Nunchuck upward at the same time. Shields do not entirely negate damage, only reducing it. Shield, eli kilpi on suojaava haarniskanosa. Kilven voi ostaa monista eri paikoista esim. Faladorista, Grand Exchange ja monet muut kilpikaupat. Kilpeä on monta eri tyyliä: pst...berserker shield on paras laji tavallisista kilvistä eli ei corrupt dragonista eikä p2p pelaajien kilvistä, On myös olemassa (h1), (h2), (h3), (h4) ja (h5) kilpiä jotka ovat koristeltuja ja niitä voi saada vain Clue Scroll:n palkkiona. Ja Dragon slayer tehtävässä tarvittava anti-dragon shield en:Shield Shield suojaa sinua taistelussa. Suositeltava free kilpi on:rune siihen tarvitsee def 50! Luokka:Haarniskat Shield were usually made from wood or metal and were used by combatants to gain extra protection. Shields were carried in one hand. Shields were usually strapped to the arm that carried them. Smaller shields could be used without compromising the use of both hands. Shields could be used in attacks to bash or push opponents. Some shields had spikes attached to them so that they could be more devastating when used as a weapon. A shield. To stop the blows... sometimes. 6/10 Les Shield apparaissent généralement par groupes de deux. Ils ne peuvent être touchés par devant, il faut donc attendre que la caméra ne se retourne (ou que vous le fassiez vous même lors des missions de type 3) pour les abbatre. Une rafale avec des armes de type Brasier suffira à les éliminer, mais une attaque Slash se montrera plus efficace contre les Shields bonus. Tarcze to typ opancerzenia noszony w slocie uzbrojenia drugiej ręki. Tarcze mogą być również nazywane egidami i puklerzami. Głównymi ulepszeniami wynikającymi z noszenia tarcz jest zwiększone opancerzenie oraz możliwość uniknięcia otrzymania obrażeń w wyniku zblokowania. Wojownicy, Paladyni i Szamani to jedyne klasy, które mogą nosić tarcze. Tarcza nie może być używana razem z bronią wymagającą użycia dwóch rąk, zawsze zajmuje slot uzbrojenia drugiej ręki. Jednak Wojownicy z Tytanowym Chwytem mogą korzystać z broni dwuręcznej i tarczy w jednym czasie. Paladyni i Wojownicy mają kilka zdolności, które mogą być użyte tylko wtedy, kiedy tarcza jest założona, np. Odbijanie Zaklęć lub Tarcza Sprawiedliwości. A shield is a form of armor carried in the off-hand. Wearing any shield increases spellcasting failure rates, although the penalty is lower for a small shield. When using a shield, you are unable to wield two-handed weapons or use the #twoweapon skill. A shield is a construct usually projected around the creator to protect them from unwanted subtle energy or influence. Common shields include bubble, mirror and cloaking shields and variations on these types; there are, of course, however, many more. Some shields are used my empaths or telepaths to filter out unwanted signals. Never ever drop a shield you have made all at once ever. Always slowly dissolve it. If you drop it you will get a bad migraine and some people faint. As Soichiro Yagami crashes the van into the Sakura TV building, the Kira in the videotape asks the police to cooperate with him in creating a crime-free utopia. He expects their answer in four days time and has sent two additional tapes: one to show if the police say yes, and one to show if the police say no. A shadowy figure who has been watching from a nearby building also leaves. A journalist covering the story for the Golden News channel praises the police for its defiance of Kira and is positive that it will not side with him—a proper attitude for a democracy. Shield was a youma summoned by Queen Mio along with its partner, Sword in Pretty Guardian Sailor Moon, to assist her efforts to re-create the Dark Kingdom in the Special Act. Shield rarely attacked, and like his name states was mostly used for defensive purposes. Shield and Sword attacked Prince Endymion and the Shitennou and every time Endymion attempted to attack Sword, Shield would step in and take the blow, seemingly taking no damage. Shields give a bonus to defense when wielded (as secondary), and can be used to block attacks using the Shield Skill. according to ingame help v3.14 shields may be damaged during blocking, so get more than one if you want to use them regularly. See also Weapons Shield is "[t]he conversion of data into integrity-protected data." Das Item kann durch Kapseln, welche sich an verschiedenen Orten im Spiel befinden, eingesammelt werden. Zudem erhält der Spieler manchmal, wenn er einen Check-Point passiert, eine Barriere. Shield class plays a large role in the front line, blocking enemy's attack and cover their teammates in closed quarter combat. His shield gives him advantage in small and indoor areas, while it can also be used as a landmine to trap upcoming soldiers. A Shield, technically referred to as a Defensive Shield, is a device used in battle to protect a person from harm. It is dangerous to use a shield when a lasgun is invloved because of the explosive result. A shield is a defensive piece of equipment that may be equipped in the off-hand slot of of a main character or mercenary class for several sword classes. A shield's defensive bonus is comparable to that of the chest armor of the same armor set. Since other classes cannot equip a shield, this grants shield users the highest defensive capability in the game. A Shield is a type of personal armor used to block attacks. They are commonly carried by Heavy Sentries. They are also deployed by some ICPs in the non-canon game TRON 2.0. While this is a less known weapon it is a versatile weapon. In the series TRON: Uprising, system moderators such as Tron and his team often employ shields when acting as riot guards. Der Shield stellt ein Item in der Mario Kart-Serie und einen Schild dar. This is one of the major items in the game, only taken away from you after you beat the game. It can be used bit holding down the action button, it activates the shield for roughly 2 seconds. This can however be lengthened by repeatedly tapping the action button in quick succession. The only thing the Shield doesn't protect from is the Gargoyle. (In the sega version however this was not implemented) Shields in ADOM are a piece of equipment worn in either of the two hands. The term "Shields" also refers to the shield weapon skill, access to which is the major benefit of wearing one. The amount of DV gained from wearing a shield is * the shield's base DV bonus, plus * the level of the shield skill times two, or twice the shield's DV, whichever is lower. Training shields is also dependent on their DV factor; shield marks can only be obtained if Den här sidan går att utöka. Om du vet något mer, eller om du kan översätta bra, gör det. En sköld hålls i Off-Hand och är ett effektivt sätt att skydda sig mot skada. Though the shield blocks most attacks without fail and comes out at 1 frame, their shrinking causes them to not always cover the character's entire damageable collision bubble - thus, the user is still vulnerable to shield stabbing. If a projectile hits a shield at just the right angle, it will be deflected, rather than blocked. The initial raising of the shield creates a small energy wave; if that wave hits a projectile, it will be reflected. If a shield is fully raised and encircles an incoming attack, the attack will be Perfect Shielded. Shielding is a technique that is performed when the player holds the shield button down, and a bubble of energy surrounds the character. Shielding renders the character invincible to all attacks except grabs and Final Smashes. A way to solve this problem is to sidestep before the enemy grabs the character. While the character shields, the bubble shrinks. Some special moves work similarly to shielding, such as Ness' PSI Magnet and Lloyd's Guardian (in early versions). If the player holds down the shield button for too long, or if the opponent hits the shield enough to destroy the shield, the character will be stunned for a short period of time, but if the opponent attacks that player, it goes back to normal. The shield allows Booker to take damage without affecting his actual health. The effect lasts until the shield is depleted, after which, any damage is subtracted directly from Booker's health bar. they are often seen defending league installations. specs 2x as laser, 2x hull laser, 3x as missile, 3x missile, chaff/flare. This power runs on a recharging timer; when in use, the color in the merit badge will drain until empty. When not in use, the merit badge will slowly refill until it reaches complete color once more, whereupon a small sound will play, notifying that the power can be used once again. Shields are usually paired with a one handed weapon to allow blocking and increase physical and magical defense. Shield is a special agent which costs 70 monkey money. it survives 3 hits and then has to recharge. Een Shield is een onderdeel van het Armourframe|Speler met een Rune Kiteshield voor Meleeërs, Rangers en Magers. Schielden bestaan uit 3 verschillende soorten: Square shields, Kiteshields en Shields (Andere). Vele schielden kunnen gemaakt worden met Smithing, als je het level dat je nodig hebt om het schield te maken hebt. Shield/ECT-/-/-/-/-/- The Shield is a Minecraft defense tool that has replaced blocking with swords as of the 1.9 update. Only one type of shield currently exists. However, it is possible to customize a shield using a banner. Banner patterns are not proportionate to the shield, however, so the design will display on the shield differently than on the banner. Shields can be made with the Smithing skill and some can be purchased or sold to the shield shop identified with a shield File:Shield shop icon.png icon on the map. Increases the chance for your shield to become active during an attack. Do you like when your ships are being used as ovens, heated by your enemy's beam weapons? If not, try adding a number of Shield generators to diffuse that super concentrated energy and keep your ship running (as opposed to exploding). By surrounding your ship with its own energy field, you can stop those pesky lasers before they ever touch your ship. Or at least they can reduce the energy that gets through. However, shields do little to help against oversized pellet guns or giant fireworks, so look into other defenses if you wish to protect against them. Every starship has shields, which are energy fields that serve as protective barriers. For non-combat ships, shields simply serve to prevent small asteroids from damaging the ship; for larger combat ships, they provide the initial defense against attacks from other ships. Shields are different from armor in that they recharge (albeit slowly) between attacks. Triphammers, the Winter Tempest, and Nanites all ignore shields entirely The Shield is used by a large variety of characters. You can hold out your shield by pressing Image:Xbox360 Trigger Left.png or Image:PS3 L2.png. When held out, it protects the player from a variety of attacks. It is a vital part to surviving. Note: Using your shield reduces your speed by roughly 75%. It's recommended you don't hold it out for extended periods of time. The weakest of all shields, usually used for upgrading into advanced shields in the Armoury or we you need something fast as armor. A shield is a type of personal armor, meant to intercept attacks, either by stopping projectiles such as arrows or redirecting a hit from a sword, mace, battle axe or similar weapon to the side of the shield-bearer. Depending on time and place, shields could be round, oval, square, rectangular, triangular, bilobial or scalloped. Sometimes they took on the form of kites or flatirons, or had rounded tops on a rectangular base with perhaps an eyehole. The shield was held by a central grip or by straps which went over or around the user's arm. Shield were gaijin protections, that did not suit traditional Rokugani fighting style. The shields were too heavy and too slow to be able to block light, flexible weapons like the katana. They were employed to provide cover against missile fire. Shields are a set of face-down cards are placed to protect you against a direct attack. __TOC__ Shields can also come in other fashions. Large energy shields (or forcefields) can be created to bar entry to unwanted visitors, such as the one that surrounds the Floating Island at full power, or the sensor shield on Captain Plunder's ship that blocks him from the view of Captain Tiberius. Certain Badniks carry a kind of shield; Crawl uses its bumper as a literal shield, while Orbinaut cannot easily be destroyed if it continues to rotate spikes around itself. In the video games, Sonic the Hedgehog can find a wide variety of shields in TVs, some of which grant him extra abilities such as pulling in Power Rings, turning into a fireball or letting him breathe underwater. This has found its way into the comics, with Sonic able to conjure up an "Insta-Shield" by vibrating molecules in front o A shield is a piece of equipment. It is naturally equipped by Mercenaries and Merchants. Other jobs must sub the skill Equip Shield. A shield was defensive implement carried by ground troops when they went in battle for use in blocking swords and other weapons. When the USS Enterprise visited Platonius, Captain James T. Kirk was awarded a shield that had once been carried by Pericles. (TOS episode: "Plato's Stepchildren") In 2364, the enlisted security personnel aboard the USS Centurion were dressed in full dress regalia, including shields and spears, to greet the command crew of the USS Enterprise-D. (TNG novel: The Captains' Honor) For a list of Shield effects, see .For the Organization, see S.H.I.E.L.D.. A shield is a game object, some times considered clothing because it is made by a weaver, which can be purchased. The shield is an armor that typically goes on the wrist to help defend enemy attacks. Shields are invisible barriers that absorb incoming damage and protects the player from taking Health damage against enemy attacks. Unlike health, shields regenerate after three seconds of not taking damage, making them a naturally replenishing defense. All Warframes except Nidus and Inaros possess shields, whose values can be seen in the upper right of the player's UI as a blue number, with each Warframe possessing different amounts of maximum shields. Corpus units also make extensive use of shielding, along with certain bosses. When a player's shields are depleted, the player's HUD will briefly flash with blue and red lines, and the player will be surrounded by a red aura. A pulsing blue outline will envelop the player once shields begin to recharge. After Lois departs for Egypt, the Daily Planet hires a new reporter by the name of Cat Grant to take her place. An assassin named Deadshot takes aim at Cat but Clark learns the man has a dangerous agenda that involves the Blur. Carter Hall turns up in Egypt to keep an eye on Lois and he tells Lois about his wife Shayera Hall a.k.a. Hawkgirl. The shield is the first line of defense for all spaceships. This invisible barrier surrounds the ship and protects it from all kinds of damage. When a shielded ship takes damage, it is absorbed by the shield which slowly weakens. When the ship takes more damage than the shield can absorb, the ship's armor will start to take damage. The shield constantly regenerates itself over time, and if left alone will completely recharge to 100% strength. You can do three things to improve your shield: It generates a force field to defend the user from gunfire or similar attacks. However, the power requirements usually exhaust the battery charge within a few shots depending on the power and quantity of projectiles the user is hit with. The shield is not even strong enough to resist explosions and will fail instantly from a direct hit. dataDyne scientists however, have been experimenting with creating a stronger shield generator. Shields are pieces of armour which cannot be equipped at the same time as a two-handed weapon, such as 2-handed Swords or a Magic longbow. All shields can be made with the smithing skill, but only bronze, iron, steel, and mithril shields can be purchased from Cassie's Shields (and in the case of mithril, only the square shield can be purchased). Metal shields (excluding the Dragon Square Shield) fall into two categories - square shields and kite shields, kite shields having a higher armour bonus. A well-crafted shield, which most kinds of attack cannot penetrate. The term Shield may refer to any of the eight non-mailable Shield Items used in Rank 8. They are used in the creation of the Tower of Many Shields Masterpiece, Modules and to trade for some Blueprints in Rank 8. They include: The shield can be either placed facing upwards with Interact Key (Default F/Enter) or held to lower incoming damage from bullet or melee weapons in the direction it is pointed. Development plans include allowing the shield to be strapped to a player's back like a holstered weapon to protect from incoming fire from behind. File:Shield2.png Write the text of your article here! File:The shield by everydaybattman-d75zawi.png Shields are a type of armour equipment, which fit the Left Hand slot. However, if a two-handed item is equipped to the right-hand weapon slot, it will prevent you from being able to equip any items in the left-hand weapon slot. (This article has been taken from legs article, some gramms issues and missstakes will be corrected later on) Shield is 1 of 6 pieces of Armor available in the game. shield come in several forms, each providing more defense and durability than the last. The different types are Bronze, Iron, Steel, Silver, Gold, Platina, Syriet, and Obsidian. A shield is a type of armor carried in the off-hand equipment slot. A shield may also be referred to as an aegis or buckler. A shield contributes to the Armor and can prevent damage by blocking attacks. Warriors, Paladins, and Shamans are the only classes that may use shields. A shield cannot be used with weapons that require two hands to wield, as shields fill the off-hand slot. Shields have one major difference from other armor pieces; they can be equipped or removed during combat. All other armor pieces must remain equipped/unequipped until the Warrior/Paladin/Shaman is no longer in combat. A shield is a protective item wielded in the off-hand slot. A shield adds substantial bonuses to armour and to life points when wielded, and unlocks the use of some Defence abilities. However, use of a shield carries a price of not being able to wield a two-handed weapon or an off-hand weapon, resulting in a lower damage per second (DPS) value. Most shields carry a Defence level requirement to wield. Players who wield shields for extra endurance are commonly referred to as tanks. In WR, not every piece of armament is a damage-dealing weapon. Currently there are two pieces of equipment used to protect your robot from incoming fire, the Écu and the Ancile. There is also the built in underpowered Ancile exclusive to the Carnage, the buffed-up Ancile belonging to the Fūjin, and the Raijin and the Rhino's built-in Écu-resembling shields used in Assault mode and Bastion mode. The Gareth and the Galahad have built-in shields that can be mounted on the left or switched to the front, slowing robots down but allowing to fire while being covered. The Lancelot has a 3-piece built in frontal shield. All shields have a hitpoint value that once depleted will destroy the shield whether as an armament piece or built into a robot. A shield that does not block any incoming damage, but shoots instead 12 bullets in cardinal and ordinal directions. SG3N-A01.png SG3N-A03.png SG3N-A02.png SG3N-B02.png SG3N-B01.png A Shield is the primary protection that both player ships and Aliens have along with their Hit points (HP). When taking damage, the shield diminishes and absorbs a percentage of the damage, until it reaches zero, the rest of the damage is taken by HP. A ship's maximum shield strength depends on the current shield generators equipped in the current configuration. Having shields is an essential part of the game due to multiple advatages it brings, such as: Πολλές ασπίδες θα είναι στο παιχνίδι από Orky shields μέχρι ασπίδες Gromril[SP?], ασπίδες για Dwarfs μέχρι ασπίδες για Empire. Μια πιθανότητα είναι η διαμόρφωση των ασπίδων με την προσθήκη "bits" (κομματιών). Shields are worn items which, when combined with practices in the Shield parry skill, can provide a substantial Parry bonus (PB) boost. In addition to skill practice, the PB gained is also highly dependent on the player's Dexterity (Dex) stat. A shield is a blaster . Shields can help to block water, BioSquad Zombie Repellent, discs, missiles or darts. The first Nerf shield was the N-Strike Blast Shield, which was released with the Stampede ECS in 2010. __NoToC__ The history of the Shield is an interesting one involving the Rebel Alliance, the Galactic Empire, Black Sun, and other criminal elements. It was involved in quite a few of Black Sun’s physical wars as well as wars involving the House of Muir. Indeed, it has fought against pirates and other criminal syndicates. Owned by Tej Sha'rn-Muir’s father, Khir’nar Sha’rn-Muir, the ship was the founding vessel of Khir’nar’s shipping company, which had strong ties with the House of Muir, then under the leadership of Nathan Muir’s father. The Shield underwent quite a few modifications in its service to the first Muir Corporation. Its reactor was upgraded in addition to its engines. Tej would later add in a shielding upgrade. SHIELD The Shield is a Armor that protects you.There are more kinds of Shields; -By Shape: *Round *Square *etc. -By defense-power,resitence,etc.: *Round Shield (Lv1) *Defenders (Lv7) *Hoplon (Lv13) *Kite Shield (Lv19) *Collandras Flame (Lv25 epic) *Phoenix Shield (Lv30) *Dragon Hero (Lv38) *Tower Shield (Lv43) *Steel Castle (Lv49) *Aegis (Lv54)(Drops from Angels Chests only) *Flare Shield (Lv55)(Drops from Ele Cave bosses only) *Bril Shield is a Veil Power in Wolfenstein. Shields are wearable items that replaced capes in the Public Beta 20 update. Shields are not craftable, but can be obtained by achieving certain goals in Middle-earth, be it from quests, achievements, alignment, or something else. The panel for selecting your shields can be accessed by opening the Middle-earth menu (default press "L") and scrolling over to the section on shields. Certain NPCs will also spawn wearing shields. All shields as of Public Beta 30 are listed below, sorted into the categories and the order that they are found in on the Middle-earth menu. A shield is a defensive piece of equipment designed to be worn on the arm. While it can be made out of many materials, most commonly it is made out of metal, which tends to be shaped in order to properly deflect blows. Shields are weapons used by the Nexo Knights both defensive and offensively. Special Nexo Powers can be downloaded into these shields and wielded by the user. Each knight has one shield tailored for them, which defaultly have on them the animal represented on their armor. A shield is a secondary piece of armor worn on the arm and used to deflect blows. Shields can be made of wood or metal and are created by the Woodcrafting and Blacksmithing skills, respectively. The main advantage of a wooden shield is that it cannot be rusted by Rust Beasts, only worn-normally through normal wear-and-tear. That of the Metal Shield is that it has twice the Armor Rating. A shield is a type of armor carried in the off-hand equipment slot. A shield may also be referred to as an aegis or buckler. A shield contributes to the Armor and can prevent damage by blocking attacks. Warriors, Paladins, and Shamans are the only classes that may use shields. A shield cannot be used with weapons that require two hands to wield, as shields fill the off-hand slot. However, Warriors with Titan's Grip may use a 2-hander and a shield. Paladins and warriors have several abilities that can only be used when a shield is equipped, such as Spell Reflection and Shield of Righteousness.
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2004-09-03
dcterms:subject
n15: n24: n38: n41: n45: n52: n61: n63: n70: n77: n89: n92: n93: n98: n104: n106: n107: n109: n112: n114: n129: n142: n144: n145: n146: n149: n151: n173: n175: n186: n187: n195: n198: n200: n201: n202: n208: n210: n215: n217: n227: n230: n236: n238: n248: n249: n255: n258: n266: n272: n273: n277: n278: n285: n288: n290: n291: n296: n306: n308: n313: n319: n321: n324: n332: n337: n338: n343: n348: n349: n363: n376: n378: n379: n396: n404: n413: n416: n423: n424: n437: n438: n442: n444: n446: n451: n452: n458: n461: n480: n482: n484: n488: n492: n495: n504: n506: n514: n515: n516: n525: n527: n528: n529: n533: n534: n537: n539: n544: n545: n546: n549: n311: n554: n561: n562: n563: n565: n566: n571: n572: n573: n574: n578: n579: n582: n586: n596: n597: n616: n621: n627: n629: n636: n640: n641: n646: n654: n655: n663: n665: n672: n673: n687: n689: n691: n692: n693: n696: n698: n703: n704: n708: n715: n716: n721: n722: n723: n724: n731: n741: n742: n743: n747: n748: n750: n754: n756: n757: 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http://dbkwik.webdatacommons.org/resource/ZmKhvg2P4dspLcAZnVVusA== http://dbkwik.webdatacommons.org/resource/NZaGHqRmNjovajBhRzBntw== http://dbkwik.webdatacommons.org/resource/sJV1nHROW6Tz2-d8LQBpew== http://dbkwik.webdatacommons.org/resource/dc_QFNhUC16JVX-BUN7pFg== http://dbkwik.webdatacommons.org/resource/pU0AbKThvnAJqUtIZFLuyQ== http://dbkwik.webdatacommons.org/resource/E8_eVyzxmZ1Q2sh7kQy2Qg== http://dbkwik.webdatacommons.org/resource/EHL8XO9Sq8UV4_KgHKlPlA==
n164:
Harm
n783:
Yes
n72:
n73: n927: http://dbkwik.webdatacommons.org/resource/BIfYWd9k7Z5U2CvYvEjDpw==
http://dbkwik.webdatacommons.org/resource/3pBhgYmGb6vCRMcpEc3hrA==
March
http://dbkwik.webdatacommons.org/resource/47TBGqaHdJQ9AUDFk_LbYQ==
1000
http://dbkwik.webdatacommons.org/resource/4YHQhxbci-uA-yCm9cWz6w==
Harry Shorten and Irv Novick
n801:
Wizard
n83:
n/a
http://dbkwik.webdatacommons.org/resource/8t5y5JrW2S54IeW1pgK0PA==
*Improved Shielding *Improved Engines *Improved Reactor *Improved Armor
http://dbkwik.webdatacommons.org/resource/Ab89wb5h7UHIysbAd7FPQQ==
32
http://dbkwik.webdatacommons.org/resource/Aud1Nw655riRc-ahqOuYTA==
The yellow star means the unit is upgraded
n810:
n584: n603:
http://dbkwik.webdatacommons.org/resource/CkvnHBzYQQ8PoA8lrdEE4Q==
Mario Kart Arcade GP
n924:
172800.0
http://dbkwik.webdatacommons.org/resource/FS73rOYgIX4dfOJdFJrxVQ==
http://dbkwik.webdatacommons.org/resource/JkmSHlMpbIvF1Q34zFRMOA==
n76:
Biomes O' Plenty
n949:
Marissa_Hastings.jpg
n372:
Joe Higgins Sonic the Hedgehog (1991)
n82:
665.0
http://dbkwik.webdatacommons.org/resource/IJZnIO9RqhYzeXC5CH-n0g==
Shield
n216:
71
n513:
L&O
n852:
x 2 x 4, Orbe HP Médaille
http://dbkwik.webdatacommons.org/resource/KPRGZFho-stOGZg0ygJr9A==
http://dbkwik.webdatacommons.org/resource/oMU-Z9FeZ1WokRmOJGokGg==
n49:
SCRL79
http://dbkwik.webdatacommons.org/resource/LCsQp_qM3Dt7QcBFe7i60A==
17
n391:
n392:
http://dbkwik.webdatacommons.org/resource/MQAXyVBfOw0ILMQosd_G1g==
E0202
n733:
1
http://dbkwik.webdatacommons.org/resource/PgfGYo9GoNJS66kx3IoxGA==
Created by
n676:
None
n46:
Shield
n434:
28000 250 500 750 1000
http://dbkwik.webdatacommons.org/resource/QrrCGpv5lYnHnq7euR8AOg==
9
n383:
1999
http://dbkwik.webdatacommons.org/resource/VO1zrZDBlZWs6vsct09JqQ==
4 7 1 10
n609:
Realistic
n588:
32
http://dbkwik.webdatacommons.org/resource/ZXAtC4YEt0RPFMyTSBpHFg==
Class 2
http://dbkwik.webdatacommons.org/resource/_ZfN-ZqeZ-xhnfrNbK5XKw==
0.2
n805:
Proteger al usuario. Absorber el daño. Pep Comics #1
n548:
232
n896:
Real Name Primera aparición
n784:
Class 16
http://dbkwik.webdatacommons.org/resource/ehsl_CxgjewZHhWhG2aSAQ==
24
http://dbkwik.webdatacommons.org/resource/emfgA3hprJPpWs8ozZwiLw==
150
http://dbkwik.webdatacommons.org/resource/epdQ1mLbWyNRo-WlJRqTwQ==
Shields
n583:
n584: n603: http://dbkwik.webdatacommons.org/resource/AQYdGAnCQQmqv4W9K7AenA==
http://dbkwik.webdatacommons.org/resource/fsKgDiaKvLyob6zNmgX8_A==
none
http://dbkwik.webdatacommons.org/resource/gV1GxTqQrDXUEWzVwftGfA==
Mario Kart Arcade GP DX
n207:
2010-10-01
n22:
First Appearance Propósito
http://dbkwik.webdatacommons.org/resource/ixyDgVvw5yeLNN8mwjQspQ==
Mario Kart Arcade GP DX
n196:
n197:
http://dbkwik.webdatacommons.org/resource/lecjOUip5DlOXkacAJfLeg==
10
n556:
Green
http://dbkwik.webdatacommons.org/resource/nAulzdbwdj7oOtaLK6ntWQ==
http://dbkwik.webdatacommons.org/resource/hXaYmtYLYMPc92zZ-6wFpQ==
n790:
50
n967:
none
n427:
Juvenile
n220:
5 n/a
n264:
6
http://dbkwik.webdatacommons.org/resource/s2EIj65JqVkH6WoNoEySBw==
The caster
http://dbkwik.webdatacommons.org/resource/tIVssddAwtK0q8sPBkuUTA==
MLJ
http://dbkwik.webdatacommons.org/resource/tufdZQKYWgehOTJpgE4N3g==
Original Publisher
http://dbkwik.webdatacommons.org/resource/u4W0uat5yWu3tr-rT1pQyQ==
336
n962:
n963:
n593:
Shield Icon Scroll.png
http://dbkwik.webdatacommons.org/resource/xgNlBGktCN8zxx65lXwHuQ==
#BCC6CC
n502:
- 56000 2000
http://dbkwik.webdatacommons.org/resource/yXsa_Elv_ie37XrpBaTDSA==
9 6 7 4 5 2 3 1
n390:
2400
n203:
x 12, Orbe HP x 6 Médaille
n211:
n212:
n940:
1500
n386:
x 12 Médaille Orbe HP x 24,
http://dbkwik.webdatacommons.org/resource/EDgooz8HxQwqN-67921wDA==
100
http://dbkwik.webdatacommons.org/resource/IPwoleZj2RGzFu6iQT09tw==
3600
n295:
20
n374:
10
http://dbkwik.webdatacommons.org/resource/QFVCmKxYEZHAlK6C5yepMw==
1200
n602:
50
http://dbkwik.webdatacommons.org/resource/kbBMISWD5mCEuLlrpFK-eg==
15
http://dbkwik.webdatacommons.org/resource/z_zucuNsTGfSGVurtDFHSQ==
10
n339:wikiPageUsesTemplate
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n797:wikiPageUsesTemplate
n798:
n841:wikiPageUsesTemplate
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n500:wikiPageUsesTemplate
n501: http://dbkwik.webdatacommons.org/resource/36P5uqgFRC-fBbvNJuVg1Q==
n447:wikiPageUsesTemplate
n448:
http://dbkwik.webdatacommons.org/aselia/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/SGTu59XMzuIhAFAhnjgdUQ==
http://dbkwik.webdatacommons.org/asheron/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/3NrI9JtYtHxu54I39DcRww== http://dbkwik.webdatacommons.org/resource/FoLqmcLxYJcnv6NoM7aVHg== http://dbkwik.webdatacommons.org/resource/ZNmIzCnGQ-Ap6wMjcvY3BA== http://dbkwik.webdatacommons.org/resource/f0XZf-fzVl5ZwqDKRI0AGw== http://dbkwik.webdatacommons.org/resource/sFyn_TJkrNSGq7AmdJwkvQ==
http://dbkwik.webdatacommons.org/atlantica/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/9xuDG_H6niiydrZVT9-W6w==
n18:wikiPageUsesTemplate
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n234:wikiPageUsesTemplate
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http://dbkwik.webdatacommons.org/bioshock/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/UxyoE7hGK-8pvIEVXgNHCg== http://dbkwik.webdatacommons.org/resource/V_oOzwqyasxgmcRdzvKhIA==
n361:wikiPageUsesTemplate
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n16:wikiPageUsesTemplate
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n657:wikiPageUsesTemplate
n658:
n130:wikiPageUsesTemplate
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http://dbkwik.webdatacommons.org/crossgen-comics-database/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/XVK9oVcScMsL7L4znVNJ3A==
http://dbkwik.webdatacommons.org/cybernations/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/PtHdUh7i8cRcSfr9cg_yzg==
n134:wikiPageUsesTemplate
n135: n387:
n540:wikiPageUsesTemplate
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n156:wikiPageUsesTemplate
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n304:wikiPageUsesTemplate
n305: n436: n925: http://dbkwik.webdatacommons.org/resource/uev2h8IAO2ayxb9LmNBw6w==
n231:wikiPageUsesTemplate
n232: n259: n279: n307: n367: n481: n625: n939:
n685:wikiPageUsesTemplate
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n405:wikiPageUsesTemplate
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n936:wikiPageUsesTemplate
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n638:wikiPageUsesTemplate
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n718:wikiPageUsesTemplate
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n674:wikiPageUsesTemplate
n675:
n414:wikiPageUsesTemplate
n415: n986:
http://dbkwik.webdatacommons.org/elder-scrolls/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/fu2H0NImA4iuyHuBZgRdHg== http://dbkwik.webdatacommons.org/resource/qVBDV7gDMf8oPfeYA7AWSQ==
n449:wikiPageUsesTemplate
n450: n732:
n74:wikiPageUsesTemplate
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http://dbkwik.webdatacommons.org/fanball/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/eGwljqCqy__BfirvRuC7jQ== http://dbkwik.webdatacommons.org/resource/qOSssgsPZ1sDpGbnyKec0g==
n681:wikiPageUsesTemplate
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n464:wikiPageUsesTemplate
n465: http://dbkwik.webdatacommons.org/resource/mkHtJDJUJ4-OTwcbk1cUUw==
n861:wikiPageUsesTemplate
n862: n906:
n356:wikiPageUsesTemplate
n357: n815:
n478:wikiPageUsesTemplate
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n171:wikiPageUsesTemplate
n172: n553: n650: http://dbkwik.webdatacommons.org/resource/n-w-myQQccs3Mr7zyx0CEw==
n99:wikiPageUsesTemplate
n100: n411: n992:
http://dbkwik.webdatacommons.org/halo/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/fjvGSBz4p-Hcmdb5KLUrpg==
http://dbkwik.webdatacommons.org/heykidscomics/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/zuT15_mWbi2ZF3VYNukrBQ==
n469:wikiPageUsesTemplate
n470:
n769:wikiPageUsesTemplate
n770: n825:
n735:wikiPageUsesTemplate
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http://dbkwik.webdatacommons.org/lego/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/ULcX4xt6MUIaoZkcub744A== http://dbkwik.webdatacommons.org/resource/n6QaHaIItsvzFl_B8Atxxg==
http://dbkwik.webdatacommons.org/lostplanet/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/G0o4KOh0ofRpT1xdiSjubA==
n614:wikiPageUsesTemplate
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n402:wikiPageUsesTemplate
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http://dbkwik.webdatacommons.org/mariokart/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/xoqXOPSNfUJrkuf1e31rvw==
http://dbkwik.webdatacommons.org/marvel/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/ta7BQAOx8qZeu-rRy4sD_Q==
n132:wikiPageUsesTemplate
n133: n179: n241: n389: n400: n429: n599: n623: n776: n782: n951: http://dbkwik.webdatacommons.org/resource/_xH4xFB1QPQBHouhycMD1A== http://dbkwik.webdatacommons.org/resource/aFUw3hY1x_qrMzZ61_eXYw== http://dbkwik.webdatacommons.org/resource/fFsr_EDPHSPOMnZ4aGMrPA== http://dbkwik.webdatacommons.org/resource/gKbGwpNZGcKCRnh-UevDUQ== http://dbkwik.webdatacommons.org/resource/cSlMMs2-Ej2pWSpQM3ae8Q== http://dbkwik.webdatacommons.org/resource/JXwvYUkh08WO1lZPCepbyw== http://dbkwik.webdatacommons.org/resource/G1VIz7j7k8Pm2i0Ctk0Ecw==
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n274:wikiPageUsesTemplate
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n964:wikiPageUsesTemplate
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http://dbkwik.webdatacommons.org/mightandmagic/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/oINXXQX8chZpJkNvhLcXHg==
n55:wikiPageUsesTemplate
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n53:wikiPageUsesTemplate
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n101:wikiPageUsesTemplate
n102: n253: n254: n633: http://dbkwik.webdatacommons.org/resource/sKyxU8wvtexSDsbCFET2-w== http://dbkwik.webdatacommons.org/resource/hJ2JMI9WIYbQLhSW24MwmA==
n335:wikiPageUsesTemplate
n336: n519: n680: n697: http://dbkwik.webdatacommons.org/resource/s_kaMAARnyv3H5MgShzJTQ== http://dbkwik.webdatacommons.org/resource/knCYqW3KnUPW9SqW1nhcOg==
n542:wikiPageUsesTemplate
n543:
n666:wikiPageUsesTemplate
n667:
http://dbkwik.webdatacommons.org/naruto/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/F7W9odyEUw7Fgsfq0PH3ZQ==
http://dbkwik.webdatacommons.org/nerf/property/wikiPageUsesTemplate
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n968:wikiPageUsesTemplate
n969:
n262:wikiPageUsesTemplate
n263: n930:
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n393:wikiPageUsesTemplate
n394: n564: n726: http://dbkwik.webdatacommons.org/resource/kfdmZzcu6qEs99gr_tsmHA==
n328:wikiPageUsesTemplate
n329:
http://dbkwik.webdatacommons.org/perfectdark/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/wKtPE3va5uwuTZoKLel9dg==
n182:wikiPageUsesTemplate
n183:
n317:wikiPageUsesTemplate
n318: n903: n920: http://dbkwik.webdatacommons.org/resource/-1f8NJrXqQKfMZinwbhW4Q== http://dbkwik.webdatacommons.org/resource/_fylCVoq2AjMwNFWDMdRZA==
http://dbkwik.webdatacommons.org/quake/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/pH5rB9tRCP7fgrdudA71SA==
n57:wikiPageUsesTemplate
n58: n121: n678:
n700:wikiPageUsesTemplate
n701: n728: http://dbkwik.webdatacommons.org/resource/jQL9M9D_410EEmmhOas_pg==
n737:wikiPageUsesTemplate
n738: http://dbkwik.webdatacommons.org/resource/_hGewb0Alt9VPoKo05P3yQ==
n11:wikiPageUsesTemplate
n12: n95: n734: http://dbkwik.webdatacommons.org/resource/3Alkf0vvl9k-81tGA4ZcFg==
n368:wikiPageUsesTemplate
n369: n395: n999: http://dbkwik.webdatacommons.org/resource/u2NrYRRJm1t60AyjOsupNw==
n864:wikiPageUsesTemplate
n865:
n420:wikiPageUsesTemplate
n421: n493: http://dbkwik.webdatacommons.org/resource/XVlf7IBwycPbt0U6ssUXMQ== http://dbkwik.webdatacommons.org/resource/_2Rjmr67fLUqfd45F-7fkA== http://dbkwik.webdatacommons.org/resource/5Rvh4-moMr1JYE_F5cBG5A==
n292:wikiPageUsesTemplate
n293: n330: n671: n875: http://dbkwik.webdatacommons.org/resource/lsdbyhCvDMLwhylvMheL6Q==
http://dbkwik.webdatacommons.org/runescapeclassic/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/SLhHSpGiAKaFm-hsXdzDMQ==
n59:wikiPageUsesTemplate
n60: n69: n432: n459: n604: n619: n647: n679: n694: n749: http://dbkwik.webdatacommons.org/resource/qme9Zk0z805PmRNMh5jjcA== http://dbkwik.webdatacommons.org/resource/2iP4YjuSLmNSOHYuoC7vfw== http://dbkwik.webdatacommons.org/resource/FAItvXWBXOaPWd0wBe5PqQ== http://dbkwik.webdatacommons.org/resource/M2E1nXbfOzn9mOgTTFzFxA== http://dbkwik.webdatacommons.org/resource/Vvs_Tghq7NNzZWxicCMbVA== http://dbkwik.webdatacommons.org/resource/EfpI-7HMPqucpmqRJfeo7A== http://dbkwik.webdatacommons.org/resource/Au9YHMEOJEOPp2Qj7R81RA== http://dbkwik.webdatacommons.org/resource/P3Lf6e8nE6JPaQd3cL9T8A== http://dbkwik.webdatacommons.org/resource/wtfT7cxhWBmvNZj3tlKJyA== http://dbkwik.webdatacommons.org/resource/xHPOHXjE5tkrjFpVrSDhkQ== http://dbkwik.webdatacommons.org/resource/rlbETHnQz9CRGGqIhFRO5A== http://dbkwik.webdatacommons.org/resource/QzjjzT8PcwYgoefzIfwbCw== http://dbkwik.webdatacommons.org/resource/a0r4bpwC6J4QBWqX8tJxcA== http://dbkwik.webdatacommons.org/resource/-IvEOalL7R6QpRVWYpWYHQ==
n96:wikiPageUsesTemplate
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n569:wikiPageUsesTemplate
n570: http://dbkwik.webdatacommons.org/resource/RPvWaSvlIA8HuSGr6O5oPw== http://dbkwik.webdatacommons.org/resource/9VtFNWM7qbv4QesIrmRrYw== http://dbkwik.webdatacommons.org/resource/Sdvr4UUm5NlTStWSoHFQng== http://dbkwik.webdatacommons.org/resource/WwDZCD8kxDmjnyuraLDwsg==
n987:wikiPageUsesTemplate
n988:
n850:wikiPageUsesTemplate
n851:
http://dbkwik.webdatacommons.org/tibia/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/dy5b1nUzRzagPJCk087gZw==
n302:wikiPageUsesTemplate
n303: n702: http://dbkwik.webdatacommons.org/resource/QacQheBqAXr8rM8WvaZacA==
http://dbkwik.webdatacommons.org/wakfu/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/8DJMWAbmtI47HO7F5VSSYg== http://dbkwik.webdatacommons.org/resource/UaAZ0H1bZj9rPUQ5XPslyA==
n521:wikiPageUsesTemplate
n522: n809: n884: n977: http://dbkwik.webdatacommons.org/resource/Xb7MtPq7HxrgRzprluuegA== http://dbkwik.webdatacommons.org/resource/jtlJT0fRDdXg3VxrVgWo3A== http://dbkwik.webdatacommons.org/resource/98I_6yFQT8GdDJ6EPwEorA== http://dbkwik.webdatacommons.org/resource/AZr6L8bEITHXwu7V5is0zA== http://dbkwik.webdatacommons.org/resource/ljjzV7yNIP33ZbifyQJQ9A== http://dbkwik.webdatacommons.org/resource/ZmhoI91VYxgId5_vW7-0ng== http://dbkwik.webdatacommons.org/resource/Qtg12CUSp5d38rzMc3RSBA== http://dbkwik.webdatacommons.org/resource/SxDlFNfXrCteMtTQHYJYzg==
n28:wikiPageUsesTemplate
n29: n225: n490: n799: http://dbkwik.webdatacommons.org/resource/E141XGqxHBdTEnZ10bL1Lw== http://dbkwik.webdatacommons.org/resource/lYnf97R2fmbEamdWaqw82w== http://dbkwik.webdatacommons.org/resource/xV94Uu8YBBB7F_qJd9WJDA== http://dbkwik.webdatacommons.org/resource/cX1R2sdN8XF4xb3H30GXog==
n115:wikiPageUsesTemplate
n116: n221: n913:
n792:wikiPageUsesTemplate
n793: http://dbkwik.webdatacommons.org/resource/_5r-rZuc1cht0EsSpR1g8Q== http://dbkwik.webdatacommons.org/resource/OOz-DOO9Gncf7UQR45wz4g==
http://dbkwik.webdatacommons.org/xenoblade/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/rXtayy6_32En1wA3RmLLYg==
n213:wikiPageUsesTemplate
n214: n289: n322: n360: n594: n605: n617: n812: n845: n891: http://dbkwik.webdatacommons.org/resource/ePGBJK2KBF7LJjxP9U7Gpg== http://dbkwik.webdatacommons.org/resource/a_FJhjiS32AmbunN2G84tQ== http://dbkwik.webdatacommons.org/resource/exvnCzRbjEs8PJ9pMBThcQ== http://dbkwik.webdatacommons.org/resource/aQfTdaRTR1uZqlMd3jKj4g== http://dbkwik.webdatacommons.org/resource/ErbYfj59txHVgIknCe1Kig== http://dbkwik.webdatacommons.org/resource/bL4MoDh_o0RAH0fgppznaA== http://dbkwik.webdatacommons.org/resource/-MI6eNR1Svd1VNaXH9xU4w== http://dbkwik.webdatacommons.org/resource/ML2-Xswsoo9jjXt4Yyf8kw== http://dbkwik.webdatacommons.org/resource/VhPYuESBi5p-XQUvJYD98g== http://dbkwik.webdatacommons.org/resource/41IciLnoxRnBiafgdq6k8g==
http://dbkwik.webdatacommons.org/demigod/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/fHrBAgAsC4NRy7SRa6P5Vg==
http://dbkwik.webdatacommons.org/tron/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/lPKjFsi17-OPORcXrNy27g== http://dbkwik.webdatacommons.org/resource/tDcEIal-wNfnNrtI81dGSg== http://dbkwik.webdatacommons.org/resource/Tuzsa3CDLJKgO_fVVPGC9A==
n66:wikiPageUsesTemplate
n67: n518: n538:
http://dbkwik.webdatacommons.org/supcom/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/kcN5b5fkEjmzhv85hf7B7w==
n826:wikiPageUsesTemplate
n827:
n287:
Winx
n65:
n595: n773:
n86:
ICPs, Heavy Sentries
http://dbkwik.webdatacommons.org/resource/1cistrwjnaPTaIxuCsafzg==
Various
n358:
Close Combat 5 0
n162:
against all Ranged Attacks, Thrown Attacks, Breath Attacks, and direct-damage spells.
n612:
1
n154:
Shield Shield
n943:
Spell
n813:
4
n912:
Bomberman DS, Bomberman Blast http://dbkwik.webdatacommons.org/resource/QNRDN6tE4VOmYLBSAHqVdA==
http://dbkwik.webdatacommons.org/resource/D33kE5_XtJngdF7qmJrjug==
http://dbkwik.webdatacommons.org/resource/XGGI-xR1DcNbjC1qqEgW7Q==
n707:
Shield
http://dbkwik.webdatacommons.org/resource/e7qsSgKjgkvXAN3J2BY6tg==
Shields player from bomb blasts Variable
n833:
Mario Kart Arcade GP
n531:
Law & Order 10
n660:
Bomberman DS
http://dbkwik.webdatacommons.org/resource/LD0O-AV17ckUgkzt_b2lgA==
25
http://dbkwik.webdatacommons.org/resource/LSCgMYmF8tZtAXHaJPAg9w==
Varies *Muir Corporation *House of Muir
http://dbkwik.webdatacommons.org/resource/k2DPANJXSfYQPpz5mOFYGA==
15
http://dbkwik.webdatacommons.org/resource/keaszW5_wtz5HLkfOwq90g==
http://dbkwik.webdatacommons.org/resource/bzeyhyufEBPzAE08ZUQ-yA==
n953:
n954:
n510:
5
n941:
No
n165:
c125p7 legionary's shield c8p16 Shield
n9:
n80: n117: n188: n311: n168: Defense n433: n468: n552: n559: n730: Proficiency - cannot be selected n802: Item n929: One-Handed Shield n568: Buff http://dbkwik.webdatacommons.org/resource/CLqSkU6Xqv0K9yCP2xUNdA== Armor Trigger/Main Trigger White n517: n505: n876: http://dbkwik.webdatacommons.org/resource/t5YQ1nX71yhQBTZeMgDPpg== n901: Active skill http://dbkwik.webdatacommons.org/resource/7L6RVx23u45HvuJ9i9b9vA== http://dbkwik.webdatacommons.org/resource/-tF4jJmcd__rmmeqezXVjw==
n194:
autosize
n294:
250
n126:
15
http://dbkwik.webdatacommons.org/resource/TNrhrL2Oz316-um4fBCYxg==
Shīrudo
n326:
The weapon's info window. The Shield's icon from Sonic Runners. The Hylian Shield, an easily recognizable shield G-Man Extraordinary The Shield Item icon from . Examples of shields.
n40:
Protection
http://dbkwik.webdatacommons.org/pdsh/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/fctTh5K36gm8FzP2Rs2fUw==
n508:
1
n758:
442
http://dbkwik.webdatacommons.org/resource/w1IH-rIoCOI8fruYH2L8Dw==
-25
http://dbkwik.webdatacommons.org/resource/wAgQwKcWW6PZFDlGbcO1Tg==
/
http://dbkwik.webdatacommons.org/resource/_9FJUIi2GnClF7GaHbv_Xw==
5
n966:
3
http://dbkwik.webdatacommons.org/resource/5L97LYms6ND-wTnnXyys1w==
2 3 4 6
n946:
25
http://dbkwik.webdatacommons.org/resource/7W_R9trvmDFqicqtXZHe1A==
75
n985:
Proto Shield Shield
http://dbkwik.webdatacommons.org/resource/d457HI4UYgqIsOwLtU2q5Q==
-50 -20
http://dbkwik.webdatacommons.org/resource/lfeonZJ3WXA02xEM1GYjZw==
Defense
n606:
-50
n244:
+1 +2 +3 +4
http://dbkwik.webdatacommons.org/resource/bdyGiUm6Dn6X5chD1j-lXQ==
+1 +2
http://dbkwik.webdatacommons.org/quest-for-glory/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/6xcgiuNTgXYPIcnfrY3MVg==
http://dbkwik.webdatacommons.org/questforglory/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/Q90QKxpDSyzGF3BGkxNxIQ==
http://dbkwik.webdatacommons.org/thedepths/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/oXo8CAMwrNyiA6P3HJnQ5A==
http://dbkwik.webdatacommons.org/bitefight/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/DaLj_nlGpENQiIy7GRh_4A==
n407:wikiPageUsesTemplate
n408:
n455:wikiPageUsesTemplate
n456:
n192:wikiPageUsesTemplate
n193: n352:
n26:wikiPageUsesTemplate
n27:
http://dbkwik.webdatacommons.org/psychonauts/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/HzxmJ0dOeaOtX-HMf_0U1g==
n834:wikiPageUsesTemplate
n835: http://dbkwik.webdatacommons.org/resource/X5Uc-oaS0F3VNVOZ2TgaAg==
http://dbkwik.webdatacommons.org/spelunky/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/gxIZCQOFQ4HWVQLuJvk98A==
n785:wikiPageUsesTemplate
n786:
n610:wikiPageUsesTemplate
n611: n872: n994: http://dbkwik.webdatacommons.org/resource/sljrtWnqYt9MZjE9ZfSwjg== http://dbkwik.webdatacommons.org/resource/6Grfl2uePk0cSyz3Uu_dRA== http://dbkwik.webdatacommons.org/resource/21I31G3lBlsudNQl7Sw6Zg== http://dbkwik.webdatacommons.org/resource/I77mkn3iiaHSLu-fFsIJIA== http://dbkwik.webdatacommons.org/resource/hH1zRHyFGWtt3ZAaEe1J_w==
n780:wikiPageUsesTemplate
n781: http://dbkwik.webdatacommons.org/resource/0h-WHOUdFhtYqRviXQYGFA==
http://dbkwik.webdatacommons.org/nwn/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/GCqAooAxCOgXK7Ck1118CA==
n282:wikiPageUsesTemplate
n283: http://dbkwik.webdatacommons.org/resource/C38welIST-axGyiOPIfmyw== http://dbkwik.webdatacommons.org/resource/TA1espCzeu_g7kS65rzxFw== http://dbkwik.webdatacommons.org/resource/NVFIymujxGqAv5aTn1BWHw== http://dbkwik.webdatacommons.org/resource/MHYL0xlc9s6KUDnlpgldig== http://dbkwik.webdatacommons.org/resource/ISwa-FAuHHDE_bRYFvGoTQ==
n908:wikiPageUsesTemplate
n909:
n345:wikiPageUsesTemplate
n346:
http://dbkwik.webdatacommons.org/twoworlds/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/vYCnzuLVXQLCfzGIt6HOQQ==
n180:wikiPageUsesTemplate
n181: n491: http://dbkwik.webdatacommons.org/resource/R7_k48SF28uG5P3xQ9T33g==
n260:wikiPageUsesTemplate
n261: n788:
http://dbkwik.webdatacommons.org/kingsquest/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/UBu8_LkHHv7JlNxwucmBAQ==
n158:wikiPageUsesTemplate
n159: n755: n848:
n268:wikiPageUsesTemplate
n269:
n576:wikiPageUsesTemplate
n577:
n486:wikiPageUsesTemplate
n487:
http://dbkwik.webdatacommons.org/soul-knight/property/wikiPageUsesTemplate
http://dbkwik.webdatacommons.org/resource/nXA5RXwojY9swd6Mol2YAg==
http://dbkwik.webdatacommons.org/resource/4Y6cniajg2LUtqG-P-oy1w==
100.0 0.66
n744:
CUR
n858:
337
http://dbkwik.webdatacommons.org/resource/6XQrg1LfyGKTX1TWTJQ8Ng==
400
n6:
Disposable Protects the player Mid to High Durability Adjustable Size Mid to High Defensive Power
n265:
24
http://dbkwik.webdatacommons.org/resource/7V0TDtOC9IAXr4FTigQelQ==
http://dbkwik.webdatacommons.org/resource/cm1luoaCrWIurgxKxuFpgQ==
http://dbkwik.webdatacommons.org/resource/8oMxQBZsIxWYCemfudAA9Q==
8
n10:
130 5 96
n5:
200 250
n3:
n4: n88: n257:
http://dbkwik.webdatacommons.org/resource/FYBa5lYf14rNLnD6QGxSfA==
198
n152:
n153: n155: n624: n643: n772: n820: n840: http://dbkwik.webdatacommons.org/resource/xDeAs5pkIVNoh8bVdqngpA== http://dbkwik.webdatacommons.org/resource/rBuYDbZre_Kt95oX4czhBQ== http://dbkwik.webdatacommons.org/resource/vjw2yMREjGs0jhviNJYzBA== http://dbkwik.webdatacommons.org/resource/bGRbjEgyr01sut9Jj5I2Iw== http://dbkwik.webdatacommons.org/resource/WHADepHPZO5CF5nifxu9Pg== http://dbkwik.webdatacommons.org/resource/bbFciuIffJK1R_j0fErJyQ== http://dbkwik.webdatacommons.org/resource/d3C0QduWBu45le_1LMHgIw== http://dbkwik.webdatacommons.org/resource/gB9C1wF0Xh6NOsGx31z2Tw== http://dbkwik.webdatacommons.org/resource/A9iiTXKH7zlNE8eYl9_Hdg== http://dbkwik.webdatacommons.org/resource/9hylWt069bIXF0lG5GdipA== http://dbkwik.webdatacommons.org/resource/1nlIavpR-RbFX3lzGXYpOQ==
n600:
y
http://dbkwik.webdatacommons.org/resource/G1AYX5WnhtfuNIANnaO0dw==
15 50
n854:
n855:
n485:
#FFFFFF
http://dbkwik.webdatacommons.org/resource/f5UUkK_jMkZxbutRcFRJ5A==
swords/staves, whips, rings
http://dbkwik.webdatacommons.org/resource/fenp1wRsgEHVOP_j15F5vg==
シールド
http://dbkwik.webdatacommons.org/resource/fkWkTosjIpsIAvweEikOXQ==
50
n252:
Rain
http://dbkwik.webdatacommons.org/resource/gF--c8evSj5vsL1JJ-CUuw==
1000
http://dbkwik.webdatacommons.org/resource/gk7VFDOatg2gd0EEc_JKTg==
1.06 m 2.2
n439:
n440:
n652:
Shield
n267:
*Alterans **Ancients ***Lanteans **Ori *Asgard **Vanir *Asuran *Goa'uld **Anubis *Bedrosian *Eurondan *Hebridian *Nakai *Ohne *Serrakin *Tau'ri *Tollan *Tok'ra *Traveler *Ursini *Wraith http://dbkwik.webdatacommons.org/resource/XSBZDKK53f_htu72yfil9A==
http://dbkwik.webdatacommons.org/resource/MZ34q721OBFbeIyPrBN4kw==
3 1 6 4 3600.0
http://dbkwik.webdatacommons.org/resource/N9ndNcfllPKhtUxMWos-CQ==
y
n85:
Negating damage Blocks enemy attacks Automatic
http://dbkwik.webdatacommons.org/resource/O-iiZBsdABhYClypogPTaQ==
172800.0
n39:
Blue_Shield.png Red_Shield.png Green_Shield.png Yellow_Shield.png
n178:
1
n284:
15 Support
n280:
20
n767:
Will add a shield in one hand of the gladiator.
n494:
Should be super obvious... it shields the user. A card face-down, indicating it's a shield. Oak grants a shield to a target, making them immune to damage. Is there a more precise description than “1 oz of generic outline”? Put it here. A round, protective shield, which is colored blue or dark green.
n71:
22851 23841
n33:
Reduces the poison attack of the enemies. Value cannot go below 1. Reduces thunder damage. Values cannot go below 1. Adds physical defense to a character, much like the Silver Crystal, but with non-constant defense. Decreases physical damage by 10%, 20% or 30% depending on the level. Does not affect magic attacks.
n435:
Gallery Shield Main page Full Guard
n763:
The Legend of Zelda
n752:
$30M, 60M RP 140 100 120 80 90 38 39 35 40 55 50 60 12 20 18 19 30
n991:
Energy
n119:
n120:
n800:
6
http://dbkwik.webdatacommons.org/resource/ZNmfBKAbVC9NG_vlpOLwxQ==
oz.
n370:wikiPageUsesTemplate
n371:
n43:wikiPageUsesTemplate
n44: n945:
http://dbkwik.webdatacommons.org/resource/9uq2VdR5kx5YdnlH12DMGA==
Shield
n50:
シールドゾーン
http://dbkwik.webdatacommons.org/resource/AVIME1fqHE2tnILk5Sr3Rw==
n460:
n530:
The Shield; Shield 001.jpg Planetary Defense Shield; Planetary Defense Shield from Captain America Steve Rogers Vol 1 9 001.jpg S.H.I.E.L.D.; SHIELD.png Ben Grimm; Benjamin Grimm from Secret Wars Vol 1 6 001.png
n520:
None
n185:
Galopoula n247: Tecna
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*Khir’nar Sha’rn-Muir *Nathan Muir *Tej Sha'rn-Muir
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Shield
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Evocation
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No
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Shield
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Normal -50
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L&O
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4
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Shield
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Low
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Shield icon Sonic 4.png
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300
n205:
n206:
n695:
Stab
n457:
60 +10% Shield effect absorbs incoming damage.
n94:
This is blind data, please change it! Here you should reference a source. Persistent Armor Dealers , Orc Hero, Cornutus, Goblin Leader
n669:
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Protection from attacks.
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n125:
n78:
n79:
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n323:
*91 **45 Crew **46 Gunners
n68:
* 8 Double Turbolaser Cannon Turrets * 6 Quad Laser Cannon Turrets * 4 Concussion Missile Launchers
n140:
Also removes negative effects. Poison damage -72 Creates a plasma shield Target is immune to damage for the duration for the shield. Thunder damage - Poison damage -24 Also removes negative effects and heals target for 600 health. Defense + Good Poison damage -8 Poison damage -216 30 20 10
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Sprite
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? , HankGuideDude Samuel17, HankGuideDude Poisonshot , Mattinator24 , HankGuideDude Mattinator24, HankGuideDude
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3 4 5 6 8 9 Variable
n62:wikiPageDisambiguates
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n25:
Green Cap Mushroom Blue Bomb Jellyfish Yellow Boss Diamond Cactus Tan Skull Bat Pink Gel Walker Red Roundhead Walker Yellow X Mushroom Green Diamond Cactus Yellow Roundhead Fish Green Gel Tree Blue Skull Wheel [?]
n118:
Ein Schild schützt das Kart
n764:
Blue Shield Red Shield Green Shield Yellow Shield
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1394
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28.3495
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n62:abstract
Shields in ADOM are a piece of equipment worn in either of the two hands. The term "Shields" also refers to the shield weapon skill, access to which is the major benefit of wearing one. The amount of DV gained from wearing a shield is * the shield's base DV bonus, plus * the level of the shield skill times two, or twice the shield's DV, whichever is lower. In other words, the player cannot gain more DV from the shield skill than twice the shield's DV factor. If the player is using a small shield, the maximum DV that can be gotten from it is 6 (2 DV from the shield itself, 4 DV from the skill), even if the character's skill level is higher than 2. Shields with zero or negative DV are not affected by the skill in any way. Training shields is also dependent on their DV factor; shield marks can only be obtained if * the PC is not in berserk mode (this prevents shield training of any kind) * the PC's shield skill level is lower than the shield's DV factor. This means that the above small shield would only enable the player to reach level 2 of the shield skill. To get higher, the player needs better ones. It becomes apparent that the overall greater importance of PV fades in comparison to that of the shield's DV factor, as even a 1 DV difference, combined with the ability to train the skill to a higher level, effectively means a 3 DV difference. Using a second shield ("dual-shielding") will not enable the player to gain the benefit of the shield skill twice; only the DV and PV values of the second (lower DV) shield are added. It is still a worthwhile defensive strategy if the player has a sufficiently powerful second shield and doesn't want to use melee attacks anyway. Note as of version 1.2.0, dual-wielding prevents the PC from casting spells and also sharply lowers their accuracy with missile weapons — in an attempt to balance their attractiveness to PCs relying solely on ranged tactics[1]. Shields are the only item group in the game that cannot be used to attack enemies in melee; any other item wielded in the hand slots can be used for this. A PC wearing two shields cannot perform melee attacks except kicks. This is an effective method to avoid accidentally attacking monsters in melee, for instance under darkness or in the Animated Forest. Shields can be thrown, however. Not only do they train the shield skill in this manner, but said skill will actually increase the damage and to-hit of thrown shields just like any ranged weapon skill. The energy cost for using them also decreases in the listed manner. The only factor that will not improve is the shield's throwing range. Talents that apply to ranged attacks, such as Good Shot or Quick Shot, will also apply. This makes shields quite effective thrown weapons. Shield may refer to: * The Defensive spell often called Protect * The Magic Defense spell found in Breath of Fire II which is often called Barrier A shield is a piece of equipment carried in the offhand slot. It generates a force field to defend the user from gunfire or similar attacks. However, the power requirements usually exhaust the battery charge within a few shots depending on the power and quantity of projectiles the user is hit with. The shield is not even strong enough to resist explosions and will fail instantly from a direct hit. dataDyne scientists however, have been experimenting with creating a stronger shield generator. Shields usually have a coat of arms, of the nation that the warriors belongs to, on them. For example, the Narnian shields are made of shining silver metal with a red lion in the middle. Peter was given such a shield, along with his sword Rhindon, from Father Christmas. Prince Rilian's shield is black while he is enslaved by the Lady of the Green Kirtle, but when Jill Pole mentions the name of Aslan, it becomes a Narnian shield like Peter's. Der Shield stellt ein Item in der Mario Kart-Serie und einen Schild dar. The Shield, also known as Barrier (バリア Baria?) in Japan, Normal Shield or Barrier Shield, is a power-up item in the Sonic the Hedgehog series. First introduced in Sonic the Hedgehog (1991), the Shield is obtained by breaking an Item Box with a blue or dark green circular symbol on the monitor. It is the first and original of all shield type power-ups. The power-up itself envelops the playable character in a spherical barrier which protects the wearer from taking damage once. Ask Daer to be your meatshield. He r teh pwn. ^ Rofl..nah. Shield is a Winx defensive spell used by Tecna. She creates a green protective shield. After defeating the Colossus, Hayden gains the ability to throw up a protective shield that will rebound incoming projectiles back at enemies. At first you can only use it once before having to charge it back up, but as you progress, you can call on it three times in a row before having to regenerate it. The power is signified by one or three lights on Hayden's right shoulder. The shield does not protect against attacks from behind or melee damage. It is also cancelled by shifting which also uses the same charge lights. Rebounding attacks at an enemy will also earn you the Rebound achievements. they are often seen defending league installations. specs 2x as laser, 2x hull laser, 3x as missile, 3x missile, chaff/flare. Shields are entities created by units and structures as a sacrificial layer preventing damage to the underlying unit or structure. Shields come in two forms: unit-only (or 'personal') and area-coverage. Each have their respective advantages and disadvantages. Personal shields act like a 'second skin', giving a single unit a regenerative layer of extra hitpoints. Unlike the larger area-coverage shields, attackers cannot move through a personal shield to attack the unit underneath it. Area-coverage shields protect any friendly unit inside the field, but any unit, including enemy units, can move right through the shield 'bubble.' Player units are able to shoot through their own shields (either from the inside or the outside), but all other factions will be unable to fire through the shield while it is operational. The ability for enemy units to move inside an area-coverage shield represents a significant vulnerability, since shield generators themselves tend to have relatively low hitpoints. (See below for a discussion of relevant tactics.) Both types of shields act mostly like normal units when it comes to damage; the shield bubble dissipates after taking damage that exceeds the rated shield hit points. However, shields are unique in that they will regenerate very quickly after dissipating (e.g., T2 stationary shields rebuild and reform at full strength after 15-18 seconds). This rapid-rebuild mechanic is a key factor in understanding the effective use of shields. Shields are a set of face-down cards are placed to protect you against a direct attack. __TOC__ Element: None As the first race known to ever develop shield technology, Ancient shields are among the most powerful ever created. They have routinely proven capable of withstanding multiple hits from even the most formidable weapons encountered. Shields upgraded with even rudimentary knowledge of Ancient shield technology have proven to be entirely resistant to the Ion cannons used by the Tollan and even to some forms of Asgard weaponry, both of which most other shields are completely powerless against resisting. In addition, the frequency of Ancient shields can be altered to allow the shield to take on a variety of properties, including cloaking, stunning, and Replicator disruption. (SG1: "Between Two Fires", "Revelations", SGA: "The Siege, Part 3", "The Return, Part 2", "Lifeline", "The Prodigal") The most powerful shields ever known to be built by the Ancients were dome shields utilized by city-ships in lieu of an outer hull. Powered by Zero Point Modules, they have proven all but invulnerable to all types of weapons, intense natural phenomenon (such as Coronal mass ejections), and the rigors of hyperspace travel. The shield is the only way for City-ships to maintain atmosphere during spaceflight. Unlike other types of shields, which lose effectiveness as they take damage, the dome shield of a city-ship will remain virtually impenetrable so long as it has sufficient power to remain active. The amount of power it drains is proportional to the stress being exerted on it. (SGU: "Light")(SGA: "Rising", "The Eye", "The Storm", "The Siege, Part 3", "Echoes") Ancient outposts are known to possess shields, though not much is known about them; however it can be assumed that they are almost as effective as those on City-ships. Unfortunately, they use up colossal amounts of energy even when under little to no strain, and were never designed to remain active at full strength for extended periods of time. (SG1: "Lost City, Part 2", SGA: "Inferno") Even the oldest known Ancient shields installed on Destiny are capable of resisting the incredible heat and energy of the inside of a Star. Aurora-class battleships possess shields not seen on any other ship, other than the Destiny, being contoured around the hull instead of forming the 'bubble' commonly seen with other spacecraft. The shields on Aurora-class ships are capable of resisting incredible amounts of heat and pressure, meaning they would have been more than capable of resisting the energy weapons of at least one Hive ship and/or several Wraith cruisers at full strength. However, these shields were shown to be vulnerable to Asgard plasma beam weapons after only a handful of hits. (SGA: "Inferno", "No Man's Land", "Be All My Sins Remember'd") The Ancients have been known to place shields on Stargates, designed to prevent unwanted travelers from exiting a Stargate, and was possibly first developed to protect Lantean-controlled planets from the Wraith. Nevertheless, the only Stargates known to be protected by a Lantean shield are the ones in Atlantis and in the orbital station of P7L-418.The Stargate shield of Atlantis is placed so close to the event horizon that it prevents the integration of even sub-atomic particles, a flaw in the metal Iris of Earth, thus preventing anything, even the Unstable vortex of an activating wormhole, from penetrating the shield; indeed, it is the primary method of defense from hostile, non space-faring populations who would take Atlantis for themselves. It is unknown if the Ancients also placed shields on the Stargates of other City-ships, but it seems likely. (SGA: "Rising", "Casualties of War") The Ancients also created a Personal shield emitter that, once activated by someone with the Ancient Technology Activation gene, would generate an advanced dampening field that prevents penetration by objects such as bullets, as well as allowing the user to perfectly withstand a fall of almost any altitude, and even powerful explosions. The one weakness of the Personal shield emitter was that the user needed to breathe, so they were still susceptible to death via methods such as drowning or being buried alive. Also, the user needed to eat, which required a specific mental command to allow food through the shield. This is not obvious to first-time users and so many will have to deactivate the shield altogether. (SGA: "Hide and Seek", "Irresponsible") __NoToC__ A shield was defensive implement carried by ground troops when they went in battle for use in blocking swords and other weapons. When the USS Enterprise visited Platonius, Captain James T. Kirk was awarded a shield that had once been carried by Pericles. (TOS episode: "Plato's Stepchildren") In 2364, the enlisted security personnel aboard the USS Centurion were dressed in full dress regalia, including shields and spears, to greet the command crew of the USS Enterprise-D. (TNG novel: The Captains' Honor) The magic-fueled shield protects a fairy from being seen by prying human eyes. Only rats and two species of monkeys can see through a fairy shield. For a fairy to use a shield, he or she must increase their heart rate to such a speed that they vibrate too fast to be seen by most eyes. The ofiicially known ways to see through a shield are to use an anti-shield filter in an LEP helmet or Section 8 helmet. An exception is of Artemis Fowl II, who uses a camera that records at speeds of two thousand frames per second, and then freezes the image. The downside to the shield is that it stops a fairy from thinking clearly and leaves a fairy unable to use fine motor skills (as stated in book 6). This side-effect can be counteracted by sucking the gut in and up. The movement gives fairies something to focus on, and makes the shakes less violent on the body. Anyone looking at a fairy using the shield would see nothing except a faint shimmer, which is often mistaken for evaporation or a heat haze. The shimmer is only seen if a human is looking closely, which is rather rare. The tiny shimmer can be avoided by use of a Shimmer-Suit. The special suit vibrates with the fairy, averting the small giveaway of a shielded fairy. The Shimmer-Suit also captures any small amount of shielding magic and amplifies it, which makes "a small amount of magic go a long way". The shield is one of the most consuming types of magic, unlike the Mesmer or Gift of Tongues, both of which use only a little magic. As Soichiro Yagami crashes the van into the Sakura TV building, the Kira in the videotape asks the police to cooperate with him in creating a crime-free utopia. He expects their answer in four days time and has sent two additional tapes: one to show if the police say yes, and one to show if the police say no. Meanwhile, Soichiro, with his head partially covered by his coat, goes to where the tape is being broadcast and confronts Hitoshi Demegawa, the head of the studio. He demands that they stop the tape and hand all the evidence over to the police. Demegawa claims that to do so could cause the death of him and his staff. Soichiro contemptuously replies that it is his own fault for previously making exaggerated reports on Kira, not to mention cooperating with him at the moment. Pushed to his limits, Soichiro threatens Demegawa with his gun and the terrified director hands over the tapes. Soichiro even forces him to hand over the copies which were used for broadcasting. Meanwhile a police car draws up in front of the entrance to the building, but no sooner have the officers got out of the car that they drop dead on the ground. The scene is broadcast live on another channel which L is also watching from his hotel room. L calls police Deputy Director Kitamura and tells him that an officer has taken the initiative and stopped the broadcast but measures have to be taken to prevent more deaths. Soichiro contacts the Kira Task Force to tell them that he has the tapes and will be bringing them round. After a quick word with Kitamura, L tells Soichiro to wait a few minutes and then go to the front entrance. There Soichiro sees police buses and officers in riot gear blocking the entrance and using shields and helmets to cover their faces. Kira cannot see them from the outside and they are pretty sure that he is not in the studio itself. Ide, an officer who used to work with Soichiro, lends him a car and he leaves to join L and the others. A shadowy figure who has been watching from a nearby building also leaves. A journalist covering the story for the Golden News channel praises the police for its defiance of Kira and is positive that it will not side with him—a proper attitude for a democracy. An exhausted Soichiro joins the Kira Task Force at their HQ. L prepares to examine the Kira tapes and the documents that came with them, determined that Soichiro's efforts will not have been in vain. The envelope that contained the tapes was posted from Osaka, but L wonders if Kira did it himself or if it was posted by someone under his control. While L watches the copies of the tapes, Aizawa takes the rest away for forensic examination—DNA, fingerprints, the equipment used to make the tapes, where they were bought etc. Kira included two tapes in anticipation of the authorities' response. If they agree to his terms then they are to broadcast the details of all criminals, even ones convicted of petty crimes. Kira will then judge them. Top National Police Agency officials along with L must also appear on TV in order to agree to the deal. L suspects a bluff and that Kira already knows the answer. Four days later, the tape Kira made in anticipation of a "no" from the authorities is broadcast. Kira expresses regret for this decision but warns that if the details of criminals are not made public then he will kill policemen and members of the media. He also wants to punish the ones who are opposing his efforts to create a better world, namely the senior officer in charge of the unit running the investigation and L! Either of them will do! If L is chosen then he must appear in four days on Sakura TV's six o'clock news and make a ten minute speech. If Kira is not convinced that it is L then he will kill other policemen chosen at random. At home, Light Yagami and Ryuk watch the broadcast and smile. Shield class plays a large role in the front line, blocking enemy's attack and cover their teammates in closed quarter combat. His shield gives him advantage in small and indoor areas, while it can also be used as a landmine to trap upcoming soldiers. Shield/ECT-/-/-/-/-/- The Shield is a Minecraft defense tool that has replaced blocking with swords as of the 1.9 update. Only one type of shield currently exists. However, it is possible to customize a shield using a banner. Banner patterns are not proportionate to the shield, however, so the design will display on the shield differently than on the banner. Shield (シールド Shiirudo?) is a support spell for characters from Tales of Legendia and recurring passive skill in the Tales series. This article is about the type of armor. For the wizard power, see shield (power). A shield is a type of armor, that occupies one hand. Wearing a shield without the corresponding proficiency negates the shield's bonus to AC and Reflex defense, in addition to the normal penalties and limitations of wearing the shield. There are three shields: * Light shield - +1 AC/Reflex, 5gp, 6lb, can use shield hand for tasks * Heavy shield - +2 AC/Reflex, -2 check, 15gp, 15lb, can't use shield hands for tasks * Barbed shield - +2 AC/Reflex, -3 check, 20gp, 18lb, barbed. Do you like when your ships are being used as ovens, heated by your enemy's beam weapons? If not, try adding a number of Shield generators to diffuse that super concentrated energy and keep your ship running (as opposed to exploding). By surrounding your ship with its own energy field, you can stop those pesky lasers before they ever touch your ship. Or at least they can reduce the energy that gets through. However, shields do little to help against oversized pellet guns or giant fireworks, so look into other defenses if you wish to protect against them. Research progression: Galactic Warfare Space Militarization Starship Defenses Shield Defense Theory Shield, eli kilpi on suojaava haarniskanosa. Kilven voi ostaa monista eri paikoista esim. Faladorista, Grand Exchange ja monet muut kilpikaupat. Kilpeä on monta eri tyyliä: pst...berserker shield on paras laji tavallisista kilvistä eli ei corrupt dragonista eikä p2p pelaajien kilvistä, On myös olemassa (h1), (h2), (h3), (h4) ja (h5) kilpiä jotka ovat koristeltuja ja niitä voi saada vain Clue Scroll:n palkkiona. Ja Dragon slayer tehtävässä tarvittava anti-dragon shield en:Shield Shield suojaa sinua taistelussa. Suositeltava free kilpi on:rune siihen tarvitsee def 50! Luokka:Haarniskat SHIELD The Shield is a type of left vehicle quick-use items featured in RAGE. It can be bought in clusters of three from vendors for $30 ($29 when wearing Wastelander or Crimson Elite armor), and are unlocked by default at level 1 in Road Rage. The player's vehicle can hold up to 99 Shields. When activated, it deflect enemy vehicle gunfire and explosive projectiles by producing a bluish force shield that covers the player's vehicle for 10 seconds. The shield can be either placed facing upwards with Interact Key (Default F/Enter) or held to lower incoming damage from bullet or melee weapons in the direction it is pointed. Development plans include allowing the shield to be strapped to a player's back like a holstered weapon to protect from incoming fire from behind. In past Mario Kart games for consoles, the tried and true methods of defending against incoming Items were annoying Bananas and Shells. They blocked Items just fine. However, Mario Kart Arcade GP has introduced the Shield, the newest and most practical way to defend. All the arcade games include this pretty straightforward Item, sometimes from the start, sometimes having to be unlocked. Shield were usually made from wood or metal and were used by combatants to gain extra protection. Shields were carried in one hand. Shields were usually strapped to the arm that carried them. Smaller shields could be used without compromising the use of both hands. Shields could be used in attacks to bash or push opponents. Some shields had spikes attached to them so that they could be more devastating when used as a weapon. Shield was a youma summoned by Queen Mio along with its partner, Sword in Pretty Guardian Sailor Moon, to assist her efforts to re-create the Dark Kingdom in the Special Act. Shield rarely attacked, and like his name states was mostly used for defensive purposes. Shield and Sword attacked Prince Endymion and the Shitennou and every time Endymion attempted to attack Sword, Shield would step in and take the blow, seemingly taking no damage. A Shield is a type of personal armor used to block attacks. They are commonly carried by Heavy Sentries. They are also deployed by some ICPs in the non-canon game TRON 2.0. While this is a less known weapon it is a versatile weapon. In the series TRON: Uprising, system moderators such as Tron and his team often employ shields when acting as riot guards. There are a few different shapes, them being: Rectangular with "cut-corners" (Knights' Kingdom II), a similar shield except without a stud in the center, Oval (many Castle themes), Triangular (Many Castle Themes), round shields, round with stud in center (spartan), round with stud and center along with "ripples" going outwards, and huge cardboard shield (Giant Figures-Knights' Kingdom II). Das Item kann durch Kapseln, welche sich an verschiedenen Orten im Spiel befinden, eingesammelt werden. Zudem erhält der Spieler manchmal, wenn er einen Check-Point passiert, eine Barriere. Shield were gaijin protections, that did not suit traditional Rokugani fighting style. The shields were too heavy and too slow to be able to block light, flexible weapons like the katana. They were employed to provide cover against missile fire. (This article has been taken from legs article, some gramms issues and missstakes will be corrected later on) Shield is 1 of 6 pieces of Armor available in the game. shield come in several forms, each providing more defense and durability than the last. The different types are Bronze, Iron, Steel, Silver, Gold, Platina, Syriet, and Obsidian. Shield is an action game by Omegaverse Corp. for the Nintendo VR's VRWare. It revolves around a giant, intelligent shield protecting a large castle from destruction. Shields are invisible barriers that absorb incoming damage and protects the player from taking Health damage against enemy attacks. Unlike health, shields regenerate after three seconds of not taking damage, making them a naturally replenishing defense. All Warframes except Nidus and Inaros possess shields, whose values can be seen in the upper right of the player's UI as a blue number, with each Warframe possessing different amounts of maximum shields. Corpus units also make extensive use of shielding, along with certain bosses. When a player's shields are depleted, the player's HUD will briefly flash with blue and red lines, and the player will be surrounded by a red aura. A pulsing blue outline will envelop the player once shields begin to recharge. Certain attacks can still deal damage even through shielding however, like status effects that will make the player bleed and take health damage even if shields are present, and damage will simply bypass the player's shielding altogether. Shields also receive no damage mitigation from armor and are significantly less effective at absorbing damage as a result, especially for well-armored Warframes. On the other hand, their regeneration makes them more useful for frames with high potential maximum shields but below-average potential maximum health such as Mag. Apart from their natural regeneration, shields can be replenished using certain Warframe powers like Shield Polarize, and some units like Shield Ospreys can boost the maximum shields of other units within the vicinity, as well as remove the regeneration delay from taking damage. Shielding is a technique that is performed when the player holds the shield button down, and a bubble of energy surrounds the character. Shielding renders the character invincible to all attacks except grabs and Final Smashes. A way to solve this problem is to sidestep before the enemy grabs the character. While the character shields, the bubble shrinks. Some special moves work similarly to shielding, such as Ness' PSI Magnet and Lloyd's Guardian (in early versions). If the player holds down the shield button for too long, or if the opponent hits the shield enough to destroy the shield, the character will be stunned for a short period of time, but if the opponent attacks that player, it goes back to normal. The murder of a cop leads to case involving physical abuse in a relationship between the deceased and his former partner, a divorced mother of two. Shields can also come in other fashions. Large energy shields (or forcefields) can be created to bar entry to unwanted visitors, such as the one that surrounds the Floating Island at full power, or the sensor shield on Captain Plunder's ship that blocks him from the view of Captain Tiberius. Certain Badniks carry a kind of shield; Crawl uses its bumper as a literal shield, while Orbinaut cannot easily be destroyed if it continues to rotate spikes around itself. In the video games, Sonic the Hedgehog can find a wide variety of shields in TVs, some of which grant him extra abilities such as pulling in Power Rings, turning into a fireball or letting him breathe underwater. This has found its way into the comics, with Sonic able to conjure up an "Insta-Shield" by vibrating molecules in front of himself. Ebony can do something similar, instead using magic. Blaze the Cat is a somewhat unique individual in that she is able to destroy certain shields with her powers. She initially displayed this talent by bypassing Ebony's personal forcefield (in "Order & Chaos"). Soon after, she was informed that she was able to pass through barriers of Chaos energy because the same power ran through her veins. This ability helped her and three Drakons break into a heavily-shielded House of Magic. "Human" shields consist of somebody pulling someone else in front of them to take attacks, like when Commander Brutus used Amy Rose as one to fend off Super Sonic, not knowing he would attack anyone he feels like. After Lois departs for Egypt, the Daily Planet hires a new reporter by the name of Cat Grant to take her place. An assassin named Deadshot takes aim at Cat but Clark learns the man has a dangerous agenda that involves the Blur. Carter Hall turns up in Egypt to keep an eye on Lois and he tells Lois about his wife Shayera Hall a.k.a. Hawkgirl. A shield that does not block any incoming damage, but shoots instead 12 bullets in cardinal and ordinal directions. A hilly tree biome made to resemble the Canadian Shield. Trees include Spruce, Fir and Pine Trees . There is lots of exposed stone and gravel, as well as many lakes. Survival is fairly easy. There is plenty of wood for tools and building, and edible mobs spawn here. It is also possible to make Mossy Stone from the frequent growths of Moss. File:Shield2.png Write the text of your article here! File:The shield by everydaybattman-d75zawi.png A shield is a form of armor carried in the off-hand. Wearing any shield increases spellcasting failure rates, although the penalty is lower for a small shield. When using a shield, you are unable to wield two-handed weapons or use the #twoweapon skill. __FORCETOC__ A character with this feat has the training required to use a shield. A held object, usually made of metal although it does not have to be, used to protect a warrior in battle. Using it in battle will increase a warrior's combat prowess. Depending on one's interpretation of the rules, a Shield may not be used with two-handed weapons, like the Quarterstaff and Spear. There are two kinds of shields found on starships within the OtherSpace universe: deflector and absorption. OS's space system provides a cursory explanation of these two protective devices, which will be detailed further here. The Shield spell temporarily increases the wizard's AC against melee and missile weapons. The weakest of all shields, usually used for upgrading into advanced shields in the Armoury or we you need something fast as armor. Personal armor meant to intercept attacks. * Among Dara Happans, heavy shields are used among Hoplites * Among Orlanthi, a light, wooden type is used. A shield was produced by a Holtzman generator, the field deriving from Phase One of the suspensor-nullification effect. Shields can be calibrated to permit the passage of matter below given speeds. This is vital in personal defense shields, as one would suffocate within a shield that did not admit atmospheric gasses. Depending on the shield's setting, the object's speed while passing through the shield would range from six to nine centimeters per second. A shield could also be set to cover either the left or right side of a person if the specific need for it arose. Shields used to protect installations can and usually do have far lower penetration velocities, as life support technologies can be used to recycle atmosphere while the shield is active. However, if a lasgun beam hit a Holtzman field, it would result in sub-atomic fusion and a nuclear explosion. The center of this blast was determined by random chance; sometimes it would originate within the shield, sometimes within the laser weapon, sometimes both. The Shield is a Armor that protects you.There are more kinds of Shields; -By Shape: *Round *Square *etc. -By defense-power,resitence,etc.: *Round Shield (Lv1) *Defenders (Lv7) *Hoplon (Lv13) *Kite Shield (Lv19) *Collandras Flame (Lv25 epic) *Phoenix Shield (Lv30) *Dragon Hero (Lv38) *Tower Shield (Lv43) *Steel Castle (Lv49) *Aegis (Lv54)(Drops from Angels Chests only) *Flare Shield (Lv55)(Drops from Ele Cave bosses only) *Brilliance Shield (Lv63)(Quest 60-65 6 slots no OJs or with OJs) *Sirius (Lv69) They can be either Noble,Worship,Heroic,Dread,Legend or Goddess and they can be linked with Lapises (Lv1-7,Absorption 5,6,Lucky Lapis and some Duals 1-5) This is one of the major items in the game, only taken away from you after you beat the game. It can be used bit holding down the action button, it activates the shield for roughly 2 seconds. This can however be lengthened by repeatedly tapping the action button in quick succession. The only thing the Shield doesn't protect from is the Gargoyle. (In the sega version however this was not implemented) Tom Higgins was a scientist who was working on a formula that would grant superpowers. However, he was killed during the Black Tom Explosion set up by the Nazis and was framed for said explosion. Tom manages to tell his son Joe about the unfinished formula called S.H.I.E.L.D., which stood for Sacrum, Heart, Innervation, Eyes, Lungs, and Derma. Joe then became a chemist and completed the formula in order to clear his father's good name. However before using the formula, his father's killer goes after Joe. After being badly beaten, Joe crawls back to his lab and uses the formula into his body. He sealed himself into a special white suit and was exposed to "flouroscopic rays" for 12 hours. This process gave him superpowers, allowing him to become the crime fighter called the Shield. The process also gives his costume its patriotic colors. He joined the FBI with his identity was only known by FBI Chief J. Edgar Hoover. The Shield had several crime fighting allies. One of those allies was the comically clumsy Ju Ju Watson, a FBI combat trainer, and his girl Mamie who was a bit of a ditz. Shield's private detective girlfriend Betty also sometimes assisted her man. Later, Joe Higgins gained a the boy sidekick Dusty the Boy Detective. The Shield and Dusty also teamed up with fellow heroes Wizard and Roy the Super-Boy. Dusty and Shield fought enemies such as The Vulture, The Strangler, The Hun and the Son of the Hun. Shield is a Veil Power in Wolfenstein. A shield is a defensive piece of equipment designed to be worn on the arm. While it can be made out of many materials, most commonly it is made out of metal, which tends to be shaped in order to properly deflect blows. The Shield is one of the defensive powers developed by Alex Mercer and James Heller. Unlike the Armor, Shield completely nullifies damage instead of merely reducing it, though only against projectile attacks directed to the front. A Shield is a type of Magical Item which can be equipped on any Hero possessing an appropriate slot. The bonuses on the Shield will enhance that Hero's performance, particularly his/her defensive properties and movement speed. As with any Magical Item, Shields can have a total mix of up to 4 different bonuses and/or Item Enchantments. Shields differ from other armor pieces thanks to a File:Icon Defense.png bonus which applies against any direct-damage attack except Melee Attacks. In this respect, a Shield is a good armor piece for Heroes who generally prefer to stay away from Melee combat range. As with any other items, Shields can receive Item Enchantments that alter the Hero's properties - particularly giving additional immunities and/or better survivability. Casting Time: 1 reaction, which you take when you are hit by an attack or targeted by the magic missile spell Range: Self Components: V, S Duration: 1 round An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from the spell magic missile. A shield is a protective item wielded in the off-hand slot. A shield adds substantial bonuses to armour and to life points when wielded, and unlocks the use of some Defence abilities. Most shields carry a Defence level requirement to wield. Players who wield shields for extra endurance are commonly referred to as tanks. Level: 1 MP Cost: 10 Casting Time: 1A Effect: Slightly increases the physical defense of one party member. Obtained: Ipsilon Mountains - Mountain Hut - Under center bed (1st Floor) (Turn lamp on next to the bed) Cost: 200g Bought From: Business Minded Technician Tatoms, Tool Seller Nalia A shield is a protective device, meant to intercept attacks. As opposed to and other similar , a shield is usually hand-held. A shield is a game object, some times considered clothing because it is made by a weaver, which can be purchased. The Shield is a piece of equipment that can be found in several Game Modes in Crysis 3 . It can be used to protect players from any damage directly from the front, or it can be used as a melee weapon. A shield is a secondary piece of armor worn on the arm and used to deflect blows. Shields can be made of wood or metal and are created by the Woodcrafting and Blacksmithing skills, respectively. The main advantage of a wooden shield is that it cannot be rusted by Rust Beasts, only worn-normally through normal wear-and-tear. That of the Metal Shield is that it has twice the Armor Rating. A well-crafted shield, which most kinds of attack cannot penetrate. A shield is a type of personal armor, meant to intercept attacks, either by stopping projectiles such as arrows or redirecting a hit from a sword, mace, battle axe or similar weapon to the side of the shield-bearer. Shields vary greatly in size, ranging from large panels that protect the user's entire body to small models (such as the buckler) that were intended for hand-to-hand-combat use. Shields also vary a great deal in thickness; whereas some shields were made of relatively deep, absorbent, wooden planking to protect soldiers from the impact of spears and crossbow bolts, others were thinner and lighter and designed mainly for deflecting blade strikes. In prehistory and during the era of the earliest civilizations, shields were made of wood, animal hide, woven reeds or wicker. In classical antiquity, the Migration Period and the Middle Ages, they were normally constructed of poplar, lime or another split-resistant timber, covered in some instances with a material such as leather or rawhide and often reinforced with a metal boss, rim or banding. They were carried by foot soldiers, knights and cavalry. Depending on time and place, shields could be round, oval, square, rectangular, triangular, bilobial or scalloped. Sometimes they took on the form of kites or flatirons, or had rounded tops on a rectangular base with perhaps an eyehole. The shield was held by a central grip or by straps which went over or around the user's arm. Often shields were decorated with a painted pattern or an animal representation and these designs developed into systematized heraldic devices during the High Middle Ages for purposes of battlefield identification. Even after the introduction of gunpowder and firearms to the battlefield, shields continued to be used by certain groups. In the 18th century, for example, Scottish Highland fighters liked to wield small shields (known as a targe), and as late as the 19th century, some non-industrialized peoples employed them (such as Zulu warriors) when waging war. In the 20th and 21st century, shields have been used by military and police units that specialize in anti-terrorist actions, hostage rescue, riot control and siege-breaking. The modern term usually refers to a device that is held in the hand or attached to the arm, as opposed to an armored suit or a bullet-proof vest. Shields are also sometimes mounted on vehicle-mounted weapons to protect the operator. Shield is a recurring ability and class of status effects which reduce the damage taken by a character or object. Shields commonly have limited HP and can either deflect, reflect or absorb a portion (or the entirity) of the damage directed at the actor(s) or object(s) they cover, in variable ratios. The entirety of incoming damage, before absorbing, deflecting or reflecting any share of it, is deducted from the shield's HP. When the remaining HP hit 0, the shield is removed. Some shields have an upkeep as well and will be revoked, in addition to when running out of HP, when the resource they consume (usually MP) is not available. Shields do not block damage dealt by something within the shield to something within the shield, however while some forms of shield stretch over a large area, other forms apply personal shields to distinct actors within an area. Shields can be cast through active Skills, but they can also be generated through passive Skills (auras). Though the shield blocks most attacks without fail and comes out at 1 frame, their shrinking causes them to not always cover the character's entire damageable collision bubble - thus, the user is still vulnerable to shield stabbing. If a projectile hits a shield at just the right angle, it will be deflected, rather than blocked. The initial raising of the shield creates a small energy wave; if that wave hits a projectile, it will be reflected. When shielding in Melee, one can adjust the depression of the L or R button to alter the density of the shield. A light shield will cover a wider area and shrink more slowly than a dense shield, but the user will skid back a larger distance when hit. If one uses the Z button to shield, the shield will be maximum size, however this shield will take a bit longer to put up, as the character will try to grab first. Interestingly, variable shield density has been removed from Brawl. Density was presumably removed because shielding can be assigned to buttons that aren't analog, as the GameCube Controller's L and R buttons are. If a shield is fully raised and encircles an incoming attack, the attack will be Perfect Shielded. Certain attacks have increased shield damage, meaning that they deal more damage to shields than to other targets. The Fan is one example, whose Smash Attack can break a shield in one hit. In the Nintendo 3DS/Wii U versions, specific characters have custom moves that can damage or break shields very easy. In Brawl, a full shield can withstand 50 damage; shields take 70% damage from attacks, so this number is more like 71.5 in practice. Shields deplete by about 8.4 per second, while they recharge at about 2.1 per second. When a shield is broken, it is reset to 30. Shields are a form of armor that require the shield proficiency feat to equip and use. They are equipped in the off-hand slot. Enhancements on this type of armor confer a shield bonus to armor class. This type of armor includes: small shields, large shields, and tower shields. A shield is a type of armor carried in the off-hand equipment slot. A shield may also be referred to as an aegis or buckler. A shield contributes to the Armor and can prevent damage by blocking attacks. Warriors, Paladins, and Shamans are the only classes that may use shields. A shield cannot be used with weapons that require two hands to wield, as shields fill the off-hand slot. Shields have one major difference from other armor pieces; they can be equipped or removed during combat. All other armor pieces must remain equipped/unequipped until the Warrior/Paladin/Shaman is no longer in combat. Shields are worn items which, when combined with practices in the Shield parry skill, can provide a substantial Parry bonus (PB) boost. In addition to skill practice, the PB gained is also highly dependent on the player's Dexterity (Dex) stat. Shield is the upgrade for the Nod unit Cobra and it is useful against anti-aircraft vehicles and passing through infantry or some anti-aircraft structures without much trouble. It can be enhanced in the Offensive Tab of the Research Menu. The cost of this upgrade is 30,000,000 of cash and 60,000,000 of Research Points. This feature is worthwhile to mid-level players. The shield does not count in to the hit points of the unit, so if the shield is damaged, no attack damage will be reduced as long as the hit points of the shielded units are at 100%. Once the Shield is destroyed, the Cobra will lose hit points while under attack. It is recommended that shielded Cobra should attack along with Venoms. So if you want to attack a well-defended Forgotten base, you should place the Venom in the right slot for enemy anti-aircraft infantries and Cobra, in the right slot for attack anti-aircraft vehicles or place them in the remained slots in some division, depending on the cases. However, the player must take care of Flaks. Shield is a piece of equipment. Most shields give elemental Resistances that only apply to damage done by players. This includes any PvP battles, but also damage inflicted to yourself or by your teammates when fighting monsters. However, they can not reduce the damage done by the monsters. Most shields that give resistances require a rank, though most newer ones do not and act like fashion items. Using a two-handed weapon disables the shield slot. __TOC__ Les Shield apparaissent généralement par groupes de deux. Ils ne peuvent être touchés par devant, il faut donc attendre que la caméra ne se retourne (ou que vous le fassiez vous même lors des missions de type 3) pour les abbatre. Une rafale avec des armes de type Brasier suffira à les éliminer, mais une attaque Slash se montrera plus efficace contre les Shields bonus. In WR, not every piece of armament is a damage-dealing weapon. Currently there are two pieces of equipment used to protect your robot from incoming fire, the Écu and the Ancile. There is also the built in underpowered Ancile exclusive to the Carnage, the buffed-up Ancile belonging to the Fūjin, and the Raijin and the Rhino's built-in Écu-resembling shields used in Assault mode and Bastion mode. The Gareth and the Galahad have built-in shields that can be mounted on the left or switched to the front, slowing robots down but allowing to fire while being covered. The Lancelot has a 3-piece built in frontal shield. All shields have a hitpoint value that once depleted will destroy the shield whether as an armament piece or built into a robot. The term Shield may refer to any of the eight non-mailable Shield Items used in Rank 8. They are used in the creation of the Tower of Many Shields Masterpiece, Modules and to trade for some Blueprints in Rank 8. They include: Πολλές ασπίδες θα είναι στο παιχνίδι από Orky shields μέχρι ασπίδες Gromril[SP?], ασπίδες για Dwarfs μέχρι ασπίδες για Empire. Μια πιθανότητα είναι η διαμόρφωση των ασπίδων με την προσθήκη "bits" (κομματιών). The Shield is an item used to protect players from bomb blasts coming from the front, though not from the sides and the back. It can protect players from any kind of bomb, excluding the Dangerous Bomb, for which the blast affects a specific radius. The Shield makes its debut in Bomberman DS, in which it is used by pressing and holding the Y button. Unlike Bomberman Blast's shield, there is an upper limit to how long it can be deployed. It is also a level called "Voice shield" that the player can enable the shield by blowing into the mic, There is also a level named "Shield", where every player has a Shield In Bomberman Blast, it can be activated by shaking the Wii remote continuously. It is a default item for Open Field, Bomb Bowling, Volcanoes, and Zombies. Shields are also automatically in disposal during an Air Raid match. SG3N-A01.png SG3N-A03.png SG3N-A02.png SG3N-B02.png SG3N-B01.png A Shield is the primary protection that both player ships and Aliens have along with their Hit points (HP). When taking damage, the shield diminishes and absorbs a percentage of the damage, until it reaches zero, the rest of the damage is taken by HP. A ship's maximum shield strength depends on the current shield generators equipped in the current configuration. Having shields is an essential part of the game due to multiple advatages it brings, such as: * When switching between configurations, you gain the secondary configuration's maximum shield, a method used by many players. * Shields automatically recharge themselves. * They can be upgraded with ore such as Duranium, Prometium, and Seprom for a shield strength increase. * When using SAB-50 as ammunition, shields can get manually charged if the current target has any sort of shield. A shield is a blaster . Shields can help to block water, BioSquad Zombie Repellent, discs, missiles or darts. The first Nerf shield was the N-Strike Blast Shield, which was released with the Stampede ECS in 2010. Een Shield is een onderdeel van het Armourframe|Speler met een Rune Kiteshield voor Meleeërs, Rangers en Magers. Schielden bestaan uit 3 verschillende soorten: Square shields, Kiteshields en Shields (Andere). Vele schielden kunnen gemaakt worden met Smithing, als je het level dat je nodig hebt om het schield te maken hebt. Square shields (Afegekort sq shield) zijn de zwakkere versies van Kiteshields en bestaan in vele metalen: Bronze, Iron, Steel, Black, White (m), Mithril, Adamant, Runite, Corrupt dragon en Dragon (m). Je kan deze schielden allemaal maken met Smithing, buiten de Black sq shield, White sq shield, Corrupt dragon sq shield en Dragon sq shield. Kiteshields zijn de sterke versies van Square shields en bestaan net zoals de sq shields in veel verschillende soorten metalen: Bronze, Iron, Steel, Black, White (m), Mithril, Adamant en Runite. In de toekomst gaat waarschijnlijk ook nog het Dragon kiteshield uitkomen. Sommige schielden die daarnet zijn opgenoemd kan je verven in de Workshop van je huis van Construction. Ook bestaan er Trimmed en Gold-trimmed versies van het Black, Adamant en Rune kiteshield. Dan zijn er ook nog de andere schilden zoals het Elemental shield, Anti-dragon shield en het Wooden shield. Deze schielden worden niet alleen voor Meleeërs, maar ook vaak door Rangers en Magers. Tot deze categorie behoren ook de sterkste schielden in het spel: de Spirit shield van de Summer's End quest. Categorie:Armour en:Shield Shields are a type of armour equipment, which fit the Left Hand slot. However, if a two-handed item is equipped to the right-hand weapon slot, it will prevent you from being able to equip any items in the left-hand weapon slot. Shields are usually paired with a one handed weapon to allow blocking and increase physical and magical defense. Den här sidan går att utöka. Om du vet något mer, eller om du kan översätta bra, gör det. En sköld hålls i Off-Hand och är ett effektivt sätt att skydda sig mot skada. 1st-level abjuration Casting Time: 1 reaction, which you take when you are hit by an attack or targeted by the magic missile spell Range: Self Components: V, S Duration: 1 round An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile. The shield is an used by the player in the game Graveyard Shift. A shield is a piece of equipment. It is naturally equipped by Mercenaries and Merchants. Other jobs must sub the skill Equip Shield. The shield is an armor that typically goes on the wrist to help defend enemy attacks. A Grunt with a Shield can absorb much more punishment from an attack by an enemy Grunt than an unShielded Grunt. In fact, Bare-handed Gruntz, boxing glovez gruntz, or enemy Shield Gruntz can do no damage at all to a Shield Grunt! You won't be able to get anywhere a Bare-handed Grunt can't go; it won't slow you down ... but it certainly won't speed you up, either. As a weapon, it is better than Bare handz, but won't allow you to take on a Sword Grunt in a battle to the death, either. Use this Grunt to stand guard at a point where there is a passage that is only one Tile wide, and he'll buy you some time to get another task done. Best used as a defensive Tool ... a Shield! For a list of Shield effects, see .For the Organization, see S.H.I.E.L.D.. Shield is a special agent which costs 70 monkey money. it survives 3 hits and then has to recharge. The Shield (シールド Shīrudo?) is a default Defense Trigger used by all Border agents. It takes a Trigger slot. Border agents usually have two of them. Some combatants from Galopoula use it, too. A shield is a defensive piece of equipment that may be equipped in the off-hand slot of of a main character or mercenary class for several sword classes. A shield's defensive bonus is comparable to that of the chest armor of the same armor set. Since other classes cannot equip a shield, this grants shield users the highest defensive capability in the game. Shields are used by the Atlantian Blademaster and Knight main character classes and mercenary classes Champion, Exorcist, Knight, Lady Knight, Swordsman, Trainee Ching Yue, Trainee Empress Tianmo, Trainee Kim Choon Sam, Trainee Mo Chien Lang, Trainee Nightshade, Valkyrie, and Warlord. A shield is a type of armor carried in the off-hand equipment slot. A shield may also be referred to as an aegis or buckler. A shield contributes to the Armor and can prevent damage by blocking attacks. Warriors, Paladins, and Shamans are the only classes that may use shields. A shield cannot be used with weapons that require two hands to wield, as shields fill the off-hand slot. However, Warriors with Titan's Grip may use a 2-hander and a shield. Paladins and warriors have several abilities that can only be used when a shield is equipped, such as Spell Reflection and Shield of Righteousness. Shields have far more armor than any other piece of equipment. A shield has roughly 60% as much armor as a full set of plate armor of the same item level. There are two broad types of shields: those with defensive statistics like defense rating or dodge rating, suitable for tanking warriors and Protection Paladins, and those with spellpower statistics, suitable for Holy Paladins and elemental and restoration shamans. Shields have one major difference from other armor pieces; they can be equipped or removed during combat. All other armor pieces must remain equipped/unequipped until the Warrior/Paladin/Shaman is no longer in combat. Shield is a weapon from the first game. This is a Cross (十字架) in the Japanese version. Shields are weapons used by the Nexo Knights both defensive and offensively. Special Nexo Powers can be downloaded into these shields and wielded by the user. Each knight has one shield tailored for them, which defaultly have on them the animal represented on their armor. Shield is an active skill in S4 League. Shields are wearable items that replaced capes in the Public Beta 20 update. Shields are not craftable, but can be obtained by achieving certain goals in Middle-earth, be it from quests, achievements, alignment, or something else. The shields will not provide any more protection than the player's armour already provides and are purely decorative. They will also not be visible to anyone who does not have the Lord of the Rings mod installed. Shields will usually be worn on the back like a backpack, but will appear in the player's left hand when they wield an item dealing melee attack damage in their right hand. The panel for selecting your shields can be accessed by opening the Middle-earth menu (default press "L") and scrolling over to the section on shields. Certain NPCs will also spawn wearing shields. All shields as of Public Beta 30 are listed below, sorted into the categories and the order that they are found in on the Middle-earth menu. The history of the Shield is an interesting one involving the Rebel Alliance, the Galactic Empire, Black Sun, and other criminal elements. It was involved in quite a few of Black Sun’s physical wars as well as wars involving the House of Muir. Indeed, it has fought against pirates and other criminal syndicates. Owned by Tej Sha'rn-Muir’s father, Khir’nar Sha’rn-Muir, the ship was the founding vessel of Khir’nar’s shipping company, which had strong ties with the House of Muir, then under the leadership of Nathan Muir’s father. The Shield underwent quite a few modifications in its service to the first Muir Corporation. Its reactor was upgraded in addition to its engines. Tej would later add in a shielding upgrade. When Khir’nar died, Nathan, now the Duke of the House, used a loophole within the laws of the House to seize the assets of both the ship and the first Muir Corporation. Tej was furious, but kept his mouth shut, knowing that he didn’t have the power or leverage to try to force Nathan to give him the corporation and the Shield. Years later, Nathan needed Tej’s help in his retaliation strike against the House of Morgan. It was then, when Nathan needed him most, that Tej gave his one condition for coming away from his smuggling business: Nathan had to give Tej the Shield back. Nathan had no choice, and after the retaliation fight with the House of Morgan, Tej took the ship to found the second incarnation of the Muir Corporation. It is Tej's personal ship and one of his most prized possessions. Work on it will forever continue as new Muir technology is added to it. Shield is the term given to a type of personal armor that Link can carry alongside his sword. It is commonly used to block enemy attacks and projectiles when simply dodging is not feasible. Link has wielded at least one kind of shield in every Zelda game to date, and it is one of the most recognizable and useful items in his inventory. In some games, such as the original, Link starts out with a relatively weak shield, while in others, such as The Legend of Zelda: Ocarina of Time, he must acquire his first shield from elsewhere. It is also possible to lose an acquired non-unique shield by being swallowed by a Like Like. What the shield protects against generally depends on the relative size of the shield, and the material out of which it has been made. Small wooden shields protect Link against most direct physical blows, as well as minor projectiles such as spears, arrows, and small rocks. However, these shields typically cannot defend against fire-based attacks without catching fire and burning up. Metal shields are more sturdy, being fire-resistant and oftentimes larger. Additionally, Link can acquire a specialized Mirror Shield in many games, whose reflective surface reflects light and magical attacks. When Link wields large weapons that require two hands, such as Biggoron's Sword, Great Fairy's Sword or any weapons that enemies drop in The Legend of Zelda: The Wind Waker, he cannot use the shield. Notably, in The Legend of Zelda: Twilight Princess, one of Link's Hidden Skills is the Shield Attack. This allows him to bash foes with his shield to stun them temporarily, or to bounce enemy projectiles back at the assailant. In The Legend of Zelda: Skyward Sword, shields can no longer be used indefinitely. After one sustains a certain amount of damage, which varies depending on the type of shield, it will break and Link will have to buy a new one. Link can repair any damage his shield sustains by bringing it to the Scrap Shop located in the Bazaar. The only shield that does not break is the Hylian Shield, which is acquired after defeating eight consecutive bosses in the Lightning Round. In The Legend of Zelda: Breath of the Wild, many shields can be found all over Hyrule in Campfires, Treasure Chests or from defeated Bokoblins. Shields break after one sustains a certain amount of damage depending on the type of shield. Link can use shields to shield surf. By jumping while holding a shield, Link stands on the shield on the ground, he can surf over the grass, the sand or the snow. Shields have different speeds and control level characteristics for shield surfing. A shield is an item you can hold in one hand to increase your armor. Rings are magical shields that can be worn with 2 hand weapons. This article is a . You can help My English Wiki by expanding it. Shield is a constitution based skill that gives a bonus to PV when the character is equipped with a shield. This bonus is percentile, so the higher your base PV, the higher the bonus will be. The bonus only applies once and is based on your total PV, not just from the shield. Thus, wearing extra shields won't net as much PV as the first, assuming they are the same. Wearing a shield while melee attacking, trains shield. This skill will also increase the damage done when you shield bash; however, it does not appear to increase the frequency of shield bashing. Wearing a shield will lower the casting chance of spells by 5%. The shield is the first line of defense for all spaceships. This invisible barrier surrounds the ship and protects it from all kinds of damage. When a shielded ship takes damage, it is absorbed by the shield which slowly weakens. When the ship takes more damage than the shield can absorb, the ship's armor will start to take damage. The shield constantly regenerates itself over time, and if left alone will completely recharge to 100% strength. You can do three things to improve your shield: * Increase the shield's strength * Increase the shield's recharge rate * Increase the shield's resistance to certain types of damage Every starship has shields, which are energy fields that serve as protective barriers. For non-combat ships, shields simply serve to prevent small asteroids from damaging the ship; for larger combat ships, they provide the initial defense against attacks from other ships. Shields are different from armor in that they recharge (albeit slowly) between attacks. The most potent weapons against shields are EMP Torpedoes and Ionic Particle Cannons, although Compound Blasters and most Polaris weaponry are also effective. Missile weaponry, Fusion Pulse weapons, and Hail Chainguns are more effective against armor than shields. Triphammers, the Winter Tempest, and Nanites all ignore shields entirely Increases the chance for your shield to become active during an attack. The Sivadian Homeland Investigation and Enforcement of Law Department, commonly known as SHIELD, is the planetary police force of Sivad, responsible for peacekeeping and law enforcement on all the cities of their designated jurisdiction. They are considered, by some, to be the best police force in the galaxy, as the crime rate on Sivad is amongst one of the galaxy's lowest. SHIELD is a part of the Home Office and has its headquarters on Montevedo Street in Enaj. The head of the agency is the Commissioner, currently Sir John Spottiswoode. Image:Smsunfl.jpg Jasmine Shields were commonplace defense pieces in Tolkien Mythology. They were defense devices used by the vast armies of Sauron, the Goblins of Khazad-dûm, the Uruk hai of Isengard, the Elves and the Men of the West. Most symbols were used on shields such as red eyes, crescent Moons, spiders, snakes, trees, hands, Suns and Horses. Servants of good and evil alike made and used them for use by soldiers mounted on horseback, or on foot. The warriors of both Rohan and Gondor used shields to protect themselves. Extremely robust shield Blade protection +10 Blunt protection +10 Fire protection +10 Ice protection +10 Magic protection +10 Piercing weapon protection +10 Blunt weapon damage 8 Gold value = 1000 Sold by Alvaro in chapter 4 This power runs on a recharging timer; when in use, the color in the merit badge will drain until empty. When not in use, the merit badge will slowly refill until it reaches complete color once more, whereupon a small sound will play, notifying that the power can be used once again. Tarcze to typ opancerzenia noszony w slocie uzbrojenia drugiej ręki. Tarcze mogą być również nazywane egidami i puklerzami. Głównymi ulepszeniami wynikającymi z noszenia tarcz jest zwiększone opancerzenie oraz możliwość uniknięcia otrzymania obrażeń w wyniku zblokowania. Wojownicy, Paladyni i Szamani to jedyne klasy, które mogą nosić tarcze. Tarcza nie może być używana razem z bronią wymagającą użycia dwóch rąk, zawsze zajmuje slot uzbrojenia drugiej ręki. Jednak Wojownicy z Tytanowym Chwytem mogą korzystać z broni dwuręcznej i tarczy w jednym czasie. Paladyni i Wojownicy mają kilka zdolności, które mogą być użyte tylko wtedy, kiedy tarcza jest założona, np. Odbijanie Zaklęć lub Tarcza Sprawiedliwości. Tarcze zwiększają opancerzenie o znacznie więcej, niż jakikolwiek inny element zbroi. Tarcze posiadają około 60% mniej opancerzenia niż pełny zestaw zbroi płytowej tego samego poziomu przedmiotu. Istnieją dwa zasadnicze rodzaje tarcz: te ze statystykami obronnymi, jak obrona lub uniki, wykorzystywane przez Paladynów i Wojowników do tankowania, i te z siłą czarów, wykorzystywane przez Paladynów Światła, Szamanów Żywiołów i Odnowienia. Tarcze różnią się od innych typów zbroi jedną, wyjątkową rzeczą: mogą być zdejmowane i zakładane podczas walki. Shields come in three basic varieties: Light shield, Heavy shield and Tower shield. (Spiked shields and Bucklers were not implemented in NWN2). You strap a shield to your forearm and grip it with your hand. When using a shield you must grip your weapon (if any) with only one hand. * Shields grant a shield bonus to the wearer's armor class. This number represents the protective value of the shield. The bonus does not stack with other effects that grant a shield bonus. The Shield (spell) grants Shield Enhancement AC, which does not stack with enhancement bonus of a shield, but it does stack with its base AC. * Shields have an armor check penalty. * While fleeing; Ranged attacks are Parried instead of Tumbling. * Unlike in D&D 3.5, you CANNOT make a bash attack with shields. You also cannot equip a shield without the appropriate Shield proficiency feat. A shield is a construct usually projected around the creator to protect them from unwanted subtle energy or influence. Common shields include bubble, mirror and cloaking shields and variations on these types; there are, of course, however, many more. Some shields are used my empaths or telepaths to filter out unwanted signals. Never ever drop a shield you have made all at once ever. Always slowly dissolve it. If you drop it you will get a bad migraine and some people faint. Shields are pieces of armour which cannot be equipped at the same time as a two-handed weapon, such as 2-handed Swords or a Magic longbow. All shields can be made with the smithing skill, but only bronze, iron, steel, and mithril shields can be purchased from Cassie's Shields (and in the case of mithril, only the square shield can be purchased). Metal shields (excluding the Dragon Square Shield) fall into two categories - square shields and kite shields, kite shields having a higher armour bonus. The Wooden Shield is a special type of shield commonly used by new players. It can be obtained from Cassie's Shields, and is given to players on Tutorial Island. The anti-dragon shield is a special type of shield obtained from the Duke of Lumbridge as part of the Dragon Slayer quest. It provides protection from dragon's breath attacks. The Dragon Square Shield is the best shield in RuneScape Classic. It is obtained from taking two halves, the right purchased from Fionella in the Legends' Guild, the left obtained as a very rare monster drop, and joining them together using the smithing skill. There is no dragon kite shield. Shields are a type of equipment found only in Spectrobes: Origins. Shields serve the purpose of raising the player's defense and allowing them to block projectiles in battle. Shields are equipped as a separate piece of equipment rather than a weapon. As such, the shield is used in a different manner than other weapons, by holding the Wii Remote and Nunchuck upward at the same time. Shields do not entirely negate damage, only reducing it. Shields appear in many KQ games. The shield/Shield is an inventory item in KQ1AGI and KQ1SCI, it is the Shield of Achille. The Shield is an inventory item in KQ6, the wooden shield. Another Shield is an inventory item in KQ7, Round Shield. Another shield described as "A round shield", is another inventory item in King's Quest Chapter I: A Knight to Remember. Shields are items that can be equipped in your left hand. You can use it to increase your armor for Kung Fu. This is applied to you, reguardless of direction or hit location. Remember, your max is only 16 and we're sad that it can't be 21. So, no drinking with the shield as it won't be able to protect you that well. It can hurt when you fall on it and that's only when you're drunk. A shield is a protective item wielded in the off-hand slot. A shield adds substantial bonuses to armour and to life points when wielded, and unlocks the use of some Defence abilities. However, use of a shield carries a price of not being able to wield a two-handed weapon or an off-hand weapon, resulting in a lower damage per second (DPS) value. Most shields carry a Defence level requirement to wield. Players who wield shields for extra endurance are commonly referred to as tanks. There are some shield in the nut on bugdom and butterfly on bugdom 2. Shield will semi-protect rollie or skip. It can prevent some enemies hurting them, but not all of them. A shield is an energy field which protects the ship from spaceborne debris and hostile fire. It is generated (and regenerated) by the ship's shield generator. It can have varying levels of segmentation (single ‘bubble’, front/back, quadrant, etc.) Kinetic weapons partly penetrate shields, as the shields only slow down the bullets, rather than stopping them completely. However, energy weapons will completely be absorbed by the shield. This makes energy weapons more effective at quickly wearing down shields. Specialized shields are made by certain companies that focus on specific types of damage prevention, but lose defensive capability in the other types in exchange. Other shield manufacturers may focus on faster recharge rates at the cost of total shield capacity. Specific shield variants include the * Seal INK-1 * Gorgon Defender AllStop * Gorgon Defender AllStop FR * Gorgon Defender ForceWall * Alliance Startech Insta-screen 2 Small * Sterne Katzen AG Hornisse-36 (Avenger) * Beijing GH-146m (Freelancer) * Behring 6S7A (Constellation) The Shield is used by a large variety of characters. You can hold out your shield by pressing Image:Xbox360 Trigger Left.png or Image:PS3 L2.png. When held out, it protects the player from a variety of attacks. It is a vital part to surviving. Note: Using your shield reduces your speed by roughly 75%. It's recommended you don't hold it out for extended periods of time. Shields can be made with the Smithing skill and some can be purchased or sold to the shield shop identified with a shield File:Shield shop icon.png icon on the map. Shield = pajzs, a játékban továbbá több neve is van: aegis, buckler vagy egyéb tulajdonságokra utaló név. Két kezes itemekkel nem használható. Az item tulajdonságait tekintve egy egykezesoff-hand item, melyre főleg az alábbi tulajdonságok és kasztok a jellemzők. Hordhatják: Warrior, Paladin, Shaman. Sokféle darab van mindegyeiket rendszeresen 2 adat jellemzi: Armor: a pajzs által képviselt páncél mennyisége, mely arányosan tompítja az összes támadást mely fizikai eredetű. Block: a pajzs azon mutatója ami növeli annak az esélyét, hogy a következő támadást hárítsd, illetve minden támadás bizonyos hányadát elnyelje. Mndenféle item minőségi osztályban található pajzs. Ezért a jobb darabok különböző statokat növelhetnek. Shields give a bonus to defense when wielded (as secondary), and can be used to block attacks using the Shield Skill. according to ingame help v3.14 shields may be damaged during blocking, so get more than one if you want to use them regularly. See also Weapons Shield is "[t]he conversion of data into integrity-protected data." The shield allows Booker to take damage without affecting his actual health. The effect lasts until the shield is depleted, after which, any damage is subtracted directly from Booker's health bar. A Shield, technically referred to as a Defensive Shield, is a device used in battle to protect a person from harm. It is dangerous to use a shield when a lasgun is invloved because of the explosive result. A shield. To stop the blows... sometimes. 6/10 The Shield is an artifact from Heroes of Might and Magic IV that gives heroes +3 Melee and Ranged Defense. It costs 100 gold. The cheapest (and perhaps the weakest) item in the whole game, the Shield cannot give too much protection. However, it is better than nothing and it's almost free, so it is a start when no other shields are available. As soon as another is found, this piece of wood becomes history.
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http://dbkwik.webdatacommons.org/resource/DAoOUjLXEDCG5csLsNDnxA==
n2:
Subject Item
http://dbkwik.webdatacommons.org/resource/qvyc5vFyKQrigUodxZhkpA==
n631:
n2:
Subject Item
http://dbkwik.webdatacommons.org/resource/t5YQ1nX71yhQBTZeMgDPpg==
n169:
n2:
Subject Item
n901:
n169:
n2: