. "Capcom, Virgin Interactive"@fr . . . . . . "Resident Evil Zero"@fr . "B+"@en . "Nintendo GameCube"@en . "--01-10"^^ . . "--07-10"^^ . . . . "North American box art depicting main protagonists Rebecca Chambers and Billy Coen"@en . . . . "Resident Evil Zero, conocido en Jap\u00F3n como Biohazard Zero, es un videojuego del g\u00E9nero survival horror que fue desarrollado y publicado por Capcom para la Nintendo GameCube y lanzado el 12 de noviembre de 2002, tambi\u00E9n existe una versi\u00F3n remasterizada llamada Resident Evil Zero HD Remaster."@es . . . . . "a"@en . . "North American GameCube box art"@en . . "Historia gry to prequel pierwszej cz\u0119\u015Bci Reident Evil, przedstawiaj\u0105cy historie m\u0142odej policjantki Rebeccki Chambers."@pl . "78.0"^^ . "--11-12"^^ . . . . . . . . . . . . "2010-01-21"^^ . . . . "8.2"^^ . . . . . "83"^^ . . . "The game was ported to the Nintendo Wii in Japan and the U.S. retitled Resident Evil Archives: Resident Evil Zero."@en . . . . "Nintendo GameCube, Wii, PS3, PS4, X360, XBOne, PC"@fr . . "Game"@en . . . . "Resident Evil Zero (known as Biohazard 0 in Japan) is a GameCube and Wii video game."@en . . . . . . "8"^^ . "Resident Evil Zero(\u30D0\u30A4\u30AA\u30CF\u30B6\u30FC\u30C90, Japanese title: biohazard 0) is the fifth entry in the survival horror series Resident Evil, developed and published by Capcom for the Nintendo GameCube and released in 2002. The game's storyline serves as a prequel to Resident Evil, covering the events and ordeals experienced by the S.T.A.R.S. Bravo Team, including Rebecca Chambers, 24 hours prior to the original game. The game was released on November 10, 2002 in North America; November 21, 2002 in Japan; February 28, 2003 in Australia and March 7, 2003 in Europe."@en . "GameCube"@en . . . . "Resident Evil Zero(\u30D0\u30A4\u30AA\u30CF\u30B6\u30FC\u30C90, Japanese title: biohazard 0) is the fifth entry in the survival horror series Resident Evil, developed and published by Capcom for the Nintendo GameCube and released in 2002. The game's storyline serves as a prequel to Resident Evil, covering the events and ordeals experienced by the S.T.A.R.S. Bravo Team, including Rebecca Chambers, 24 hours prior to the original game. The game was released on November 10, 2002 in North America; November 21, 2002 in Japan; February 28, 2003 in Australia and March 7, 2003 in Europe."@en . . "8"^^ . . "62"^^ . . "BBFC: 15+"@fr . "collapsed"@en . "Wii Game Disc"@en . . . . . . . . . . . "Seiko Kobuchi"@en . . "8.33"^^ . . . . . "Capcom"@it . . . . "Resident Evil Zero"@en . "North American cover art with protagonists Rebecca Chambers and Billy Coen."@en . . "--12-01"^^ . "84.0"^^ . "Survival horror"@it . . "--01-21"^^ . . . . "Resident Evil Zero, conosciuto in Giappone come biohazard 0(\u30D0\u30A4\u30AA\u30CF\u30B6\u30FC\u30C90Baiohaz\u0101do 0), \u00E8 un videogioco della serie Resident Evil, prodotto da e distribuito da Capcom nel 2002 per Nintendo GameCube e successivamente anche su Nintendo Wii. In origine il gioco era previsto per la console Nintendo 64, ma, per via della lunga durata dello sviluppo del gioco, venne prodotto per il Nintendo GameCube con, ovviamente, nuova grafica completamente rifatta. Alla presentazione del gioco fu annunciato del passaggio di propriet\u00E0 da Sony a quello Nintendo (notizia alla fine rivelatasi vera solo in parte), dall'altra l'annuncio di un altro remake del gioco originale del 1996 (chiamato semplicemente Resident Evil)."@it . . . . . "9.3"^^ . . . . . . "INT 2016"@fr . . . . . . . . . . . "Tatsuya Minami"@en . . . . "--02-28"^^ . . "ESRB: M"@fr . "Historia gry to prequel pierwszej cz\u0119\u015Bci Reident Evil, przedstawiaj\u0105cy historie m\u0142odej policjantki Rebeccki Chambers."@pl . . . "Resident Evil Zero"@it . . "Resident Evil Zero"@es . . . . . . . . "A"@en . . . . "--01-22"^^ . . "Wii"@fr . . . . "Resident Evil Zero, known in Japan as biohazard 0\u200E (\u30D0\u30A4\u30AA\u30CF\u30B6\u30FC\u30C9\uFF10), is a survival horror game that was developed and published by Capcom for the Nintendo GameCube and released in 2002. It is the fifth game in the Resident Evil series by release order and was the last of the core titles to use the original Multi-View gameplay system prior to the release of Resident Evil 4. A remastered, high definition version of the game has been released in January 2016, known in Japan as the biohazard 0 HD remaster(\u30D0\u30A4\u30AA\u30CF\u30B6\u30FC\u30C90 HD\u30EA\u30DE\u30B9\u30BF\u30FC). It was also included in the Origins Collection."@en . . . "Shinji Mikami"@it . . . . . . . . "7"^^ . "MA15"@en . . "2009-12-01"^^ . "8"^^ . . . "80"^^ . . . . . . "Resident Evil Zero"@pl . "Resident Evil Zero, conosciuto in Giappone come biohazard 0(\u30D0\u30A4\u30AA\u30CF\u30B6\u30FC\u30C90Baiohaz\u0101do 0), \u00E8 un videogioco della serie Resident Evil, prodotto da e distribuito da Capcom nel 2002 per Nintendo GameCube e successivamente anche su Nintendo Wii. In origine il gioco era previsto per la console Nintendo 64, ma, per via della lunga durata dello sviluppo del gioco, venne prodotto per il Nintendo GameCube con, ovviamente, nuova grafica completamente rifatta."@it . . . "Resident Evil Zero, known in Japan as Biohazard 0(\u30D0\u30A4\u30AA\u30CF\u30B6\u30FC\u30C90), is a survival horror game that was developed and published by Capcom for the Nintendo GameCube and released in . It was the last of the main titles to use the original Resident Evil game system prior to the change in system ushered in by the release of Resident Evil 4. The game's storyline serves as a prequel to Resident Evil, covering Rebecca Chambers' ordeal a day prior. The game was released on November 10, 2002 in North America, November 21, 2002 in Japan, February 28, 2003 in Australia and March 7, 2003 in Europe."@en . . . . "2002-11-12"^^ . . . . "Survival horror"@fr . . "Resident Evil Zero, conocido en Jap\u00F3n como Biohazard Zero, es un videojuego del g\u00E9nero survival horror que fue desarrollado y publicado por Capcom para la Nintendo GameCube y lanzado el 12 de noviembre de 2002, tambi\u00E9n existe una versi\u00F3n remasterizada llamada Resident Evil Zero HD Remaster. La historia del juego es un antecedente a la del Resident Evil original, y narra las aventuras de Rebecca Chambers, un d\u00EDa antes del incidente en las instalaciones de Arklay Research facility. El juego fue lanzado el 11 de noviembre de 2002 en Estados Unidos, el 21 de noviembre de 2002 en Jap\u00F3n, el 28 de febrero de 2003 en Australia y el 7 de marzo de 2003 en Europa. En un principio, Resident Evil 0 se encontraba en desarrollo para la Nintendo 64, a ra\u00EDz del \u00E9xito en el sistema de la conversi\u00F3n tard\u00EDa (lanzada en enero de 2000) de Resident Evil 2, con mejora poligonal en los modelos de personajes, fondos en alta resoluci\u00F3n y herramientas especiales para la inclusi\u00F3n de los v\u00EDdeos que hab\u00EDan aparecido en la versi\u00F3n Playstation. El equipo de desarrollo \u00C1ngel Studios consigui\u00F3 mejorar el original de PlayStation (excepto en el sonido de los v\u00EDdeos empobrecido muy ligeramente) con un cartucho de 64MB (512 megabits), es decir, menos de un 10% de lo que ocupaba en el sistema original. Se supone que la idea de rentabilizar las herramientas en las que Capcom hab\u00EDa invertido fue otro de los puntos fuertes a tener en cuenta para el desarrollo de Resident Evil Zero. Incluso se llegaron a mostrar v\u00EDdeos e im\u00E1genes del inicio del juego en N64 en Estados Unidos y se pretend\u00EDa lanzarlo hacia el a\u00F1o 2001. No obstante, al igual que otros t\u00EDtulos para la consola de 64 bits, el proyecto original se pas\u00F3 a Gamecube, con mayores capacidades t\u00E9cnicas, consiguiendo un nivel gr\u00E1fico y sonoro fuera del alcance de su predecesora. El juego, programado por Flagship, equipo de Capcom del que Nintendo cuenta con participaciones, se lanz\u00F3 finalmente a finales de 2002. Aunque Capcom se quej\u00F3 en el momento de las ventas de Resident Evil y Resident Evil Zero en Nintendo GameCube, lo cierto es que ambos juegos han superado el mill\u00F3n y medio de unidades vendidas, a diferencia de las entregas aparecidas en la misma generaci\u00F3n en consolas como Sega Dreamcast o Sony PlayStation 2."@es . "Resident Evil Zero"@en . . . "Wii"@en . "3.37"^^ . "Survival horror"@en . "84.18"^^ . . . . . . "Resident Evil Zero, known in Japan as biohazard 0\u200E (\u30D0\u30A4\u30AA\u30CF\u30B6\u30FC\u30C9\uFF10), is a survival horror game that was developed and published by Capcom for the Nintendo GameCube and released in 2002. It is the fifth game in the Resident Evil series by release order and was the last of the core titles to use the original Multi-View gameplay system prior to the release of Resident Evil 4. A remastered, high definition version of the game has been released in January 2016, known in Japan as the biohazard 0 HD remaster(\u30D0\u30A4\u30AA\u30CF\u30B6\u30FC\u30C90 HD\u30EA\u30DE\u30B9\u30BF\u30FC). It was also included in the Origins Collection. The game's storyline serves as a prequel to the original Resident Evil, covering Rebecca Chambers' ordeal a day prior to the Arklay Laboratory incident."@en . . . "15"^^ . . "2010-01-22"^^ . "Yes"@en . . . . . "--11-12"^^ . . "Resident Evil Zero"@it . "2003-03-07"^^ . . "38"^^ . . "250"^^ . "80"^^ . . . . . . "E"@en . . . . . . . . . . . . . . . "61.6"^^ . . "Koji Oda"@fr . . "84.15"^^ . . "2008-07-10"^^ . . . . . . . "Koji Oda"@en . . . "--07-10"^^ . "339340"^^ . . . . . . "Nintendo GameCube"@en . . . . "9.25"^^ . "Nintendo GameCube, Nintendo Wii"@it . "Resident Evil Zero, known in Japan as Biohazard 0(\u30D0\u30A4\u30AA\u30CF\u30B6\u30FC\u30C90), is a survival horror game that was developed and published by Capcom for the Nintendo GameCube and released in . It was the last of the main titles to use the original Resident Evil game system prior to the change in system ushered in by the release of Resident Evil 4. The game's storyline serves as a prequel to Resident Evil, covering Rebecca Chambers' ordeal a day prior. The game was released on November 10, 2002 in North America, November 21, 2002 in Japan, February 28, 2003 in Australia and March 7, 2003 in Europe."@en . . . "4.8"^^ . . . . . . . "2003-02-28"^^ . "Solo"@fr . . "--03-07"^^ . . "Nintendo GameCube"@fr . . . . . ""@en . "2002-11-21"^^ . "30"^^ . "M"@en . "C"@en . . . . "The game was ported to the Nintendo Wii in Japan and the U.S. retitled Resident Evil Archives: Resident Evil Zero."@en . "16"^^ . "GameCube"@en . . "Capcom"@it . . . . . . "Capcom Production Studio 3"@fr . . . . "4.5"^^ . . ""@en . . . . "Junichi Miyashita"@en . . . . "Resident Evil 0 / biohazard 0 HD REMASTER"@en . "B"@en . . . . . "--11-21"^^ . . "Resident Evil"@en . . "Resident Evil Zero (known as Biohazard 0 in Japan) is a GameCube and Wii video game."@en . . "9.3"^^ . "8.5"^^ . "Hiromichi Nakamoto"@en . . . . . . . ""@en . . . . . . . . . . "HD Remaster"@fr . . . "83.0"^^ .