. "Upon its release in Japan in 1999 and in the United States in 2000, Chrono Cross received high ratings and critical acclaim, earning a rare perfect 10.0 score from GameSpot. The game's 1.5 million worldwide sales led to a Greatest Hits re-release and continued life in Japan as part of the Ultimate Hits series. A \"Millennium Edition\" featuring a calendar, clock, and music sampler disc was also released. Chrono Cross was released on July 6, 2011 on the Japanese PlayStation Network and on November 8, 2011 in North America."@en . "Upon its release in Japan in 1999 and in the United States in 2000, Chrono Cross received high ratings and critical acclaim, earning a rare perfect 10.0 score from GameSpot. The game's 1.5 million worldwide sales led to a Greatest Hits re-release and continued life in Japan as part of the Ultimate Hits series. A \"Millennium Edition\" featuring a calendar, clock, and music sampler disc was also released. Chrono Cross was released on July 6, 2011 on the Japanese PlayStation Network and on November 8, 2011 in North America."@en . . "Chrono Cross (\u30AF\u30ED\u30CE\u30FB\u30AF\u30ED\u30B9 Kurono Kurosu?) is a console role-playing game developed and published by Square for the Sony PlayStation. It is the sequel to Chrono Trigger. Unlike its predecessor's \"Dream Team\", Chrono Cross was developed primarily by scenarist and director Masato Kato and other programmers from Chrono Trigger, including art director Yasuyuki Honne and sound planner Minoru Akao. Composer Yasunori Mitsuda scored Chrono Cross and Nobuteru Y\u016Bki designed its characters. Chrono Cross (like Trigger until its recent DS port) was never released in PAL territories."@en . . . . . "--11-18"^^ . . . "Chrono Cross"@en . . . "\"Best. Game. Ever.\" - GameSpot A game hated the world over (mostly because it's not Chrono Trigger), Chrono Cross was a lame excuse to bring back the characters from the first game and not even use them properly, proving that Square has absolutely no intention of giving Chrono Trigger a proper sequel. Would've been instantly better if it didn't have the word \"Chrono\" in the title. The DS re-release of Chrono Trigger makes sure you know Square's stance on the game - it is completely and utterly canon."@en . . "Ryosuke Aiba"@en . . . . "Masato Kato"@en . . "\"Best. Game. Ever.\" - GameSpot A game hated the world over (mostly because it's not Chrono Trigger), Chrono Cross was a lame excuse to bring back the characters from the first game and not even use them properly, proving that Square has absolutely no intention of giving Chrono Trigger a proper sequel. Would've been instantly better if it didn't have the word \"Chrono\" in the title. The DS re-release of Chrono Trigger makes sure you know Square's stance on the game - it is completely and utterly canon."@en . . "2"^^ . . "Chrono Cross"@en . . . "Yasunori Mitsuda"@en . "Chrono Cross (\u30AF\u30ED\u30CE\u30FB\u30AF\u30ED\u30B9 Kurono Kurosu?) is a console role-playing game developed and published by Square for the Sony PlayStation. It is the sequel to Chrono Trigger. Unlike its predecessor's \"Dream Team\", Chrono Cross was developed primarily by scenarist and director Masato Kato and other programmers from Chrono Trigger, including art director Yasuyuki Honne and sound planner Minoru Akao. Composer Yasunori Mitsuda scored Chrono Cross and Nobuteru Y\u016Bki designed its characters. The story of Chrono Cross focuses on a teenage boy named Serge and a theme of parallel worlds. Faced with an alternate reality in which he died as a child, Serge endeavors to discover the truth of the two worlds' divergence. The flashy thief Kid and forty-three other characters assist him in his travels around the tropical archipelago El Nido. Struggling to uncover his past and find the mysterious Frozen Flame, Serge is chiefly challenged by Lynx, a shadowy antagonist working to apprehend him. Upon its release in Japan in 1999 and in North America in 2000, Chrono Cross received high ratings and critical acclaim, earning a rare perfect 10.0 score from GameSpot. The game's 1.5 million copies shipped worldwide led to a Greatest Hits re-release and continued life in Japan as part of the Ultimate Hits series. A \"Millennium Edition\" featuring a calendar, clock, and music sampler disc was also released. Chrono Cross (like Trigger until its recent DS port) was never released in PAL territories."@en . . . . "Yasuyuki Honne"@en . . "Nobuteru Y\u016Bki"@en . . "Hiromichi Tanaka"@en .