{ "items" : [ { "id" : "http://dbkwik.webdatacommons.org/resource/_5S-8xjMqIWWxeC_WWo4Bw==" "properties" : { "http://www.w3.org/1999/02/22-rdf-syntax-ns#type" : [ "http://dbkwik.webdatacommons.org/resource/8Vk4qvWWHqHVaZzlYvTCmQ==", "http://dbkwik.webdatacommons.org/resource/NQ1gCY8duv0v2JGPyBThsA==" ] , "http://www.w3.org/2000/01/rdf-schema#label" : [ "TIE Interceptor", "TIE Interceptor", "TIE interceptor" ] , "http://www.w3.org/2000/01/rdf-schema#comment" : [ "TIE Interceptors were first developed during the Battle of Endor where they replaced the piece of shit TIE fighter. By simply folding the wings and cutting off half the middle section, the TIE int surpassed the TIE fighter by a hundredfold. They had four lasers instead of two, which actually helped destroy a lot of Rebel fighters, believe it or not. File:Wiki.pngThis article is a stub. You can help Darthipedia by expanding it. If you don't, we'll destroy your planet.", "Derived from the technological strides made with Darth Vader's TIE x1 Advanced prototype, the TIE Interceptor heralded a substantial progression in Imperial fighter capability. It possesses a much more aggressive layout and styling, but utilizes many of the same components and control interfaces as those prior fighters that it now serves alongside.", "TIE interceptor is a less common sucessor of the TIE Fighter. Its bent wings gave it a manacing look of a dagger and provide the craft with extra power to its thrusters. It was stronger than the original TIE Fighter, being equipped with 4 laser cannons, firing slightly faster than the X-Wing. Strangely, it is never featured in Empire at War. The question why Lucasarts added a TIE Scout, replacing the TIE Interceptor is still unanswered.", "Il TIE Interceptor era un caccia stellare TIE serie usato dall'Impero Galattico. Il TIE Interceptor era identificabile per i suoi pannelli solari a forma di freccia, una netta differenza dai pannelli solari esagonali del suo predecessore, il caccia TIE TIE. L'Interceptor \u00E8 stato uno dei pi\u00F9 veloci caccia stellari della galassia al suo primo, quasi rivaleggiando con il caccia ribelle RZ-1 A-Wing.", "The TIE Interceptor was armed with four laser cannons that could be fired in sequence, or linked up to be shot two at a time or four at a time, like the X-wing's lasers. It was armed with scattering, relatively weak anti-fighter missiles.", "The TIE Interceptor is one of the most deadly starfighters produced in the TIE series and is one of the fastest in the Galaxy. The fighter is noted for its dagger-like design, allowing TIE pilots increased visibility and making the fighter a harder target for enemy gunners. Newer advancements installed in the Interceptor include newer engines, allowing better ion-stream projection for faster combat maneuvers, and an advanced targeting computer. Like all TIEs, of course, it lacks heavy armor, hyperdrives, deflector shields, and life-support systems.", "The TIE Interceptor has appeared in LEGO several times over the years. 9676 TIE Interceptor & Death Star In this set there was a smaller version of the Interceptor, too small to be piloted by the Pilot that accompanied it. TIE Interceptors are pretty badass they are used by the Empire to combat the Rebels X-Wing's. 6206 TIE Interceptor This set from 2006 however was large enough to be piloted by the Pilot minifigure that it came with.", "The TIE Interceptor is the interceptor starfighter for the Galactic Empire. It is specifically built for tracking and destroying enemy ships. They are very agile, but require quite a bit of skill to handle correctly. If you can, you will quickly become a nuisance to the enemy, taking out ships quickly and skilfully almost before the enemy player realises he is being attacked. This is very handy for accumulating the points you cannot get from only taking out the critical points of the enemy capital ship. However, they sacrifice nearly all armour in order to gain maximum speed and one shot from a Y-wing will send it spiralling away to a fiery doom. There are always many of these ships present in any game in space. (Equivalent- Republic Interceptor, Droid Tri-Fighter, A-Wing).", "The dangerous TIE/In Interceptor (known as \"squints\" by Alliance pilots) is available to Imperial Pilots at Advanced TIE Capabilities certification. Designed as an interceptor, it is something between a heavy fighter and a light skirmisher, with the benefits of both and enough mass to equip it for mid-level space battles. Intended mostly as a close dogfighter, the Interceptor sacrifices the higher mass of the TIE Advanced in order to maximize maneuverability for a ship this size. The success of the TIE Interceptor led to its being used as the base model for the elite Imperial Guard TIE.", "Sienar Fleet Systems' T.I.E. (Twin Ion Engine) Interceptor is an improved version of the standard TIE fighter. Matched only by the A-Wing, this starfighter is one of the fastest in the galaxy. Equipped with four laser cannons it sacrifices shielding, hyperdrive and survivability for raw speed and firepower, with twice the A-Wing's armament.", "Like most TIEs, the TIE Interceptor shared nearly identical cockpits, drive pods, and wing brace design with the TIE Fighter. The solar collector panels were lengthened and angled, and the forward center section was removed. This new solar array design gave the Interceptor its unmistakable dagger-like appearance, while providing the pilot with increased visibility and shrinking its profile making targeting more frustrating for enemy gunners. This wing design gave the craft a more menacing visage, continuing the Empire's reputation of ruling through fear.", "The TIE/in Starfighter, better known simply as the TIE Interceptor, is a starfighter used by the Galactic Empire. The TIE Interceptor is identifiable by its arrow-shaped solar collection panels, a distinct difference from the hexagonal solar arrays of its predecessor, the TIE Fighter. The Interceptor is one of the fastest starfighters in the galaxy, rivaling or surpassing the RZ-1 A-Wing Interceptor. Officers of the Imperial Navy are sometimes known to adopt TIE Interceptors as their personal craft, installing shield projectors and hyperdrives so the Interceptors can be utilized as escape vehicles." ] , "http://dbkwik.webdatacommons.org/resource/z1ttHE7JUWtWmgtTOJ7cFQ==" : [ "http://dbkwik.webdatacommons.org/resource/IP4wJGmYxnsl3BEgtS-TYQ==" ] , "http://dbkwik.webdatacommons.org/resource/zXJH7-3NS2TLQgBDiEN8CQ==" : [ "9.6" ] , "http://purl.org/dc/terms/subject" : [ "http://dbkwik.webdatacommons.org/resource/VX8WrGJ76E_75iYcEYsr0Q==", "http://dbkwik.webdatacommons.org/resource/lHjBBH98rrsGJdRt4ZJWsQ==", "http://dbkwik.webdatacommons.org/resource/sir3eOcS7TzJjy3SflzdXg==", "http://dbkwik.webdatacommons.org/resource/i2qsfhig_V-hG3U0i8lEmQ==", "http://dbkwik.webdatacommons.org/resource/eREePJfKXEZOC4G_YiezsA==", "http://dbkwik.webdatacommons.org/resource/C-3lc2ytv5w_mO4s1OCQ2A==", "http://dbkwik.webdatacommons.org/resource/iIXJhffncJZaioshTa5fOQ==", 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Galaxy. The fighter is noted for its dagger-like design, allowing TIE pilots increased visibility and making the fighter a harder target for enemy gunners. Newer advancements installed in the Interceptor include newer engines, allowing better ion-stream projection for faster combat maneuvers, and an advanced targeting computer. Like all TIEs, of course, it lacks heavy armor, hyperdrives, deflector shields, and life-support systems. These fighters were used en masse at the Battle of Endor and Emperor Palpatine planned to replace all TIE Fighters with Interceptors. During his control of the Imperial Remnant, Grand Admiral Thrawn installed shields on the limited number of Interceptors he had, and this practice was continued after his death. The Emperor's Royal Guards also piloted a version of the Interceptor sometimes.(SW: Star Wars Episode VI: Return of the Jedi, Star Wars Galaxies:Rage of the Wookiees)", "Il TIE Interceptor era un caccia stellare TIE serie usato dall'Impero Galattico. Il TIE Interceptor era identificabile per i suoi pannelli solari a forma di freccia, una netta differenza dai pannelli solari esagonali del suo predecessore, il caccia TIE TIE. L'Interceptor \u00E8 stato uno dei pi\u00F9 veloci caccia stellari della galassia al suo primo, quasi rivaleggiando con il caccia ribelle RZ-1 A-Wing. Grazie alla loro velocit\u00E0, forma distinta, e profilo stretto rispetto al TIE / ln starfighter (che \u00E8 stato soprannominato \"bulbo oculare\"), il TIE Interceptor \u00E8 spesso denominato occasionalmente come \"strizza\" dai piloti nemici. Come la maggior parte dei modelli TIE il Interceptor TIE ha condiviso abitacoli quasi identici, baccelli di azionamento e disegni brace sull' ala con il TIE Fighter. I collettori solari sono stati allungati e inclinati, e la sezione centrale in avanti \u00E8 stato rimossa. Questo nuovo disegno di pannelli solari ha dato all'Interceptor il suo inconfondibile aspetto a pugnale, fornendo al pilota una maggiore visibilit\u00E0 e riducendo il suo profilo per rendere l' abbattimento pi\u00F9 difficile e frustrante per gli artiglieri nemici. Questo disegno ad ala gli ha un volto pi\u00F9 minaccioso, mantenendo la reputazione di demoralizzare i nemici. Il modello originale \u00E8 fornito di quattro cannoni laser L-s9.3 , uno installato su ogni estremit\u00E0 alare. Un nuovo software di mira \u00E8 stato installato nel TIE Interceptor, e il computer di tiro SFS T-S9A gli ha conferito una maggiore precisione durante manovre di volo complesse . Due punti d'attacco per cannoni laser sono rimasti sul \"mento\" della porzione del modulo cabina di guida. A condizione che i tecnici potrebbero trovare spazio per i generatori di alimentazione aggiuntivi, questi cannoni potrebbero anche essere utilizzati. Gli intercettori sono stati anche in grado di supportare testate a concussione. Ulteriori aggiornamenti, tra cui iperguida, lanciatori di siluri protonici e un scudo deflettore li ha resi alla pari dei caccia stellari X-wing. Pi\u00F9 tardi i modelli di TIE Interceptor sono stati modificati per trasportare quattro cannoni blaster, sostituendo gli originali cannoni laser alle estremit\u00E0 alari, insieme con due cannoni laser montati sul \"mento\". Tuttavia, il vecchio modello \u00E8 rimasto comune nelle flotte imperiali negli anni a venire. C'era anche una variante speciale, verniciato completamente di rosso con aggiornamenti significativi, che era disponibile per l'uso da Guardie Reali dell'Imperatore. A parte il suo lavoro di verniciatura e gli aggiornamenti, questo modello inoltre \u00E8 caratterizzato da due piccole ali sporgenti da ogni pannello solare. Categoria:Prodotti dal Sistema di Flotte Sienar Categoria:Classi di caccia stellari dell'Impero Galattico Categoria:Varianti TIE", "Like most TIEs, the TIE Interceptor shared nearly identical cockpits, drive pods, and wing brace design with the TIE Fighter. The solar collector panels were lengthened and angled, and the forward center section was removed. This new solar array design gave the Interceptor its unmistakable dagger-like appearance, while providing the pilot with increased visibility and shrinking its profile making targeting more frustrating for enemy gunners. This wing design gave the craft a more menacing visage, continuing the Empire's reputation of ruling through fear. The original production model came standard with four L-s9.3 laser cannons installed on each wingtip. New targeting software was among other advancements installed in the TIE Interceptor; the SFS T-s9a targeting computer offered greater accuracy during complex flight maneuvers. Twin laser cannon hardpoints still remained on the \"chin\" portion of the cockpit module. Provided technicians could find room for additional power generators, these cannons could also be utilized. Later TIE Interceptor models were modified to carry four blaster cannons, replacing the original wingtip laser cannons, along with twin chin mounted laser cannons. It is believed these models participated in the Battle of Endor. However, the older model remained a common sight in Imperial fleets for years to come. The TIE Interceptor fielded P-s5.6 twin ion engines. These new engines included an advanced ion-stream projector, thus allowing pilots access to more sophisticated combat maneuvers. Twin-port deflectors supported this feat by allowing the pilot individual manipulation of the deflectors, thus providing finer flight control. These advancements in engine technology made the TIE Interceptor a superior platform in space combat, achieving speeds beyond all other Alliance starfighters short of the A-wing. The TIE Interceptor's primary role was as its title suggested. Like its predecessors the Interceptor lacked heavier armor, deflector shields, a hyperdrive, and life-support systems. Interceptor pilots were forced to rely on speed, maneuverability, superior numbers, and advanced weapon systems to prevail in its primary role of space superiority. With no hyperdrive, the TIE Interceptor was reliant on a capital ship for an operations base. Star Destroyers and prominent shipyards such as Kuat and Fondor were common place for Interceptor squadrons; however, smaller vessels and more remote locations had to rely on aging TIE/ln fighters. There was also a special variant, painted completely red with significant upgrades, that was available for use by the Emperor's Royal Guards. Aside from its paint job and upgrades, this model also featured two small wings protruding from each solar panel.", "The TIE Interceptor has appeared in LEGO several times over the years. 9676 TIE Interceptor & Death Star In this set there was a smaller version of the Interceptor, too small to be piloted by the Pilot that accompanied it. TIE Interceptors are pretty badass they are used by the Empire to combat the Rebels X-Wing's. 6206 TIE Interceptor This set from 2006 however was large enough to be piloted by the Pilot minifigure that it came with.", "The TIE Interceptor is the interceptor starfighter for the Galactic Empire. It is specifically built for tracking and destroying enemy ships. They are very agile, but require quite a bit of skill to handle correctly. If you can, you will quickly become a nuisance to the enemy, taking out ships quickly and skilfully almost before the enemy player realises he is being attacked. This is very handy for accumulating the points you cannot get from only taking out the critical points of the enemy capital ship. However, they sacrifice nearly all armour in order to gain maximum speed and one shot from a Y-wing will send it spiralling away to a fiery doom. There are always many of these ships present in any game in space. (Equivalent- Republic Interceptor, Droid Tri-Fighter, A-Wing). TIE Interceptors are one of the best interceptors in game, due to their speed, small profile, fast firing guns, and missiles with an instant lock on.", "Derived from the technological strides made with Darth Vader's TIE x1 Advanced prototype, the TIE Interceptor heralded a substantial progression in Imperial fighter capability. It possesses a much more aggressive layout and styling, but utilizes many of the same components and control interfaces as those prior fighters that it now serves alongside. Most noticiably, the solar fins have been bent and elongated into a \"dagger\" shape. This increases the surface area to provide more collected power, while actually keeping the pilot's wide field of vision. This also reduces the craft's profile, making it much more difficult to target. Most importantly in this case, the four laser cannons are concentrated at the tips of these daggers, creating a deadly kill zone that is rarely forgiving to an opponent. The Mark 1 fighter was intended to replace the TIE fighter series but to date, this has not been achieved. Hard-pressed by the successes of rebel starfighters, the Imperial TIE Corps took a bold step and experimented with shield-equipped craft. The overwhelming sentiment amongst the pilots of the TIE Corps was that they didn't need a new fighter \u2014 but that they needed their fighter to survive longer. Rebel \"rejects\" could survive a mistake because they had shields, while Imperial pilots, even novices, were not afforded that luxury. The TIE interceptor Mark 2, featuring a deflector shield generator was the result. The increased power-draw had a modest impact on the speed of the already lightning-fast craft, but simulations projected exponentially greater effectiveness and the drawback was dismissed. \t\t Craft ........ Sienar Fleet Systems TIE Interceptor Type ......... Superiority Fighter Cargo Capacity ......... 75 kg Scale ........ Starfighter Consumables ............ 2 days Length ....... 9.6 meters Hyperdrive Multiplier .. None Pilot Skill .. Starfighter Piloting Hyperdrive Backup ...... None Crew ......... 1 Nav Computer ........... None Passengers ... None Maneuverability ........ 3D+2 Hull ......... 94 Space Movement ......... 110 Shields ...... None Atmosphere ............. 435; 1250kmh Can Land? .... Yes Hangar Space ........... None Sensors ...... Normal: 1000, Focus: 40, Passive: 250 Weapon Skill ...... Starship Gunnery Weapon Slots ...... 4 total (4 permanently filled) Weapons: Four Single Laser Cannons (fire-linked): Weapon Rating .... Class 5 Damage ........ 6D Fire Arc ......... Front Fire Control .. 3D Space Range ...... 1-3/12/25 Atmo Range .... 100-300m/1.2km/2.5km BASE COST NEW: 120000 cr BASE COST USED: 27600 cr SUGGESTED DOWNPAYMENT: 72000 (new), 16560 (used)\t \t\t Craft ........ Sienar Fleet Systems TIE Interceptor Mk2 Type ......... Superiority Fighter Cargo Capacity ......... 75 kg Scale ........ Starfighter Consumables ............ 2 days Length ....... 9.6 meters Hyperdrive Multiplier .. None Pilot Skill .. Starfighter Piloting Hyperdrive Backup ...... None Crew ......... 1 Nav Computer ........... None Passengers ... None Maneuverability ........ 3D+2 Hull ......... 94 Space Movement ......... 100 Shields ...... 36 Atmosphere ............. 415; 1200kmh Can Land? .... Yes Hangar Space ........... None Sensors ...... Normal: 1000, Focus: 40, Passive: 250 Weapon Skill ...... Starship Gunnery Weapon Slots ...... 4 total (4 permanently filled) Weapons: Four Single Laser Cannons (fire-linked): Weapon Rating .... Class 5 Damage ........ 6D Fire Arc ......... Front Fire Control .. 3D Space Range ...... 1-3/12/25 Atmo Range .... 100-300m/1.2km/2.5km BASE COST NEW: 245000 cr BASE COST USED: 61250 cr SUGGESTED DOWNPAYMENT: 147000 (new), 36750 (used)\t", "The dangerous TIE/In Interceptor (known as \"squints\" by Alliance pilots) is available to Imperial Pilots at Advanced TIE Capabilities certification. Designed as an interceptor, it is something between a heavy fighter and a light skirmisher, with the benefits of both and enough mass to equip it for mid-level space battles. Intended mostly as a close dogfighter, the Interceptor sacrifices the higher mass of the TIE Advanced in order to maximize maneuverability for a ship this size. The success of the TIE Interceptor led to its being used as the base model for the elite Imperial Guard TIE. \n* TIE Interceptor Chassis Blueprints", "TIE interceptor is a less common sucessor of the TIE Fighter. Its bent wings gave it a manacing look of a dagger and provide the craft with extra power to its thrusters. It was stronger than the original TIE Fighter, being equipped with 4 laser cannons, firing slightly faster than the X-Wing. Strangely, it is never featured in Empire at War. The question why Lucasarts added a TIE Scout, replacing the TIE Interceptor is still unanswered.", "TIE Interceptors were first developed during the Battle of Endor where they replaced the piece of shit TIE fighter. By simply folding the wings and cutting off half the middle section, the TIE int surpassed the TIE fighter by a hundredfold. They had four lasers instead of two, which actually helped destroy a lot of Rebel fighters, believe it or not. TIE fighters were known for being the shit of the Empire, and TIE interceptors were known to be the \"hard stick\" of the Empire. TIE interceptors were known to wipe out whole Rebel squadrons making them vaped and shit. Rebel pilots immediately started to experience automatic bowel disorder every time they saw an interceptor. File:Wiki.pngThis article is a stub. You can help Darthipedia by expanding it. If you don't, we'll destroy your planet.", "The TIE Interceptor was armed with four laser cannons that could be fired in sequence, or linked up to be shot two at a time or four at a time, like the X-wing's lasers. It was armed with scattering, relatively weak anti-fighter missiles.", "The TIE/in Starfighter, better known simply as the TIE Interceptor, is a starfighter used by the Galactic Empire. The TIE Interceptor is identifiable by its arrow-shaped solar collection panels, a distinct difference from the hexagonal solar arrays of its predecessor, the TIE Fighter. The Interceptor is one of the fastest starfighters in the galaxy, rivaling or surpassing the RZ-1 A-Wing Interceptor. Officers of the Imperial Navy are sometimes known to adopt TIE Interceptors as their personal craft, installing shield projectors and hyperdrives so the Interceptors can be utilized as escape vehicles. Like most TIEs, the TIE Interceptor shares nearly identical cockpits, drive pods, and wing brace designs with the TIE Fighter. The solar collector panels are lengthened and angled, and the forward center section is removed. This solar array design gives the Interceptor its unmistakable dagger-like appearance, while providing the pilot with increased visibility and shrinking its profile, making targeting more frustrating for enemy gunners. The original production model comes standard with four L-s9.3 laser cannons installed on each wingtip. New targeting software is among other advancements installed in the TIE Interceptor; the SFS T-s9a targeting computer offers greater accuracy during complex flight maneuvers. Twin laser cannon hardpoints still remain on the \"chin\" portion of the cockpit module. Provided technicians can find room for additional power generators, these cannons can also be utilized. Later TIE Interceptor models are known to be modified to carry four blaster cannons, replacing the original wingtip laser cannons, along with twin chin mounted laser cannons. It is believed these models participated in the Battle of Endor. However, the older model remains a common sight in Imperial fleets across the galaxy. The TIE Interceptor fields P-s5.6 twin ion engines. These engines include an advanced ion-stream projector, thus allowing pilots access to more sophisticated combat maneuvers. Twin-port deflectors support this feat by allowing the pilot individual manipulation of the deflectors, thus providing finer flight control. These advancements in engine technology make the TIE Interceptor a superior platform in space combat. The TIE Interceptor's primary role is as its title suggests. Like its predecessors the Interceptor lacks heavier armor, deflector shields, a hyperdrive, and life-support systems. Interceptor pilots are forced to rely on speed, maneuverability, superior numbers, and advanced weapon systems to prevail in its primary role of space superiority. A shielded model was developed after the Battle of Endor, with the only loss in performance being the Interceptor's already incredible speed. With no hyperdrive, the TIE Interceptor is reliant on a capital ship for an operations base. There is also a special variant, painted completely red with significant upgrades, that is available for use by the Emperor's Royal Guards. Aside from its paint job and upgrades, this model also features two small wings protruding from each solar panel.", "Sienar Fleet Systems' T.I.E. (Twin Ion Engine) Interceptor is an improved version of the standard TIE fighter. Matched only by the A-Wing, this starfighter is one of the fastest in the galaxy. Equipped with four laser cannons it sacrifices shielding, hyperdrive and survivability for raw speed and firepower, with twice the A-Wing's armament.", "Derived from the technological strides made with Darth Vader's TIE x1 Advanced prototype, the TIE Interceptor heralded a substantial progression in Imperial fighter capability. It possesses a much more aggressive layout and styling, but utilizes many of the same components and control interfaces as those prior fighters that it now serves alongside. Most noticiably, the solar fins have been bent and elongated into a \"dagger\" shape. This increases the surface area to provide more collected power, while actually keeping the pilot's wide field of vision. This also reduces the craft's profile, making it much more difficult to target. Most importantly in this case, the four laser cannons are concentrated at the tips of these daggers, creating a deadly kill zone that is rarely forgiving to an opponent. This fighter was intended to replace the TIE fighter series, but the process has been long in doing so \u2014 more often than not, production and supply demands dictated that Interceptors and Fighters continued sharing company on warships and installations, with pilots often being tapped to fly either. At the behest of Emperor Valak, all TIE Fighters were relegated to reserve, training, or remote installation defense roles, and effort redoubled to fill the frontline units with the Mark 2 variant. All existing Mark 1's were amassed and deployed to the frontline units in the meantime. Another area of deployment for this nimble fighter is around important installations or with prowling Star Destroyers, where their speed makes them able to match an Republican A-Wing in a dogfight, at least in most cases. This is an especially key attribute, given that Republic tactics favor hit-and-run. \t\t Craft ........ Sienar Fleet Systems TIE Interceptor Type ......... Superiority Fighter Cargo Capacity ......... 75 kg Scale ........ Starfighter Consumables ............ 2 days Length ....... 9.6 meters Hyperdrive Multiplier .. None Pilot Skill .. Starfighter Piloting Hyperdrive Backup ...... None Crew ......... 1 Nav Computer ........... None Passengers ... None Maneuverability ........ 3D+2 Hull ......... 94 Space Movement ......... 110 Shields ...... None Atmosphere ............. 435; 1250kmh Can Land? .... Yes Hangar Space ........... None Sensors ...... Normal: 1000, Focus: 40, Passive: 250 Weapon Skill ...... Starship Gunnery Weapon Slots ...... 4 total (4 permanently filled) Weapons: Four Single Laser Cannons (fire-linked): Weapon Rating .... Class 5 Damage ........ 6D Fire Arc ......... Front Fire Control .. 3D Space Range ...... 1-3/12/25 Atmo Range .... 100-300m/1.2km/2.5km BASE COST NEW: 120000 cr BASE COST USED: 27600 cr SUGGESTED DOWNPAYMENT: 72000 (new), 16560 (used)\t" ] } }, { "id" : "http://dbkwik.webdatacommons.org/resource/hU3hhn2P5boyxj7NT1nqLQ==" "properties" : { "http://dbkwik.webdatacommons.org/resource/H09Yfh94UQeTd3XydLaoxQ==" : [ "http://dbkwik.webdatacommons.org/resource/_5S-8xjMqIWWxeC_WWo4Bw==" ] } }, { "id" : "http://dbkwik.webdatacommons.org/resource/U37afdY_-696kXGY1uksDw==" "properties" : { "http://dbkwik.webdatacommons.org/resource/RaTsmC45fqESKIk-ruckRA==" : [ "http://dbkwik.webdatacommons.org/resource/_5S-8xjMqIWWxeC_WWo4Bw=="] } } }