. "Unknown"@en . . "Fortress of Doom is the 2nd fortress stage in the Adventurer's Domain. It is a Zelda 2/Lufia 2 hybrid with emphasis on puzzles. You start outside the fortress and have to locate the secret switch in order to open the gate. From there is a room with a moving block puzzle and navigating a maze with blocks that can only be seen with the Lens of Truth while gathering orbs to open the door to the next room. After that is a climb all the way to the top while solving puzzles and opening locks, interspaced with platforming challenges. The stage ends with a showdown between you and its inhabitant."@en . . . . "The Fortress of Doom was part of Tom Paris' The Adventures of Captain Proton holo-programs. Accessible by a drawbridge and underground caverns, the fortress contained many of Chaotica's evil inventions and henchmen. It was protected by a lightning shield, which made infiltration by even Captain Proton quite difficult. The lightning shield failed to protect the fortress, allowing it to take heavy damage when the appearance of photonic lifeforms caused the program to be left on continuously, setting off a war between them and Chaotica. (VOY: \"Bride of Chaotica!\")"@en . "The Fortress of Doom was part of Tom Paris' The Adventures of Captain Proton holo-programs. Accessible by a drawbridge and underground caverns, the fortress contained many of Chaotica's evil inventions and henchmen. It was protected by a lightning shield, which made infiltration by even Captain Proton quite difficult. The lightning shield failed to protect the fortress, allowing it to take heavy damage when the appearance of photonic lifeforms caused the program to be left on continuously, setting off a war between them and Chaotica. (VOY: \"Bride of Chaotica!\")"@en . . "Fortress of Doom"@en . "Yes"@en . . . "lowres"@en . . "Labyrinth demonstrates how hitsparks are still visible by attacking someone."@en . "Fortress of Doom is the 2nd fortress stage in the Adventurer's Domain. It is a Zelda 2/Lufia 2 hybrid with emphasis on puzzles. You start outside the fortress and have to locate the secret switch in order to open the gate. From there is a room with a moving block puzzle and navigating a maze with blocks that can only be seen with the Lens of Truth while gathering orbs to open the door to the next room. After that is a climb all the way to the top while solving puzzles and opening locks, interspaced with platforming challenges. The stage ends with a showdown between you and its inhabitant."@en . "No"@en . "rukifellth"@en . . . .