. . . . . "A deathmatch is a game where the players attempt to kill each other. The term has been used multiple times throughout Yu-Gi-Oh! series, although only few times does the player die."@en . . . . . . . "DEATHMATCH"@en . . . . "link= Deathmatch points"@en . . "No"@en . "miniatur|Ein Spieler in einem Deathmatch. Deathmatch (dt. Kampf um Leben oder Tod) ist einer von 14 Mehrspieler-Modi in Grand Theft Auto IV und Grand Theft Auto Online."@de . . . "Deathmatch is a game mode"@en . . "Deathmatch, or \"DM\", is a common gamemode in many online combat games. Many good players play on these servers, along with hundreds of bad players. The problem is when these bad players find CnR, think that it's a deathmatch server and start killing people for no reason. This is called \"deathmatching\", or \"DMing\", and is a bannable offence on CnR. Cops: No Teamkilling / Innocent Killing Cops MAY NOT attack other cops or innocent civilians (white). Cops may only shoot in self defense. \u2014 CrazyBob"@en . . . . "Deathmatch - An online classic! It's every Lombax for himself in this intense all out deathmatch. Go it alone or team up with another player by selecting the same color as your teammate. Deathmatch - The last couple standing wins. Select from eight different team colors and a variety of skins. Take out the other guys before they nail you. The player with the most frags wins! Play Deathmatch in either Free For All or Team modes with a wide assortment of game options."@en . . . . . "Deathmatch"@de . . . . . . . "[[Plik:Dowolna_codg.png|thumb|240px|Logo trybu Dowolny w Call of Duty: Ghosts.]] Deathmatch \u2013 tryb rozgrywki wyst\u0119puj\u0105cy w trybie multiplayer w Call of Duty, Call of Duty 2, Call of Duty 4: Modern Warfare, Call of Duty: World at War, Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Black Ops, Call of Duty: Black Ops II, Call of Duty: Ghosts, Call of Duty: Advanced Warfare i Call of Duty: Black Ops III."@pl . . "The minigame's lobby is an instance shard world and located on a platform above the Crucible arena, accessed through a hatch at the eastern border of Edgeville. It houses a bank chest, a prayer altar, a table with supplies, and a sign-up board used to enter games or purchase rewards. Mandrith, found in Edgeville bank, will also open the reward shop. Based on one's level and combat mode (EoC or Legacy), one may enter an ongoing battle in the arena below using the board any time, or join the queue if no battle is going on."@en . . . . "16 players, 20 minutes, each for their own. Victory: 50 pts, Draw: 40 pts, Defeat: 20 pts (Withdrawal or Timeout: 0 pts). Win Battle Points and Clintz! The Deathmatch mode is an extreme game mode in which you must score the most points possible in 20 minutes. When you join a Deathmatch room you are automatically placed with the other players, up to 15. As soon as there are 1 players ready to fight, the Deathmatch begins. Other players can join a Deathmatch while it is in progress to ensure the number of opponents remains high. In a Deathmatch you can win a lot more combat Points than in the other game modes, which allows you to level up more quickly. There are also bonuses that enable you to become a contender in the race for victory at any time, even if you\u2019re badly placed. When the Deathmatch comes to a close, the players receive extra Points and Clintz depending on their ranking and then after a few minutes another Deathmatch begins."@en . . . . . . . . . . . "Deathmatch (d\u00F8dskamp) er en multiplayermodus i Ratchet & Clank-serien. Det g\u00E5r ut p\u00E5 \u00E5 drepe hverandre, enten p\u00E5 enmannslag, eller p\u00E5 lag som best\u00E5r av flere spillere."@no . "Deatmatch is a multiplayer game mode in Conduit 2. It is a part of the Free For All category. This is the most basic rule in the game: There are no teams, each player is all by itself and every other player is its enemy. The objective of the mode is getting the most kills within the time limit."@en . . . . . . . "Player vs Player//Template"@en . "DeathMatch"@en . . . "Deathmatch is a gametype found in all games in the Unreal series. The objective in Deathmatch is to reach the score limit by getting \"frags\". A player can earn these frags by killing an enemy player. One frag will be awarded for a kill. If a player kills him/herself, the player will lose a frag. The first person to reach the score limit wins."@en . . . "Deathmatch es un modo de juego de Mitos.is: The game. Es pr\u00E1cticamente igual al modo libre, excepto que las siguientes funciones no est\u00E1n disponibles en \u00E9l: \n* Skin \n* Nombre personalizado \n* Chat \n* Team"@es . . "Deathmatch is a game mode which is almost available in all FPS (First-person shooter) games. It is famous and also widely played. Deathmatch does not have any main objective and respawning is an important role in deathmatches."@en . . . . "Deathmatch is a multiplayer game mode in Grand Theft Auto IV and Grand Theft Auto Online consisting of two to sixteen players."@en . "Deathmatch is a common game type that starts all of the players with a large quantity of resources."@en . . "Deathmatch is one of three player-versus-player (PvP) modes that can be played on the Battlegrounds maps within The Elder Scrolls Online: Morrowind expansion."@en . . . . . . "Deathmatch, or \"DM\", is a common gamemode in many online combat games. Many good players play on these servers, along with hundreds of bad players. The problem is when these bad players find CnR, think that it's a deathmatch server and start killing people for no reason. This is called \"deathmatching\", or \"DMing\", and is a bannable offence on CnR. Cops: No Teamkilling / Innocent Killing Cops MAY NOT attack other cops or innocent civilians (white). Cops may only shoot in self defense. Random Killing or killing someone for no reason is not tolerated in Cops And Robbers. It's not a deathmatch server, so don't kill / attack people for no reason, or you will be kicked / banned. This includes random hit contracts. \u2014 CrazyBob"@en . . . . . . . . "Death Match (DM) is one of the 4 battle types that you can take part of in Tanki Online. The goal is to get more total kills than the rest of the players in the match."@en . . . . . . "Deathmatch - Tales of Nomad - Currency Pouch - Fae Weapons"@en . "Deathmatch is a mode where up to 12 or 16 players are split to into 2 teams of 6 or 8. Maximum odds are 8 on 8. It is know to the community as DM (Death Match)."@en . . "Deathmatch is a gametype found in all games in the Unreal series. The objective in Deathmatch is to reach the score limit by getting \"frags\". A player can earn these frags by killing an enemy player. One frag will be awarded for a kill. If a player kills him/herself, the player will lose a frag. The first person to reach the score limit wins."@en . . . . . . "Deathmatch is a mode in Max Payne 3 multiplayer. The mode involves players fighting in a every man/woman for themselves gametype there are no teams involved unlike the other modes available in Max Payne 3. There are four variants of Deathmatch, Beginners Deathmatch, Deathmatch whilst playing in soft-lock lobbies, Deathmatch whilst playing in Free Aim and Hardcore Deathmatch where health does no regenerate."@en . "In this mode, there are two even teams, each on trying to eliminate the other. The first team to eliminate their opposing team wins. A team may also win by having more members alive when time runs out. More points are awarded in the battlefield than in the arena."@en . "A deathmatch is a game where the players attempt to kill each other. The term has been used multiple times throughout Yu-Gi-Oh! series, although only few times does the player die."@en . "Deathmatch is a free-for-all Ricochet game mode. The players are not divided by teams and spawn instantly after death, and the only goal is to get as more points as possible."@en . "Deathmatch (shortened to 'DM) is a Game Mode in Pawn Tactics. It is team-based, where competing teams must achieve the highest kill total as a team before the timer gets to zero."@en . . . . "The Deathmatch game mode functions in a similar manner to the game mode of Wanted. However, there are no skin replicates of a recruit's chosen persona, encouraging them to blend to avoid their pursuers, and to use their skills of observation to successfully identify their own targets. With Deathmatch, there is no compass to guide the recruit; instead, they must use their target's portrait that is located in the top right corner of the Animus' heads-up display to identify and hunt them down. The inner part of the portrait lights up when one is near to their target, and the outer ring is brightly highlighted when in the line of sight of whoever the recruit is assigned to. Another thing to note about Deathmatch is the size of the training maps, which differ to those in other modes. They are roughly one quarter of the size of the regular map, making for hectic, fast-paced games."@en . . . . . . . . "Deathmatch is published by Boom! Studios. Price per issue is $3.99."@en . . . "Deathmatch can either be played locally (on PlayStation 3, PlayStation 4, and X-Box 360 only), or via a LAN connection. The host can set several variables for the Deathmatch:- \n* The arena to be played on (including the option to choose a random area for each round) \n* the number of rounds a player must win to win the deathmatch \n* Number of Hit Points each player starts with \n* Number of bombs each player starts with \n* Number of ropes each player starts with \n* The option to do battle with computer-controlled Spelunkers (called Bots ingame). If Bots is turned ON, bots will be added into the deathmatch so that four Spelunkers will play. Deathmatches are split into several rounds. To win a round, the player must be the last spelunker standing. Matches play mostly the same as in Adventure mode, with a few key differences:- \n* Whips deal no damage to other spelunkers, but will stun them for a short time. \n* Spelunkers cannot stomp other spelunkers. \n* To discourage Spelunkers from utilising camping strategies, if Spelunkers stand still for too long, a targeting reticle will appear over them, dealing 10 points of damage if they do not avoid the imminent psychic attack. \n* Crates do not contain bomb bags and rope piles, but all other objects have the same probability of appearing in crates. \n* When all crates are destroyed, more may appear in a random location of the arena later on. \n* Monsters indigenous to the theme of the area may randomly appear at the start of each round. \n* When a spelunker dies, they will drop a bag containing all the bombs and ropes they had. \n* Players that have been killed will become ghosts for the rest of the round. As a ghost, players can float through the air and pass through walls. Pressing the whip button will make the ghost blow a puff of air, knocking back items and stunning live Spelunkers. Players can also animate their ghost with the Bomb and Rope buttons, but this appears to have no practical effect on the battle. Live players can stop ghosts for a short time using the Camera, causing them to pose in a similar manner to The time limit Ghost. Every Spelunker ghost makes a different pose when photographed. \n* The last Spelunker alive must survive for two seconds to be declared the winner. If they die within that time, for example by environmental hazards or exploding bombs, the round will be considered a draw. \n* Once a round ends, the whole arena resets ready for another round if necessary."@en . "x"@en . . "Terminology"@en . "Deathmatch is a mode where up to 12 or 16 players are split to into 2 teams of 6 or 8. Maximum odds are 8 on 8. It is know to the community as DM (Death Match)."@en . "The minigame's lobby is an instance shard world and located on a platform above the Crucible arena, accessed through a hatch at the eastern border of Edgeville. It houses a bank chest, a prayer altar, a table with supplies, and a sign-up board used to enter games or purchase rewards. Mandrith, found in Edgeville bank, will also open the reward shop. Based on one's level and combat mode (EoC or Legacy), one may enter an ongoing battle in the arena below using the board any time, or join the queue if no battle is going on."@en . . . . "In this mode, there are two even teams, each on trying to eliminate the other. The first team to eliminate their opposing team wins. A team may also win by having more members alive when time runs out. More points are awarded in the battlefield than in the arena."@en . . . . . . . . . . . . . . . "Deathmatch is a mode in the video game No More Heroes 2: Desperate Struggle, unlocked by playing through the storyline on any difficulty. In Deathmatch, battles against ranked assassins can be replayed with their Bitter Mode traits, and matches are timed. Under normal circumstances, bosses can only be fought using the protagonist who faces them in the game's story mode; however, with the use of cheating devices players can play as any character they wish."@en . . "__FORCETOC__"@en . . "Deathmatch is a multiplayer game mode in Ace Combat: Assault Horizon."@en . . . . . . . . . . "DEATHMATCH was a staple of Board 8. Run by Metool and transience, the idea is to vote as many times as possible for one of two characters/games until the top hits 500. Users go to great lengths to maximize their chances of winning, from dozens of alt accounts to login scripts to vote rallying. They are very competitive. Here are the official rules: First rule: There are NO RULES. Second rule: One vote per post. You can vote as many times as you want and as often as you feel like. Alts are allowed, and so is rallying for votes on AIM or anywhere else. Third rule: The first words in each voting post must be the name of one of the contenders (or some abbreviation thereof) or your vote will not count. You can discuss and justify your vote if you want, just do it after the first word. This makes tallying the votes a lot easier. Fourth rule: Whining is strictly forbidden. Repeated offenses will result in a temporary or permanent ban. Fifth rule: Each match lasts for 2 hours or until the topic reachs 500 (or 501, whatever >_>), although some special matches might go on for more than one topic - I'll say so in the first post if that's the case."@en . "The Deathmatch game mode functions in a similar manner to the game mode of Wanted. However, there are no skin replicates of a recruit's chosen persona, encouraging them to blend to avoid their pursuers, and to use their skills of observation to successfully identify their own targets. Another thing to note about Deathmatch is the size of the training maps, which differ to those in other modes. They are roughly one quarter of the size of the regular map, making for hectic, fast-paced games."@en . . . . "Deathmatch is a mode in Max Payne 3 multiplayer. The mode involves players fighting in a every man/woman for themselves gametype there are no teams involved unlike the other modes available in Max Payne 3. There are four variants of Deathmatch, Beginners Deathmatch, Deathmatch whilst playing in soft-lock lobbies, Deathmatch whilst playing in Free Aim and Hardcore Deathmatch where health does no regenerate."@en . "[[Plik:Dowolna_codg.png|thumb|240px|Logo trybu Dowolny w Call of Duty: Ghosts.]] Deathmatch \u2013 tryb rozgrywki wyst\u0119puj\u0105cy w trybie multiplayer w Call of Duty, Call of Duty 2, Call of Duty 4: Modern Warfare, Call of Duty: World at War, Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Black Ops, Call of Duty: Black Ops II, Call of Duty: Ghosts, Call of Duty: Advanced Warfare i Call of Duty: Black Ops III."@pl . . "Depending on the parameters of the match, players may also respawn during the match, which means coming back to life after having been killed or eliminated to continue the match. This article is a stub. You can help the Nintendo Wiki by expanding it."@en . . "2"^^ . "Deathmatch"@pl . . . "Deathmatch is a multiplayer game mode in Ace Combat: Assault Horizon."@en . . . . . . "Deathmatch is one of three player-versus-player (PvP) modes that can be played on the Battlegrounds maps within The Elder Scrolls Online: Morrowind expansion."@en . "The exact scoring method can often be modified slightly, depending on the player's preference. Losses, or deaths, can be set to deduct a single point from your score, as can suicides. Modes"@en . . "Deathmatch is an online multiplayer game mode in the Resistance series. Unlike other game modes, it is not team or objective based. Individual players battle to kill other players within the game to reach a kill limit fastest. Whoever reaches the kill limit first, or has the most kills when the time limit runs out, is the winner. For the reason that all players are enemies, it is often considered the most intense game mode. It is also considered the fastest way for players to gain kills and XP online."@en . . . . . "Deathmatch is a free-for-all Ricochet game mode. The players are not divided by teams and spawn instantly after death, and the only goal is to get as more points as possible."@en . "Depending on the parameters of the match, players may also respawn during the match, which means coming back to life after having been killed or eliminated to continue the match. This article is a stub. You can help the Nintendo Wiki by expanding it."@en . . . . . . . . . . "Deathmatch (DM) - (ang., dos\u0142. Mecz \u015Bmierci) pionierski tryb gry w grach FPP. Obecny od pocz\u0105tku w serii Unreal."@pl . . . . . . . . "Deathmatch is a mode in the video game No More Heroes 2: Desperate Struggle, unlocked by playing through the storyline on any difficulty. In Deathmatch, battles against ranked assassins can be replayed with their Bitter Mode traits, and matches are timed. Under normal circumstances, bosses can only be fought using the protagonist who faces them in the game's story mode; however, with the use of cheating devices players can play as any character they wish."@en . "No"@en . . . . . . . . . . "Focus particularly on obtaining yellow eco and green eco pick-ups, for offensive weapons and health respectively, as these will prove most useful. Since this is not a linear competition, rear red eco defensive weapons pick-ups are not quite as valuable, though a shield system or attack drone will always prove useful in a pinch."@en . "Deathmatch is an online multiplayer game mode in the Resistance series. Unlike other game modes, it is not team or objective based. Individual players battle to kill other players within the game to reach a kill limit fastest. Whoever reaches the kill limit first, or has the most kills when the time limit runs out, is the winner. For the reason that all players are enemies, it is often considered the most intense game mode. It is also considered the fastest way for players to gain kills and XP online. In both Resistance: Fall of Man and Resistance 2, the kill limit for ranked deathmatches is 25, although this can be altered in custom games. However, one minor difference between the games is that in Resistance: Fall of Man players earn points for assists to contribute to their score, whereas in Resistance 2 players do not earn points for assists. This therefore means that in Resistance: Fall of Man, a player can win the game with 24 kills and 5 assists so they in fact do not need 25 kills."@en . "Death Match (DM) is one of the 4 battle types that you can take part of in Tanki Online. The goal is to get more total kills than the rest of the players in the match."@en . . . . . . "__FORCETOC__"@en . . . . . "Deathmatch (d\u00F8dskamp) er en multiplayermodus i Ratchet & Clank-serien. Det g\u00E5r ut p\u00E5 \u00E5 drepe hverandre, enten p\u00E5 enmannslag, eller p\u00E5 lag som best\u00E5r av flere spillere."@no . . . . . . "Deathmatch is a game mode"@en . "Yes"@en . . . "Deathmatch is a Multi Mode of Conker's Bad Fur Day, which features different characters to play as in a standard free-for-all deathmatch fight."@en . . . . "Focus particularly on obtaining yellow eco and green eco pick-ups, for offensive weapons and health respectively, as these will prove most useful. Since this is not a linear competition, rear red eco defensive weapons pick-ups are not quite as valuable, though a shield system or attack drone will always prove useful in a pinch. Going with the classic tracking missiles or Vulcan Fury is generally recommended, especially if you have a live dark eco charge. This event also provides you with the default submachine gun, which can also get the job done if no yellow pick-ups are within your general vicinity. Similarly, pick a durable race car over a fast one, as survival of the fittest is the point of this event. You will more often find yourself coasting along the track while shelling fire than you will running away from predators or engaging in a high-speed pursuit. However, do not entirely ignore blue eco pick-ups, as an effective strategy, especially if you are already ahead, is to find two racers already engaged in combat then kill both of them from farther away. Or, equally effective, is to chase down vehicles that have already been fired upon as they will be easier to kill."@en . "Deathmatch (shortened to 'DM) is a Game Mode in Pawn Tactics. It is team-based, where competing teams must achieve the highest kill total as a team before the timer gets to zero."@en . . "Deathmatch is published by Boom! Studios. Price per issue is $3.99."@en . "Deathmatch is a multiplayer game mode in Grand Theft Auto IV and Grand Theft Auto Online consisting of two to sixteen players."@en . . . . . . "Deathmatch"@no . . . "Deathmatch - An online classic! It's every Lombax for himself in this intense all out deathmatch. Go it alone or team up with another player by selecting the same color as your teammate. Deathmatch - The last couple standing wins. Select from eight different team colors and a variety of skins. Take out the other guys before they nail you. The player with the most frags wins! Play Deathmatch in either Free For All or Team modes with a wide assortment of game options. Deathmatch is a multiplayer mode where the players have to kill all opposing forces to the frag or time limit. Deatchmatch was available in Ratchet & Clank: Up Your Arsenal, Ratchet: Deadlocked, and Ratchet & Clank: Size Matters. Deathmatches can be played in many different ways such as: 1 versus 1, Free For All (Fatal 4-Way, Triple Threat), Team Deathmatch(TDM), Survival, 3 versus 2 versus 2 versus 1, etc."@en . . . . "Deathmatch"@en . . "Deathmatch"@es . "2016-09-26"^^ . "John P"@en . . . . . . . . . . . . . . "Player vs Player//Template"@en . . "DEATHMATCH was a staple of Board 8. Run by Metool and transience, the idea is to vote as many times as possible for one of two characters/games until the top hits 500. Users go to great lengths to maximize their chances of winning, from dozens of alt accounts to login scripts to vote rallying. They are very competitive. Here are the official rules: First rule: There are NO RULES. Second rule: One vote per post. You can vote as many times as you want and as often as you feel like. Alts are allowed, and so is rallying for votes on AIM or anywhere else."@en . . "16 players, 20 minutes, each for their own. Victory: 50 pts, Draw: 40 pts, Defeat: 20 pts (Withdrawal or Timeout: 0 pts). Win Battle Points and Clintz! The Deathmatch mode is an extreme game mode in which you must score the most points possible in 20 minutes. When you join a Deathmatch room you are automatically placed with the other players, up to 15. As soon as there are 1 players ready to fight, the Deathmatch begins. Other players can join a Deathmatch while it is in progress to ensure the number of opponents remains high."@en . "Deathmatch is a Multi Mode of Conker's Bad Fur Day, which features different characters to play as in a standard free-for-all deathmatch fight."@en . "Deathmatch (DM) - (ang., dos\u0142. Mecz \u015Bmierci) pionierski tryb gry w grach FPP. Obecny od pocz\u0105tku w serii Unreal."@pl . . "Deathmatch es un modo de juego de Mitos.is: The game. Es pr\u00E1cticamente igual al modo libre, excepto que las siguientes funciones no est\u00E1n disponibles en \u00E9l: \n* Skin \n* Nombre personalizado \n* Chat \n* Team"@es . . . . "Deathmatch is a common game type that starts all of the players with a large quantity of resources."@en . . . . . . "The exact scoring method can often be modified slightly, depending on the player's preference. Losses, or deaths, can be set to deduct a single point from your score, as can suicides. Modes"@en . "miniatur|Ein Spieler in einem Deathmatch. Deathmatch (dt. Kampf um Leben oder Tod) ist einer von 14 Mehrspieler-Modi in Grand Theft Auto IV und Grand Theft Auto Online."@de . . . . . . "Deatmatch is a multiplayer game mode in Conduit 2. It is a part of the Free For All category. This is the most basic rule in the game: There are no teams, each player is all by itself and every other player is its enemy. The objective of the mode is getting the most kills within the time limit."@en . . "Deathmatch can either be played locally (on PlayStation 3, PlayStation 4, and X-Box 360 only), or via a LAN connection. The host can set several variables for the Deathmatch:- \n* The arena to be played on (including the option to choose a random area for each round) \n* the number of rounds a player must win to win the deathmatch \n* Number of Hit Points each player starts with \n* Number of bombs each player starts with \n* Number of ropes each player starts with \n* The option to do battle with computer-controlled Spelunkers (called Bots ingame)."@en . . . . . . "No"@en . . "Deathmatch is a game mode which is almost available in all FPS (First-person shooter) games. It is famous and also widely played. Deathmatch does not have any main objective and respawning is an important role in deathmatches."@en . . "X"@en .