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Thunder bolt Thunder Bolt Thunder Bolt
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[Crossbow] Damage: ~ 500 Rate of Fire: 60 rpm Clip Size: 10 Max Ammo: 30 + 10 Primary Fire: Single shot Secondary Fire: Variable scope First Acquired: Level 9: Better Late... ==DESCRIPTION== My favorite weapon in the entire game, the ThunderBolt crossbow fires rocket-propelled crossbow bolts with small explosive charges attached to them. After the bolt sticks into an enemy, the charge will detonate, blowing the enemy into small red body parts. The ThunderBolt is equipped with a variable scope, allowing you to snipe enemies at long range with it. It has a good clip size and a decent rate of fire, allowing you to tag several enemies with explosive bolts before needing to reload. Thunder Bolt, conocido como Thunder Strike (サンダーストライク Sandā Sutoraiku?, Trad. Golpe Trueno) en Japón y en la versión americana de Mega Man: The Power Battle, es el arma especial de Cloud Man en Mega Man 7. Esta arma dispara una bola de electricidad hacia adelante. Viaja a travéz de las paredes, pero si no destruye a un enemigo en el impacto se dividirá viajando hacia arriba y hacia abajo. El Thunder Bolt también se puede utilizar para activar algunas de las máquinas en el escenario de Junk Man. También se puede utilizar para iluminar momentáneamente el pasillo oscuro del escenario de Shade Man. Thunder Bolt is a recurring item in the Paper Mario series. It does not appear in recent installments of the series, and seems to have been replaced by Lightning Blast as the basic lightning-elemental symbol. Level: Polearm/Spears 6 Spell Resistance: yes Turning your spear into a massive javelin of crackling lightning, you thrust it into your enemies with a divine grace. As a standard action, you create a 30 foot cone that extends from you. Creatures in this cone must make a reflex saving throw DC: 16+ Strength modifier or take normal damage as well as an additional 1d6 damage per level (Max 20d6). Half of this damage is electricity and half is divine damage. Creatures whom fail the reflex saving throw are also staggered for 1d4 rounds and take a -4 penalty to all attack rolls. Thunder Bolt, known as Thunder Strike (サンダーストライク Sandā Sutoraiku?) in Japan and in the English version of Mega Man: The Power Battle, is Cloud Man's special weapon. This weapon shoots a ball of electricity straight forward (though due to a program glitch, it tends to curve downward if fired while falling). It travels through walls and split on impact with an enemy, traveling upwards and downwards The Thunder Bolt can also be used to activate some of the machines in Junk Man's stage. Thunder Bolt is also usable in the dark hallway in Shade Man's stage because the Thunder Bolt is a ball of electricity that emits light, a second alternative of light other than Scorch Wheel. Like a Lightning Scar Form in BTD5, but the storm flash expands with another one path that makes challenging in this track. The nighty terrain is made of Aerogel, so you can build towers there. The bloons appear in one path which splits into three like a zigzag form. No water. The terrain is similar to the track Terrifying Moments. (Unlocked at Rank 32)
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サンダーストライク
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'''Thunder Strike
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1
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'''Cloud Man
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'''Junk Man
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Thunder Strike
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Mega Man usando el Thunder Bolt
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Various
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'Mega Man 7'' Rockman Battle & Fighters Mega Man: The Power Battle
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leftThunder Boltright
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Super Paper Mario Paper Mario: The Thousand-Year Door Paper Mario
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28
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Thunder Bolt left right Thunder Bolt
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'''Sandā Sutoraiku Sandā Sutoraiku
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Mega Man using Thunder Bolt. Thunder Bolt as it appears in Paper Mario
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Paper Mario
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Split
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'''Thunder Strike
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サンダーストライク
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Mega Man: The Power Battle: 28 Mega Man 7: TBA
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Eléctrica, Esparción
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TBA Mega Man 7: 1 Mega Man: The Power Battle:
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MM7-ThunderBolt-Art.jpg
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Stage interaction Deals electric damage to enemies
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[Crossbow] Damage: ~ 500 Rate of Fire: 60 rpm Clip Size: 10 Max Ammo: 30 + 10 Primary Fire: Single shot Secondary Fire: Variable scope First Acquired: Level 9: Better Late... ==DESCRIPTION== My favorite weapon in the entire game, the ThunderBolt crossbow fires rocket-propelled crossbow bolts with small explosive charges attached to them. After the bolt sticks into an enemy, the charge will detonate, blowing the enemy into small red body parts. The ThunderBolt is equipped with a variable scope, allowing you to snipe enemies at long range with it. It has a good clip size and a decent rate of fire, allowing you to tag several enemies with explosive bolts before needing to reload. It does not appear in recent installments of the series, and seems to have been replaced by Lightning Blast as the basic lightning-elemental symbol. Thunder Bolt is a recurring item in the Paper Mario series. Thunder Bolt, known as Thunder Strike (サンダーストライク Sandā Sutoraiku?) in Japan and in the English version of Mega Man: The Power Battle, is Cloud Man's special weapon. This weapon shoots a ball of electricity straight forward (though due to a program glitch, it tends to curve downward if fired while falling). It travels through walls and split on impact with an enemy, traveling upwards and downwards The Thunder Bolt can also be used to activate some of the machines in Junk Man's stage. Thunder Bolt is also usable in the dark hallway in Shade Man's stage because the Thunder Bolt is a ball of electricity that emits light, a second alternative of light other than Scorch Wheel. This weapon will electrocute Junk Man, preventing him from using his Junk Shield and magnetism attacks if used consecutively. Conversely, if the Thunder Bolt is used on Spring Man, it will cause him to become magnetized, and he will pull Mega Man toward him and toss him upward, causing some serious damage (8 units). It will also supercharge Turbo Man, making him temporarily invincible as he drives around his chamber. If the Thunder Bolt is shot on the cloud platforms on Cloud Man's stage, it will cause a thunderstorm in the platform and the electricity can hurt Mega Man. Thunder Bolt, conocido como Thunder Strike (サンダーストライク Sandā Sutoraiku?, Trad. Golpe Trueno) en Japón y en la versión americana de Mega Man: The Power Battle, es el arma especial de Cloud Man en Mega Man 7. Esta arma dispara una bola de electricidad hacia adelante. Viaja a travéz de las paredes, pero si no destruye a un enemigo en el impacto se dividirá viajando hacia arriba y hacia abajo. El Thunder Bolt también se puede utilizar para activar algunas de las máquinas en el escenario de Junk Man. También se puede utilizar para iluminar momentáneamente el pasillo oscuro del escenario de Shade Man. Level: Polearm/Spears 6 Spell Resistance: yes Turning your spear into a massive javelin of crackling lightning, you thrust it into your enemies with a divine grace. As a standard action, you create a 30 foot cone that extends from you. Creatures in this cone must make a reflex saving throw DC: 16+ Strength modifier or take normal damage as well as an additional 1d6 damage per level (Max 20d6). Half of this damage is electricity and half is divine damage. Creatures whom fail the reflex saving throw are also staggered for 1d4 rounds and take a -4 penalty to all attack rolls. Like a Lightning Scar Form in BTD5, but the storm flash expands with another one path that makes challenging in this track. The nighty terrain is made of Aerogel, so you can build towers there. The bloons appear in one path which splits into three like a zigzag form. No water. The terrain is similar to the track Terrifying Moments. (Unlocked at Rank 32)
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