This HTML5 document contains 33 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

PrefixNamespace IRI
n35http://dbkwik.webdatacommons.org/resource/PVddSFouX8UOl85Db7h88Q==
n38http://dbkwik.webdatacommons.org/resource/lNHxKTJSkPa9lch55FIZeg==
n32http://dbkwik.webdatacommons.org/resource/TUst2bgQSO8SZYZHbcLf2Q==
n23http://dbkwik.webdatacommons.org/resource/tfVh5izRci6TeJ4gBkBu5w==
n19http://dbkwik.webdatacommons.org/resource/MZ34q721OBFbeIyPrBN4kw==
n16http://dbkwik.webdatacommons.org/resource/yTb5WbS7dBCN1CYbxmA27w==
dctermshttp://purl.org/dc/terms/
rdfshttp://www.w3.org/2000/01/rdf-schema#
n36http://dbkwik.webdatacommons.org/resource/Y9ElC3Vi5moddjZit2GBKw==
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n12http://dbkwik.webdatacommons.org/resource/zx7RA1aOeh8s9cgkgMskDA==
xsdhhttp://www.w3.org/2001/XMLSchema#
n8http://dbkwik.webdatacommons.org/resource/1sN1GpqYACvUmuD9eWfIPA==
n10http://dbkwik.webdatacommons.org/resource/umnXg-IgFVX9NvOCHC_Nsg==
n4http://dbkwik.webdatacommons.org/resource/Jk314uGfHMXeMCl5Nd6_pA==
n15http://dbkwik.webdatacommons.org/resource/mBG4k_fFGr54IIIaIVzRPA==
n34http://dbkwik.webdatacommons.org/resource/b-WNfxh3tGpquoMQrXd2Cw==
n27http://dbkwik.webdatacommons.org/resource/Ha86utC3_67lt78DXJ8HFQ==
n33http://dbkwik.webdatacommons.org/resource/sNsqKe4mg4lsutr4un37xQ==
n21http://dbkwik.webdatacommons.org/resource/I52BEcNqf9yrF4RaV4uPHg==
n9http://dbkwik.webdatacommons.org/resource/g36X_m5GTbQdUYN4YxnBDA==
n14http://dbkwik.webdatacommons.org/resource/TNrhrL2Oz316-um4fBCYxg==
n3http://dbkwik.webdatacommons.org/resource/_Zpr0NJbPFuMcGO3_iLzxg==
n20http://dbkwik.webdatacommons.org/finalfantasy/property/
n13http://dbkwik.webdatacommons.org/resource/HcRZysteCVx4GAi5RjMd3A==
n11http://dbkwik.webdatacommons.org/final-fantasy/property/
n37http://dbkwik.webdatacommons.org/resource/EmC94clde_gJtbxtDZ63pA==
n22http://dbkwik.webdatacommons.org/resource/aq6dDDTtJQG1vqDSgTvMQA==
n5http://dbkwik.webdatacommons.org/resource/_8dui0zeRCnCMwIXiJTV1w==
n17http://dbkwik.webdatacommons.org/resource/90u6jzGH6XHbzP2TVSm_wQ==
n7http://dbkwik.webdatacommons.org/resource/nci2lQDRhPUUAlKs8bWQ9w==
n18http://dbkwik.webdatacommons.org/ontology/
n25http://dbkwik.webdatacommons.org/resource/7kI8lE0grFIfX81C6hONAw==
n24http://dbkwik.webdatacommons.org/wfrp1e/property/
n28http://dbkwik.webdatacommons.org/resource/_GIxLjIU4XTBZItspGFAtA==
n31http://dbkwik.webdatacommons.org/resource/1OS8yolwUedowaGxYaToVw==
n26http://dbkwik.webdatacommons.org/resource/hQDZdXjqRZZhOObZlUuiew==
n2http://dbkwik.webdatacommons.org/resource/c9Ldvi18In8wbVjvPzjiZg==
n29http://dbkwik.webdatacommons.org/resource/ZiDr_oYsL4UH5Qs0BZQtbA==
Subject Item
n2:
rdf:type
n13:
rdfs:label
Tanglethorn
rdfs:comment
The Druidic Priest can cause an area of plants or bushes up to 4 times the level of the caster in square yards to become partially animated. For example, a 2nd level Druidic Priest may animate 8 square yards. The plants will lash out and hold anything trying to move through them. Any creature in the area of effect must make a S test each round in order to move or attack. Creatures unable to move count as prone targets and all creatures in the area of effect, whether held or not, take 2D6 W at S 0 every round from the lashing branches - hit locations should be rolled for normally and the damage is modified by T and armour as normal. Tanglethorn is an enemy in Final Fantasy Dimensions.
n3:
Druidic 2
dcterms:subject
n7: n26: n28: n38:
n32:
Tanglethorn
n11:wikiPageUsesTemplate
n12: n27: n31: n33:
n20:wikiPageUsesTemplate
n21: n23: n29: n35:
n8:
24
n37:
Enemy
n15:
2
n14:
Tangerusōn
n24:wikiPageUsesTemplate
n25:
n9:
A briar or bramble
n19:
1
n22:
タングルソーン
n34:
Tanglethorn
n4:
n5: n10:
n16:
n17: n36:
n18:abstract
Tanglethorn is an enemy in Final Fantasy Dimensions. The Druidic Priest can cause an area of plants or bushes up to 4 times the level of the caster in square yards to become partially animated. For example, a 2nd level Druidic Priest may animate 8 square yards. The plants will lash out and hold anything trying to move through them. Any creature in the area of effect must make a S test each round in order to move or attack. Creatures unable to move count as prone targets and all creatures in the area of effect, whether held or not, take 2D6 W at S 0 every round from the lashing branches - hit locations should be rolled for normally and the damage is modified by T and armour as normal.