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Subject Item
n2:
rdf:type
n21:
rdfs:label
Norse Code
rdfs:comment
The track's name is a portmanteau of "Norse" (Scandinavian) and "Morse code" (a form of telecommunications). In the actual track, a secret Morse code message is present. The high-pitched flute plays in Morse code. The short notes are the dits, and the long notes are the dahs. The sequence of the Morse code is as follows: The full sequence spells out the letters for "RuneScape", although the timing between letters is incorrect (three dit intervals should be left between each letter). So the interpretation would be very different when the rules of deciphering Morse Code are strictly followed.
dcterms:subject
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n35:
This track unlocks when players first visit the Fremennik Isles.
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n32:
n10:wikiPageUsesTemplate
n11: n14: n34:
n16:wikiPageUsesTemplate
n17: n20: n22: n26: n28:
n3:wikiPageUsesTemplate
n4: n6: n15: n27: n30:
n29:
445
n7:
Norse Code
n38:
Accordion, drums, flute, organ, granite block, clarinet, trombone, cello, double bass
n5:
Yes
n9:
Fremennik Isles
n25:
238.0
n19:
Norse code.ogg Norse Code.ogg
n39:
2007-02-06
n37:
Adam Bond
n12:
n13:
n33:abstract
The track's name is a portmanteau of "Norse" (Scandinavian) and "Morse code" (a form of telecommunications). In the actual track, a secret Morse code message is present. The high-pitched flute plays in Morse code. The short notes are the dits, and the long notes are the dahs. The sequence of the Morse code is as follows: The full sequence spells out the letters for "RuneScape", although the timing between letters is incorrect (three dit intervals should be left between each letter). So the interpretation would be very different when the rules of deciphering Morse Code are strictly followed.
Subject Item
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n2: