"Unique, Triggered, Unblockable"@en . . . . . "110.0"^^ . . "The Keeper, known as Goarikeeper (\u30B4\u30FC\u30EA\u30AD\u30FC\u30D1\u30FC G\u014Drik\u012Bp\u0101?) in Japan, is a miniboss in Mega Man 10. It consists of a large soccer goal-like area with a head on top and two large fists. It appears twice in Strike Man's stage. The Keeper attempts to smash Mega Man with its fists, which create stunning shockwaves. After each fist pounds the ground, Mega Man can jump onto it and be raised high enough to shoot the head. In its second appearance, The Keeper also has electric fields on its posts so that Mega Man's movement is restricted to a smaller area."@en . . . "25000"^^ . . . . . . "This creature will be added in Summer Update 2010."@es . "Serpents"@es . . . . . . "1979"^^ . . "__NOEDITSECTION__ __NOWYSIWYG__"@en . "\"The Keeper\" was an Umbrella employee assigned to take care of creatures used in t-Virus experiments. He worked in the Spencer Mansion in 1998 and wrote down in his diary."@en . "The Keeper is a character who is only playable from the of the game. Read more about this topic on the Memory-Alpha Wikia."@en . . . . "1979-03-27"^^ . . . . . "Death, entropy, greed, hunger, time."@en . . "1016"^^ . . "The Keeper"@en . "Serpents"@en . . . . "The Keeper"@en . . . . . . . . . . . "__NOWYSIWYG__"@es . . "yes"@en . "--"@es . . . . . "The Keeper was a banelar naga involved in the Zhent invasion of Shadowdale in 1375 DR."@en . . . . "Death, Decay, Evil, Greed, Hunger, Pact."@en . . . . "The Keeper was the innkeeper of Pilgrim's Rest Inn. As it was located in the sickly Great Southern Forest on Lord Yun's land, the Keeper and its residents suffered from attacks by ghosts and a fox spirit, named the Forest Shadow. Because of these problems no one new had entered the inn in months, excluding Henpecked Hou who was appointed as shop keeper. The Keeper sent out a single Inn messenger to Tien's Landing in hopes of him bringing help and food, even though all other messengers sent out into the forest had never returned."@en . . "In any city or town, go to a supermarket. Go to any of the workers there and say the following words: \"I wish to speak with 'The Keeper'.\" If they fall, run away as fast as you can, don't look back and don't stop, for you have summoned Satan. If you don't run, you shall go insane and commit suicide. If they don't fall, they will take you to the way back of the storage room, there will be a couch. Sit on the middle cushion or experience one thousand years of pain. If there's a golden cat charm, keep it for money."@en . "From the VHS release:"@en . "Don\u00B4t fight it at all. Try to make it moving into the poison field spawning in the cave ."@en . . "Deceased"@en . "yes"@en . . . . . . . "100"^^ . "Cannibal"@en . . "Unknown"@en . . . . . . . "The Keeper was a banelar naga involved in the Zhent invasion of Shadowdale in 1375 DR."@en . . . "Male"@en . . . . "The Keeper was a machine with an artificial intelligence located on Keeper's World. It was accompanied by four android children. Built by a non-violent civilization to preserve their homeworld in a time of war, the Keeper drew its power from its home planet's core, which allowed it to survive long after the people had fled. The Keeper was installed to restore the world to its former status for its makers, so that when they would return years later, the planet would be suitable for them to live on."@en . "In any city or town, go to a supermarket. Go to any of the workers there and say the following words: \"I wish to speak with 'The Keeper'.\" If they fall, run away as fast as you can, don't look back and don't stop, for you have summoned Satan. If you don't run, you shall go insane and commit suicide. If they don't fall, they will take you to the way back of the storage room, there will be a couch. Sit on the middle cushion or experience one thousand years of pain. Wait for six minutes and then, in six seconds a thin old man will appear. He will give you six boxes and disappear, and you will then appear in your house. Quickly bury the five boxes and open the one you kept. If there's a golden cat charm, keep it for money. If there's a devil's pitchfork, burn it in your fireplace. For if you don't, you will be possessed and commit suicide and feel 666 years of pain."@en . "50.0"^^ . . "Don\u00B4t fight it at all. Try to make it moving into the poison field spawning in the cave ."@es . . . . "The Sovereign of Death and Decay, The Keeper represents greed and gluttony, the inverse of his brother Kol Korran's focus on material wealth and generosity. He is seen as the hunger in the dark, grabbing hold of anyone straying too far from the light. He alone is able to waylay dead souls on their way to Dolurrh and it is said that once in the Keeper's clutches a soul may never escape. Because of his association with souls and the afterlife he has become almost the default deity of necromancers across Eberron. The son of Onatar and Olladra and the brother of Kol Korran, the Keeper is often portrayed as gaunt or grossly fat human, a lich or ghoul, or sometimes a skeletal dragon."@en . . . "The Keeper is noted as a horror by Nephandus on par with Verdigris and Baba Yaga, and above Sonnenorden and the Grand Hall of Sinister Wisdom."@en . . "Reptiles"@en . . "Behavior like that of a serpent spawn. Retreats at very low health."@en . "BBC"@en . . . "Melee , Paralyze, Haste, Earth Wave , Musical Notes-beam , Poison Hit , Self-Healing , change its appearance to a worm."@en . "June 1998"@en . "The Keeper, known as Goarikeeper (\u30B4\u30FC\u30EA\u30AD\u30FC\u30D1\u30FC G\u014Drik\u012Bp\u0101?) in Japan, is a miniboss in Mega Man 10. It consists of a large soccer goal-like area with a head on top and two large fists. It appears twice in Strike Man's stage. The Keeper attempts to smash Mega Man with its fists, which create stunning shockwaves. After each fist pounds the ground, Mega Man can jump onto it and be raised high enough to shoot the head. In its second appearance, The Keeper also has electric fields on its posts so that Mega Man's movement is restricted to a smaller area. On Normal and Hard Mode, bouncing soccer balls accompany the fists as they attempt to pound Mega Man."@en . . "Closed Fist - Alive"@en . . . . . "3000.0"^^ . . . "Script : Doug Brammer Pencils: Ken Mitchroney Plot/Inks: Dan Berger Lettering: Gary Fields Coloring: Barry Grossman"@en . . "BBC Television"@en . . . . . "Mega Man 10"@en . . "G\u014Drik\u012Bp\u0101"@en . "15"^^ . . . "--"@es . . . . . . . . "Servalan \nTravis"@en . "--"@en . . . "Caretaker of creatures used as test subjects"@en . . "The Keeper was a male Talosian magistrate in the 23rd century. A necklace with a round pendant distinguished him from other Talosians."@en . "Alive"@en . . . . . "\u30B4\u30FC\u30EA\u30AD\u30FC\u30D1\u30FC"@en . "Prison warden"@en . . . "28"^^ . . "The Keeper was a machine with an artificial intelligence located on Keeper's World. It was accompanied by four android children. Built by a non-violent civilization to preserve their homeworld in a time of war, the Keeper drew its power from its home planet's core, which allowed it to survive long after the people had fled. The Keeper was installed to restore the world to its former status for its makers, so that when they would return years later, the planet would be suitable for them to live on. Shortly after the Battle of Yavin, Rebel Alliance agents Luke Skywalker and Leia Organa landed on the Keeper's planet seeking shelter from an Imperial fleet. Battling their way through the wilderness with the aid of their two droids, R2-D2 and C-3PO, they stumbled upon the Keeper's Temple, and in turn met the Keeper's four android children. The Keeper was convinced that the Rebels were of good faith, and decided to help them by forcing the Imperial troops that had landed to flee offworld. Skywalker and Organa then left the Keeper in peace to continue her task of building a civilization."@en . . . . "1400"^^ . . . . . . . . "Open Palm - Deceased"@en . "0.0"^^ . . "The Keeper was the innkeeper of Pilgrim's Rest Inn. As it was located in the sickly Great Southern Forest on Lord Yun's land, the Keeper and its residents suffered from attacks by ghosts and a fox spirit, named the Forest Shadow. Because of these problems no one new had entered the inn in months, excluding Henpecked Hou who was appointed as shop keeper. The Keeper sent out a single Inn messenger to Tien's Landing in hopes of him bringing help and food, even though all other messengers sent out into the forest had never returned. Despite the bleak conditions surrounding the inn, the Keeper refused to evacuate the residents. He felt that the inn provided safety, as neither ghosts or the Forest Shadow had come within its walls and that the paths leading away from the inn were too dangerous. \"With the forest in this state, how have you been surviving?\" \"Surviving? Simple. You can still find meat if you know where to look, and is meat not the heart of any good dish?\" \u2013The Player and the Keeper Fortunately, the Keeper had seen early on that the sick trees and ghosts would make it difficult to find food so the inn had been prepared by stocked with supplies. Over many years the Keeper had collected a half year's worth of taxes in silver, as it was difficult for the had collected taxes as far away as in the Great Southern Forest. As the inn was part of Lord Yun's property, the Keeper paid a \"tribute\" to the Yun family which he resented."@en . . "The Keeper"@en . . . . . . "40000"^^ . "None."@es . ""@en . . "100.0"^^ . "The Keeper"@es . . . . . . . "yes"@es . "__NOWYSIWYG__"@es . . "Goarikeeper"@en . . . "Resident Evil"@en . . "The Keeper is a character who is only playable from the of the game. Read more about this topic on the Memory-Alpha Wikia."@en . . . "The Keeper was a male Talosian magistrate in the 23rd century. A necklace with a round pendant distinguished him from other Talosians."@en . . . "3205"^^ . . "110.0"^^ . "Scythe"@en . "__NOEDITSECTION__ __NOWYSIWYG__"@en . . "Triple Blade"@en . . "2267"^^ . "Reptiles"@es . . "--"@en . "This creature was added in Summer Update 2010."@en . . . "The Keeper"@es . . "Blake \nJenna \nAvon \nCally \nVila \nZen \nOrac"@en . . . "2"^^ . "Melee , Paralyze, Haste, Earth Wave , Musical Notes-beam , Poison Hit , Self-Healing , change its appearance to a worm."@es . "The Keeper is noted as a horror by Nephandus on par with Verdigris and Baba Yaga, and above Sonnenorden and the Grand Hall of Sinister Wisdom."@en . "Behavior like that of a serpent spawn. Fight to the death."@es . "Northern Zao in his lair, spawned by using poison on the purple plants."@en . . "Keeper"@en . "80.0"^^ . . "Script : Doug Brammer Pencils: Ken Mitchroney Plot/Inks: Dan Berger Lettering: Gary Fields Coloring: Barry Grossman"@en . "Human - formerly"@en . "8.6"^^ . . . . . . . "From the VHS release:"@en . "A ghostly necromancer boss found at the end of level 1 of the Cathedral of Flames dungeon. Upon killing him and his group the gates to level 2 will open."@en . . . . . . . "100"^^ . . . "100.0"^^ . . . . "25"^^ . . . . . "The Sovereign of Death and Decay, The Keeper represents greed and gluttony, the inverse of his brother Kol Korran's focus on material wealth and generosity. He is seen as the hunger in the dark, grabbing hold of anyone straying too far from the light. He alone is able to waylay dead souls on their way to Dolurrh and it is said that once in the Keeper's clutches a soul may never escape. Because of his association with souls and the afterlife he has become almost the default deity of necromancers across Eberron."@en . "The Keeper"@en . "1375"^^ . "yes"@en . "\"The Keeper\" was an Umbrella employee assigned to take care of creatures used in t-Virus experiments. He worked in the Spencer Mansion in 1998 and wrote down in his diary."@en . . "A ghostly necromancer boss found at the end of level 1 of the Cathedral of Flames dungeon. Upon killing him and his group the gates to level 2 will open."@en . . "DR"@en . .