. . . "Members' quests"@en . . . "None"@en . "Little"@en . "One day, the fisherman intended to go out at sea with his wife, though the couple got into an argument about whether or not they should go fishing. The old woman told him not to, as there was a storm brewing, though he quickly dismissed this claim, emphasizing the tranquility of the weather, and told her to stop \"nagging\". His wife countered that she could feel with her joints that bad weather was upon them, though he once again brushed off her worry, this time noting that since it was \"her joints against [his] brain\", he would go with the latter. As she angrily refused to go along with him, the fisherman exclaimed he would hire a new fish hauler and pay him double for his work. When Sokka readily volunteered, the fisherman promptly hired him on the spot. When his wife later referred to Aang as the \"boy with the tattoos\", the fisherman recognized them as airbender tattoos and identified him as the Avatar. As opposed to being glad to see him, he accused him for abandoning the world, leaving behind a time of war and suffering to continue. When Aang fled on his glider, the man yelled after him to \"keep flying\" and although Katara reprimanded him for his harsh words, declaring him to be a \"horrible old man\", he remained unfazed. When Katara left on Appa, dousing him with water, he told Sokka that his friends were impolite. As Sokka commenced to recall another instance in which they had been rude, the fisherman gruffly cut him off, handed him more supplies, and ordered him to get below deck. Shortly after the fisherman set sail with Sokka, they were caught in the powerful storm his wife had predicted. Hanging on to the ropes of the boat for dear life, Sokka commented that he was too young to die, to which the fisherman replied that while he was not too young, he still did not want to die. When lightning struck their vessel and caused the mast to break down, they were nearly crushed under its weight. At the last second, however, Aang used his waterbending to sever the beam, saving them all. As Sokka tied a rope around his and the fisherman's waist, they both were pulled atop Appa's saddle by Aang. Their salvation was short-lived, however, as a wave swallowed them and pulled them below surface. Despite hanging on to Appa's saddle, the fisherman was barely conscious. He was saved by Aang once again, when he entered the Avatar State and created an air pocket around them all, preventing them from drowning. After Appa broke through the surface, they returned to a cave where the fisherman happily reunited with his wife. Inside the cave, the fisherman was ordered by his wife to apologize to Aang. Reluctant to do so, he suggested that he could offer him a free fish instead. When Aang noted that he did not eat meat, the fisherman declared that fish was not meat. As Sokka approached him, intending to claim his pay for helping to haul the fish, the elderly man gave him a raw fish. After bickering some more with his wife, the fisherman approached Aang and acknowledged that he would not have been there if it were not for him, and officially thanked him for saving his life."@en . . "Smallfolk"@en . . . . . . . "28"^^ . . "Not everyone in the Old World is an heroic adventurer. Many of those who live in coastal areas and around lakes make their living by fishing. Being a Fisherman is not a bad life; there is plenty to eat nearly all the time - even if it is always fish. But in hard times or when it is so hot that the catch goes off before it can be transported to market, Fishermen often gather around the quays and in the dockside inns, where they dream of becoming adventurers, sailors, explorers - and, most of all, rich. Most are content to dream, but a few actually turn to adventuring in pursuit of their ambitions. \n* Fish \n* Sailing \n* Swim \n* 50% chance of River Lore \n* 25% chance of Boat Building \n* 5% chance of Cartography \n* Leather Jack \n* 25% chance of Boat (moored or hidden at nearest water) \n* Pilot \n* Seaman \n* Smuggler \n* Trader"@en . "Randomname the fisherman"@en . . . . . "File:Fisherman.gif Write the text of your article here!"@en . . . "He's fishing for something."@en . . "[[w:c:batman:Kobra Cult"@en . "Unknown"@en . . . "Unknown"@en . . . . . . . . . "In Infinite Crisis #1 (2005), the Fisherman teams up with the Riddler and Murmur in an attack on Gotham police officers. Fisherman is killed in Gotham Central #37 (2005), though during an autopsy it is revealed that it is not the original villain of that name."@en . "24"^^ . "31"^^ . . "The Fisherman is a character in The Precursor Legacy, living in central Sandover Village, found near the stream in Forbidden Jungle. The Fisherman owned the speedboat used by Jak and Daxter at the beginning of the game. Later in the game, Jak and Daxter found him in the Forbidden Jungle at the bottom of a valley. The Fisherman challenges the two to catch two hundred pounds of fish in the river with only a tiny net. By accomplishing this task, they earned permission to use his boat whenever they want, and gained a power cell for their efforts. Here after he remains in the Forbidden Jungle next to the river and can be heard laughing loudly when traveled near by. The Fisherman has a typical sailor's accent and brusque mannerisms. He is depicted as a stereotypical, grizzled \"salt-of-the-earth\"-style fisherman. He has an anchor tattoo, and is clothed like a typical sailor. He is plump, has a blue beard, and wears a red bandanna which reads \"FISH\" in the Precursor alphabet. His necklace appears to be some variety of tooth, presumably from a fish or shark."@en . . "Warrior"@en . "File:FR Fishing 1.png"@en . "Fishing Rod, Fish"@en . . "His wife"@en . . . "27"^^ . . . "A Fisherman generally possess the most destructive power in man-to-man fights. They usually carry light arms, with no heavy weapons. Fishermen are divided into two classes: Reel Fishermen, who use Reel Inventories to attack their enemy at medium range, or Man-to-man Fishermen, who go directly on the offensive at close range. The Fishermen constitute the main offensive force of a team and are usually at the centre of a battle."@en . . . . . . . . . . "+4% to Aid and Bribe when attacking or defending"@en . . "__TOC__"@en . . "2002-07-23"^^ . . . . "27"^^ . . . . . "10"^^ . . . "Little"@en . . . . "21600.0"^^ . "Fisherman is an enemy of Aquaman who uses a fishing rod to lure his enemies."@en . . . "I was born many years ago and I was the eldest son in a family of four children. We were all very unfortunate to miss the Whiteman's education. My father was a peasant farmer who could not afford school fees, which was being paid in primary schools as well as high school. As the eldest son and the first child, I had no other ways but was disciplined and followed the instructions of my parents."@en . . "6"^^ . "29"^^ . . "If spoken to he will state that only friends of the Piscarilius House know how to fish for anglerfish, which means players require 100% favour with the Piscarilius House in order to fish for anglerfish, along with a fishing level of 82. He was also notorious for having a very large click range, often annoying players who are fishing anglerfish. To fix this, his angler hat was removed."@en . "5x02-13.png|Fishermen A Fisherman appeared in a total of 1 episode over the course of the series."@en . . . . . . . . . . . "Former:"@en . . "Unknown"@en . "FishermanGSCsprite.png"@en . . . . . . "In Infinite Crisis #1 (2005), the Fisherman teams up with the Riddler and Murmur in an attack on Gotham police officers. Fisherman is killed in Gotham Central #37 (2005), though during an autopsy it is revealed that it is not the original villain of that name."@en . "I was born many years ago and I was the eldest son in a family of four children. We were all very unfortunate to miss the Whiteman's education. My father was a peasant farmer who could not afford school fees, which was being paid in primary schools as well as high school. As the eldest son and the first child, I had no other ways but was disciplined and followed the instructions of my parents. Our main work at home was to help them in the farm and sometimes go to the Lake to fish. These daily activities at home did not allow us access to education. Although children of our age were attending schools aided by churches, many parents during this period did not understand why children had to attend school. I therefore accustomed myself with the duties at home. As my two sister Margaret and Rose were growing and could relieve in fetching water, home cleaning, kitchen work, and farm work, my father suggested I become acquainted with how children of my age at fourteen years go fishing and can help the family improve their income. I developed interest, as boys my age were becoming genius in fishing helping their families. My hope was to become a breadwinner in the family. The first interest I developed was going hooking early in the morning and late evening. The catch was very much impressive and made me eager and eager to do the work, forgetting to get involved in other activities at home and within the community. My father liked the idea and always thought inwardly in himself to make me a canoe, which would allow me go to deep waters inside the lake. I had developed much interests in fishing and so agreed with my father to improve our income. The nets we used were not taken deep into the Lake, but just cast along the shores. Every morning we went with my father to check on the catch, which was our daily meal. Things changed drastically and our family\u2019s status changed with fish to eat and sell, my father had to do other farming activities than fishing. We became a fishing family. All the daily work was at the lake shore every morning before mother could break to prepare Lunch for the family. The fish had to be sent to the market not every morning but the women took them to dry, smoke and pack them in fish carrying papyrus, which was known as \u201Ckanga\u201D. The markets were far, they could take several days before they come back for fish again. This interfered with the daily fish activity. Standard of living was low and even agriculture was thriving. For the above reasons and many more made most of the fishermen, to duly suspend fishing during the months of April to July, because of transportation and weather conditions. The markets were hard to penetrate. Simply life was very simple, most of the families were never alarmed of the proceedings. Most of the activities were done in small scale but profitable. We could get food, clothing, and other necessities in the family. We lived like this, I became a renowned fisherman with many canoes, and I could hire mens to help with the work. When I married my wife, I had total command in the fishing beach and could manage as the chairperson of all the management activities in the beach. My family also loved the fishing activity and it became the sole bread earner."@en . . . . "Class"@en . "90"^^ . . . . "Fisherman"@en . "14"^^ . . . . . "earth"@en . . "5"^^ . "20"^^ . . . . . . "water"@en . "850458"^^ . "One day, the fisherman intended to go out at sea with his wife, though the couple got into an argument about whether or not they should go fishing. The old woman told him not to, as there was a storm brewing, though he quickly dismissed this claim, emphasizing the tranquility of the weather, and told her to stop \"nagging\". His wife countered that she could feel with her joints that bad weather was upon them, though he once again brushed off her worry, this time noting that since it was \"her joints against [his] brain\", he would go with the latter. As she angrily refused to go along with him, the fisherman exclaimed he would hire a new fish hauler and pay him double for his work. When Sokka readily volunteered, the fisherman promptly hired him on the spot."@en . . "y"@en . . . "25"^^ . "Little"@en . "2"^^ . "Fishermen are uneducated men who catch fish at fisherman's wharves and fish farms and prepare them for consumption, sale, or canning. Some \"fisherman\" actually work for smugglers and are simply disguised. The higher a fisherman's skill, the more fish they catch and the better the overall production is where they work."@en . "common"@en . "26"^^ . . "A Scandinavian fisherman was among the 37's, found by the crew of the USS Voyager on a planet in the Delta Quadrant in 2371. (VOY: \"The 37's\")"@en . "FishermanJPGSCsprite.png"@en . "an old fisherman"@en . . . . . "A fisherman is an NPC toon that toons can sell their fish to."@en . "16"^^ . . . . . . "28"^^ . . . "200"^^ . . . . . "uncommon"@en . . "The Fisherman is a minifigure released in 2011 as part of 8803 Minifigures Series 3. He was one of five minifigures chosen for a re-release within the set 850458 VIP Top 5 Boxed Minifigures."@en . . . . . . . . "There are two characters in \u014Ckami referred to as Fisherman (\u300C\u6F01\u5E2B\u300D?; Ry\u014Dshi) . One is encountered at Ryoshima Coast, near Ankoku Temple. The other is found on the dock of a small island, just off North Ryoshima Coast. Other fishermen include Kokari, Benkei and Urashima."@en . "Little"@en . . . . . "Fisherman"@en . "26"^^ . "\u014Ckami"@en . . . . "Little"@en . "The Fisherman is a non-player character who inhabits the Fisher King Realm. In The Holy Grail quest, he must be spoken to in order to enter the Fisher king's castle."@en . . . "Fisherman"@cs . "Minifigures (theme)Series 3"@en . . "Norland"@en . . . "Fisherman is the minor character of Rugrats that he is voiced by Neil Ross."@en . "16"^^ . . "File:Fisherman.gif Write the text of your article here!"@en . . "Little"@en . "Fishery"@en . "Wood"@en . . "\u6F01\u5E2B"@en . . . . . . . . "16"^^ . . . "98"^^ . "600"^^ . "White"@en . . . "5x02-13.png|Fishermen A Fisherman appeared in a total of 1 episode over the course of the series."@en . "2"^^ . "2011"^^ . "24"^^ . . . . . "Fisherman is a profession. Fishermen can gather fish and prepare it to make make edible fish. As of Dofus version 2.29 it has been combined with the old profession of Fishmonger."@en . . . . "File:FR Fishing 1.png"@en . "__NOEDITSECTION__ File:Nav bar left.png Fisherman File:Nav bar right.png File:Item Card.png Fisherman File:Fisherman.jpg File:Item Border Silver.png File:Common Gem.png File:Battle Icon 2.png 0 File:Trade Icon 2.png 1 File:Intrigue Icon 2.png 1 Common File:Sealbar-gold.png File:Seal Lock Icon.png +2% to Steal when attacking or defending Fresh as fresh can be"@en . "14"^^ . "Fisherman eli kalastus on yksi dofuksen 6 ker\u00E4ys ammatista. Kalastuksessa sinulla pit\u00E4\u00E4 olla jonkinlainen onki (Rod) jonka avulla kalastat. \n* Gudgeon \n* Trout \n* Kittenfish \n* Grawn \n* Pike \n* Breaded Fish"@fi . "\u201CThat reminds me of the time...\u201D\n\nThe Fisherman has sailed on every ocean, river, lake and stream in the world, and he has a story for each one. He can tell you all about the time he caught an entire school of flying fish with a butterfly net, was shipwrecked by a typhoon and escaped with the help of a friendly whale, or hooked a giant squid with nothing more than a fishing rod and an old rubber boot for bait.\n\nOf course, no one believes these obvious tall tales, which makes the Fisherman a little cranky, because every single one of them is absolutely true. It\u2019s not his fault that he had to throw his catch back because it wasn\u2019t giant squid season yet, or that the batteries in his camera died that time he caught a sea serpent off the coast of Greenland. One day he\u2019ll bring back proof, and then everyone will finally believe his stories!"@en . . . "FishermanDPPtsprite.png"@en . . . . "This profession can fish up fish and even items."@en . "None"@en . "16"^^ . "Little"@en . "Alien Xenoform grafted to human hosts. Uses advanced technology"@en . . . . "black"@en . . . . "The Fisherman is a character in The Precursor Legacy, living in central Sandover Village, found near the stream in Forbidden Jungle. The Fisherman owned the speedboat used by Jak and Daxter at the beginning of the game. Later in the game, Jak and Daxter found him in the Forbidden Jungle at the bottom of a valley."@en . . "Fisherman is an enemy of Aquaman who uses a fishing rod to lure his enemies."@en . "60"^^ . . . . "Fisherman is one of the many role-playing subclasses in Elder Tale."@en . . . "318"^^ . "FishermanFRLGsprite.png"@en . . . . . "16"^^ . . . . . . . . "Unit"@en . . . . . . . "A fisherman is an NPC toon that toons can sell their fish to."@en . . "Fisherman is a person who catches fish for a living or for sport. Once a fisherman is recruited he/she will stay at the headquarter until the battle is finish. Fisherman in the series offers the Fishing mini-game."@en . . . . . "No"@en . . . . . . . "If spoken to he will state that only friends of the Piscarilius House know how to fish for anglerfish, which means players require 100% favour with the Piscarilius House in order to fish for anglerfish, along with a fishing level of 82. He was also notorious for having a very large click range, often annoying players who are fishing anglerfish. To fix this, his angler hat was removed."@en . "The Fisherman's real identity has never been revealed. He is a thief who specializes in stealing high tech equipment, then selling it on the black market. He utilizes specialized lures and a fishing rod with a razor sharp hook and titanium-steel line as weapons to entangle his enemies. In his first encounter with Aquaman, the Fisherman uses an experimental formula to turn Aquaman and then himself into a giant. The Fisherman returns many times to fight Aquaman, as well as Blue Devil. The Fisherman confronts the canine Green Lantern G'nort. He makes appears in Roulette's gladiatorial game-house. The Fisherman is one of the many super-villains to take advantage of the 'villain-friendly' atmosphere of the fictional country of Zandia. He becomes involved in a large confrontation when the team of 'Young Justice' leads a super-powered army against the country for various reasons."@en . . . . . "28"^^ . . "A fisherman was one who caught fish as a way of life."@en . "16"^^ . "Fisherman"@en . "8803"^^ . . "31"^^ . "2016-01-07"^^ . "The Fisherman is a minifigure released in 2011 as part of 8803 Minifigures Series 3. He was one of five minifigures chosen for a re-release within the set 850458 VIP Top 5 Boxed Minifigures."@en . "3"^^ . . . "\"The Storm\""@en . . . . . . "Fisherman is a profession. Fishermen can gather fish and prepare it to make make edible fish. As of Dofus version 2.29 it has been combined with the old profession of Fishmonger."@en . "29"^^ . "they fish stuff"@en . . "cloth"@en . . "The Fisherman is a non-player character who inhabits the Fisher King Realm. In The Holy Grail quest, he must be spoken to in order to enter the Fisher king's castle."@en . "Fisherman is one of the many role-playing subclasses in Elder Tale."@en . . "16"^^ . "The poor grizzled fisherman had fallen on hard times, and was having problems catching fish. When Rosella first saw him he was fishing out on the pier, having no luck he got up and headed back to his shack. When she tried to speak to him he had things on his mind, and ignored her. Rosella later saw him and his wife in the shack, sitting at their talking and drinking hot coffee. Rosella spoke to the man, and he told her of the troubles that he and his family were having, as he worried of what would happen if the hard times continued. He asked Rosella for ideas, if she had any. He then ignored further conversation, looking despondently into his cup and sighed. Later Rosella returned to the house, and gave him the Pouch of Diamonds, to which he was grateful. He gave her his fishing rod in ret"@en . "There are two characters in \u014Ckami referred to as Fisherman (\u300C\u6F01\u5E2B\u300D?; Ry\u014Dshi) . One is encountered at Ryoshima Coast, near Ankoku Temple. The other is found on the dock of a small island, just off North Ryoshima Coast. Other fishermen include Kokari, Benkei and Urashima."@en . "A fisherman was one who caught fish as a way of life."@en . "Fisherman is the minor character of Rugrats that he is voiced by Neil Ross."@en . . . . "Yes"@en . "3600.0"^^ . . . "58"^^ . . . . "y"@en . "The Fisherman works the seas, living in Trinsic in Ultima IX. When talking to the Avatar, the Fishman showed himself to be a prideful and corrupt man. He boasted how he always had a huge catch by stealing half of the catch of his fellow fisherman Umberto, bullying him into enduring this theft. He only stopped when the political climate in Trinsic changed."@en . . . . . "A Scandinavian fisherman was among the 37's, found by the crew of the USS Voyager on a planet in the Delta Quadrant in 2371. (VOY: \"The 37's\")"@en . "Fishermen are uneducated men who catch fish at fisherman's wharves and fish farms and prepare them for consumption, sale, or canning. Some \"fisherman\" actually work for smugglers and are simply disguised. The higher a fisherman's skill, the more fish they catch and the better the overall production is where they work."@en . . . "39"^^ . "Fish"@en . . "The poor grizzled fisherman had fallen on hard times, and was having problems catching fish. When Rosella first saw him he was fishing out on the pier, having no luck he got up and headed back to his shack. When she tried to speak to him he had things on his mind, and ignored her. Rosella later saw him and his wife in the shack, sitting at their talking and drinking hot coffee. Rosella spoke to the man, and he told her of the troubles that he and his family were having, as he worried of what would happen if the hard times continued. He asked Rosella for ideas, if she had any. He then ignored further conversation, looking despondently into his cup and sighed. Later Rosella returned to the house, and gave him the Pouch of Diamonds, to which he was grateful. He gave her his fishing rod in return. There is a story of a poor fisherman and his wife who lived in a shanty by the sea. One day, the man caught a fish that talked. The fish said it was an enchanted prince and begged the fisherman to set him free, which the man did. The fisherman's wife was furious, and commanded him to go back and demand the fish grant him a wish. The man went back to the end of his pier and shouted; Flounder, flounder, in the sea, Harken thee now unto me! The fish now owed the man, so it granted his wife's wish for a lovely cottage to replace their shack. This did not satisfy the wife for long, and she sent her husband back to demand a castle from the fish. She got it. Thus it went; next she wanted to be King, then Emperor, and then Pope. All of these the flounder granted her. At last she demanded to be the Lord of the Universe, with the power to command the rising and setting of the sun. The enchanted fish heard this request and, for her greed, returned the fisherman and his wife to the hovel where they had first lived. It is likely that these are the same people to whom Rosella gave the bag of diamonds."@en . "A Fisherman generally possess the most destructive power in man-to-man fights. They usually carry light arms, with no heavy weapons. Fishermen are divided into two classes: Reel Fishermen, who use Reel Inventories to attack their enemy at medium range, or Man-to-man Fishermen, who go directly on the offensive at close range. The Fishermen constitute the main offensive force of a team and are usually at the centre of a battle."@en . . . "Fisherman"@en . . . . "No"@en . . . . "31"^^ . . "58"^^ . "Zeah: Great Kourend"@en . . . . . "Fisherman"@en . . "28"^^ . . . "Fishermen are Elona+ exclusive friendly NPC. They are Valm citizens. They have no fishing skill, but may spawn with the Plank of Carneades in their inventory (a 1/200 chance). In combat, they move close to the target and use melee attack."@en . . . "Fisherman eli kalastus on yksi dofuksen 6 ker\u00E4ys ammatista. Kalastuksessa sinulla pit\u00E4\u00E4 olla jonkinlainen onki (Rod) jonka avulla kalastat. \n* Gudgeon \n* Trout \n* Kittenfish \n* Grawn \n* Pike \n* Breaded Fish"@fi . . . "This profession can fish up fish and even items."@en . . "1"^^ . . . "1"^^ . "27"^^ . . "No Resist"@en . . "__TOC__"@en . . . "16"^^ . . . . . "Little"@en . . "FishermanBWsprite.png"@en . . . "__NOEDITSECTION__ File:Nav bar left.png Fisherman File:Nav bar right.png File:Item Card.png Fisherman File:Fisherman.jpg File:Item Border Silver.png File:Common Gem.png File:Battle Icon 2.png 0 File:Trade Icon 2.png 1 File:Intrigue Icon 2.png 1 Common File:Sealbar-gold.png File:Seal Lock Icon.png +2% to Steal when attacking or defending Fresh as fresh can be"@en . . . . "Earth Kingdom"@en . "Little"@en . . "28"^^ . "16"^^ . . . "Little"@en . "Not everyone in the Old World is an heroic adventurer. Many of those who live in coastal areas and around lakes make their living by fishing. Being a Fisherman is not a bad life; there is plenty to eat nearly all the time - even if it is always fish. But in hard times or when it is so hot that the catch goes off before it can be transported to market, Fishermen often gather around the quays and in the dockside inns, where they dream of becoming adventurers, sailors, explorers - and, most of all, rich. Most are content to dream, but a few actually turn to adventuring in pursuit of their ambitions."@en . . . "Fishermen are Elona+ exclusive friendly NPC. They are Valm citizens. They have no fishing skill, but may spawn with the Plank of Carneades in their inventory (a 1/200 chance). In combat, they move close to the target and use melee attack."@en . "100"^^ . "Fisherman is a person who catches fish for a living or for sport. Once a fisherman is recruited he/she will stay at the headquarter until the battle is finish. Fisherman in the series offers the Fishing mini-game."@en . . . . . "Fishing Boat"@en . . . . "1"^^ . . . . . . . . "Male"@en . "FishermanRBsprite.png"@en . . . "Ryoushi"@en . . "they fish stuff"@en . "Fisherman"@en . "The Fisherman works the seas, living in Trinsic in Ultima IX. When talking to the Avatar, the Fishman showed himself to be a prideful and corrupt man. He boasted how he always had a huge catch by stealing half of the catch of his fellow fisherman Umberto, bullying him into enduring this theft. He only stopped when the political climate in Trinsic changed."@en . . "2"^^ . . "Fisherman"@fi . "29"^^ . . . . . "Earth Kingdom"@en . "The Fisherman's real identity has never been revealed. He is a thief who specializes in stealing high tech equipment, then selling it on the black market. He utilizes specialized lures and a fishing rod with a razor sharp hook and titanium-steel line as weapons to entangle his enemies. In his first encounter with Aquaman, the Fisherman uses an experimental formula to turn Aquaman and then himself into a giant. The Fisherman returns many times to fight Aquaman, as well as Blue Devil. The Fisherman confronts the canine Green Lantern G'nort. He makes appears in Roulette's gladiatorial game-house."@en . . . . "Fisherman"@en . "FishermanRSEsprite.png"@en .