. . . . "10"^^ . "Purchased"@en . . . "Chest"@en . . "Feizuhl 10 gp"@es . "Yes"@en . "'If anyone notices a dark brown chest on the Fortune Mercenary, DON'T TOUCH IT! It's my Guild chest given to me during a guild meeting some time back, and it contains.... Nothing you should even know about! Anyone caught even glancing at my chest will be shot on the spot!' -memo to all crewmates aboard Lawrence's ships"@en . "A chest can have many different locks, such as the master lock. they can also contain items."@en . . "File:Chest.png A chest (also Treasure chest) is a common containment unit used throughout the Golden Sun series. It is a significant gameplay element and is encountered often through the player's journey. Each chest always contains an item that can be used by your party; sometimes a rare consumable item such as a cookie, but most notably artifacts, weapons and armor that are much more powerful and unique than common stock. Opening every chest you can reach is generally a mantra one typically follows when playing the games, because some chests contain items that are required to make progress."@en . . . . . . "Feizuhl 10 gp"@sv . "In the God of War series, Kratos will find Chests all throughout his quests. There are several different types of chests, which then yield different things when opened."@en . . . . . . . . . . . . . . . . . "Chest's are containers located in numerous areas in each map. They contain items, anything from building plans, to equipment, to quest items."@en . "Chest is a level 3 trade good."@en . "Contains Gold and Items."@en . "A Chest is a Container Block that is used to store objects. They can be interacted with, and the interface resembles the Player's Inventory. It was added in Update 0.4.0. Placing two Chests together creates a double chest or a large chest, and this feature was added in Update 0.7.3."@en . . "Most Quests rewards are found in one or more chests."@es . "Yes"@en . . "2500"^^ . . . . . "Update 0.4.0"@en . "No"@en . . . "Portable Object"@en . "Solid Block"@en . "File:Chest.png A chest (also Treasure chest) is a common containment unit used throughout the Golden Sun series. It is a significant gameplay element and is encountered often through the player's journey. Each chest always contains an item that can be used by your party; sometimes a rare consumable item such as a cookie, but most notably artifacts, weapons and armor that are much more powerful and unique than common stock. Opening every chest you can reach is generally a mantra one typically follows when playing the games, because some chests contain items that are required to make progress."@en . . "Chest is a Diversion in Saints Row: Gat out of Hell."@en . "Chest"@en . . . "Chests are interactive objects found in the world. They can be opened by interacting with them, and usually reward that character with an item. Chests usually only give their contents once per character (other characters can still gain the reward), and their contents can range from basic resources to scrolls and unique equipment."@en . . "Chest"@en . "No"@en . . "Chest is a level 3 trade good."@en . "Chest Live.jpg"@en . . . . . . . "Variable"@en . . "Structures"@en . . "Chests are located in various locations throughout Oberin. Chests are commonly found in dungeons, and can contain Gold Pieces, Reagents, Ferrite, Crystals, Bundles of Kindling, Potions, Bottles of Poison, Weapons, and special/rare items. Many of these chests are trapped and locked, requiring someone to remove the Trap and pick the lock. This is done primarily by Rogues, although a Ranger can unlock a level 2 chest. The chest located on the surface west of Foehan has ceased to exist."@en . . . . "54"^^ . . "None."@es . "They cannot be sold or used by regular means, but must be opened using a color-matched key. It can be dropped by any enemy in that respective megaboss's realm, although there is a chance of 1:2000 (0.05%) that it would be dropped. Once opened, it will randomly select an item going along its theme (e.g. Chests from Chronos will yield Time-themed weapons)."@en . "Chest is a Usable Item."@en . "12000"^^ . "None"@en . . "Chest's are containers located in numerous areas in each map. They contain items, anything from building plans, to equipment, to quest items."@en . "Hofech 10 gp"@es . "The opening and closing animation of a chest"@en . . . "Renewable"@en . . . . "Stashbox"@en . . "Tool Used"@en . "A chest can have many different locks, such as the master lock. they can also contain items."@en . "A Chest in a mog house."@en . "Chests (\u91D1\u5EAB) are a terrain found in all Fire Emblem games. They contain items, weapons or gold. Chests sometimes have important things, such at the Starsphere, or other plot relevant items. In most Fire Emblem games they can be opened with a Chest Key or by a Thief. In some games the Thief will need a Lockpick. In the 2D games games units can walk on chests with no movement penalty and must stand on the chest to open them. In the 3D Fire Emblem games chests are impassible and a unit must be adjacent to a chest to unlock it."@en . "Vera 10 gp"@es . . "textures by Hans H\u00E4ggstr\u00F6m (zzorn)"@en . "\"treasurechest\""@en . . . "Chest is a Usable Item."@en . "Chest"@en . . . . . . . . . . "2472248024812482"^^ . . . . . . . "Treasure Chests, commonly referred to as Chests, are trunks that can either contain an abundance of gold and loot or just some wooden sticks, depending on your luck. Here is a legend of the types of chests: 1. \n* Unlocked ~ The chest is unlocked. Hurry and open it to get your loots. 2. \n* Lockpickable ~ The chest is locked, you need a lockpicking skill to open. 3. \n* Key Locked ~ The chest is locked tight by a key. You must find the key to get this sucker open."@en . . . . . . . . "a"@en . . . . "The chest is the most important object in the entire shoppe, and is freely available to you at the very start of the game. It can be found in the backroom of the shoppe and can be seen in three different positions, each with it's own unique purpose: \n* A delivery chest. \n* Your Champion's loot chest. \n* A storage chest."@en . . . . "No"@en . . . . . "Dragon Age II"@en . . "__NOEDITSECTION__ __NOWYSIWYG__"@en . "__NOEDITSECTION__ __NOWYSIWYG__"@en . . "Chests are hidden all over the world in Arcane Adventures. Chests can give you all sorts of armors, lamina, gems, etc."@en . "None"@en . "Old"@en . ", Anything contained within"@en . . . "axe"@en . . . "The most notable chest is the one given to Knuckles the Echidna that kicked off the World Tour of Mobius."@en . "When Doctor Rebos was assembling his Superman android, he referred to his chest as a Super-chest."@en . . . . . "5"^^ . "60"^^ . . . . "1"^^ . . "A chest is a container, and classified as adventuring gear. It otherwise has no direct description.[PH:222] \n* Price: 2 gp \n* Weight: 25 lb. Based on statistics, it is comparable to Pathfinder's small chest, which can store 2 cubic feet.[d20pfsrd.com] These chests include a lock."@en . . "Some chests have a tray that makes an upper section for smaller or more frequently used items. Chests make have locks or places to attach a combination or padlock for security or privacy. A chest of drawers is a different type of furniture. (See bureau). A hope chest was traditionally a chest in which a young woman would keep clothing and household goods in preparation for her marriage and setting up her own household."@en . . "The Chest is a piece of Furniture that can be placed and used for public storage. They can hold a maximum of 40 stacks of items at one time. You can collect empty Chests with a standard pickaxe, while Chests with any items in them are completely unbreakable. Chests can be placed on Wood Platforms. Chests can be found in most Biomes. But be careful! If you are in Hard Mode, chests aren't always what you think they are. You might find a chest that is trying to kill you! (See Mimic)"@en . "Chests are hidden all over the world in Arcane Adventures. Chests can give you all sorts of armors, lamina, gems, etc."@en . . "Some chests have a tray that makes an upper section for smaller or more frequently used items. Chests make have locks or places to attach a combination or padlock for security or privacy. A chest of drawers is a different type of furniture. (See bureau). A hope chest was traditionally a chest in which a young woman would keep clothing and household goods in preparation for her marriage and setting up her own household."@en . . . "The landscapes of Tyria, Cantha, Elona, and the known parts of the mists, are all dotted with randomly positioned locked chests, which are guaranteed to contain uncommon or rare items. Whenever your party finds a locked chest, multiple party members can each use their own keys to unlock the chest and get their own loot. Monsters randomly drop chest keys, and you can also buy chest keys from Merchants. Chests differ in regions and can only be unlocked with the appropriate key. A chest can only be opened once per player per time of visiting the area where the chest is in. A player can open a chest with the corresponding key (i.e. a Krytan Key will open a Krytan Chest). Whoever opens the chest is granted a piece of loot. Therefore, if you open a chest it is not possible for the loot to be assigned to anyone else in your party. Usually, the farther through the game you are the better the loot becomes. The chest loot is randomized for each player so that players may get items of different rarity. With few exceptions, an explorable area ideally has five locked chests.(Tombs Of Primeval Kings contain 3 chests, so you might want to get 3 phantom keys before entering.) Locked chests will always spawn along with a monster group. Therefore it's not possible to find unguarded locked chests. However, sometimes a chest will be associated with a monster group that has yet to spawn (i.e. a hidden pop-up group like Oni) at which case, approaching the chest will cause them to pop-up. In areas where there are groups that spawn as a result of taking quests or causing certain triggers (like Luxon groups in the Echovald Forest or Stygian groups in the Stygian Veil), the chest will not appear until the group has been triggered."@en . "A Chest is a Container Block that is used to store objects. They can be interacted with, and the interface resembles the Player's Inventory. It was added in Update 0.4.0. Placing two Chests together creates a double chest or a large chest, and this feature was added in Update 0.7.3."@en . . "Chests can be obtained from sending your heroes out on quests. Chests contain special blueprints, rare resources, or items of varying quality (usually great or above). Chest keys are found after quests, in the roulette, and on the trade house. Some of the Special Orders also offer keys as reward, though not all of them. In the trade house, chests of item level more than 5 above your player level are not visible to you. For example, if you are level 5, you can see Wooden and Leather chests, but not above. The list of blueprints available only from chests can be found at Chest Blueprint List. The odds of a chest being found at a quest seem to be related to how many of that chest you have in your inventory: having none of them seems to significantly increase drop rate over having many of them."@en . . "While traveling through a zone you'll stumble across chests that can be opened immediately. Each holds different treasures including \n*Gold\n*Blood Meals\n*Dried Sage\n*Bugles\n*Copper Coins\n*Bloodbound Gjallarhorns"@en . . . . . . "Chests with treasures are located on many places on Arelith island. Some of them are easy to find, while others are hidden."@en . . . . "OR"@en . "Dragon Age: Inquisition"@en . . "When Doctor Rebos was assembling his Superman android, he referred to his chest as a Super-chest."@en . "Containers"@en . . . . "15"^^ . "Yes"@en . . "This model uses the WorldForge avalon texture template."@en . . "?"@en . "Chests are interactive objects found in the world. They can be opened by interacting with them, and usually reward that character with an item. Chests usually only give their contents once per character (other characters can still gain the reward), and their contents can range from basic resources to scrolls and unique equipment."@en . "Yes"@en . . "chest"@en . . . "Chests are located in various locations throughout Oberin. Chests are commonly found in dungeons, and can contain Gold Pieces, Reagents, Ferrite, Crystals, Bundles of Kindling, Potions, Bottles of Poison, Weapons, and special/rare items. Many of these chests are trapped and locked, requiring someone to remove the Trap and pick the lock. This is done primarily by Rogues, although a Ranger can unlock a level 2 chest. The chest located on the surface west of Foehan has ceased to exist. Chests are also located in the castles, Banks, and Guild Halls but are not accessible to most players. Many of these chests are just decoration, and cannot be walked on or interacted with. Other chests, such as chests inside Guild Halls, are only accessible to members of that Guild. You can place items inside guild hall chests and they won't disappear; this provides useful storage."@en . "Household Items"@sv . . . . . "Chest"@el . . "WorldForge link"@en . "2007-01-28"^^ . . . "No"@en . "Nydala 10 gp"@es . . "This is a list of chests requiring a key. \n* Sinister chest \n* Muddy chest \n* Crystal chest \n* Chests in the Shade Catacombs Several quests feature chests, such as: \n* Temple of Ikov \n* Pirate's Treasure"@en . "--"@en . "150"^^ . . . "Chest"@sv . . "Wood Chest"@en . . "A Chest is crafted with eight Wooden Planks. By default, it has 27 slots, each of which can be occupied by a maximum of one stack of items."@en . . "Chests are usable entities, both in specific, static locations and random locations, that can be opened by players and contains various items, and usually gold. The more rewarding, high level chests require keys to open."@en . "Containers"@sv . . . "Dorbin 10 gp"@es . . "Dragon Age: Origins - Awakening"@en . "A chest is a common storage cabinet in the Dragon Age franchise. Some chests are locked and you will need either a key or sufficient lockpick skill to open them. Rogues are the only class who have been known to have the lockpicking skills necessary to unlock chests in the franchise."@en . "Examines: \n* Perhaps I should search it \n* I wonder what is inside..."@en . . . . . . . . . "This is a list of chests requiring a key. \n* Sinister chest \n* Muddy chest \n* Crystal chest \n* Chests in the Shade Catacombs Several quests feature chests, such as: \n* Temple of Ikov \n* Pirate's Treasure \n* Buyers and Cellars"@en . . . . "yes"@es . . . "Stackable"@en . "A Chest is crafted with eight Wooden Planks. By default, it has 27 slots, each of which can be occupied by a maximum of one stack of items."@en . . . . "-"@en . "3"^^ . "First Appearance"@en . . . "Opening chests takes a bit of time, and chests cannot be opened while in battle. Some chests may be locked, and will need to be opened with a key, an explosive charge made by Engineers, or by a rogue's Lockpicking ability. Opening chests will usually draw aggro from nearby unfriendly and hostile enemies. Opening a chest without looting it will make it disappear after 5 minutes.[citation needed] The chest will also give experience. Since Patch 2.1, lootable world objects (such as chests) follow group loot rules, meaning that group members would be able to distribute loot found in chests just as they would on drops from ordinary mobs. Azeroth chests are traditional treasure chests. In Outland, they are much more subtle."@en . . "Opening chests takes a bit of time, and chests cannot be opened while in battle. Some chests may be locked, and will need to be opened with a key, an explosive charge made by Engineers, or by a rogue's Lockpicking ability. Opening chests will usually draw aggro from nearby unfriendly and hostile enemies. Opening a chest without looting it will make it disappear after 5 minutes.[citation needed] Since Patch 2.1, lootable world objects (such as chests) follow group loot rules, meaning that group members would be able to distribute loot found in chests just as they would on drops from ordinary mobs. Azeroth chests are traditional treasure chests. In outland, they are much more subtle, so Dwarves Track Treasure comes very handy. Sadly, no chests are planted in Northrend."@el . . . . . . . . . "Yes"@en . . . "Examines: \n* Perhaps I should search it \n* I wonder what is inside..."@en . "Chest"@en . . "36"^^ . "Treasure Chests, commonly referred to as Chests, are trunks that can either contain an abundance of gold and loot or just some wooden sticks, depending on your luck. Here is a legend of the types of chests: 1. \n* Unlocked ~ The chest is unlocked. Hurry and open it to get your loots. 2. \n* Lockpickable ~ The chest is locked, you need a lockpicking skill to open. 3. \n* Key Locked ~ The chest is locked tight by a key. You must find the key to get this sucker open."@en . . . "Water"@en . "Chest"@en . "Gamon 10 gp"@es . . "thumb|200px Chest es uno de los Robot Master reporteros del juego Mega Man Battle & Chase junto con Plum y Ripot."@es . . "Looks the same as a Chest (Quest), a Storage Chest, a Sturdy Chest and Iriana's Chest."@en . . . "Near Bar"@en . "Use this item to open it and see its contents."@en . . "placed chest"@en . . . . "Floor; can place items on top"@en . . . . . "Storage"@en . . . . . . . . . . "A Windurstian storage chest."@en . . . "Chests with treasures are located on many places on Arelith island. Some of them are easy to find, while others are hidden."@en . "This model uses the WorldForge avalon texture template."@en . . . "Peggy 10 gp"@es . . "Household Items"@en . "Borkas 10 gp"@es . . . . . . . "The Chest is a piece of Furniture that can be placed and used for public storage. They can hold a maximum of 40 stacks of items at one time. You can collect empty Chests with a standard pickaxe, while Chests with any items in them are completely unbreakable. Chests can be placed on Wood Platforms. Chests can be found in most Biomes. But be careful! If you are in Hard Mode, chests aren't always what you think they are. You might find a chest that is trying to kill you! (See Mimic)"@en . . . . "No"@en . "Yes"@en . . "yes"@en . "Yes"@en . "Chest"@es . . "Water"@en . "Chest is a Diversion in Saints Row: Gat out of Hell."@en . . . "thumb|200px Chest es uno de los Robot Master reporteros del juego Mega Man Battle & Chase junto con Plum y Ripot."@es . "3"^^ . "This is a list of chests requiring a key. \n* Sinister chest \n* Muddy chest \n* Crystal chest \n* Chests in the Shade Catacombs Several quests feature chests, such as: \n* Temple of Ikov \n* Pirate's Treasure"@en . . . . "__NOEDITSECTION__ Chest File:Chest.png ID - Worth Non buyable Tradable No Giftable No"@en . "Chests are blocks used to store items and other materials. In very rare instances, chests can also occur inside of walls and under floors in dungeons. The contents of these chests are similar to those of normal un-hidden chests. When chests occur in strongholds, they are surrounded by stone slabs and stone bricks."@en . . "Ship Goods"@en . . . . "Chest could refer to: \n* Chest (anatomy), a part of the body \n* Chest (container), a trunk \n* Andorian chest"@en . . "10"^^ . "'If anyone notices a dark brown chest on the Fortune Mercenary, DON'T TOUCH IT! It's my Guild chest given to me during a guild meeting some time back, and it contains.... Nothing you should even know about! Anyone caught even glancing at my chest will be shot on the spot!' -memo to all crewmates aboard Lawrence's ships"@en . . . . "None"@en . . "1"^^ . "Opening chests takes a bit of time, and chests cannot be opened while in battle. Some chests may be locked, and will need to be opened with a key, an explosive charge made by Engineers, or by a rogue's Lockpicking ability. Opening chests will usually draw aggro from nearby unfriendly and hostile enemies. Opening a chest without looting it will make it disappear after 5 minutes.[citation needed] Azeroth chests are traditional treasure chests. In outland, they are much more subtle, so Dwarves Track Treasure comes very handy. Sadly, no chests are planted in Northrend."@el . "1"^^ . . "Chests are blocks used to store items and other materials. In very rare instances, chests can also occur inside of walls and under floors in dungeons. The contents of these chests are similar to those of normal un-hidden chests. When chests occur in strongholds, they are surrounded by stone slabs and stone bricks."@en . "75"^^ . "Duty Veteran"@en . . "Chest Icon.png"@en . "75"^^ . "Pre-6.0"@en . . . . . . . . . . "Most popular and effective way to get the chests is defeating Chest Keepers and Kings Chests can be also crafted in the Forge, however their price increases each time a chest is made. Chests can be obtained from the Devil Deal as well."@en . "No"@en . "None."@es . . . . . . "None."@sv . "Chest"@en . "Most Quests are found in one or more Chests."@sv . . . . "A Chest"@en . . . . . "A treasure chest with metal bindings."@en . . . "120"^^ . "Trade goods"@en . "Yes"@en . . . "This is a list of chests requiring a key. \n* Sinister chest \n* Muddy chest \n* Crystal chest \n* Chests in the Shade Catacombs Several quests feature chests, such as: \n* Temple of Ikov \n* Pirate's Treasure \n* Buyers and Cellars"@en . "12.5"^^ . "5"^^ . . "Iwar 10 gp"@es . "Chests can be made with Carpentry. They are used as storage. You can assign keys to chests. To open/close chests, double click them. To lock/unlock them, drag the correct key from the inventory to the chest. You can also pull them around."@en . . "__NOEDITSECTION__"@en . . "A chest is a container, and classified as adventuring gear. It otherwise has no direct description.[PH:222] \n* Price: 2 gp \n* Weight: 25 lb. Based on statistics, it is comparable to Pathfinder's small chest, which can store 2 cubic feet.[d20pfsrd.com] These chests include a lock."@en . "Chests (\u91D1\u5EAB) are a terrain found in all Fire Emblem games. They contain items, weapons or gold. Chests sometimes have important things, such at the Starsphere, or other plot relevant items. In most Fire Emblem games they can be opened with a Chest Key or by a Thief. In some games the Thief will need a Lockpick. In the 2D games games units can walk on chests with no movement penalty and must stand on the chest to open them. In the 3D Fire Emblem games chests are impassible and a unit must be adjacent to a chest to unlock it."@en . "Household Items"@es . . "__NOEDITSECTION__ Chest File:Chest.png ID - Worth Non buyable Tradable No Giftable No"@en . . . . . . . "Janz 10 gp"@es . "3"^^ . . . . . . "Boards"@en . . . . "A list of Chest Locations is available."@en . "Chest could refer to: \n* Chest (anatomy), a part of the body \n* Chest (container), a trunk \n* Andorian chest"@en . "Edvard 10 gp"@es . . . . . . "270"^^ . . "Chests can be obtained from sending your heroes out on quests. Chests contain special blueprints, rare resources, or items of varying quality (usually great or above). Chest keys are found after quests, in the roulette, and on the trade house. Some of the Special Orders also offer keys as reward, though not all of them. In the trade house, chests of item level more than 5 above your player level are not visible to you. For example, if you are level 5, you can see Wooden and Leather chests, but not above. The list of blueprints available only from chests can be found at Chest Blueprint List. The odds of a chest being found at a quest seem to be related to how many of that chest you have in your inventory: having none of them seems to significantly increase drop rate over having many of them"@en . "Interactive"@en . . "The Chest is a new item in Super Smash Bros. (Wii U and 3DS), all new from the Smash Bros. series. It appears in the Great Cave Offensive stage."@en . . "120"^^ . . "Luminosity"@en . ""@en . . . . . "Treasure"@en . "Chests can be made with Carpentry. They are used as storage. You can assign keys to chests. To open/close chests, double click them. To lock/unlock them, drag the correct key from the inventory to the chest. You can also pull them around."@en . "100"^^ . . . . "yes"@en . "Indev 0.31"@en . "Yoem 10 gp"@es . . "0.4"^^ . . "4"^^ . . . . "The Chest is a new item in Super Smash Bros. (Wii U and 3DS), all new from the Smash Bros. series. It appears in the Great Cave Offensive stage."@en . "1"^^ . "-"@en . . "120"^^ . "The most notable chest is the one given to Knuckles the Echidna that kicked off the World Tour of Mobius."@en . . "Chests are usable entities, both in specific, static locations and random locations, that can be opened by players and contains various items, and usually gold. The more rewarding, high level chests require keys to open."@en . . . "Entity Block"@en . "{{tooltip"@en . . . . . . . . . "Yes 64"@en . "0"^^ . . . . . . . . . . . . . "Eddy 10 gp"@es . "Collections"@en . "pending..."@en . . "Chest - Icon.png"@en . "Borkas, Dorbin, Eddy, Edvard, Feizuhl, Gamon, Hofech, Iwar, Janz, Nicholas, Nydala, Peggy, Ukea, Vera, Yoem"@en . . "A list of Chest Locations is available."@en . . "Most popular and effective way to get the chests is defeating Chest Keepers and Kings Chests can be also crafted in the Forge, however their price increases each time a chest is made. Chests can be obtained from the Devil Deal as well."@en . . . "Opening chests takes a bit of time, and chests cannot be opened while in battle. Some chests may be locked, and will need to be opened with a key, an explosive charge made by Engineers, or by a rogue's Lockpicking ability. Opening chests will usually draw aggro from nearby unfriendly and hostile enemies. Opening a chest without looting it will make it disappear after 5 minutes.[citation needed] The chest will also give experience. Azeroth chests are traditional treasure chests. In Outland, they are much more subtle."@en . "__NOEDITSECTION__"@en . "Transparency"@en . "Chest"@es . "They cannot be sold or used by regular means, but must be opened using a color-matched key. It can be dropped by any enemy in that respective megaboss's realm, although there is a chance of 1:2000 (0.05%) that it would be dropped. Once opened, it will randomly select an item going along its theme (e.g. Chests from Chronos will yield Time-themed weapons)."@en . . . . . . . . . . . "A chest is a common storage cabinet in the Dragon Age franchise. Some chests are locked and you will need either a key or sufficient lockpick skill to open them. Rogues are the only class who have been known to have the lockpicking skills necessary to unlock chests in the franchise."@en . . . . . "In the God of War series, Kratos will find Chests all throughout his quests. There are several different types of chests, which then yield different things when opened."@en . . . "None."@sv . . . . . . . . . "Containers"@es . . "The chest is the most important object in the entire shoppe, and is freely available to you at the very start of the game. It can be found in the backroom of the shoppe and can be seen in three different positions, each with it's own unique purpose: \n* A delivery chest. \n* Your Champion's loot chest. \n* A storage chest."@en . "The landscapes of Tyria, Cantha, Elona, and the known parts of the mists, are all dotted with randomly positioned locked chests, which are guaranteed to contain uncommon or rare items. Whenever your party finds a locked chest, multiple party members can each use their own keys to unlock the chest and get their own loot. Monsters randomly drop chest keys, and you can also buy chest keys from Merchants. Chests differ in regions and can only be unlocked with the appropriate key. A chest can only be opened once per player per time of visiting the area where the chest is in."@en . . "5"^^ . . "Chest"@sv . "Yes"@en . "0"^^ . "3"^^ . . . . . . . . "Type"@en . . "Ukea 10 gp"@es . .