"0"^^ . . "\u2014"@en . . . . . "60"^^ . . "__NOWYSIWYG__ Heal Bell (\u3044\u3084\u3057\u306E\u3059\u305A Heal Bell) Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Heal Bell is a Normal-type move introduced in Generation II."@en . . . "Status"@en . . "Beautiful"@en . . "1"^^ . "5"^^ . . "Heal"@en . . . "\u2014%"@en . . "0"^^ . . . . . "-"@en . "\u3044\u3084\u3057\u306E\u3059\u305A Heal Bell"@en . "Beauty"@en . "Increased Voltage is added to the performance score."@en . . . "Normal"@en . . "Ally"@en . "0"^^ . "Heals status problems (except confusion, infatuation) of user and allies."@en . . . "The appeal works great if performed last."@en . . "0"^^ . . . . . "__NOWYSIWYG__ Heal Bell (\u3044\u3084\u3057\u306E\u3059\u305A Heal Bell) Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Heal Bell is a Normal-type move introduced in Generation II."@en . "Heal Bell"@en . "Prevents the user from being startled until the turn ends."@en . "0"^^ . "0"^^ . "1"^^ . "100"^^ . . "2"^^ . . "Can't Miss"@en . . . "Heals status problems (except confusion, infatuation) of user and allies."@en . . "Status"@en . . . . "0"^^ . "II"@en . .