. "Force-A-Nature"@de . "2"^^ . "Force-A-Nature"@en . "No"@en . . . "Yes"@en . . . "32"^^ . . . . "\"Scattergun Level 10\"- Beschreibung Die Force-A-Nature (Original: \"Force-A-Nature\") ist eine freischaltbare Prim\u00E4rwaffe des Scouts aus Team Fortress 2. Sie wurde mit dem Scout-Update eingef\u00FChrt."@de . . "Clip"@en . . . "The Force-A-Nature, also known as the FaN to many, is an unlockable primary weapon for the Scout class, replacing the Scattergun. It is a double-barreled hunting shotgun with 2 extremely short barrels, which were cut down to increase pellet spread. It sacrifices the capacity of the Scattergun for maximum blasting power, a faster reload, and a faster firing rate. Any opponent hit by a shot that does more than 40 damage from the Force-A-Nature in close range will fly backwards a considerable distance. The sheer power of the recoil also causes the Scout to fly backwards for an effective 'Third Jump' on top of his regular double jump ability. The Force-a-Nature, at first, appears to deal less less damage than the Scattergun, but in fact it deals more damage (0.9x damage per pellet times 1.2x a"@en . . "Yes"@en . . . . "\"Scattergun Level 10\"- Beschreibung Die Force-A-Nature (Original: \"Force-A-Nature\") ist eine freischaltbare Prim\u00E4rwaffe des Scouts aus Team Fortress 2. Sie wurde mit dem Scout-Update eingef\u00FChrt."@de . "Unlock, Drop, Craft, Purchase, Uncrate #8, Uncrate #47"@en . "Yes"@en . . "No"@en . . . "Yes"@en . "The Force-A-Nature, also known as the FaN to many, is an unlockable primary weapon for the Scout class, replacing the Scattergun. It is a double-barreled hunting shotgun with 2 extremely short barrels, which were cut down to increase pellet spread. It sacrifices the capacity of the Scattergun for maximum blasting power, a faster reload, and a faster firing rate. Any opponent hit by a shot that does more than 40 damage from the Force-A-Nature in close range will fly backwards a considerable distance. The sheer power of the recoil also causes the Scout to fly backwards for an effective 'Third Jump' on top of his regular double jump ability. The Force-a-Nature, at first, appears to deal less less damage than the Scattergun, but in fact it deals more damage (0.9x damage per pellet times 1.2x amount of pellets is 1.08 times normal damage) spread over more pellets, to maximize the weapon's Knockback feature. When firing upwards, the Force-a-Nature will negate the jump and cause you to fall back down. The Force-a-Nature's firing rate is also considerably faster than the Scattergun, unloading both shells in approximately half a second. Like the standard Shotgun and the Scattergun, the Force-A-Nature's first shell will fire at least one pellet straight down the crosshair before 'bullet-spread' takes effect. It can kill a Soldier with two shots even if he has equipped the Battalion's Backup which gives him an extra 20 health. It will also kill an overhealed Pyro or Demoman in two shots. It is automatically rewarded to the player after doing 11 Scout achievements."@en . .