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Subject Item
n2:
rdf:type
n44:
rdfs:label
Dreadnip
rdfs:comment
Dreadnips are usable against most monsters, as explained below, but cannot be used against other players. Many players find dreadnips very useful in the Fight Kiln, as most of the monsters there are extremely weak to their attacks, notably the TokHaar-Ket-Dills, as dreadnips can hit through their armour even without a pickaxe. To change the style of a dreadnip, a player must right-click on it, and click on the appropriate option. Dreadnips do not change in the inventory. Instead, the version that is placed on the ground is dependent on the right-click option used.
n20:
25 No
n42:
2
n14:
So incredibly fierce. Don't look it in the eyes! It eats monsters for breakfast. Deployed: In inventory:
n26:
No
n41:
Dominion Tower
n40:
No
n23:
Drop
n22:
No
n31:
No
n15:
reclaimable
n7:wikiPageUsesTemplate
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n4:wikiPageUsesTemplate
n5: n19: n21: n24: n33: n36:
n12:
Yes
n45:
Dreadnip
n13:
5
n9:
boss kills
n39:
Yes
n10:
0
n6:
Dominion Tower
n11:
22370
n16:
3
n30:
2011-11-01
n3:abstract
Dreadnips are usable against most monsters, as explained below, but cannot be used against other players. Many players find dreadnips very useful in the Fight Kiln, as most of the monsters there are extremely weak to their attacks, notably the TokHaar-Ket-Dills, as dreadnips can hit through their armour even without a pickaxe. To deploy a dreadnip, a player must be attacking the monster that will be the dreadnip's target. Just being attacked by a monster does not suffice. This must be done quickly if auto-retaliate is turned on or the player will change targets causing the dreadnip to be unable to be deployed. To change the style of a dreadnip, a player must right-click on it, and click on the appropriate option. Dreadnips do not change in the inventory. Instead, the version that is placed on the ground is dependent on the right-click option used. As a way of distinguishing the styles of deployed dreadnips, a different name is given to the deployed dreadnip based on the style chosen: Ferocious for melee, Luminous for magic, and Stinging for ranged. Dreadnips can prove to be a viable tactic when used against Yakamaru. When used in a high quantity they act as a stall to Yakamaru's attacks due to the high number of hits being placed on him, allowing the tank to take significantly less damage. Dreadnips are usable against most monsters, as explained below, but cannot be used against other players. Many players find dreadnips very useful in the Fight Kiln, as most of the monsters there are extremely weak to their attacks, notably the TokHaar-Ket-Dills, as dreadnips can hit through their armour even without a pickaxe. To deploy a dreadnip, a player must be attacking the monster that will be the dreadnip's target. Just being attacked by a monster does not suffice. This must be done quickly if auto-retaliate is turned on or the player will change targets causing the dreadnip to be unable to be deployed. To change the style of a dreadnip, a player must right-click on it, and click on the appropriate option. Dreadnips do not change in the inventory. Instead, the version that is placed on the ground is dependent on the right-click option used. As a way of distinguishing the styles of deployed dreadnips, a different name is given to the deployed dreadnip based on the style chosen: Ferocious for melee, Luminous for magic, and Stinging for ranged.
Subject Item
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n2: