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Subject Item
n2:
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n16:
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DM7: The Court of Death
rdfs:comment
The court of death is a exclusive deathmatch level for Quake 64 it actually is a cut map created by American McGee named Acrophobia. The map was cut because of time constraints and was left incomplete. Nonetheless it was later finished by David Namasky who found it on a development CD from id Software. The map consists of a big open level with a structure in the center. There are also some platforms with Rocket Launchers and Grenade Launchers. There is also a wind tunnel at the bottom of the level which takes the player to the front of the structure. This map can be downloaded here: [1].
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None
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DM6:The dark zone
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DM1:Place of two deaths
n8:wikiPageUsesTemplate
n9:
n17:
Quake 1 Quake 64
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Runic
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None
n23:
DeathMatch arena
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Grislly Grotto
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American Mcgee and David Namasky
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n10:abstract
The court of death is a exclusive deathmatch level for Quake 64 it actually is a cut map created by American McGee named Acrophobia. The map was cut because of time constraints and was left incomplete. Nonetheless it was later finished by David Namasky who found it on a development CD from id Software. The map consists of a big open level with a structure in the center. There are also some platforms with Rocket Launchers and Grenade Launchers. There is also a wind tunnel at the bottom of the level which takes the player to the front of the structure. This map can be downloaded here: [1]. Interestingly, the sky from this level is green which is not seen in another stock id level. It is yellow instead in the N64 version.