This HTML5 document contains 115 embedded RDF statements represented using HTML+Microdata notation.

The embedded RDF content will be recognized by any processor of HTML5 Microdata.

PrefixNamespace IRI
n87http://dbkwik.webdatacommons.org/resource/HyAK0UHwuNchM2LfxQuukw==
n44http://dbkwik.webdatacommons.org/resource/UNDzkSsMFo9Opee_vXfaGg==
n2http://dbkwik.webdatacommons.org/resource/tCDkIkf7LtiEwzA2BYIq2g==
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
n88http://dbkwik.webdatacommons.org/resource/KdNkwJHpqvpLwZP89g3rlw==
n98http://dbkwik.webdatacommons.org/resource/er9w50TIfJFRz94qwBmx_A==
n27http://dbkwik.webdatacommons.org/resource/Z2caW_HH-3WfljVjjKTCzw==
n15http://dbkwik.webdatacommons.org/resource/CHruW5gQRuSNc9ZGuksFww==
n59http://dbkwik.webdatacommons.org/resource/9y24kQxPgV8bNsHrKa_5hA==
n55http://dbkwik.webdatacommons.org/resource/X8ygBkvLCNnAkJyzKVRfRg==
n94http://dbkwik.webdatacommons.org/resource/MOSVbWJxalW3bdRXH4S7zg==
n36http://dbkwik.webdatacommons.org/resource/PToPa_Mk3PNifb0zFR5lKg==
n89http://dbkwik.webdatacommons.org/resource/Jvw7J0bLbylGaS6RX3A2qw==
n7http://dbkwik.webdatacommons.org/resource/C8_pjJfcfiqWiCqn3pZMMQ==
n107http://dbkwik.webdatacommons.org/resource/1S_SIudq3cHX2yHRBOG19g==
n13http://dbkwik.webdatacommons.org/resource/CQMEZbCRz8IJB1XVHV4HBw==
n38http://dbkwik.webdatacommons.org/resource/s8qpnDi_nsGgdI44NX4ZtA==
n93http://dbkwik.webdatacommons.org/resource/cldZAmO3FSJNmaE356pU-g==
n52http://dbkwik.webdatacommons.org/resource/UQaCqe_tRI3sjr1OKxzCFQ==
n101http://dbkwik.webdatacommons.org/resource/RDSNGGGiOHzkAbL4BliQpw==
n105http://dbkwik.webdatacommons.org/resource/yfk3LrCzz5-Q18OOC5Bqjw==
n64http://dbkwik.webdatacommons.org/resource/cOWLDttotkCIhQJxF9WB0A==
n11http://dbkwik.webdatacommons.org/resource/ptVqt0bAfvCBe6HtNazTaA==
n72http://dbkwik.webdatacommons.org/resource/4jj7syWIQ7WenuDgKq3HjQ==
n79http://dbkwik.webdatacommons.org/resource/bolzUySlIOO7QT0laLtwsA==
n104http://dbkwik.webdatacommons.org/resource/4Ht-XmiIENTKCRRbzffWuA==
n34http://dbkwik.webdatacommons.org/resource/GxKpNiYF29jdCFdxOKIuvg==
n86http://dbkwik.webdatacommons.org/resource/mc4ogNZE1VpC-4qQy9J4zw==
n68http://dbkwik.webdatacommons.org/resource/-j2gc1csd2RfpONNxxX8VQ==
n67http://dbkwik.webdatacommons.org/resource/jKW2lH8WcFCQc2tUqGwUVg==
n35http://dbkwik.webdatacommons.org/resource/5K2rNGs8deF1JWsrXOPz8A==
n17http://dbkwik.webdatacommons.org/resource/EFA0a9_JEV-l8Our3Uxozw==
n3http://dbkwik.webdatacommons.org/supersmashbros/property/
n40http://dbkwik.webdatacommons.org/nintendo/property/
n46http://dbkwik.webdatacommons.org/resource/LmN6KFNFu3bm7DKi2bJ8lw==
n9http://dbkwik.webdatacommons.org/resource/LU6ZB_Q5SDQOrgMs7Hx7dA==
n57http://dbkwik.webdatacommons.org/resource/DAchfyP4nogVNhoVvsmdTA==
n84http://dbkwik.webdatacommons.org/resource/BpdcD3LXXb0QgZQrtQUTlA==
n91http://dbkwik.webdatacommons.org/resource/dfX9FoK9ZkeF1K3RKPAobQ==
n92http://dbkwik.webdatacommons.org/resource/jhprIZPK-0LewCjVXsDeMA==
n22http://dbkwik.webdatacommons.org/resource/gmU4sS6xXZ8GScYh0Kqo3w==
n96http://dbkwik.webdatacommons.org/resource/OiytRyfWq1exxtEffZ9zrQ==
n80http://dbkwik.webdatacommons.org/resource/m6i_6FGGrBjWx2XlZEzldQ==
xsdhhttp://www.w3.org/2001/XMLSchema#
n42http://dbkwik.webdatacommons.org/resource/FG592SoFEFWX-f2RUkOMlg==
n48http://dbkwik.webdatacommons.org/resource/znPurFI6vHAXeat6dlmXUA==
n30http://dbkwik.webdatacommons.org/resource/75a1lwzLMO9sM5W-Ntk2aQ==
n95http://dbkwik.webdatacommons.org/resource/miGkRuFUf45Lvk5DHz7Hog==
n81http://dbkwik.webdatacommons.org/resource/JIrLfyDFEsTduegc2l8JrQ==
n78http://dbkwik.webdatacommons.org/resource/qT3wy2Qgtxdzarzt6Is51Q==
n60http://dbkwik.webdatacommons.org/resource/CAZ8TtaET9Mz4t73NiwUgg==
n100http://dbkwik.webdatacommons.org/resource/m5268hoCy0FopVdhvAYd7w==
n26http://dbkwik.webdatacommons.org/resource/et1Ff6fQpS4fOe_ogEUkng==
n58http://dbkwik.webdatacommons.org/resource/0H9oHle-nalOSraIHJVrhg==
n73http://dbkwik.webdatacommons.org/resource/no4vs_3CTYP_R0hnbyWZMw==
n69http://dbkwik.webdatacommons.org/resource/bjS3Or28Z2XY5YBcu-6kKw==
n71http://dbkwik.webdatacommons.org/resource/ADHDOHlLt8XynxgVPzE1yA==
dctermshttp://purl.org/dc/terms/
n19http://dbkwik.webdatacommons.org/resource/nnl6hvsdC94JIavKbk5qpA==
n103http://dbkwik.webdatacommons.org/resource/fd2QuFd6kKfoaaA1Kdbg6Q==
n106http://dbkwik.webdatacommons.org/resource/cpZEmyvFXeEMqIKrxVEAWg==
n25http://dbkwik.webdatacommons.org/resource/s98brOK1DM4dLNw4-807OQ==
n28http://dbkwik.webdatacommons.org/resource/YFRU3rmClqsyBhk2W4kabA==
n54http://dbkwik.webdatacommons.org/resource/cI1p_QL7RNv2sRwexi8kKQ==
n63http://dbkwik.webdatacommons.org/resource/fKMxebFEQn2akkDy1aOftA==
n61http://dbkwik.webdatacommons.org/resource/3B2IRkjJ5WJJIBut7LM8Ew==
n75http://dbkwik.webdatacommons.org/resource/mMqXm6HcwGxgqLitp22lQA==
n8http://dbkwik.webdatacommons.org/resource/3FfKuwCQLOkowTvek-zRcw==
n77http://dbkwik.webdatacommons.org/resource/4lhF3a-_FHMasXPt_3ofUA==
n49http://dbkwik.webdatacommons.org/resource/nVZYwEySN5H8Y1Tq_t2qEw==
n41http://dbkwik.webdatacommons.org/resource/_kDNUAZ970zKKjV1FQW3uA==
n39http://dbkwik.webdatacommons.org/resource/RiaMY-W7ua567zJeXjY1LA==
n4http://dbkwik.webdatacommons.org/resource/TSV6zR3Y3cj14DdR1BtO3A==
n65http://dbkwik.webdatacommons.org/resource/siRG2ikOy6cBK4tzx6HLfg==
n102http://dbkwik.webdatacommons.org/resource/bkzbUqY7JqeFHnNQx-4VKg==
n32http://dbkwik.webdatacommons.org/resource/C6uNqTLs71FhUURVd2WdDw==
n62http://dbkwik.webdatacommons.org/resource/2VUT3LmKVerEtb_rpK_BHQ==
n82http://dbkwik.webdatacommons.org/resource/HUN6riGrIeuGSnwSfP55-A==
rdfshttp://www.w3.org/2000/01/rdf-schema#
n24http://dbkwik.webdatacommons.org/resource/wsBwA9-wSKnWSMkriOOomw==
n33http://dbkwik.webdatacommons.org/resource/MxhEegrulEzF2n_bHaGGeg==
n56http://dbkwik.webdatacommons.org/resource/wz-TAgSf0W2vLjID3Z4gtg==
n47http://dbkwik.webdatacommons.org/resource/m9AFoAOiwegRH6GLdHr75A==
n14http://dbkwik.webdatacommons.org/resource/vWYXjLyKFmDmFgv2WaFuAw==
n85http://dbkwik.webdatacommons.org/resource/35w-oHVVmB3_UilR1-befQ==
n53http://dbkwik.webdatacommons.org/resource/8B2UV_RKe7jcqekCHvpT1w==
n108http://dbkwik.webdatacommons.org/resource/EUM-qsmeHR4jbAvHpNX_UQ==
n99http://dbkwik.webdatacommons.org/resource/hTpMQrgHGCqK4k6z1-Z6bA==
n83http://dbkwik.webdatacommons.org/resource/ZBrrOuP9M01CBnF1Og6SqA==
n97http://dbkwik.webdatacommons.org/resource/3G0ku9eJitm_XG7hJkukdg==
n21http://dbkwik.webdatacommons.org/resource/jrov9wfPlNE822i9hN4l2g==
n31http://dbkwik.webdatacommons.org/resource/49JVzxaplLgQeCDGzme50A==
n10http://dbkwik.webdatacommons.org/ontology/
n74http://dbkwik.webdatacommons.org/resource/3vIMrNWP4tEzeoG8tRG3yg==
n90http://dbkwik.webdatacommons.org/resource/e7qsSgKjgkvXAN3J2BY6tg==
n18http://dbkwik.webdatacommons.org/mcleodgaming/property/
n6http://dbkwik.webdatacommons.org/resource/T6ZoG9FTVhCxZvTMcVomlQ==
n20http://dbkwik.webdatacommons.org/resource/2xF6_C9EfsnylDxc4-rRMA==
n16http://dbkwik.webdatacommons.org/pokemon/property/
n43http://dbkwik.webdatacommons.org/resource/1jma5zC6LYochW-rnf04lg==
n37http://dbkwik.webdatacommons.org/resource/OKS-tvxYoXnMt7OY1yWxsw==
n12http://dbkwik.webdatacommons.org/resource/xt3I2tHtnLlfINk8sm7AVA==
n51http://dbkwik.webdatacommons.org/resource/c-7aNYrcXLQdEdA3G1cUSQ==
n66http://dbkwik.webdatacommons.org/resource/bDSVfx_FyNV0a1ejQMImtQ==
n76http://dbkwik.webdatacommons.org/resource/Je3_VKvFGoSIwQEPWvQ0mw==
n70http://dbkwik.webdatacommons.org/resource/laEcUDvUn-QSseUqXgSSOg==
n45http://dbkwik.webdatacommons.org/resource/bVFd_KnKC7CCYFa00TTyzg==
n23http://dbkwik.webdatacommons.org/resource/Ow1T296YNmSNyYCHMl2Qzg==
n50http://dbkwik.webdatacommons.org/wii/property/
Subject Item
n98:
n43:
n2:
Subject Item
n56:
n57:
n2:
Subject Item
n94:
n43:
n2:
Subject Item
n42:
n43:
n2:
Subject Item
n70:
n57:
n2:
Subject Item
n2:
rdf:type
n20: n65:
rdfs:label
Volt Tackle Volt Tackle Volt Tackle
rdfs:comment
Volt Tackle (ボルテッカー, Volteccer) is a damage-dealing Electric-type move introduced in the third generation. It is the signature move of the Pichu evolutionary line. Volt Tackle (ボルテッカー Borutekkā?) is Pikachu's Final Smash. Pikachu turns into a giant ball of electricity which can be controlled to move across the stage. Final Smash Pikachu w Super Smash Bros. Brawl. Pikachu zmienia się w kulę elektryczności, która może taranować i razić przeciwników prądem. Sterowanie jest utrudnione z powodu dużej szybkości, ale Pikachu może przelatywać przez ściany, podłogi itp. Transformacja trwa 15 sekund. Volt Tackle (Volteccer, ボルテッカー, Borutekkā, lit. "Techno-Bolt") is Pikachu's Final Smash in Super Smash Flash 2. Pikachu transforms into a ball of electricity and flies around the stage. During this time, anyone who comes into contact with Pikachu takes heavy damage and is sent flying after being electrocuted, plus if an attack button is pressed, Pikachu will launch thunderbolts surrounding the player. This attack causes 10% damage per hit. If hit with the lighting that can be activated by the attack button, it delivers 20% each hit. Also, this Final Smash is hard to control, and the player will be helpless when it finishes. If it is not controlled correctly, it can cause the player to self-destruct. However, if used efficiently, it can deal up to 350% damage, or up to 500% with repeated t Pikachu's Final Smash in SSBB. Hij krijgt een blauwe bol van elektriciteit om zich heen en zweeft door het veld, schade toebrengend aan ieder die de bol aanraakt. Na verloop van tijd verdwijnt de bol. Categorie:Final Smash Volt Tackle is Pikachu's Final Smash attack in Super Smash Bros. Brawl. When Pikachu uses this attack, it temporarily turns into a gigantic ball of light. The ball of light will then fly around the stage at great speeds, and the direction Pikachu goes during this move can be controlled by the player. When an opponent is hit, they take between 10% to 20% damage, depending on how much of the attack hits the opponent and how fast Pikachu is moving. The move has little knockback, barely stunning the opponent, but can rack up a lot of damage. The move can deliver much knockback, when the attack button is pressed. This also puts an untold amount of damage boost on the attack. The Final Smash lasts around 10 seconds. The Final Smash is generally accepted as extremely powerful by fans, but its sho __NOWYSIWYG__ Volt Tackle Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Volt Tackle (ボルテッカー Volteccer) is an Electric-type physical move. It is exclusive to the Pikachu Evolutionary line of Pokémon.
n27:
III
n83:
6 2
dcterms:subject
n6: n9: n11: n13: n14: n15: n21: n23: n25: n26: n30: n33: n34: n35: n36: n37: n53: n58: n63: n68: n73: n74: n75: n76: n77: n81: n84: n92: n93: n97: n99: n102: n108:
n85:
n86:
n59:
1
n32:
Cool
n89:
0
n88:
1
n45:
0
n67:
Selected Target
n38:
1
n18:wikiPageUsesTemplate
n19: n28: n47: n61:
n40:wikiPageUsesTemplate
n41: n55: n101:
n16:wikiPageUsesTemplate
n17: n22: n31: n44: n46: n48: n49: n54: n64: n72: n80: n91: n95: n104:
n3:wikiPageUsesTemplate
n4: n69: n103: n106:
n50:wikiPageUsesTemplate
n51: n66: n87:
n107:
Physical
n62:
15
n90:
120
n100:
Volt Tackle
n39:
Electric Transformation Attack
n96:
60
n52:
The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis.
n71:
ボルテッカー Volteccer
n7:
n8:
n60:
Pikachu
n82:
100.0
n78:
Paralysis
n24:
Pikachu flies around surrounded by a big sphere of electricity. Pikachu flies around , 10% to 20% damage for ram, very high damage for spark
n12:
1
n105:
200
n79:
0
n10:abstract
Volt Tackle (ボルテッカー Borutekkā?) is Pikachu's Final Smash. Pikachu turns into a giant ball of electricity which can be controlled to move across the stage. Final Smash Pikachu w Super Smash Bros. Brawl. Pikachu zmienia się w kulę elektryczności, która może taranować i razić przeciwników prądem. Sterowanie jest utrudnione z powodu dużej szybkości, ale Pikachu może przelatywać przez ściany, podłogi itp. Transformacja trwa 15 sekund. Pikachu's Final Smash in SSBB. Hij krijgt een blauwe bol van elektriciteit om zich heen en zweeft door het veld, schade toebrengend aan ieder die de bol aanraakt. Na verloop van tijd verdwijnt de bol. Categorie:Final Smash Volt Tackle (Volteccer, ボルテッカー, Borutekkā, lit. "Techno-Bolt") is Pikachu's Final Smash in Super Smash Flash 2. Pikachu transforms into a ball of electricity and flies around the stage. During this time, anyone who comes into contact with Pikachu takes heavy damage and is sent flying after being electrocuted, plus if an attack button is pressed, Pikachu will launch thunderbolts surrounding the player. This attack causes 10% damage per hit. If hit with the lighting that can be activated by the attack button, it delivers 20% each hit. Also, this Final Smash is hard to control, and the player will be helpless when it finishes. If it is not controlled correctly, it can cause the player to self-destruct. However, if used efficiently, it can deal up to 350% damage, or up to 500% with repeated thunderbolts. __NOWYSIWYG__ Volt Tackle Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Volt Tackle (ボルテッカー Volteccer) is an Electric-type physical move. It is exclusive to the Pikachu Evolutionary line of Pokémon. Volt Tackle (ボルテッカー, Volteccer) is a damage-dealing Electric-type move introduced in the third generation. It is the signature move of the Pichu evolutionary line. Volt Tackle is Pikachu's Final Smash attack in Super Smash Bros. Brawl. When Pikachu uses this attack, it temporarily turns into a gigantic ball of light. The ball of light will then fly around the stage at great speeds, and the direction Pikachu goes during this move can be controlled by the player. When an opponent is hit, they take between 10% to 20% damage, depending on how much of the attack hits the opponent and how fast Pikachu is moving. The move has little knockback, barely stunning the opponent, but can rack up a lot of damage. The move can deliver much knockback, when the attack button is pressed. This also puts an untold amount of damage boost on the attack. The Final Smash lasts around 10 seconds. The Final Smash is generally accepted as extremely powerful by fans, but its short length causes it to be severely less useful. Interestingly, when a direction is chosen, Volt Tackle will move on a somewhat "set path" and go back and forth until a new direction is chosen. When the attack is about to end, its appearance alters ever so slightly and is easier to control due to it moving slower. During this stage of easier control, Pikachu cannot pass through walls. Volt Tackle is named after a secret move in the Pokémon Advance games and later that only members of the Pikachu family can learn. Pikachu's manner of its cry is the same as whenever Pikachu uses its signature move Thunderbolt, in the anime.