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Subject Item
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Subject Item
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rdf:type
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rdfs:label
Marble incense burners
rdfs:comment
Building marble burners requires at least 69 Construction, two marble blocks and two steel bars. Creating marble burners gives 1600 Construction experience. The burners burn 2 minutes and 10 seconds before they burn out. They will however scale with firemaking, at level 99 firemaking the burners burn for double the time, at 85 firemaking they burn for around 3 minutes. They will not stay lit when all players have left the house. However, if there are other players in the house when the owner leaves through the entrance portal; they will stay lit as long as the owner returns to the house within 5 seconds, effectively making it possible for hosts to advertise for themselves or check to make sure their advertiser is doing their job. Lit incense burners improve Prayer experience gained when using bones or demon ashes with the altar in the room by an additional 50% per burner. The player must have a tinderbox (Toolbelt works) or Dwarven Army Axe and a Clean marrentill to light a burner; for the maximum Prayer bonus, both burners have to be lit, requiring two marrentills. The burners burn for 2 minutes and 10 seconds before they burn out. If there are no other people in the player's house, they will not stay lit. The player must have a tinderbox (tool belt works) or dwarven army axe and a clean marrentill to light a burner; for the maximum Prayer bonus, both burners must be lit. The burners burn for 2 minutes and 10 seconds before they burn out. If there are no other people in the player's house, they will not stay lit.
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69
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No
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The smoke goes up to the gods.
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Burner
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Marble incense burners Marble burners
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PLAYER-OWNED HOUSES!
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2006-05-31
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1040 1600
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2
n22:abstract
Lit incense burners improve Prayer experience gained when using bones or demon ashes with the altar in the room by an additional 50% per burner. The player must have a tinderbox (Toolbelt works) or Dwarven Army Axe and a Clean marrentill to light a burner; for the maximum Prayer bonus, both burners have to be lit, requiring two marrentills. The burners burn for 2 minutes and 10 seconds before they burn out. If there are no other people in the player's house, they will not stay lit. The player must have a tinderbox (tool belt works) or dwarven army axe and a clean marrentill to light a burner; for the maximum Prayer bonus, both burners must be lit. The burners burn for 2 minutes and 10 seconds before they burn out. If there are no other people in the player's house, they will not stay lit. Building marble burners requires at least 69 Construction, two marble blocks and two steel bars. Creating marble burners gives 1600 Construction experience. The burners burn 2 minutes and 10 seconds before they burn out. They will however scale with firemaking, at level 99 firemaking the burners burn for double the time, at 85 firemaking they burn for around 3 minutes. They will not stay lit when all players have left the house. However, if there are other players in the house when the owner leaves through the entrance portal; they will stay lit as long as the owner returns to the house within 5 seconds, effectively making it possible for hosts to advertise for themselves or check to make sure their advertiser is doing their job.