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Subject Item
n2:
rdf:type
n3:
rdfs:label
Living Wall Living wall
rdfs:comment
|} Vines sprout from the ground to block the path in a target area, emitting poison clouds around them. The Living Wall is a miscellaneous module that can be placed on the walls of a Multipurpose Room. Living wall is a type of monster in ADOM. They are rare monsters that appear in the mid-to-late game, and are quite easy to notice as they look like bits of the dungeon walls that are moving (or if the game is played in one of NotEye's graphical modes, they won't look like dungeon walls at all). They are often found in the Minotaur Maze. They are nasty monsters with high PV, multiple attacks, and the ability to drain the PC's strength and/or paralyze him/her should they inflict damage on the PC. The PC is usually better off dealing with them with magic, if he can.
owl:sameAs
dbr:Living_wall
n4:
80
n61:
Neutral
dcterms:subject
n6: n14: n23: n29: n30: n56: n60: n63: n65:
n47:
+5
n81:
+1,203
n52:
Master
n93:
No
n51:
Animated walls — living walls or wall beasts — don't leave corpses.
n78:
\aITEM -975961101 -1258335292:Living Wall\/a
n28:
Fabled
n48:
at
n8:
Tower Shield
n7:
Medium
n70:
2
n15:
+581
n54:
Typically
n34:
+22
n59:
4
n49:
*When Equipped: **On a successful block this spell has a 30% chance to cast Barrier on caster. Lasts for 30.0 seconds. ***Wards caster against 750 points of all damage. ***This spell can not be modified except by direct means **On a successful deflection this spell has a 30% chance to cast Barrier on caster. Lasts for 30.0 seconds. ***Wards caster against 750 points of all damage. ***This spell can not be modified except by direct means
n55:
A plain piece of the dungeon walls... but wait! Walls usually don't have that many tentacles and walls usually don't ooze out some strange mind-numbing liquid! And now it's moving towards you! And there are even teeth!
n42:
n43:
n89:
Unknown
n10:
Barrier
n73:
Yes
n22:
+38
n45:
Yes
n87:
+46
n86:
1514
n39:
baseplanter
n40:
n41:
n19:
Titanium
n16:
5
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n24:wikiPageUsesTemplate
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n69:
+5
n31:
*Paralyzing melee attack *Strength draining melee attack *Bounces and absorbs bolts *Sometimes shrugs off resistible magic *Vulnerable to magical digging *Vulnerable to pick axes *Ignores traps
n62:
+125
n77:
Shield
n80:
Living wall
n84:
,
n44:
Living Wall
n53:
2
n20:
Builder
n9:
Living wall is a type of monster in ADOM. They are rare monsters that appear in the mid-to-late game, and are quite easy to notice as they look like bits of the dungeon walls that are moving . They are often found in the Minotaur Maze. They are nasty monsters with high PV, multiple attacks, and the ability to drain the PC's strength and/or paralyze him/her should they inflict damage on the PC. The PC is usually better off dealing with them with magic, if he can. Like other creatures of stone, living walls can be damaged by either zapping a wand of digging or casting the Mystic Shovel spell at them. They are also susceptible to pick axes and Hammerhead. Remember that they reflect back all bouncing spells like magic missile. Whilst living walls may be assumed to be constructs, or perhaps even undead given their ability to drain strength from the living, they are not particularly vulnerable to slaying weapons/ammo against either type, and can be examined with a stethoscope. It is unknown if any of this behaviour is intentional. Wall-mounted foliage. Purely decorational.
n57:
n58:
n50:
Wall Planter
n91:
#
n68:
Abandoned Living Wall.png Wall_Planter.png
n46:
Level: 1, DV: 5, PV: 40, Hits: 185, Attacks: 4, Damage: 7-22. Speed: 100.
n17:
+225
n38:
Unknown
n33:
8
n83:
Lore No-trade
n21:
Random * Degasi Seabases n85:
n88:
Geo 3
n82:
30
n32:
1
n71:
n72:
n18:abstract
Living wall is a type of monster in ADOM. They are rare monsters that appear in the mid-to-late game, and are quite easy to notice as they look like bits of the dungeon walls that are moving (or if the game is played in one of NotEye's graphical modes, they won't look like dungeon walls at all). They are often found in the Minotaur Maze. They are nasty monsters with high PV, multiple attacks, and the ability to drain the PC's strength and/or paralyze him/her should they inflict damage on the PC. The PC is usually better off dealing with them with magic, if he can. Like other creatures of stone, living walls can be damaged by either zapping a wand of digging or casting the Mystic Shovel spell at them. They are also susceptible to pick axes and Hammerhead. Remember that they reflect back all bouncing spells like magic missile. Whilst living walls may be assumed to be constructs, or perhaps even undead given their ability to drain strength from the living, they are not particularly vulnerable to slaying weapons/ammo against either type, and can be examined with a stethoscope. It is unknown if any of this behaviour is intentional. The Living Wall is a miscellaneous module that can be placed on the walls of a Multipurpose Room. Vines sprout from the ground to block the path in a target area, emitting poison clouds around them. |}