. "The Four Horsemen (los cuatro jinetes) eran un pelot\u00F3n de asesinato contratado en Zanzibar Land, bajo las \u00F3rdenes directas de su presidente, que se especializ\u00F3 en CQC y asesinatos en lugares cerrados. Aparecen en Metal Gear 2: Solid Snake. Son miembros anteriores de la \u00E9lite de UDT (Equipo de Demoliciones Submarinas), de GSG-9 (Unidad Antiterrorista de la Policia Federal Alemana) y del SAS (Servicio A\u00E9reo Espacia del ej\u00E9rcito brit\u00E1nico). Utilizaron su peso dentro de los elevadores a su ventaja."@es . . "high, usually 20+"@en . . "No"@en . "Horseman"@en . . "The Four Horsemen (also spelled IV Horsemen) was a popular stable in the National Wrestling Alliance and later World Championship Wrestling that was disbanded in 1999. The original group featured Ric Flair, Arn and Ole Anderson, and Tully Blanchard. Ric Flair and Arn Anderson have been constant members in each incarnation of the group except once following Arn Anderson's back injury where Curt Hennig was given Arn's 'spot' in the Horsemen."@en . . "The Four Horsemen are four knights that defend the Gates of Hell, the doorway to the Death Dimension. They came into power after Egrigori were banished at the conclusion of the Battle of the Swawns. The Four Horsemen were comissioned by Elder Gods Luke and Kami but later taken over by Rotoru when Luke was kidnapped and Kami was killed by Z'Niel and Noe during the Black Circle massacre. With Black Circle's leaders, Brit and Ppelono, died during The Great God War, they took control but the Four Horsemen were unable to stop the Black Circle from crumbling after the massacre caused by Sirberius Reono and Yesed. Like many of the Fallen Order Bingo Book targets, Dan created the targets for \"Bingo Book - The Four Horsemen (Guardians of Hell)\". It wasn't until one of Dmitri's entries in \"Bingo Book: Sephiroth\" that more insight was given on the Horsemen, mainly Mikael."@en . "3"^^ . "2"^^ . . "Dean Clarrain"@de . . . "Die Four Horsemen (dt.: Vier Reiter) sind ein Quartett von \u00FCbermenschlichen Wesen, die f\u00FCr Null arbeiteten, und Antagonisten der Turtles und der Mutanimals aus den Archie Comics."@de . . . "Contributed by The Bartending School"@en . "WoW Guide Online"@en . "10.83M"@en . "Outsider"@en . . . "1999"^^ . . "2"^^ . . . . "Image gallery"@en . . . . "4"^^ . . "Magazine covers"@en . . "Four Horsemen is a song by The Clash {| class=\"collapsible collapsed\" style=\"width: 100%; text-align: center;\""@en . "Caucasian"@en . . . "A Chaos Magic Burst attack which hits one target several times. Each consecutive successful hit gives a damage increasing effect. This effect ends when doing a glancing hit. Consumes all Chaos Magic Resources."@en . . . "A Horseman is a powerful and unique daemon, of which there are are four known, though there are rumors of a fifth. They rule Abaddon and have hordes of daemons in their service. Not all daemons are in the service of a Horseman, but many are. The Four Horsemen are such powerful fiends that they are capable of granting spells and power to their deluded, nihilistic clerics. They do not have churches or organised faiths on the Material Plane, but rather are worshipped out of fear or by hate-filled monsters."@en . . . . . . . . "Stephen Chbosky"@en . "12.0"^^ . "2"^^ . . "Daemon, evil"@en . . . . "Four Horsemen was the third episode of Season One of Jericho, airing on October 4, 2006. The Morse code message heard over the title in this episode was JERICHO THREE. According to a caption, the episode begins 18 hours after the bombs had exploded. Robert Hawkins is shown donning a yellow NBC suit and gas mask. Stepping out into the rain, he attends to a cache of M4 Carbines and other supplies, moving a single barrel from a storage unit to a large U-Haul rental truck. The truck bears Kansas license plate KVJ 572."@en . "m\u00E4nnlich"@de . "#3a324a"@de . "The Four Horsemen were an assassination squad employed by Zanzibar Land that specialized in close-quarters battle. They were named after the biblical figures from the Book of Revelation known as the \"Four Horsemen of the Apocalypse.\""@en . "The Four Horsemen was an alliance in Survivor: Fiji As the name suggests, the alliance was comprised of four men that attempted to control the game using Hidden Immunity Idols to their advantage. However, their reign was short-lived, as the vacillating loyalties of Dreamz Herd opened the door for a clever ploy by the rival Syndicate Alliance, resulting in the elimination of Edgardo Rivera and, subsequently, the remainder of the alliance."@en . "2"^^ . . . . "Four Horsemen"@es . "The archangel Michael released the Four Horsemen to end the World. Hercules and Iolaus team with Ares in an attempt to stop them."@en . . . . . . . "TMNT Adventures #38"@de . . . . . . . . . . "Chris Allan"@de . "Elite"@en . . . . . . "20"^^ . . "No"@en . . . . "War"@de . . "Four Horsemen"@en . . "Class of 2012"@en . . "Length: 2:55 Vocals: Joe Strummer, Mick Jones \n* an early demo of this song on the London Calling 25th Anniversary Edition album is titled '4 Horsemen'. \n* live premiere in Finland in August 1979"@en . . . "Four Horsemen"@en . . . . "Active"@en . . "Day 16"@en . . "Secret"@en . . . "Fourhorsemen.png"@en . "Barry Grossman"@de . "http://www.worldofstrats.com/FourHorsemen/tabid/124/Default.aspx|desc=10/25 man versions"@en . . . "The Four Horsemen was a group of Apocalypsian warriors that caused the 2nd Great Jedi Purge. The group consisted of 4 of the species that rode BG666-GX SpeederHorses."@en . "Mythologische Wesen"@de . . . "Jon Turteltaub"@en . . . . "World of Strats"@en . "http://www.wowguideonline.com/naxxramas-naxxramas-four-horsemen.html.html|desc=Four Horsemen Video and Guide / 10 & 25 Man"@en . "Boss"@en . "Pestilence"@de . . . "Boten der Apokalypse"@de . . "Saints #6"@en . . "The Four Horsemen were an assassination squad employed by Zanzibar Land that specialized in close-quarters battle. They were named after the biblical figures from the Book of Revelation known as the \"Four Horsemen of the Apocalypse.\""@en . . "Ultra Box"@es . . "Four Horsemen is the twelfth mission of Ace Combat 5: The Unsung War. It is widely regarded as one of the most infamous missions in the series, largely because of the timing precision required during the first stage."@en . . "3"^^ . "The Four Horsemen are four knights that defend the Gates of Hell, the doorway to the Death Dimension. They came into power after Egrigori were banished at the conclusion of the Battle of the Swawns. The Four Horsemen were comissioned by Elder Gods Luke and Kami but later taken over by Rotoru when Luke was kidnapped and Kami was killed by Z'Niel and Noe during the Black Circle massacre. With Black Circle's leaders, Brit and Ppelono, died during The Great God War, they took control but the Four Horsemen were unable to stop the Black Circle from crumbling after the massacre caused by Sirberius Reono and Yesed."@en . . . . . . . . "150"^^ . . "Event history"@en . . "Four Horsemen"@en . . . . "Comics"@de . ". Composed of some of the most efficient and brutal killers ever known, they are contract killers of high demand but cater only to an exclusive client list capable of paying their excessive charges."@en . . "Mighty Mutanimals #1"@de . . . "Gary Fields"@de . . "Four Horsemen"@de . . . . . . . . "JERICHO THREE"@en . . "Four Horsemen was the third episode of Season One of Jericho, airing on October 4, 2006. The Morse code message heard over the title in this episode was JERICHO THREE. According to a caption, the episode begins 18 hours after the bombs had exploded. Robert Hawkins is shown donning a yellow NBC suit and gas mask. Stepping out into the rain, he attends to a cache of M4 Carbines and other supplies, moving a single barrel from a storage unit to a large U-Haul rental truck. The truck bears Kansas license plate KVJ 572. At the Richmond farm, Stanley finally shows up, to his sister's relief. He tells Jake about seeing a group of tanks headed west on Interstate 70 toward Denver, Colorado, but he also reveals that he had to trek for twenty minutes through the rain, potentially exposing himself to a high dose of radiation (Treating him with Iodine). Meanwhile, one of the citizens who took refuge in the salt mine begins to act restless: Scott Rennie, a co-worker and friend of Heather, suffers a claustrophobic panic attack. Gray and his friend Shep try to calm him down as he pleads to be let outside. The rain clears, and people begin to come out of the shelters. Jake and a team of firefighters breach the blocked opening of the mine and bring out the survivors. Heather discovers that Scott is dead from an apparent heart attack, but begins to suspect foul play and begs Shep for more information. Jake and Bonnie are glad to find that Stanley has apparently suffered no ill effects from being caught in the rain. With news of the tanks heading toward Denver, and new information being scarce, Jake devises a plan to send out parties in all four directions to try establish contact with any survivors. Gray half-jokingly calls the scouts The Four Horsemen of the Apocalypse. Their planning is temporarily interrupted as the satellite television in the local bar receives a weak signal from a Mandarin Chinese news program that reveals some of the extent of the nuclear explosions in the United States. A map graphic behind the broadcaster bears red circles marking the cities of Denver, Atlanta, Chicago, Dallas, San Diego, San Francisco, what appears through the static to be Seattle, and either New York City or Philadelphia. After a few seconds, the signal is lost. Before Gray leaves, he criticizes Mayor Green in front of the others, accusing him of not doing everything he could to anticipate the crisis. In response, the mayor leads him to a private room where he immediatelysucker-punches Gray, angrily admonishing him that the people need them to lead, not squabble. Meanwhile, Heather discovers a letter left to her by Shep, who confesses that Scott did have a heart attack but that he and Gray did nothing to get him medical attention, allowing him to die in the mine. Shep heads out with the others looking for help. On the way to Wichita, Kansas, Jake encounters an abandoned Boeing 757 airliner that apparently made an emergency landing on the highway. The plane landed without suffering significant visible damage and deployed its emergency evacuation slides, but the passengers are not to be found. Nearby is the wreckage of a regional jet, which crashed with a presumable loss of all passengers and crew. Jake retrieves thecockpit voice recorder from the crashed plane and returns to Jericho. At the Sheriff's Office, after the children are escorted from the room, the tape from the recorder is played. The recording reveals a desperate, chaotic situation in the air. Pilots report seeing mushroom clouds inDenver, Kansas City, and Dallas. They also report seeing military aircraft traveling at high speeds at various locations throughout the airspace over the country. All communication with air traffic control has been lost, and planes are flying without guidance as their fuel supplies dwindle. Some pilots decide to attempt landings on highways and in fields. The tape cuts off as the pilots of the commuter plane realize that they will crash. However, Jake discovers that Emily's fianc\u00E9, feared dead, may have survived, as part of the transmission reveals that his plane made a successful emergency landing in a field in Nebraska. With the town's remaining stocks of meat about to spoil, a cookout is held in the streets of Jericho. Robert Hawkins and his family are absent from the event. His wife tells him that their children would like to attend, but Hawkins vetoes the idea saying, \"We're not ready,\" and continues to build a cinder block wall in his basement, apparently to hide materials he retrieved from the storage unit. At the cookout, a reflective Mayor Green poignantly observes that this may be the last time they will see the town in such a mood. The episode ends on a high note as Dale finds a shipment of supplies near town, on a train that had been abandoned by its crew. The train had collided with a car that is still dangling from the locomotive."@en . . . "Die Four Horsemen (dt.: Vier Reiter) sind ein Quartett von \u00FCbermenschlichen Wesen, die f\u00FCr Null arbeiteten, und Antagonisten der Turtles und der Mutanimals aus den Archie Comics."@de . . . "The Four Horsemen was a virus created by Apoc."@en . . . . "6"^^ . "Merchandise"@en . "Contributed by The Bartending School"@en . . "Four Horseman"@en . "The Four Horsemen was a group of Apocalypsian warriors that caused the 2nd Great Jedi Purge. The group consisted of 4 of the species that rode BG666-GX SpeederHorses."@en . . . . "Naxxramas"@en . . . "Famine"@de . . . . . "2"^^ . "Four Horsemen"@de . "The Four Horsemen was an alliance in Survivor: Fiji As the name suggests, the alliance was comprised of four men that attempted to control the game using Hidden Immunity Idols to their advantage. However, their reign was short-lived, as the vacillating loyalties of Dreamz Herd opened the door for a clever ploy by the rival Syndicate Alliance, resulting in the elimination of Edgardo Rivera and, subsequently, the remainder of the alliance."@en . . . "Bad"@en . . "2006-10-04"^^ . "Four Horsemen is a song by The Clash {| class=\"collapsible collapsed\" style=\"width: 100%; text-align: center;\""@en . . "Four Horsemen"@es . . . "#FFE93E"@en . . "Zanzibar Land"@en . "[[#Members"@en . "1986"^^ . . . "The Four Horsemen (los cuatro jinetes) eran un pelot\u00F3n de asesinato contratado en Zanzibar Land, bajo las \u00F3rdenes directas de su presidente, que se especializ\u00F3 en CQC y asesinatos en lugares cerrados. Aparecen en Metal Gear 2: Solid Snake. Son miembros anteriores de la \u00E9lite de UDT (Equipo de Demoliciones Submarinas), de GSG-9 (Unidad Antiterrorista de la Policia Federal Alemana) y del SAS (Servicio A\u00E9reo Espacia del ej\u00E9rcito brit\u00E1nico). Utilizaron su peso dentro de los elevadores a su ventaja. Lucharon contra Solid Snake durante la operaci\u00F3n Intrude F014 en un elevador dentro del edificio de la torre, bajo \u00F3rdenes directas de Gray Fox y de Big Boss."@es . "1999-12-24"^^ . . . . . . . "The characters were under the employ of Null in Teenage Mutant Ninja Turtles Adventures. War also appeared in the Super NES version of Teenage Mutant Ninja Turtles: Tournament Fighters, although his connection to the Horsemen was absent, and he was referred to as an alien."@en . "One"@en . . "A Chaos Magic Burst attack which hits one target several times. Each consecutive successful hit gives a damage increasing effect. This effect ends when doing a glancing hit. Consumes all Chaos Magic Resources."@en . "The Four Horsemen was a virus created by Apoc."@en . . "General"@en . "Metal Gear 2: Solid Snake"@en . . "The Four Horsemen (also spelled IV Horsemen) was a popular stable in the National Wrestling Alliance and later World Championship Wrestling that was disbanded in 1999. The original group featured Ric Flair, Arn and Ole Anderson, and Tully Blanchard. Ric Flair and Arn Anderson have been constant members in each incarnation of the group except once following Arn Anderson's back injury where Curt Hennig was given Arn's 'spot' in the Horsemen."@en . . ". Composed of some of the most efficient and brutal killers ever known, they are contract killers of high demand but cater only to an exclusive client list capable of paying their excessive charges."@en . . . . "Deceased"@en . . . . . . . "Length: 2:55 Vocals: Joe Strummer, Mick Jones \n* an early demo of this song on the London Calling 25th Anniversary Edition album is titled '4 Horsemen'. \n* live premiere in Finland in August 1979"@en . . . . . "The characters were under the employ of Null in Teenage Mutant Ninja Turtles Adventures. War also appeared in the Super NES version of Teenage Mutant Ninja Turtles: Tournament Fighters, although his connection to the Horsemen was absent, and he was referred to as an alien."@en . . "Remained Loyal:"@en . . . . "The archangel Michael released the Four Horsemen to end the World. Hercules and Iolaus team with Ares in an attempt to stop them."@en . . "2.2"^^ . . . "spezialisierte F\u00E4higkeiten"@de . "Undead"@en . . "silver"@en . . . "Reneged:"@en . . . . . "Saints"@en . "The Four Horsemen"@en . . . "Three"@en . "4"^^ . . . "A Horseman is a powerful and unique daemon, of which there are are four known, though there are rumors of a fifth. They rule Abaddon and have hordes of daemons in their service. Not all daemons are in the service of a Horseman, but many are. The Four Horsemen are such powerful fiends that they are capable of granting spells and power to their deluded, nihilistic clerics. They do not have churches or organised faiths on the Material Plane, but rather are worshipped out of fear or by hate-filled monsters."@en . . . "Four Horsemen"@en . . "Death"@de . . . . "ravu"@en . . "History of team is unknown."@en . . "Air-to-ground"@en . . . . . . "History of team is unknown."@en . "Four Horsemen is the twelfth mission of Ace Combat 5: The Unsung War. It is widely regarded as one of the most infamous missions in the series, largely because of the timing precision required during the first stage."@en . . . . "Sweep through enemy radar network, destroy the munitions factory and transport planes."@en . . "Toys"@en . . . . . "??"@en . "250"^^ . . "22"^^ . . . . . . . . . "#FFFFFF"@en . . . "#66487c"@de . . .