"Step 8: ...and once more around your free hand index finger..."@en . "The Flame Keepers' Circle"@en . "Double or Nothing was a game show where contestants risked their cash winnings for bigger prizes."@en . . "Step7"@en . . "2010"^^ . "What You Leave Behind"@en . . . "Double or Nothing"@cs . "Step 8: ..."@en . . "#56: The First Virtue"@en . . . "TIWindmill3.JPG"@en . . "Step 4: ...you land it on the front string..."@en . . "Step 2: Put your free hand index finger in the path of the string and let the yo-yo swing around it. Compared to Man on the Flying Trapeze, the yo-yo is a lot farther away from your index finger."@en . "Double or Nothing is the thirty seventh episode of Ben 10: Ultimate Alien."@en . "\"Forgiving\""@en . . . . "Step 10: ...in a small trapeze."@en . . . "TIWindmill12.JPG"@en . "Step 9: ...landing on the string..."@en . . . "Step 6: ...and returns. Catch from below"@en . "TIDoubleOrNothing1.JPG"@en . "ONE LEAP, TWO BODIES... May 10, 1986: Sam Leaps into a hard-living trucker, faced with family and financial disaster. May 10, 1986: Sam Leaps into a brilliant university professor, a man who seems to have it all. Back at the project, Ziggy announces that she is sick, the man in the waiting room won't wake up, and Al -- unable to contact Sam -- is feeling increasingly desperate. As of May 10, 1986, Sam is on a collision course with himself --trapped in twin brothers who are mortal enemies... QUANTUM LEAP DOUBLE OR NOTHING"@en . "Step 4: Now pick up some swing..."@en . "8/12/13"@en . "TI2or0FlyAway4.JPG"@en . . "0.0"^^ . . "Double or Nothing was a game show where contestants risked their cash winnings for bigger prizes."@en . "TI3or06.JPG"@en . . "TIAbsZero7.JPG"@en . . "Double or Nothing"@en . "Step 11: coming down."@en . "\"Double or Nothing\" is the eighteenth episode of the third season of Angel and the sixty-second episode overall. Written by David Goodman and directed by David Grossman, it was originally broadcast on April 22, 2002 on the WB network. Gunn and Fred are totally in love with each other. But it's revealed that seven years earlier, Gunn had visited a demon at a casino in order to trade his soul for something. Now, the time has come to pay the debt and the demon wants Gunn's soul before he can give it to Fred. Gunn tries to leave Fred out of this but she sees through him and asks Angel's help. In the meantime, Wesley goes home from the hospital, alone and angry with himself in the wake of his selfish betrayal of Angel that cost them Angel's son. Angel and the others, including Cordelia and the Groosalugg both back from their sunny vacation in Mexico, go to the casino and kill the demon, saving Gunn right when he was about to pay his debt and give up his life. It is revealed that he gave his soul for a pickup truck (he was young and thought he wouldn't live long)."@en . . . . . "Step9"@en . . "Step 7: ...back up again..."@en . "NF"@en . . . "1999"^^ . "TIWindmill1.JPG"@en . "TIWindmill14.JPG"@en . . "Double or Nothing, released on September 25, 2002, is possibly Neopets' simplest game. It is a HTML game of coin flipping. Flip the coin for Double or Nothing. Play against Snargan the Castle Treasurer, a Skeith. If it's heads you get double; if it's tails, your lose. This is a game of luck/chance. Visit the for the full list of games."@en . . . . "Even"@en . "TI2or0FlyAway1.JPG"@en . "2007"^^ . . "TIWindmill10.JPG"@en . "TI3or03.JPG"@en . . "TIAbsZero4.JPG"@en . . . "20"^^ . "Step 5: ...and swing the yo-yo around..."@en . "The Quiet Place"@en . . "2011-10-14"^^ . "Double or Nothing"@en . "Step 2: Let the yo-yo once more round your free hand index finger"@en . . "TIAbsZero5.JPG"@en . . "TIDoubleOrNothing6.JPG"@en . "Step4"@en . . . . . . "Doble o Nada"@en . "Step 2: As this catapults the yo-yo up, drop the string loops from your two hands. The yo-yo starts to draw them out of your hands. Here goes the first loop from the free hand..."@en . . . "37"^^ . "Step10"@en . . . . "TNG"@en . . "Step 7: ..."@en . "Sidestyle String"@en . "TIDoubleOrNothing9.JPG"@en . "Step2"@en . . . . "2375"^^ . . "novel"@en . . "miniseries"@en . "Step 9: ...one more round..."@en . "TIWindmill7.JPG"@en . . "TI3or01.JPG"@en . . "2002-04-22"^^ . "Step14"@en . "TIAbsZero2.JPG"@en . "Step 4: See how the yo-yo..."@en . "TIDoubleOrNothing3.JPG"@en . . . . "Step 3: ...and the second and third loop."@en . "NO"@en . "TIDoubleOrNothing4.JPG"@en . "Step6"@en . . "Classic"@en . "Step 1: This dismount is the beginning for the yo-yo trick Absolute Zero. It should be done with an unresponsive yo-yo. This one works nicely for Double or Nothing, but is not recommended for Triple or Nothing.\n\nToss up the yo-yo while dropping the first loop around your free hand index finger."@en . "Step 12: By now the windinds around your index finger are gone and the yo-yo swings..."@en . "3"^^ . . "Step 7: Bring your hand further apart..."@en . . . . "Step 6: ...your free hand index finger..."@en . "TIWindmill13.JPG"@en . "Step12"@en . . . . . "Step 5: ...in a Man on the Flying Trapeze and his Brother. Toss up again."@en . "--08-01"^^ . "Step 5: When it reaches the other side, don't give it any more slack, and let it continue..."@en . "5002702"^^ . "\"Double or Nothing\" is the eighteenth episode of the third season of Angel and the sixty-second episode overall. Written by David Goodman and directed by David Grossman, it was originally broadcast on April 22, 2002 on the WB network."@en . "TIWindmill4.JPG"@en . "Step 1: Triple or Nothing is a variation, where the yo-yo is swung once more around the two index fingers. It starts at Step 7 of Double or nothing."@en . "Step 10: ..."@en . . "TIAbsZero8.JPG"@en . "Mindent vagy semmit"@en . . . "TIWindmill5.JPG"@en . . "Step 8: ...and land in Trapeze."@en . . . . "TIDoubleOrNothing10.JPG"@en . "TI2or0FlyAway5.JPG"@en . "All or Nothing at All"@en . "Step 4: Again over your throw hand index finger..."@en . "11"^^ . "TI3or07.JPG"@en . "no"@en . "Ben 10: Ultimate Alien"@en . "2375"^^ . "ISBN 0671034782"@en . "135"^^ . . "Step8"@en . "Step 1: Pull your hands apart."@en . . "2369"^^ . "2"^^ . . . . . . "Pocket TNG #55"@en . "Ente"@en . "Step 7: ...and landing..."@en . . "320"^^ . . "Step 2: Note, that the loop around the throw hand index finger stays put. This is a bit confusing in this picture. The yo-yo flies up..."@en . . "The Double or Nothing"@en . "2376"^^ . "TIWindmill2.JPG"@en . . "other"@en . "Step 3: From a 3or0 you should now have the string coming from your throw hand going 1 3/4 times aroud your free hand index finger, then down around the axle, up around the index finger again, and back to the yo-yo axle."@en . "TI2or0FlyAway2.JPG"@en . . "TIWindmill11.JPG"@en . . "TI3or04.JPG"@en . . . . . "The Captain's Table #5: Once Burned"@en . . "TI2or0FlyAway3.JPG"@en . . "Step 3: Let it continue upwards..."@en . "Timeframe1"@en . "Step 1: Start with a Breakaway and let the yo-yo swing over to your free hand."@en . "Step 6: ...and up..."@en . . "TI3or05.JPG"@en . . "Step 13: ...down..."@en . "TIAbsZero6.JPG"@en . "Numbered novels"@en . . "Double or Nothing is a crew in the flag Nautilus on the Hunter Ocean."@en . . . . "3"^^ . "Step 6: Drop the loop from your throw hand finger."@en . . . "\"The Price\""@en . "Double Helix #5"@en . "TIWindmill8.JPG"@en . . "220"^^ . "Hunter"@en . "A sniper who takes potshots at Nick isn't after the police detective, but his double, a con-man by the name of Reilly Constable who's brought in as a suspect in a murder case. Nick decides to take on the man's identity to flush out the sniper and discovers that he's a little out of practice walking in a mortal man's shoes"@en . "ONE LEAP, TWO BODIES... May 10, 1986: Sam Leaps into a hard-living trucker, faced with family and financial disaster. May 10, 1986: Sam Leaps into a brilliant university professor, a man who seems to have it all. Back at the project, Ziggy announces that she is sick, the man in the waiting room won't wake up, and Al -- unable to contact Sam -- is feeling increasingly desperate. As of May 10, 1986, Sam is on a collision course with himself --trapped in twin brothers who are mortal enemies... QUANTUM LEAP DOUBLE OR NOTHING"@en . "5"^^ . "TIWindmill9.JPG"@en . . . "Step 3: When it rounds the finger, move your hands even closer together, resulting in a little slack in the three segements between the hands."@en . . "55"^^ . "TI3or02.JPG"@en . "671034782"^^ . . "Double or Nothing"@en . . "Double or Nothing is a crew in the flag Nautilus on the Hunter Ocean."@en . "TIAbsZero3.JPG"@en . "Step13"@en . "#54:"@en . "12"^^ . "Step 5: ...around..."@en . . . . . "Step1"@en . "yes"@en . "Step 2: ... your throw hand index finger."@en . "TIDoubleOrNothing5.JPG"@en . . "The Perfect Girlfriend"@en . "numnov"@en . . "Double or Nothing is the thirty seventh episode of Ben 10: Ultimate Alien."@en . "Step5"@en . . "Double or Nothing"@en . . "A sniper who takes potshots at Nick isn't after the police detective, but his double, a con-man by the name of Reilly Constable who's brought in as a suspect in a murder case. Nick decides to take on the man's identity to flush out the sniper and discovers that he's a little out of practice walking in a mortal man's shoes"@en . "TIDoubleOrNothing7.JPG"@en . . "no"@en . . "Double or Nothing"@en . "Step11"@en . "Step 6: ...around your throw hand index finger..."@en . "18"^^ . "Step 1: Shown here for a 3or0, the same method applies for 2or0. Drop the loop from..."@en . "none"@en . . "The Double or Nothing is a sidestyle yo-yo mount that is the basis for many sidestyle yo-yo tricks. If the mount is thrown so the first loop goes round the thumb of the non-yo hand instead of the index finger it is referred to as a Houdini mount. Double or Nothing is basically a Man on the Flying Trapeze with one extra wrap around both hands."@en . "TIDoubleOrNothing8.JPG"@en . "TI2or0FlyAway6.JPG"@en . . "Double or Nothing, released on September 25, 2002, is possibly Neopets' simplest game. It is a HTML game of coin flipping. Flip the coin for Double or Nothing. Play against Snargan the Castle Treasurer, a Skeith. If it's heads you get double; if it's tails, your lose. This is a game of luck/chance. Visit the for the full list of games."@en . . "TI3or08.JPG"@en . "Step3"@en . . "August 1999"@en . "O Dobro ou Nada"@en . "The Double or Nothing is a sidestyle yo-yo mount that is the basis for many sidestyle yo-yo tricks. If the mount is thrown so the first loop goes round the thumb of the non-yo hand instead of the index finger it is referred to as a Houdini mount. Double or Nothing is basically a Man on the Flying Trapeze with one extra wrap around both hands."@en . . . "Double or Nothing"@en . "TIWindmill6.JPG"@en . . "Double or Nothing"@en . "TIAbsZero1.JPG"@en . . "Step 8: ...on the string. Wow. :-) Once you can do this, you can even try a Quadruple or Nothing or - with a small yo-yo - even a Quintuple or Nothing ."@en . "TIDoubleOrNothing2.JPG"@en . "8/12/13"@en . . "Step 3: ...and while you pull the string taut by bringing your hands further apart..."@en . "Step 14: ...into a Trapeze."@en . "Step 5: ... eats up the string..."@en . "Step 4: ...and when it comes around, give it a little string by moving your hands closer together. The image shows how the segment between the two hands is not really taut here. This lets the yo-yo continue almost freely in a parabolic trajectory."@en . .