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Disable
rdfs:comment
To disable means to make unable to perform a certain action. A fighting technique that utilizes the shield to crush foes and throw them off-balance. Disable (かなしばり Kanashibari?) is Mewtwo's Down Special Move. Mewtwo shoots out a short beam from its eyes in front of itself, and any opponent that is facing it will be Stunned for a short period. __NOWYSIWYG__ Disable Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Disable is a non-damaging Normal-type move introduced in Generation I. ok...hey guys..i am alex..14 years old..and i am from romania..more to come soon A disabled skill has been made unavailable for a character to use. This can be permanent or temporary; it can be caused by others, by circumstances, or through the use of the character's own skills. Guild Wars uses specific language in each skill's description to distinguish the disabling of skills from other types of shutdowns. Disabling a skill differs from causing a skill to fail, interrupting a skill, or creating conditions so that a skill cannot be used. Although Disabled skills bear similarities to recharging skills, recharge times can be reduced while the disabled duration cannot. Morale Boosts and similar effects that completely recharge skills will also end disablement. With this charm, a spirit can temporarily paralyze its target. The length of time paralyzed is dependent on the spirit's Rage and the target's Stamina. Power Cost: 1 per remaining Health or Power of target; minimum of 10 Bans target's active move for 12 seconds. Disable is a monk ability learned at level 28 for those with the Windwalker specialization. It serves to slow opponents, refreshing so long as they stay within range and adding a root effect when they are struck again; note the duration of the root effect is lower when in PvP. This is the much stronger version of the Harm spell. It works like Harm, only that this spell is the exact opposite of Great Heal, thus it infects much worse wounds and pain on the targeted foe. On weak enemies, this spell literally pulls the plug, making them drop dead on the spot.
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Super Smash Bros. Melee Super Smash Bros. 3DS/Wii U
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/
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Disable
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Movement slowed by 50%. When struck again by Disable, you will be rooted for 8 sec.
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Disable.png
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かなしばり Temporary Binding
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This is the much stronger version of the Harm spell. It works like Harm, only that this spell is the exact opposite of Great Heal, thus it infects much worse wounds and pain on the targeted foe. On weak enemies, this spell literally pulls the plug, making them drop dead on the spot. A disabled skill has been made unavailable for a character to use. This can be permanent or temporary; it can be caused by others, by circumstances, or through the use of the character's own skills. Guild Wars uses specific language in each skill's description to distinguish the disabling of skills from other types of shutdowns. Disabling a skill differs from causing a skill to fail, interrupting a skill, or creating conditions so that a skill cannot be used. Although Disabled skills bear similarities to recharging skills, recharge times can be reduced while the disabled duration cannot. Morale Boosts and similar effects that completely recharge skills will also end disablement. Disable is a monk ability learned at level 28 for those with the Windwalker specialization. It serves to slow opponents, refreshing so long as they stay within range and adding a root effect when they are struck again; note the duration of the root effect is lower when in PvP. __NOWYSIWYG__ Disable Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Disable is a non-damaging Normal-type move introduced in Generation I. A fighting technique that utilizes the shield to crush foes and throw them off-balance. Disable (かなしばり Kanashibari?) is Mewtwo's Down Special Move. Mewtwo shoots out a short beam from its eyes in front of itself, and any opponent that is facing it will be Stunned for a short period. With this charm, a spirit can temporarily paralyze its target. The length of time paralyzed is dependent on the spirit's Rage and the target's Stamina. Power Cost: 1 per remaining Health or Power of target; minimum of 10 To disable means to make unable to perform a certain action. Bans target's active move for 12 seconds. ok...hey guys..i am alex..14 years old..and i am from romania..more to come soon
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